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Merge pull request #2908 from smoogipoo/legacy-custom-banks

Add support for multiple sample banks
This commit is contained in:
Dean Herbert 2018-07-05 19:14:21 +09:00 committed by GitHub
commit ef5fa978c7
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GPG Key ID: 4AEE18F83AFDEB23
12 changed files with 172 additions and 41 deletions

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@ -11,6 +11,7 @@ using osu.Game.Audio;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Beatmaps.Formats;
using osu.Game.Beatmaps.Timing;
using osu.Game.Rulesets.Objects;
using osu.Game.Skinning;
namespace osu.Game.Tests.Beatmaps.Formats
@ -211,5 +212,23 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.IsTrue(hitObjects[1].Samples.Any(s => s.Name == SampleInfo.HIT_CLAP));
}
}
[Test]
public void TestDecodeCustomSamples()
{
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = Resource.OpenResource("custom-samples.osu"))
using (var stream = new StreamReader(resStream))
{
var hitObjects = decoder.Decode(stream).HitObjects;
Assert.AreEqual("hitnormal", getTestableSampleInfo(hitObjects[0]).Name);
Assert.AreEqual("hitnormal", getTestableSampleInfo(hitObjects[1]).Name);
Assert.AreEqual("hitnormal2", getTestableSampleInfo(hitObjects[2]).Name);
Assert.AreEqual("hitnormal", getTestableSampleInfo(hitObjects[3]).Name);
}
SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(new SampleInfo { Name = "hitnormal" });
}
}
}

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@ -118,7 +118,11 @@ namespace osu.Game.Tests.Beatmaps.Formats
public void TestParity(string beatmap)
{
var legacy = decode(beatmap, out Beatmap json);
json.WithDeepEqual(legacy).IgnoreProperty(r => r.DeclaringType == typeof(HitWindows)).Assert();
json.WithDeepEqual(legacy)
.IgnoreProperty(r => r.DeclaringType == typeof(HitWindows)
// Todo: CustomSampleBank shouldn't exist going forward, we need a conversion mechanism
|| r.Name == nameof(LegacyDecoder<Beatmap>.LegacySampleControlPoint.CustomSampleBank))
.Assert();
}
/// <summary>

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@ -0,0 +1,16 @@
osu file format v14
[General]
SampleSet: Normal
[TimingPoints]
2170,468.75,4,1,0,40,1,0
2638,-100,4,1,1,40,0,0
3107,-100,4,1,2,40,0,0
3576,-100,4,1,0,40,0,0
[HitObjects]
255,193,2170,1,0,0:0:0:0:
256,191,2638,5,0,0:0:0:0:
255,193,3107,1,0,0:0:0:0:
256,191,3576,1,0,0:0:0:0:

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@ -32,5 +32,7 @@ namespace osu.Game.Audio
/// The sample volume.
/// </summary>
public int Volume;
public SampleInfo Clone() => (SampleInfo)MemberwiseClone();
}
}

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@ -14,6 +14,15 @@ namespace osu.Game.Beatmaps.ControlPoints
public int CompareTo(ControlPoint other) => Time.CompareTo(other.Time);
public bool Equals(ControlPoint other) => Time.Equals(other?.Time);
/// <summary>
/// Whether this <see cref="ControlPoint"/> provides the same parametric changes as another <see cref="ControlPoint"/>.
/// Basically an equality check without considering the <see cref="Time"/>.
/// </summary>
/// <param name="other">The <see cref="ControlPoint"/> to compare to.</param>
/// <returns>Whether this <see cref="ControlPoint"/> is equivalent to <paramref name="other"/>.</returns>
public virtual bool EquivalentTo(ControlPoint other) => true;
public bool Equals(ControlPoint other)
=> EquivalentTo(other) && Time.Equals(other?.Time);
}
}

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@ -17,5 +17,10 @@ namespace osu.Game.Beatmaps.ControlPoints
}
private double speedMultiplier = 1;
public override bool EquivalentTo(ControlPoint other)
=> base.EquivalentTo(other)
&& other is DifficultyControlPoint difficulty
&& SpeedMultiplier.Equals(difficulty.SpeedMultiplier);
}
}

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@ -14,5 +14,11 @@ namespace osu.Game.Beatmaps.ControlPoints
/// Whether the first bar line of this control point is ignored.
/// </summary>
public bool OmitFirstBarLine;
public override bool EquivalentTo(ControlPoint other)
=> base.EquivalentTo(other)
&& other is EffectControlPoint effect
&& KiaiMode.Equals(effect.KiaiMode)
&& OmitFirstBarLine.Equals(effect.OmitFirstBarLine);
}
}

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@ -30,5 +30,25 @@ namespace osu.Game.Beatmaps.ControlPoints
Name = sampleName,
Volume = SampleVolume,
};
/// <summary>
/// Applies <see cref="SampleBank"/> and <see cref="SampleVolume"/> to a <see cref="SampleInfo"/> if necessary, returning the modified <see cref="SampleInfo"/>.
/// </summary>
/// <param name="sampleInfo">The <see cref="SampleInfo"/>. This will not be modified.</param>
/// <returns>The modified <see cref="SampleInfo"/>. This does not share a reference with <paramref name="sampleInfo"/>.</returns>
public virtual SampleInfo ApplyTo(SampleInfo sampleInfo)
{
var newSampleInfo = sampleInfo.Clone();
newSampleInfo.Bank = sampleInfo.Bank ?? SampleBank;
newSampleInfo.Name = sampleInfo.Name;
newSampleInfo.Volume = sampleInfo.Volume > 0 ? sampleInfo.Volume : SampleVolume;
return newSampleInfo;
}
public override bool EquivalentTo(ControlPoint other)
=> base.EquivalentTo(other)
&& other is SampleControlPoint sample
&& SampleBank.Equals(sample.SampleBank)
&& SampleVolume.Equals(sample.SampleVolume);
}
}

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@ -23,5 +23,11 @@ namespace osu.Game.Beatmaps.ControlPoints
}
private double beatLength = 1000;
public override bool EquivalentTo(ControlPoint other)
=> base.EquivalentTo(other)
&& other is TimingControlPoint timing
&& TimeSignature.Equals(timing.TimeSignature)
&& BeatLength.Equals(timing.BeatLength);
}
}

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@ -289,9 +289,9 @@ namespace osu.Game.Beatmaps.Formats
if (split.Length >= 4)
sampleSet = (LegacySampleBank)int.Parse(split[3]);
//SampleBank sampleBank = SampleBank.Default;
//if (split.Length >= 5)
// sampleBank = (SampleBank)int.Parse(split[4]);
int customSampleBank = 0;
if (split.Length >= 5)
customSampleBank = int.Parse(split[4]);
int sampleVolume = defaultSampleVolume;
if (split.Length >= 6)
@ -314,13 +314,9 @@ namespace osu.Game.Beatmaps.Formats
if (stringSampleSet == @"none")
stringSampleSet = @"normal";
DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(time);
SampleControlPoint samplePoint = beatmap.ControlPointInfo.SamplePointAt(time);
EffectControlPoint effectPoint = beatmap.ControlPointInfo.EffectPointAt(time);
if (timingChange)
{
beatmap.ControlPointInfo.TimingPoints.Add(new TimingControlPoint
handleTimingControlPoint(new TimingControlPoint
{
Time = time,
BeatLength = beatLength,
@ -328,41 +324,68 @@ namespace osu.Game.Beatmaps.Formats
});
}
if (speedMultiplier != difficultyPoint.SpeedMultiplier)
{
beatmap.ControlPointInfo.DifficultyPoints.RemoveAll(x => x.Time == time);
beatmap.ControlPointInfo.DifficultyPoints.Add(new DifficultyControlPoint
handleDifficultyControlPoint(new DifficultyControlPoint
{
Time = time,
SpeedMultiplier = speedMultiplier
});
}
if (stringSampleSet != samplePoint.SampleBank || sampleVolume != samplePoint.SampleVolume)
{
beatmap.ControlPointInfo.SamplePoints.Add(new SampleControlPoint
{
Time = time,
SampleBank = stringSampleSet,
SampleVolume = sampleVolume
});
}
if (kiaiMode != effectPoint.KiaiMode || omitFirstBarSignature != effectPoint.OmitFirstBarLine)
{
beatmap.ControlPointInfo.EffectPoints.Add(new EffectControlPoint
handleEffectControlPoint(new EffectControlPoint
{
Time = time,
KiaiMode = kiaiMode,
OmitFirstBarLine = omitFirstBarSignature
});
}
handleSampleControlPoint(new LegacySampleControlPoint
{
Time = time,
SampleBank = stringSampleSet,
SampleVolume = sampleVolume,
CustomSampleBank = customSampleBank
});
}
catch (FormatException e)
{
}
}
private void handleTimingControlPoint(TimingControlPoint newPoint)
{
beatmap.ControlPointInfo.TimingPoints.Add(newPoint);
}
private void handleDifficultyControlPoint(DifficultyControlPoint newPoint)
{
var existing = beatmap.ControlPointInfo.DifficultyPointAt(newPoint.Time);
if (newPoint.EquivalentTo(existing))
return;
beatmap.ControlPointInfo.DifficultyPoints.RemoveAll(x => x.Time == newPoint.Time);
beatmap.ControlPointInfo.DifficultyPoints.Add(newPoint);
}
private void handleEffectControlPoint(EffectControlPoint newPoint)
{
var existing = beatmap.ControlPointInfo.EffectPointAt(newPoint.Time);
if (newPoint.EquivalentTo(existing))
return;
beatmap.ControlPointInfo.EffectPoints.Add(newPoint);
}
private void handleSampleControlPoint(SampleControlPoint newPoint)
{
var existing = beatmap.ControlPointInfo.SamplePointAt(newPoint.Time);
if (newPoint.EquivalentTo(existing))
return;
beatmap.ControlPointInfo.SamplePoints.Add(newPoint);
}
private void handleHitObject(string line)
{
// If the ruleset wasn't specified, assume the osu!standard ruleset.

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@ -5,6 +5,8 @@ using System;
using System.Collections.Generic;
using System.IO;
using osu.Framework.Logging;
using osu.Game.Audio;
using osu.Game.Beatmaps.ControlPoints;
using OpenTK.Graphics;
namespace osu.Game.Beatmaps.Formats
@ -167,5 +169,25 @@ namespace osu.Game.Beatmaps.Formats
Pass = 2,
Foreground = 3
}
internal class LegacySampleControlPoint : SampleControlPoint
{
public int CustomSampleBank;
public override SampleInfo ApplyTo(SampleInfo sampleInfo)
{
var baseInfo = base.ApplyTo(sampleInfo);
if (CustomSampleBank > 1)
baseInfo.Name += CustomSampleBank;
return baseInfo;
}
public override bool EquivalentTo(ControlPoint other)
=> base.EquivalentTo(other)
&& other is LegacySampleControlPoint legacy
&& CustomSampleBank == legacy.CustomSampleBank;
}
}
}

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@ -89,13 +89,12 @@ namespace osu.Game.Rulesets.Objects.Drawables
if (HitObject.SampleControlPoint == null)
throw new ArgumentNullException(nameof(HitObject.SampleControlPoint), $"{nameof(HitObject)}s must always have an attached {nameof(HitObject.SampleControlPoint)}."
+ $" This is an indication that {nameof(HitObject.ApplyDefaults)} has not been invoked on {this}.");
AddInternal(Samples = new SkinnableSound(samples.Select(s => new SampleInfo
{
Bank = s.Bank ?? HitObject.SampleControlPoint.SampleBank,
Name = s.Name,
Volume = s.Volume > 0 ? s.Volume : HitObject.SampleControlPoint.SampleVolume,
Namespace = SampleNamespace
}).ToArray()));
samples = samples.Select(s => HitObject.SampleControlPoint.ApplyTo(s)).ToArray();
foreach (var s in samples)
s.Namespace = SampleNamespace;
AddInternal(Samples = new SkinnableSound(samples));
}
}