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Merge branch 'master' into mania-barlines-behind-notes

This commit is contained in:
Bartłomiej Dach 2023-06-07 21:43:39 +02:00
commit f069f982d4
No known key found for this signature in database
63 changed files with 314 additions and 135 deletions

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@ -2,7 +2,7 @@ blank_issues_enabled: false
contact_links: contact_links:
- name: Help - name: Help
url: https://github.com/ppy/osu/discussions/categories/q-a url: https://github.com/ppy/osu/discussions/categories/q-a
about: osu! not working as you'd expect? Not sure it's a bug? Check the Q&A section! about: osu! not working or performing as you'd expect? Not sure it's a bug? Check the Q&A section!
- name: Suggestions or feature request - name: Suggestions or feature request
url: https://github.com/ppy/osu/discussions/categories/ideas url: https://github.com/ppy/osu/discussions/categories/ideas
about: Got something you think should change or be added? Search for or start a new discussion! about: Got something you think should change or be added? Search for or start a new discussion!

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@ -0,0 +1,180 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Caching;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Screens.Edit;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Edit
{
/// <summary>
/// A grid which displays coloured beat divisor lines in proximity to the selection or placement cursor.
/// </summary>
/// <remarks>
/// This class heavily borrows from osu!mania's implementation (ManiaBeatSnapGrid).
/// If further changes are to be made, they should also be applied there.
/// If the scale of the changes are large enough, abstracting may be a good path.
/// </remarks>
public partial class CatchBeatSnapGrid : Component
{
private const double visible_range = 750;
/// <summary>
/// The range of time values of the current selection.
/// </summary>
public (double start, double end)? SelectionTimeRange
{
set
{
if (value == selectionTimeRange)
return;
selectionTimeRange = value;
lineCache.Invalidate();
}
}
[Resolved]
private EditorBeatmap beatmap { get; set; } = null!;
[Resolved]
private OsuColour colours { get; set; } = null!;
[Resolved]
private BindableBeatDivisor beatDivisor { get; set; } = null!;
private readonly Cached lineCache = new Cached();
private (double start, double end)? selectionTimeRange;
private ScrollingHitObjectContainer lineContainer = null!;
[BackgroundDependencyLoader]
private void load(HitObjectComposer composer)
{
lineContainer = new ScrollingHitObjectContainer();
((CatchPlayfield)composer.Playfield).UnderlayElements.Add(lineContainer);
beatDivisor.BindValueChanged(_ => createLines(), true);
}
protected override void Update()
{
base.Update();
if (!lineCache.IsValid)
{
lineCache.Validate();
createLines();
}
}
private readonly Stack<DrawableGridLine> availableLines = new Stack<DrawableGridLine>();
private void createLines()
{
foreach (var line in lineContainer.Objects.OfType<DrawableGridLine>())
availableLines.Push(line);
lineContainer.Clear();
if (selectionTimeRange == null)
return;
var range = selectionTimeRange.Value;
var timingPoint = beatmap.ControlPointInfo.TimingPointAt(range.start - visible_range);
double time = timingPoint.Time;
int beat = 0;
// progress time until in the visible range.
while (time < range.start - visible_range)
{
time += timingPoint.BeatLength / beatDivisor.Value;
beat++;
}
while (time < range.end + visible_range)
{
var nextTimingPoint = beatmap.ControlPointInfo.TimingPointAt(time);
// switch to the next timing point if we have reached it.
if (nextTimingPoint.Time > timingPoint.Time)
{
beat = 0;
time = nextTimingPoint.Time;
timingPoint = nextTimingPoint;
}
Color4 colour = BindableBeatDivisor.GetColourFor(
BindableBeatDivisor.GetDivisorForBeatIndex(beat, beatDivisor.Value), colours);
if (!availableLines.TryPop(out var line))
line = new DrawableGridLine();
line.HitObject.StartTime = time;
line.Colour = colour;
lineContainer.Add(line);
beat++;
time += timingPoint.BeatLength / beatDivisor.Value;
}
// required to update ScrollingHitObjectContainer's cache.
lineContainer.UpdateSubTree();
foreach (var line in lineContainer.Objects.OfType<DrawableGridLine>())
{
time = line.HitObject.StartTime;
if (time >= range.start && time <= range.end)
line.Alpha = 1;
else
{
double timeSeparation = time < range.start ? range.start - time : time - range.end;
line.Alpha = (float)Math.Max(0, 1 - timeSeparation / visible_range);
}
}
}
private partial class DrawableGridLine : DrawableHitObject
{
public DrawableGridLine()
: base(new HitObject())
{
RelativeSizeAxes = Axes.X;
Height = 2;
AddInternal(new Box { RelativeSizeAxes = Axes.Both });
}
[BackgroundDependencyLoader]
private void load()
{
Origin = Anchor.BottomLeft;
Anchor = Anchor.BottomLeft;
}
protected override void UpdateInitialTransforms()
{
// don't perform any fading we are handling that ourselves.
LifetimeEnd = HitObject.StartTime + visible_range;
}
}
}
}

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@ -33,6 +33,8 @@ namespace osu.Game.Rulesets.Catch.Edit
private InputManager inputManager = null!; private InputManager inputManager = null!;
private CatchBeatSnapGrid beatSnapGrid = null!;
private readonly BindableDouble timeRangeMultiplier = new BindableDouble(1) private readonly BindableDouble timeRangeMultiplier = new BindableDouble(1)
{ {
MinValue = 1, MinValue = 1,
@ -65,6 +67,8 @@ namespace osu.Game.Rulesets.Catch.Edit
Catcher.BASE_DASH_SPEED, -Catcher.BASE_DASH_SPEED, Catcher.BASE_DASH_SPEED, -Catcher.BASE_DASH_SPEED,
Catcher.BASE_WALK_SPEED, -Catcher.BASE_WALK_SPEED, Catcher.BASE_WALK_SPEED, -Catcher.BASE_WALK_SPEED,
})); }));
AddInternal(beatSnapGrid = new CatchBeatSnapGrid());
} }
protected override void LoadComplete() protected override void LoadComplete()
@ -74,6 +78,29 @@ namespace osu.Game.Rulesets.Catch.Edit
inputManager = GetContainingInputManager(); inputManager = GetContainingInputManager();
} }
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
if (BlueprintContainer.CurrentTool is SelectTool)
{
if (EditorBeatmap.SelectedHitObjects.Any())
{
beatSnapGrid.SelectionTimeRange = (EditorBeatmap.SelectedHitObjects.Min(h => h.StartTime), EditorBeatmap.SelectedHitObjects.Max(h => h.GetEndTime()));
}
else
beatSnapGrid.SelectionTimeRange = null;
}
else
{
var result = FindSnappedPositionAndTime(inputManager.CurrentState.Mouse.Position);
if (result.Time is double time)
beatSnapGrid.SelectionTimeRange = (time, time);
else
beatSnapGrid.SelectionTimeRange = null;
}
}
protected override double ReadCurrentDistanceSnap(HitObject before, HitObject after) protected override double ReadCurrentDistanceSnap(HitObject before, HitObject after)
{ {
// osu!catch's distance snap implementation is limited, in that a custom spacing cannot be specified. // osu!catch's distance snap implementation is limited, in that a custom spacing cannot be specified.

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@ -3,6 +3,7 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables; using osu.Game.Rulesets.Catch.Objects.Drawables;
@ -41,6 +42,8 @@ namespace osu.Game.Rulesets.Catch.UI
internal CatcherArea CatcherArea { get; private set; } = null!; internal CatcherArea CatcherArea { get; private set; } = null!;
public Container UnderlayElements { get; private set; } = null!;
private readonly IBeatmapDifficultyInfo difficulty; private readonly IBeatmapDifficultyInfo difficulty;
public CatchPlayfield(IBeatmapDifficultyInfo difficulty) public CatchPlayfield(IBeatmapDifficultyInfo difficulty)
@ -62,6 +65,10 @@ namespace osu.Game.Rulesets.Catch.UI
AddRangeInternal(new[] AddRangeInternal(new[]
{ {
UnderlayElements = new Container
{
RelativeSizeAxes = Axes.Both,
},
droppedObjectContainer, droppedObjectContainer,
Catcher.CreateProxiedContent(), Catcher.CreateProxiedContent(),
HitObjectContainer.CreateProxy(), HitObjectContainer.CreateProxy(),

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@ -129,7 +129,7 @@ namespace osu.Game.Rulesets.Mania.Edit
} }
Color4 colour = BindableBeatDivisor.GetColourFor( Color4 colour = BindableBeatDivisor.GetColourFor(
BindableBeatDivisor.GetDivisorForBeatIndex(Math.Max(1, beat), beatDivisor.Value), colours); BindableBeatDivisor.GetDivisorForBeatIndex(beat, beatDivisor.Value), colours);
foreach (var grid in grids) foreach (var grid in grids)
{ {

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Mania.Objects namespace osu.Game.Rulesets.Mania.Objects
{ {
public class HeadNote : Note public class HeadNote : Note

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@ -139,11 +139,11 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
case 3: case 3:
switch (columnIndex) switch (columnIndex)
{ {
case 0: return colour_pink; case 0: return colour_green;
case 1: return colour_orange; case 1: return colour_special_column;
case 2: return colour_yellow; case 2: return colour_cyan;
default: throw new ArgumentOutOfRangeException(); default: throw new ArgumentOutOfRangeException();
} }
@ -185,11 +185,11 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
case 1: return colour_orange; case 1: return colour_orange;
case 2: return colour_yellow; case 2: return colour_green;
case 3: return colour_cyan; case 3: return colour_cyan;
case 4: return colour_purple; case 4: return colour_orange;
case 5: return colour_pink; case 5: return colour_pink;
@ -201,17 +201,17 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
{ {
case 0: return colour_pink; case 0: return colour_pink;
case 1: return colour_cyan; case 1: return colour_orange;
case 2: return colour_pink; case 2: return colour_pink;
case 3: return colour_special_column; case 3: return colour_special_column;
case 4: return colour_green; case 4: return colour_pink;
case 5: return colour_cyan; case 5: return colour_orange;
case 6: return colour_green; case 6: return colour_pink;
default: throw new ArgumentOutOfRangeException(); default: throw new ArgumentOutOfRangeException();
} }
@ -225,9 +225,9 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
case 2: return colour_orange; case 2: return colour_orange;
case 3: return colour_yellow; case 3: return colour_green;
case 4: return colour_yellow; case 4: return colour_cyan;
case 5: return colour_orange; case 5: return colour_orange;
@ -273,9 +273,9 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
case 3: return colour_yellow; case 3: return colour_yellow;
case 4: return colour_cyan; case 4: return colour_green;
case 5: return colour_green; case 5: return colour_cyan;
case 6: return colour_yellow; case 6: return colour_yellow;

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
{ {
public enum SliderPosition public enum SliderPosition

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Osu.Objects.Drawables namespace osu.Game.Rulesets.Osu.Objects.Drawables
{ {
public interface IRequireTracking public interface IRequireTracking

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Osu.Objects namespace osu.Game.Rulesets.Osu.Objects
{ {
public interface ISliderProgress public interface ISliderProgress

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Taiko.Objects namespace osu.Game.Rulesets.Taiko.Objects
{ {
/// <summary> /// <summary>

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@ -73,7 +73,5 @@ namespace osu.Game.Tests.Rulesets
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => null; public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => null;
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => null; public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => null;
} }
#nullable enable
} }
} }

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@ -209,10 +209,14 @@ namespace osu.Game.Tests.Visual.Editing
public override void TearDownSteps() public override void TearDownSteps()
{ {
base.TearDownSteps(); base.TearDownSteps();
AddStep("delete imported", () => AddStep("delete imported", () => Realm.Write(r =>
{ {
beatmaps.Delete(importedBeatmapSet); // delete from realm directly rather than via `BeatmapManager` to avoid cross-test pollution
}); // (`BeatmapManager.Delete()` uses soft deletion, which can lead to beatmap reuse between test cases).
r.RemoveAll<BeatmapMetadata>();
r.RemoveAll<BeatmapInfo>();
r.RemoveAll<BeatmapSetInfo>();
}));
} }
} }
} }

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@ -40,7 +40,7 @@ namespace osu.Game.Tests.Visual.Navigation
AddStep("open editor", () => ((PlaySongSelect)Game.ScreenStack.CurrentScreen).Edit(beatmapSet.Beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == 0))); AddStep("open editor", () => ((PlaySongSelect)Game.ScreenStack.CurrentScreen).Edit(beatmapSet.Beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == 0)));
AddUntilStep("wait for editor open", () => Game.ScreenStack.CurrentScreen is Editor editor && editor.ReadyForUse); AddUntilStep("wait for editor open", () => Game.ScreenStack.CurrentScreen is Editor editor && editor.ReadyForUse);
AddStep("test gameplay", () => ((Editor)Game.ScreenStack.CurrentScreen).TestGameplay()); AddStep("test gameplay", () => getEditor().TestGameplay());
AddUntilStep("wait for player", () => AddUntilStep("wait for player", () =>
{ {
@ -141,6 +141,37 @@ namespace osu.Game.Tests.Visual.Navigation
AddUntilStep("wait for editor exit", () => Game.ScreenStack.CurrentScreen is not Editor); AddUntilStep("wait for editor exit", () => Game.ScreenStack.CurrentScreen is not Editor);
} }
private EditorBeatmap getEditorBeatmap() => ((Editor)Game.ScreenStack.CurrentScreen).ChildrenOfType<EditorBeatmap>().Single(); [Test]
public void TestLastTimestampRememberedOnExit()
{
BeatmapSetInfo beatmapSet = null!;
AddStep("import test beatmap", () => Game.BeatmapManager.Import(TestResources.GetTestBeatmapForImport()).WaitSafely());
AddStep("retrieve beatmap", () => beatmapSet = Game.BeatmapManager.QueryBeatmapSet(set => !set.Protected).AsNonNull().Value.Detach());
AddStep("present beatmap", () => Game.PresentBeatmap(beatmapSet));
AddUntilStep("wait for song select",
() => Game.Beatmap.Value.BeatmapSetInfo.Equals(beatmapSet)
&& Game.ScreenStack.CurrentScreen is PlaySongSelect songSelect
&& songSelect.IsLoaded);
AddStep("open editor", () => ((PlaySongSelect)Game.ScreenStack.CurrentScreen).Edit(beatmapSet.Beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == 0)));
AddUntilStep("wait for editor open", () => Game.ScreenStack.CurrentScreen is Editor editor && editor.ReadyForUse);
AddStep("seek to arbitrary time", () => getEditor().ChildrenOfType<EditorClock>().First().Seek(1234));
AddUntilStep("time is correct", () => getEditor().ChildrenOfType<EditorClock>().First().CurrentTime, () => Is.EqualTo(1234));
AddStep("exit editor", () => InputManager.Key(Key.Escape));
AddUntilStep("wait for editor exit", () => Game.ScreenStack.CurrentScreen is not Editor);
AddStep("open editor", () => ((PlaySongSelect)Game.ScreenStack.CurrentScreen).Edit());
AddUntilStep("wait for editor open", () => Game.ScreenStack.CurrentScreen is Editor editor && editor.ReadyForUse);
AddUntilStep("time is correct", () => getEditor().ChildrenOfType<EditorClock>().First().CurrentTime, () => Is.EqualTo(1234));
}
private EditorBeatmap getEditorBeatmap() => getEditor().ChildrenOfType<EditorBeatmap>().Single();
private Editor getEditor() => (Editor)Game.ScreenStack.CurrentScreen;
} }
} }

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Tournament.IPC namespace osu.Game.Tournament.IPC
{ {
public enum TourneyState public enum TourneyState

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Game.Tournament.Models; using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Screens.Ladder.Components namespace osu.Game.Tournament.Screens.Ladder.Components

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@ -171,6 +171,11 @@ namespace osu.Game.Beatmaps
public double TimelineZoom { get; set; } = 1.0; public double TimelineZoom { get; set; } = 1.0;
/// <summary>
/// The time in milliseconds when last exiting the editor with this beatmap loaded.
/// </summary>
public double? EditorTimestamp { get; set; }
[Ignored] [Ignored]
public CountdownType Countdown { get; set; } = CountdownType.Normal; public CountdownType Countdown { get; set; } = CountdownType.Normal;

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Beatmaps namespace osu.Game.Beatmaps
{ {
public enum DifficultyRating public enum DifficultyRating

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Beatmaps.Drawables.Cards namespace osu.Game.Beatmaps.Drawables.Cards
{ {
/// <summary> /// <summary>

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Beatmaps.Legacy namespace osu.Game.Beatmaps.Legacy
{ {
internal enum LegacyOrigins internal enum LegacyOrigins

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Configuration namespace osu.Game.Configuration
{ {
public enum IntroSequence public enum IntroSequence

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Configuration namespace osu.Game.Configuration
{ {
public enum ReleaseStream public enum ReleaseStream

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Configuration namespace osu.Game.Configuration
{ {
public enum ToolbarClockDisplayMode public enum ToolbarClockDisplayMode

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Database namespace osu.Game.Database
{ {
/// <summary> /// <summary>

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@ -71,8 +71,9 @@ namespace osu.Game.Database
/// 24 2022-08-22 Added MaximumStatistics to ScoreInfo. /// 24 2022-08-22 Added MaximumStatistics to ScoreInfo.
/// 25 2022-09-18 Remove skins to add with new naming. /// 25 2022-09-18 Remove skins to add with new naming.
/// 26 2023-02-05 Added BeatmapHash to ScoreInfo. /// 26 2023-02-05 Added BeatmapHash to ScoreInfo.
/// 27 2023-06-06 Added EditorTimestamp to BeatmapInfo.
/// </summary> /// </summary>
private const int schema_version = 26; private const int schema_version = 27;
/// <summary> /// <summary>
/// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking realm retrieval during blocking periods. /// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking realm retrieval during blocking periods.

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {
public enum MenuItemType public enum MenuItemType

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {
public enum SelectionState public enum SelectionState

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {
/// <summary> /// <summary>

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Online.API namespace osu.Game.Online.API
{ {
public enum APIRequestCompletionState public enum APIRequestCompletionState

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Online.Chat namespace osu.Game.Online.Chat
{ {
public enum ChannelType public enum ChannelType

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Online.Leaderboards namespace osu.Game.Online.Leaderboards
{ {
public enum LeaderboardState public enum LeaderboardState

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using MessagePack; using MessagePack;
namespace osu.Game.Online.Multiplayer namespace osu.Game.Online.Multiplayer

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Online.Multiplayer namespace osu.Game.Online.Multiplayer
{ {
/// <summary> /// <summary>

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Online.Multiplayer namespace osu.Game.Online.Multiplayer
{ {
public enum MultiplayerUserState public enum MultiplayerUserState

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Online.Spectator namespace osu.Game.Online.Spectator
{ {
public enum SpectatedUserState public enum SpectatedUserState

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@ -56,11 +56,11 @@ namespace osu.Game.Overlays.Chat
[Resolved] [Resolved]
private OverlayColourProvider? colourProvider { get; set; } private OverlayColourProvider? colourProvider { get; set; }
private readonly OsuSpriteText drawableTimestamp; private OsuSpriteText drawableTimestamp = null!;
private readonly DrawableChatUsername drawableUsername; private DrawableChatUsername drawableUsername = null!;
private readonly LinkFlowContainer drawableContentFlow; private LinkFlowContainer drawableContentFlow = null!;
private readonly Bindable<bool> prefer24HourTime = new Bindable<bool>(); private readonly Bindable<bool> prefer24HourTime = new Bindable<bool>();
@ -69,8 +69,16 @@ namespace osu.Game.Overlays.Chat
public ChatLine(Message message) public ChatLine(Message message)
{ {
Message = message; Message = message;
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y; AutoSizeAxes = Axes.Y;
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager configManager)
{
configManager.BindWith(OsuSetting.Prefer24HourTime, prefer24HourTime);
prefer24HourTime.BindValueChanged(_ => updateTimestamp());
InternalChild = new GridContainer InternalChild = new GridContainer
{ {
@ -103,7 +111,6 @@ namespace osu.Game.Overlays.Chat
Origin = Anchor.TopRight, Origin = Anchor.TopRight,
Anchor = Anchor.TopRight, Anchor = Anchor.TopRight,
Margin = new MarginPadding { Horizontal = Spacing }, Margin = new MarginPadding { Horizontal = Spacing },
ReportRequested = this.ShowPopover,
}, },
drawableContentFlow = new LinkFlowContainer(styleMessageContent) drawableContentFlow = new LinkFlowContainer(styleMessageContent)
{ {
@ -115,13 +122,6 @@ namespace osu.Game.Overlays.Chat
}; };
} }
[BackgroundDependencyLoader]
private void load(OsuConfigManager configManager)
{
configManager.BindWith(OsuSetting.Prefer24HourTime, prefer24HourTime);
prefer24HourTime.BindValueChanged(_ => updateTimestamp());
}
protected override void LoadComplete() protected override void LoadComplete()
{ {
base.LoadComplete(); base.LoadComplete();
@ -130,6 +130,17 @@ namespace osu.Game.Overlays.Chat
updateMessageContent(); updateMessageContent();
FinishTransforms(true); FinishTransforms(true);
if (this.FindClosestParent<PopoverContainer>() != null)
{
// This guards against cases like in-game chat where there's no available popover container.
// There may be a future where a global one becomes available, at which point this code may be unnecessary.
//
// See:
// https://github.com/ppy/osu/pull/23698
// https://github.com/ppy/osu/pull/14554
drawableUsername.ReportRequested = this.ShowPopover;
}
} }
public Popover GetPopover() => new ReportChatPopover(message); public Popover GetPopover() => new ReportChatPopover(message);

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Overlays namespace osu.Game.Overlays
{ {
public enum OverlayActivation public enum OverlayActivation

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Overlays namespace osu.Game.Overlays
{ {
public enum SortDirection public enum SortDirection

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System; using System;
using osu.Framework.Configuration.Tracking; using osu.Framework.Configuration.Tracking;

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Objects.Drawables namespace osu.Game.Rulesets.Objects.Drawables
{ {
public enum ArmedState public enum ArmedState

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Objects namespace osu.Game.Rulesets.Objects
{ {
/// <summary> /// <summary>

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@ -586,7 +586,5 @@ namespace osu.Game.Rulesets.Objects.Legacy
public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), Filename); public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), Filename);
} }
#nullable disable
} }
} }

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Rulesets.Objects.Legacy.Mania namespace osu.Game.Rulesets.Objects.Legacy.Mania

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Rulesets.Objects.Legacy.Mania namespace osu.Game.Rulesets.Objects.Legacy.Mania

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Objects.Legacy.Taiko namespace osu.Game.Rulesets.Objects.Legacy.Taiko
{ {
/// <summary> /// <summary>

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Objects.Legacy.Taiko namespace osu.Game.Rulesets.Objects.Legacy.Taiko
{ {
/// <summary> /// <summary>

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Objects.Types namespace osu.Game.Rulesets.Objects.Types
{ {
/// <summary> /// <summary>

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Objects.Types namespace osu.Game.Rulesets.Objects.Types
{ {
/// <summary> /// <summary>

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Objects.Types namespace osu.Game.Rulesets.Objects.Types
{ {
/// <summary> /// <summary>

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Objects.Types namespace osu.Game.Rulesets.Objects.Types
{ {
/// <summary> /// <summary>

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Objects.Types namespace osu.Game.Rulesets.Objects.Types
{ {
/// <summary> /// <summary>

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Objects.Types namespace osu.Game.Rulesets.Objects.Types
{ {
/// <summary> /// <summary>

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Objects.Types namespace osu.Game.Rulesets.Objects.Types
{ {
/// <summary> /// <summary>

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Objects.Types namespace osu.Game.Rulesets.Objects.Types
{ {
/// <summary> /// <summary>

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Objects.Types namespace osu.Game.Rulesets.Objects.Types
{ {
public enum PathType public enum PathType

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.UI.Scrolling namespace osu.Game.Rulesets.UI.Scrolling
{ {
public enum ScrollingDirection public enum ScrollingDirection

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Screens.Edit.Compose.Components namespace osu.Game.Screens.Edit.Compose.Components
{ {
public enum BeatDivisorType public enum BeatDivisorType

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@ -28,6 +28,7 @@ using osu.Game.Audio;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Database;
using osu.Game.Graphics.Cursor; using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings; using osu.Game.Input.Bindings;
@ -92,6 +93,9 @@ namespace osu.Game.Screens.Edit
[Resolved(canBeNull: true)] [Resolved(canBeNull: true)]
private INotificationOverlay notifications { get; set; } private INotificationOverlay notifications { get; set; }
[Resolved]
private RealmAccess realm { get; set; }
public readonly Bindable<EditorScreenMode> Mode = new Bindable<EditorScreenMode>(); public readonly Bindable<EditorScreenMode> Mode = new Bindable<EditorScreenMode>();
public IBindable<bool> SamplePlaybackDisabled => samplePlaybackDisabled; public IBindable<bool> SamplePlaybackDisabled => samplePlaybackDisabled;
@ -700,6 +704,13 @@ namespace osu.Game.Screens.Edit
} }
} }
realm.Write(r =>
{
var beatmap = r.Find<BeatmapInfo>(editorBeatmap.BeatmapInfo.ID);
if (beatmap != null)
beatmap.EditorTimestamp = clock.CurrentTime;
});
ApplyToBackground(b => ApplyToBackground(b =>
{ {
b.DimWhenUserSettingsIgnored.Value = 0; b.DimWhenUserSettingsIgnored.Value = 0;
@ -833,7 +844,11 @@ namespace osu.Game.Screens.Edit
{ {
double targetTime = 0; double targetTime = 0;
if (Beatmap.Value.Beatmap.HitObjects.Count > 0) if (editorBeatmap.BeatmapInfo.EditorTimestamp != null)
{
targetTime = editorBeatmap.BeatmapInfo.EditorTimestamp.Value;
}
else if (Beatmap.Value.Beatmap.HitObjects.Count > 0)
{ {
// seek to one beat length before the first hitobject // seek to one beat length before the first hitobject
targetTime = Beatmap.Value.Beatmap.HitObjects[0].StartTime; targetTime = Beatmap.Value.Beatmap.HitObjects[0].StartTime;

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
{ {
/// <summary> /// <summary>

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
{ {
public enum MasterClockState public enum MasterClockState

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Screens.Ranking namespace osu.Game.Screens.Ranking
{ {
public enum PanelState public enum PanelState

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Screens namespace osu.Game.Screens
{ {
public enum ScorePresentType public enum ScorePresentType

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Screens.Select.Filter namespace osu.Game.Screens.Select.Filter
{ {
/// <summary> /// <summary>