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Stop playing back samples for nested screens in multiplayer
I'd argue this sounds better.
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@ -13,6 +13,8 @@ namespace osu.Game.Screens.OnlinePlay
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public virtual string ShortTitle => Title;
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public virtual string ShortTitle => Title;
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protected override bool PlayExitSound => false;
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[Resolved]
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[Resolved]
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protected IRoomManager? RoomManager { get; private set; }
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protected IRoomManager? RoomManager { get; private set; }
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