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Add null check when popping backgrounds from the mode stack.

This commit is contained in:
Dean Herbert 2017-01-20 16:20:56 +08:00
parent 139cac5e57
commit f07b9591cd

View File

@ -130,7 +130,7 @@ namespace osu.Game.Screens
{ {
if (nextOsu != null) if (nextOsu != null)
//We need to use MakeCurrent in case we are jumping up multiple game modes. //We need to use MakeCurrent in case we are jumping up multiple game modes.
nextOsu.Background.MakeCurrent(); nextOsu.Background?.MakeCurrent();
else else
Background.Exit(); Background.Exit();
} }