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Merge pull request #22653 from Cootz/fix-exporting-a-skin-with-too-long-file-name
Truncate filename to fit the path limit
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commit
ef69c78672
125
osu.Game.Tests/Database/LegacyExporterTest.cs
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125
osu.Game.Tests/Database/LegacyExporterTest.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Game.Database;
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namespace osu.Game.Tests.Database
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{
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[TestFixture]
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public class LegacyExporterTest
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{
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private TestLegacyExporter legacyExporter = null!;
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private TemporaryNativeStorage storage = null!;
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private const string short_filename = "normal file name";
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private const string long_filename =
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"some file with super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name super long name";
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[SetUp]
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public void SetUp()
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{
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storage = new TemporaryNativeStorage("export-storage");
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legacyExporter = new TestLegacyExporter(storage);
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}
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[Test]
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public void ExportFileWithNormalNameTest()
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{
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var item = new TestPathInfo(short_filename);
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Assert.That(item.Filename.Length, Is.LessThan(TestLegacyExporter.MAX_FILENAME_LENGTH));
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exportItemAndAssert(item, short_filename);
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}
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[Test]
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public void ExportFileWithNormalNameMultipleTimesTest()
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{
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var item = new TestPathInfo(short_filename);
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Assert.That(item.Filename.Length, Is.LessThan(TestLegacyExporter.MAX_FILENAME_LENGTH));
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//Export multiple times
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for (int i = 0; i < 100; i++)
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{
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string expectedFileName = i == 0 ? short_filename : $"{short_filename} ({i})";
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exportItemAndAssert(item, expectedFileName);
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}
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}
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[Test]
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public void ExportFileWithSuperLongNameTest()
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{
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int expectedLength = TestLegacyExporter.MAX_FILENAME_LENGTH - (legacyExporter.GetExtension().Length);
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string expectedName = long_filename.Remove(expectedLength);
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var item = new TestPathInfo(long_filename);
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Assert.That(item.Filename.Length, Is.GreaterThan(TestLegacyExporter.MAX_FILENAME_LENGTH));
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exportItemAndAssert(item, expectedName);
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}
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[Test]
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public void ExportFileWithSuperLongNameMultipleTimesTest()
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{
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int expectedLength = TestLegacyExporter.MAX_FILENAME_LENGTH - (legacyExporter.GetExtension().Length);
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string expectedName = long_filename.Remove(expectedLength);
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var item = new TestPathInfo(long_filename);
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Assert.That(item.Filename.Length, Is.GreaterThan(TestLegacyExporter.MAX_FILENAME_LENGTH));
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//Export multiple times
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for (int i = 0; i < 100; i++)
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{
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string expectedFilename = i == 0 ? expectedName : $"{expectedName} ({i})";
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exportItemAndAssert(item, expectedFilename);
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}
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}
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private void exportItemAndAssert(IHasNamedFiles item, string expectedName)
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{
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Assert.DoesNotThrow(() => legacyExporter.Export(item));
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Assert.That(storage.Exists($"exports/{expectedName}{legacyExporter.GetExtension()}"), Is.True);
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}
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[TearDown]
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public void TearDown()
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{
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if (storage.IsNotNull())
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storage.Dispose();
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}
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private class TestPathInfo : IHasNamedFiles
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{
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public string Filename { get; }
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public IEnumerable<INamedFileUsage> Files { get; } = new List<INamedFileUsage>();
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public TestPathInfo(string filename)
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{
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Filename = filename;
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}
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public override string ToString() => Filename;
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}
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private class TestLegacyExporter : LegacyExporter<IHasNamedFiles>
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{
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public TestLegacyExporter(Storage storage)
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: base(storage)
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{
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}
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public string GetExtension() => FileExtension;
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protected override string FileExtension => ".test";
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}
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}
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}
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@ -3,6 +3,7 @@
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#nullable disable
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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@ -19,6 +20,19 @@ namespace osu.Game.Database
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public abstract class LegacyExporter<TModel>
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public abstract class LegacyExporter<TModel>
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where TModel : class, IHasNamedFiles
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where TModel : class, IHasNamedFiles
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{
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{
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/// <summary>
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/// Max length of filename (including extension).
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/// </summary>
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/// <remarks>
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/// <para>
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/// The filename limit for most OSs is 255. This actual usable length is smaller because <see cref="Storage.CreateFileSafely(string)"/> adds an additional "_<see cref="Guid"/>" to the end of the path.
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/// </para>
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/// <para>
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/// For more information see <see href="https://www.ibm.com/docs/en/spectrum-protect/8.1.9?topic=parameters-file-specification-syntax">file specification syntax</see>, <seealso href="https://en.wikipedia.org/wiki/Comparison_of_file_systems#Limits">file systems limitations</seealso>
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/// </para>
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/// </remarks>
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public const int MAX_FILENAME_LENGTH = 255 - (32 + 4 + 2 + 5); //max path - (Guid + Guid "D" format chars + Storage.CreateFileSafely chars + account for ' (99)' suffix)
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/// <summary>
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/// <summary>
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/// The file extension for exports (including the leading '.').
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/// The file extension for exports (including the leading '.').
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/// </summary>
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/// </summary>
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@ -44,12 +58,16 @@ namespace osu.Game.Database
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{
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{
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string itemFilename = GetFilename(item).GetValidFilename();
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string itemFilename = GetFilename(item).GetValidFilename();
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if (itemFilename.Length > MAX_FILENAME_LENGTH - FileExtension.Length)
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itemFilename = itemFilename.Remove(MAX_FILENAME_LENGTH - FileExtension.Length);
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IEnumerable<string> existingExports =
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IEnumerable<string> existingExports =
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exportStorage
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exportStorage
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.GetFiles(string.Empty, $"{itemFilename}*{FileExtension}")
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.GetFiles(string.Empty, $"{itemFilename}*{FileExtension}")
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.Concat(exportStorage.GetDirectories(string.Empty));
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.Concat(exportStorage.GetDirectories(string.Empty));
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string filename = NamingUtils.GetNextBestFilename(existingExports, $"{itemFilename}{FileExtension}");
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string filename = NamingUtils.GetNextBestFilename(existingExports, $"{itemFilename}{FileExtension}");
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using (var stream = exportStorage.CreateFileSafely(filename))
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using (var stream = exportStorage.CreateFileSafely(filename))
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ExportModelTo(item, stream);
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ExportModelTo(item, stream);
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