From efc9bed4f062010097e9a8a13deb2b3856c7822b Mon Sep 17 00:00:00 2001 From: Susko3 Date: Mon, 3 Oct 2022 23:52:04 +0200 Subject: [PATCH] Use `IWindow.DisplaysChanged` to update displays --- .../Sections/Graphics/LayoutSettings.cs | 31 ++++++++++++++++--- 1 file changed, 27 insertions(+), 4 deletions(-) diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs index dbedd01125..42edd49a47 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.Collections.Generic; using System.Drawing; using System.Linq; using osu.Framework; @@ -44,6 +45,8 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics [Resolved] private GameHost host { get; set; } = null!; + private IWindow? window; + private SettingsDropdown resolutionDropdown = null!; private SettingsDropdown displayDropdown = null!; private SettingsDropdown windowModeDropdown = null!; @@ -58,6 +61,8 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics [BackgroundDependencyLoader] private void load(FrameworkConfigManager config, OsuConfigManager osuConfig, GameHost host) { + window = host.Window; + scalingMode = osuConfig.GetBindable(OsuSetting.Scaling); sizeFullscreen = config.GetBindable(FrameworkSetting.SizeFullscreen); scalingSizeX = osuConfig.GetBindable(OsuSetting.ScalingSizeX); @@ -65,10 +70,11 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics scalingPositionX = osuConfig.GetBindable(OsuSetting.ScalingPositionX); scalingPositionY = osuConfig.GetBindable(OsuSetting.ScalingPositionY); - if (host.Window != null) + if (window != null) { - currentDisplay.BindTo(host.Window.CurrentDisplayBindable); - windowModes.BindTo(host.Window.SupportedWindowModes); + currentDisplay.BindTo(window.CurrentDisplayBindable); + windowModes.BindTo(window.SupportedWindowModes); + window.DisplaysChanged += onDisplaysChanged; } if (host.Window is WindowsWindow windowsWindow) @@ -85,7 +91,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics displayDropdown = new DisplaySettingsDropdown { LabelText = GraphicsSettingsStrings.Display, - Items = host.Window?.Displays, + Items = window?.Displays, Current = currentDisplay, }, resolutionDropdown = new ResolutionSettingsDropdown @@ -210,6 +216,15 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics } } + private void onDisplaysChanged(IEnumerable displays) + { + Scheduler.AddOnce(d => + { + displayDropdown.Items = d; + updateDisplayModeDropdowns(); + }, displays); + } + private void updateDisplayModeDropdowns() { if (resolutions.Count > 1 && windowModeDropdown.Current.Value == WindowMode.Fullscreen) @@ -289,6 +304,14 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics preview.Expire(); } + protected override void Dispose(bool isDisposing) + { + if (window != null) + window.DisplaysChanged -= onDisplaysChanged; + + base.Dispose(isDisposing); + } + private class ScalingPreview : ScalingContainer { public ScalingPreview()