From eee3cd7c5770c1e4e42383980ad9b8d65b6381e6 Mon Sep 17 00:00:00 2001 From: Lucas A Date: Thu, 13 May 2021 11:14:05 +0200 Subject: [PATCH] Disallow selecting storage root as a valid directory. --- .../Settings/Sections/Maintenance/DirectorySelectScreen.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/DirectorySelectScreen.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/DirectorySelectScreen.cs index c08323e67c..582d14fbb6 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/DirectorySelectScreen.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/DirectorySelectScreen.cs @@ -32,7 +32,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance /// The selected directory protected abstract void OnSelection(DirectoryInfo directory); - protected virtual bool IsValidDirectory(DirectoryInfo info) => info != null; + protected virtual bool IsValidDirectory(DirectoryInfo info) => true; protected virtual DirectoryInfo InitialPath => null; @@ -106,7 +106,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance if (InitialPath != null) directorySelector.CurrentPath.Value = InitialPath; - directorySelector.CurrentPath.BindValueChanged(e => selectionButton.Enabled.Value = IsValidDirectory(e.NewValue), true); + directorySelector.CurrentPath.BindValueChanged(e => selectionButton.Enabled.Value = e.NewValue != null ? IsValidDirectory(e.NewValue) : false, true); base.LoadComplete(); }