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Simplify beatmap lookup to use a single endpoint
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@ -10,13 +10,11 @@ namespace osu.Game.Online.API.Requests
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{
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private readonly BeatmapInfo beatmap;
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private string lookupString => beatmap.OnlineBeatmapID > 0 ? beatmap.OnlineBeatmapID.ToString() : $@"lookup?checksum={beatmap.MD5Hash}&filename={System.Uri.EscapeUriString(beatmap.Path)}";
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public GetBeatmapRequest(BeatmapInfo beatmap)
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{
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this.beatmap = beatmap;
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}
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protected override string Target => $@"beatmaps/{lookupString}";
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protected override string Target => $@"beatmaps/lookup?id={beatmap.OnlineBeatmapID}&checksum={beatmap.MD5Hash}&filename={System.Uri.EscapeUriString(beatmap.Path)}";
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}
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}
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