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Fix warnings
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parent
0035ea036e
commit
eeecbfcbe0
@ -9,7 +9,7 @@ namespace osu.Game.Overlays.KeyBinding
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{
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{
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public class RulesetBindingsSection : SettingsSection
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public class RulesetBindingsSection : SettingsSection
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{
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{
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public override FontAwesome Icon => (ruleset.CreateInstance().CreateIcon() as SpriteIcon).Icon;
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public override FontAwesome Icon => (ruleset?.CreateInstance().CreateIcon() as SpriteIcon)?.Icon ?? FontAwesome.fa_osu_hot;
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public override string Header => ruleset.Name;
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public override string Header => ruleset.Name;
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private readonly RulesetInfo ruleset;
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private readonly RulesetInfo ruleset;
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@ -33,7 +33,7 @@ namespace osu.Game.Overlays
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{
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{
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Anchor = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Action = () => Hide()
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Action = Hide
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});
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});
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}
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}
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@ -1,21 +1,13 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Input.Bindings;
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using osu.Game.Overlays.Settings;
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using osu.Game.Overlays.Settings;
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using osu.Game.Overlays.Settings.Sections;
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using osu.Game.Overlays.Settings.Sections;
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using osu.Game.Screens.Ranking;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Graphics;
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using System.Collections.Generic;
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namespace osu.Game.Overlays
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namespace osu.Game.Overlays
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{
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{
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@ -79,6 +71,6 @@ namespace osu.Game.Overlays
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private void load()
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private void load()
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{
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{
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ContentContainer.Add(keyBindingOverlay);
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ContentContainer.Add(keyBindingOverlay);
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}
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}
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}
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}
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}
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}
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