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Fix daily challenge results screen beginning score fetch from user highest
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@ -532,7 +532,7 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
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private void startPlay()
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private void startPlay()
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{
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{
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sampleStart?.Play();
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sampleStart?.Play();
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this.Push(new PlayerLoader(() => new PlaylistsPlayer(room, playlistItem)
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this.Push(new PlayerLoader(() => new DailyChallengePlayer(room, playlistItem)
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{
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{
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Exited = () => Scheduler.AddOnce(() => leaderboard.RefetchScores())
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Exited = () => Scheduler.AddOnce(() => leaderboard.RefetchScores())
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}));
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}));
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@ -0,0 +1,41 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Diagnostics;
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using osu.Game.Online.Rooms;
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using osu.Game.Scoring;
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using osu.Game.Screens.OnlinePlay.Playlists;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Ranking;
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namespace osu.Game.Screens.OnlinePlay.DailyChallenge
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{
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public partial class DailyChallengePlayer : PlaylistsPlayer
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{
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public DailyChallengePlayer(Room room, PlaylistItem playlistItem, PlayerConfiguration? configuration = null)
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: base(room, playlistItem, configuration)
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{
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}
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protected override ResultsScreen CreateResults(ScoreInfo score)
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{
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Debug.Assert(Room.RoomID != null);
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if (score.OnlineID >= 0)
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{
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return new PlaylistItemScoreResultsScreen(Room.RoomID.Value, PlaylistItem, score.OnlineID)
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{
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AllowRetry = true,
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ShowUserStatistics = true,
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};
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}
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// If the score has failed submission, fall back to displaying scores from user's highest.
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return new PlaylistItemUserResultsScreen(score, Room.RoomID.Value, PlaylistItem)
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{
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AllowRetry = true,
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ShowUserStatistics = true,
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};
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}
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}
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}
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