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Actually fix intermittent failure in beatmap options state test
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@ -1064,7 +1064,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddAssert("options enabled", () => songSelect.ChildrenOfType<FooterButtonOptions>().Single().Enabled.Value);
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AddStep("delete all beatmaps", () => manager.Delete());
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AddWaitStep("wait for debounce", 1);
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AddUntilStep("wait for no beatmap", () => Beatmap.IsDefault);
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AddAssert("options disabled", () => !songSelect.ChildrenOfType<FooterButtonOptions>().Single().Enabled.Value);
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}
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