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Update in line with framework changes

This commit is contained in:
Dean Herbert 2018-12-14 17:59:42 +09:00
parent 51cb7dc774
commit f083b18663
3 changed files with 9 additions and 11 deletions

View File

@ -6,7 +6,6 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
@ -15,20 +14,20 @@ using osuTK;
namespace osu.Game.Online.Chat namespace osu.Game.Online.Chat
{ {
/// <summary> /// <summary>
/// An invisible drawable that brings multiple <see cref="SpriteText"/> pieces together to form a consumable clickable link. /// An invisible drawable that brings multiple <see cref="Drawable"/> pieces together to form a consumable clickable link.
/// </summary> /// </summary>
public class DrawableLinkCompiler : OsuHoverContainer, IHasTooltip public class DrawableLinkCompiler : OsuHoverContainer, IHasTooltip
{ {
/// <summary> /// <summary>
/// Each word part of a chat link (split for word-wrap support). /// Each word part of a chat link (split for word-wrap support).
/// </summary> /// </summary>
public List<SpriteText> Parts; public List<Drawable> Parts;
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parts.Any(d => d.ReceivePositionalInputAt(screenSpacePos)); public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parts.Any(d => d.ReceivePositionalInputAt(screenSpacePos));
protected override HoverClickSounds CreateHoverClickSounds(HoverSampleSet sampleSet) => new LinkHoverSounds(sampleSet, Parts); protected override HoverClickSounds CreateHoverClickSounds(HoverSampleSet sampleSet) => new LinkHoverSounds(sampleSet, Parts);
public DrawableLinkCompiler(IEnumerable<SpriteText> parts) public DrawableLinkCompiler(IEnumerable<Drawable> parts)
{ {
Parts = parts.ToList(); Parts = parts.ToList();
} }
@ -45,9 +44,9 @@ namespace osu.Game.Online.Chat
private class LinkHoverSounds : HoverClickSounds private class LinkHoverSounds : HoverClickSounds
{ {
private readonly List<SpriteText> parts; private readonly List<Drawable> parts;
public LinkHoverSounds(HoverSampleSet sampleSet, List<SpriteText> parts) public LinkHoverSounds(HoverSampleSet sampleSet, List<Drawable> parts)
: base(sampleSet) : base(sampleSet)
{ {
this.parts = parts; this.parts = parts;

View File

@ -553,9 +553,9 @@ namespace osu.Game
try try
{ {
Logger.Log($"Loading {d}...", LoggingTarget.Debug); Logger.Log($"Loading {d}...", level: LogLevel.Debug);
await LoadComponentAsync(d, add); await LoadComponentAsync(d, add);
Logger.Log($"Loaded {d}!", LoggingTarget.Debug); Logger.Log($"Loaded {d}!", level: LogLevel.Debug);
} }
catch (OperationCanceledException) catch (OperationCanceledException)
{ {

View File

@ -7,7 +7,6 @@ using osuTK.Graphics;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
@ -26,7 +25,7 @@ namespace osu.Game.Overlays.Music
private SpriteIcon handle; private SpriteIcon handle;
private TextFlowContainer text; private TextFlowContainer text;
private IEnumerable<SpriteText> titleSprites; private IEnumerable<Drawable> titleSprites;
private ILocalisedBindableString titleBind; private ILocalisedBindableString titleBind;
private ILocalisedBindableString artistBind; private ILocalisedBindableString artistBind;
@ -58,7 +57,7 @@ namespace osu.Game.Overlays.Music
selected = value; selected = value;
FinishTransforms(true); FinishTransforms(true);
foreach (SpriteText s in titleSprites) foreach (Drawable s in titleSprites)
s.FadeColour(Selected ? hoverColour : Color4.White, fade_duration); s.FadeColour(Selected ? hoverColour : Color4.White, fade_duration);
} }
} }