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Don't attempt to play drum samples when rewinding
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@ -44,6 +44,9 @@ namespace osu.Game.Rulesets.Taiko.UI
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public bool OnPressed(KeyBindingPressEvent<TaikoAction> e)
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public bool OnPressed(KeyBindingPressEvent<TaikoAction> e)
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{
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{
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if (Time.Elapsed < 0)
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return false;
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HitType hitType;
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HitType hitType;
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DrumSampleTriggerSource triggerSource;
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DrumSampleTriggerSource triggerSource;
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