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Shuffle sound samples around and make more conformant
This commit is contained in:
parent
28f0da606a
commit
ee96d39b93
@ -3,6 +3,8 @@
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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@ -18,6 +20,9 @@ namespace osu.Game.Graphics.UserInterface
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{
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{
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private Box hover;
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private Box hover;
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private SampleChannel sampleClick;
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private SampleChannel sampleHover;
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public OsuButton()
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public OsuButton()
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{
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{
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Height = 40;
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Height = 40;
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@ -34,7 +39,7 @@ namespace osu.Game.Graphics.UserInterface
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public override bool HandleInput => Action != null;
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public override bool HandleInput => Action != null;
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load(OsuColour colours, AudioManager audio)
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{
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{
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if (Action == null)
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if (Action == null)
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Colour = OsuColour.Gray(0.5f);
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Colour = OsuColour.Gray(0.5f);
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@ -60,10 +65,20 @@ namespace osu.Game.Graphics.UserInterface
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Alpha = 0,
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Alpha = 0,
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},
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},
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});
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});
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sampleClick = audio.Sample.Get(@"UI/generic-click");
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sampleHover = audio.Sample.Get(@"UI/generic-hover");
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}
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protected override bool OnClick(InputState state)
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{
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sampleClick?.Play();
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return base.OnClick(state);
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}
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}
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protected override bool OnHover(InputState state)
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protected override bool OnHover(InputState state)
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{
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{
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sampleHover?.Play();
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hover.FadeIn(200);
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hover.FadeIn(200);
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return base.OnHover(state);
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return base.OnHover(state);
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}
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}
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@ -106,8 +106,8 @@ namespace osu.Game.Graphics.UserInterface
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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private void load(AudioManager audio)
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{
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{
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sampleChecked = audio.Sample.Get(@"Checkbox/check-on");
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sampleChecked = audio.Sample.Get(@"UI/check-on");
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sampleUnchecked = audio.Sample.Get(@"Checkbox/check-off");
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sampleUnchecked = audio.Sample.Get(@"UI/check-off");
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}
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}
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}
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}
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}
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}
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@ -65,8 +65,8 @@ namespace osu.Game.Graphics.UserInterface
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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private void load(AudioManager audio)
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{
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{
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sampleHover = audio.Sample.Get(@"Menu/menuclick");
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sampleHover = audio.Sample.Get(@"UI/generic-hover");
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sampleClick = audio.Sample.Get(@"Menu/menuback");
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sampleClick = audio.Sample.Get(@"UI/generic-click");
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BackgroundColour = Color4.Transparent;
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BackgroundColour = Color4.Transparent;
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BackgroundColourHover = OsuColour.FromHex(@"172023");
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BackgroundColourHover = OsuColour.FromHex(@"172023");
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@ -100,7 +100,7 @@ namespace osu.Game.Graphics.UserInterface
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, OsuColour colours)
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private void load(AudioManager audio, OsuColour colours)
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{
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{
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sample = audio.Sample.Get(@"Sliderbar/sliderbar");
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sample = audio.Sample.Get(@"UI/sliderbar-notch");
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AccentColour = colours.Pink;
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AccentColour = colours.Pink;
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}
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}
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@ -12,10 +12,11 @@ using osu.Framework.Input;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Chat;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Overlays.Chat
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namespace osu.Game.Overlays.Chat
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{
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{
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public class ChannelListItem : ClickableContainer, IFilterable
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public class ChannelListItem : OsuClickableContainer, IFilterable
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{
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{
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private const float width_padding = 5;
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private const float width_padding = 5;
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private const float channel_width = 150;
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private const float channel_width = 150;
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@ -13,8 +13,6 @@ namespace osu.Game.Overlays.Dialog
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private void load(OsuColour colours, AudioManager audio)
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private void load(OsuColour colours, AudioManager audio)
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{
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{
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ButtonColour = colours.Blue;
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ButtonColour = colours.Blue;
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SampleHover = audio.Sample.Get(@"Menu/menuclick");
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SampleClick = audio.Sample.Get(@"Menu/menuback");
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}
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}
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}
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}
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}
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}
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@ -10,11 +10,9 @@ namespace osu.Game.Overlays.Dialog
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public class PopupDialogOkButton : PopupDialogButton
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public class PopupDialogOkButton : PopupDialogButton
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{
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{
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, AudioManager audio)
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private void load(OsuColour colours)
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{
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{
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ButtonColour = colours.Pink;
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ButtonColour = colours.Pink;
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SampleHover = audio.Sample.Get(@"Menu/menuclick");
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SampleClick = audio.Sample.Get(@"Menu/menu-play-click");
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}
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}
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}
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}
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}
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}
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@ -30,16 +30,17 @@ namespace osu.Game.Screens.Menu
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private readonly Container box;
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private readonly Container box;
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private readonly Box boxHoverLayer;
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private readonly Box boxHoverLayer;
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private readonly TextAwesome icon;
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private readonly TextAwesome icon;
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private readonly string internalName;
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private readonly string sampleName;
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private readonly Action clickAction;
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private readonly Action clickAction;
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private readonly Key triggerKey;
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private readonly Key triggerKey;
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private SampleChannel sampleClick;
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private SampleChannel sampleClick;
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private SampleChannel sampleHover;
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public override bool Contains(Vector2 screenSpacePos) => box.Contains(screenSpacePos);
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public override bool Contains(Vector2 screenSpacePos) => box.Contains(screenSpacePos);
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public Button(string text, string internalName, FontAwesome symbol, Color4 colour, Action clickAction = null, float extraWidth = 0, Key triggerKey = Key.Unknown)
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public Button(string text, string sampleName, FontAwesome symbol, Color4 colour, Action clickAction = null, float extraWidth = 0, Key triggerKey = Key.Unknown)
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{
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{
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this.internalName = internalName;
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this.sampleName = sampleName;
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this.clickAction = clickAction;
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this.clickAction = clickAction;
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this.triggerKey = triggerKey;
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this.triggerKey = triggerKey;
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@ -120,8 +121,7 @@ namespace osu.Game.Screens.Menu
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{
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{
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if (State != ButtonState.Expanded) return true;
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if (State != ButtonState.Expanded) return true;
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//if (OsuGame.Instance.IsActive)
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sampleHover?.Play();
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// Game.Audio.PlaySamplePositional($@"menu-{internalName}-hover", @"menuclick");
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box.ScaleTo(new Vector2(1.5f, 1), 500, EasingTypes.OutElastic);
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box.ScaleTo(new Vector2(1.5f, 1), 500, EasingTypes.OutElastic);
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@ -222,7 +222,9 @@ namespace osu.Game.Screens.Menu
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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private void load(AudioManager audio)
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{
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{
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sampleClick = audio.Sample.Get($@"Menu/menu-{internalName}-click") ?? audio.Sample.Get(internalName.Contains(@"back") ? @"Menu/menuback" : @"Menu/menuhit");
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sampleHover = audio.Sample.Get(@"Menu/hover");
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if (!string.IsNullOrEmpty(sampleName))
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sampleClick = audio.Sample.Get($@"Menu/{sampleName}");
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}
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}
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
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@ -259,7 +261,7 @@ namespace osu.Game.Screens.Menu
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private void trigger()
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private void trigger()
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{
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{
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sampleClick.Play();
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sampleClick?.Play();
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clickAction?.Invoke();
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clickAction?.Invoke();
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@ -15,6 +15,8 @@ using osu.Game.Overlays.Toolbar;
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using OpenTK;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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using OpenTK.Input;
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using OpenTK.Input;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Audio;
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namespace osu.Game.Screens.Menu
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namespace osu.Game.Screens.Menu
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{
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{
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@ -51,6 +53,8 @@ namespace osu.Game.Screens.Menu
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private readonly List<Button> buttonsTopLevel = new List<Button>();
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private readonly List<Button> buttonsTopLevel = new List<Button>();
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private readonly List<Button> buttonsPlay = new List<Button>();
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private readonly List<Button> buttonsPlay = new List<Button>();
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private SampleChannel sampleBack;
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public ButtonSystem()
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public ButtonSystem()
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{
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{
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RelativeSizeAxes = Axes.Both;
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RelativeSizeAxes = Axes.Both;
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@ -82,8 +86,8 @@ namespace osu.Game.Screens.Menu
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Children = new[]
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Children = new[]
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{
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{
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settingsButton = new Button(@"settings", @"settings", FontAwesome.fa_gear, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
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settingsButton = new Button(@"settings", string.Empty, FontAwesome.fa_gear, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
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backButton = new Button(@"back", @"back", FontAwesome.fa_osu_left_o, new Color4(51, 58, 94, 255), onBack, -WEDGE_WIDTH),
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backButton = new Button(@"back", string.Empty, FontAwesome.fa_osu_left_o, new Color4(51, 58, 94, 255), onBack, -WEDGE_WIDTH),
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iconFacade = new Container //need a container to make the osu! icon flow properly.
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iconFacade = new Container //need a container to make the osu! icon flow properly.
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{
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{
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Size = new Vector2(0, BUTTON_AREA_HEIGHT)
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Size = new Vector2(0, BUTTON_AREA_HEIGHT)
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@ -101,23 +105,24 @@ namespace osu.Game.Screens.Menu
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}
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}
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};
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};
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buttonsPlay.Add(new Button(@"solo", @"freeplay", FontAwesome.fa_user, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
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buttonsPlay.Add(new Button(@"solo", @"select-6", FontAwesome.fa_user, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
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buttonsPlay.Add(new Button(@"multi", @"multiplayer", FontAwesome.fa_users, new Color4(94, 63, 186, 255), () => OnMulti?.Invoke(), 0, Key.M));
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buttonsPlay.Add(new Button(@"multi", @"select-5", FontAwesome.fa_users, new Color4(94, 63, 186, 255), () => OnMulti?.Invoke(), 0, Key.M));
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buttonsPlay.Add(new Button(@"chart", @"charts", FontAwesome.fa_osu_charts, new Color4(80, 53, 160, 255), () => OnChart?.Invoke()));
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buttonsPlay.Add(new Button(@"chart", @"select-5", FontAwesome.fa_osu_charts, new Color4(80, 53, 160, 255), () => OnChart?.Invoke()));
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buttonsTopLevel.Add(new Button(@"play", @"play", FontAwesome.fa_osu_logo, new Color4(102, 68, 204, 255), onPlay, WEDGE_WIDTH, Key.P));
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buttonsTopLevel.Add(new Button(@"play", @"select-1", FontAwesome.fa_osu_logo, new Color4(102, 68, 204, 255), onPlay, WEDGE_WIDTH, Key.P));
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buttonsTopLevel.Add(new Button(@"osu!editor", @"edit", FontAwesome.fa_osu_edit_o, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E));
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buttonsTopLevel.Add(new Button(@"osu!editor", @"select-5", FontAwesome.fa_osu_edit_o, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E));
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buttonsTopLevel.Add(new Button(@"osu!direct", @"direct", FontAwesome.fa_osu_chevron_down_o, new Color4(165, 204, 0, 255), () => OnDirect?.Invoke(), 0, Key.D));
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buttonsTopLevel.Add(new Button(@"osu!direct", string.Empty, FontAwesome.fa_osu_chevron_down_o, new Color4(165, 204, 0, 255), () => OnDirect?.Invoke(), 0, Key.D));
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buttonsTopLevel.Add(new Button(@"exit", @"exit", FontAwesome.fa_osu_cross_o, new Color4(238, 51, 153, 255), onExit, 0, Key.Q));
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buttonsTopLevel.Add(new Button(@"exit", string.Empty, FontAwesome.fa_osu_cross_o, new Color4(238, 51, 153, 255), onExit, 0, Key.Q));
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buttonFlow.Add(buttonsPlay);
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buttonFlow.Add(buttonsPlay);
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buttonFlow.Add(buttonsTopLevel);
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buttonFlow.Add(buttonsTopLevel);
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}
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}
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[BackgroundDependencyLoader(true)]
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[BackgroundDependencyLoader(true)]
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private void load(OsuGame game = null)
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private void load(AudioManager audio, OsuGame game = null)
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{
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{
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toolbar = game?.Toolbar;
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toolbar = game?.Toolbar;
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sampleBack = audio.Sample.Get(@"Menu/select-4");
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}
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}
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protected override void LoadComplete()
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protected override void LoadComplete()
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@ -167,6 +172,7 @@ namespace osu.Game.Screens.Menu
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private void onBack()
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private void onBack()
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{
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{
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sampleBack?.Play();
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State = MenuState.TopLevel;
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State = MenuState.TopLevel;
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}
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}
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@ -231,6 +237,8 @@ namespace osu.Game.Screens.Menu
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osuLogo.RotateTo(20, EXIT_DELAY * 1.5f);
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osuLogo.RotateTo(20, EXIT_DELAY * 1.5f);
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osuLogo.FadeOut(EXIT_DELAY);
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osuLogo.FadeOut(EXIT_DELAY);
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}
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}
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else if (lastState == MenuState.TopLevel)
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sampleBack?.Play();
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break;
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break;
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case MenuState.TopLevel:
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case MenuState.TopLevel:
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buttonArea.Flush(true);
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buttonArea.Flush(true);
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@ -72,11 +72,11 @@ namespace osu.Game.Screens.Menu
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private const float default_size = 480;
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private const float default_size = 480;
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private const double beat_in_time = 60;
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private const double early_activation = 60;
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public OsuLogo()
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public OsuLogo()
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{
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{
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EarlyActivationMilliseconds = beat_in_time;
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EarlyActivationMilliseconds = early_activation;
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Size = new Vector2(default_size);
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Size = new Vector2(default_size);
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@ -215,8 +215,9 @@ namespace osu.Game.Screens.Menu
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(TextureStore textures, AudioManager audio)
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private void load(TextureStore textures, AudioManager audio)
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{
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{
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sampleClick = audio.Sample.Get(@"Menu/menuhit");
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sampleClick = audio.Sample.Get(@"Menu/select-2");
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sampleBeat = audio.Sample.Get(@"Menu/heartbeat");
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sampleBeat = audio.Sample.Get(@"Menu/heartbeat");
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logo.Texture = textures.Get(@"Menu/logo");
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logo.Texture = textures.Get(@"Menu/logo");
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ripple.Texture = textures.Get(@"Menu/logo");
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ripple.Texture = textures.Get(@"Menu/logo");
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}
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}
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@ -236,10 +237,13 @@ namespace osu.Game.Screens.Menu
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if (beatIndex < 0) return;
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if (beatIndex < 0) return;
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if (Hovering)
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if (Hovering)
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sampleBeat.Play();
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{
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using (BeginDelayedSequence(early_activation))
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Schedule(() => sampleBeat.Play());
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}
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logoBeatContainer.ScaleTo(1 - 0.02f * amplitudeAdjust, beat_in_time, EasingTypes.Out);
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logoBeatContainer.ScaleTo(1 - 0.02f * amplitudeAdjust, early_activation, EasingTypes.Out);
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using (logoBeatContainer.BeginDelayedSequence(beat_in_time))
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using (logoBeatContainer.BeginDelayedSequence(early_activation))
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logoBeatContainer.ScaleTo(1, beatLength * 2, EasingTypes.OutQuint);
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logoBeatContainer.ScaleTo(1, beatLength * 2, EasingTypes.OutQuint);
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ripple.ClearTransforms();
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ripple.ClearTransforms();
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@ -255,11 +259,11 @@ namespace osu.Game.Screens.Menu
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flashLayer.ClearTransforms();
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flashLayer.ClearTransforms();
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visualizer.ClearTransforms();
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visualizer.ClearTransforms();
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flashLayer.FadeTo(0.2f * amplitudeAdjust, beat_in_time, EasingTypes.Out);
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flashLayer.FadeTo(0.2f * amplitudeAdjust, early_activation, EasingTypes.Out);
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visualizer.FadeTo(0.9f * amplitudeAdjust, beat_in_time, EasingTypes.Out);
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visualizer.FadeTo(0.9f * amplitudeAdjust, early_activation, EasingTypes.Out);
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using (flashLayer.BeginDelayedSequence(beat_in_time))
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using (flashLayer.BeginDelayedSequence(early_activation))
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flashLayer.FadeOut(beatLength);
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flashLayer.FadeOut(beatLength);
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using (visualizer.BeginDelayedSequence(beat_in_time))
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using (visualizer.BeginDelayedSequence(early_activation))
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visualizer.FadeTo(0.5f, beatLength);
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visualizer.FadeTo(0.5f, beatLength);
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}
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}
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}
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}
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@ -8,6 +8,8 @@ using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Database;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Containers;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
|
||||||
namespace osu.Game.Screens
|
namespace osu.Game.Screens
|
||||||
{
|
{
|
||||||
@ -33,6 +35,8 @@ namespace osu.Game.Screens
|
|||||||
|
|
||||||
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
||||||
|
|
||||||
|
private SampleChannel sampleExit;
|
||||||
|
|
||||||
public WorkingBeatmap Beatmap
|
public WorkingBeatmap Beatmap
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
@ -46,7 +50,7 @@ namespace osu.Game.Screens
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(permitNulls: true)]
|
[BackgroundDependencyLoader(permitNulls: true)]
|
||||||
private void load(OsuGameBase game, OsuGame osuGame)
|
private void load(OsuGameBase game, OsuGame osuGame, AudioManager audio)
|
||||||
{
|
{
|
||||||
if (game != null)
|
if (game != null)
|
||||||
{
|
{
|
||||||
@ -59,6 +63,8 @@ namespace osu.Game.Screens
|
|||||||
|
|
||||||
if (osuGame != null)
|
if (osuGame != null)
|
||||||
ruleset.BindTo(osuGame.Ruleset);
|
ruleset.BindTo(osuGame.Ruleset);
|
||||||
|
|
||||||
|
sampleExit = audio.Sample.Get(@"UI/melodic-1");
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
@ -82,6 +88,12 @@ namespace osu.Game.Screens
|
|||||||
ruleset.Disabled = !AllowRulesetChange;
|
ruleset.Disabled = !AllowRulesetChange;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void OnResuming(Screen last)
|
||||||
|
{
|
||||||
|
base.OnResuming(last);
|
||||||
|
sampleExit?.Play();
|
||||||
|
}
|
||||||
|
|
||||||
protected override void OnEntering(Screen last)
|
protected override void OnEntering(Screen last)
|
||||||
{
|
{
|
||||||
OsuScreen lastOsu = last as OsuScreen;
|
OsuScreen lastOsu = last as OsuScreen;
|
||||||
|
@ -18,7 +18,6 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
public Action Action;
|
public Action Action;
|
||||||
|
|
||||||
private SampleChannel retrySample;
|
|
||||||
private Box overlay;
|
private Box overlay;
|
||||||
|
|
||||||
private const int activate_delay = 400;
|
private const int activate_delay = 400;
|
||||||
@ -29,7 +28,6 @@ namespace osu.Game.Screens.Play
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio)
|
private void load(AudioManager audio)
|
||||||
{
|
{
|
||||||
retrySample = audio.Sample.Get(@"Menu/menuback");
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
AlwaysPresent = true;
|
AlwaysPresent = true;
|
||||||
|
|
||||||
@ -74,7 +72,6 @@ namespace osu.Game.Screens.Play
|
|||||||
if (!fired && overlay.Alpha == 1)
|
if (!fired && overlay.Alpha == 1)
|
||||||
{
|
{
|
||||||
fired = true;
|
fired = true;
|
||||||
retrySample.Play();
|
|
||||||
Action?.Invoke();
|
Action?.Invoke();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -23,6 +23,7 @@ using osu.Framework.Threading;
|
|||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Screens.Ranking;
|
using osu.Game.Screens.Ranking;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Play
|
namespace osu.Game.Screens.Play
|
||||||
{
|
{
|
||||||
@ -61,6 +62,8 @@ namespace osu.Game.Screens.Play
|
|||||||
private Bindable<bool> mouseWheelDisabled;
|
private Bindable<bool> mouseWheelDisabled;
|
||||||
private Bindable<double> userAudioOffset;
|
private Bindable<double> userAudioOffset;
|
||||||
|
|
||||||
|
private SampleChannel sampleRestart;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
private HUDOverlay hudOverlay;
|
private HUDOverlay hudOverlay;
|
||||||
@ -72,6 +75,8 @@ namespace osu.Game.Screens.Play
|
|||||||
dimLevel = config.GetBindable<double>(OsuSetting.DimLevel);
|
dimLevel = config.GetBindable<double>(OsuSetting.DimLevel);
|
||||||
mouseWheelDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableWheel);
|
mouseWheelDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableWheel);
|
||||||
|
|
||||||
|
sampleRestart = audio.Sample.Get(@"Gameplay/restart");
|
||||||
|
|
||||||
Ruleset rulesetInstance;
|
Ruleset rulesetInstance;
|
||||||
|
|
||||||
try
|
try
|
||||||
@ -215,6 +220,7 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
public void Restart()
|
public void Restart()
|
||||||
{
|
{
|
||||||
|
sampleRestart?.Play();
|
||||||
ValidForResume = false;
|
ValidForResume = false;
|
||||||
RestartRequested?.Invoke();
|
RestartRequested?.Invoke();
|
||||||
Exit();
|
Exit();
|
||||||
|
@ -196,12 +196,6 @@ namespace osu.Game.Screens
|
|||||||
Anchor = Anchor.BottomRight;
|
Anchor = Anchor.BottomRight;
|
||||||
Origin = Anchor.BottomRight;
|
Origin = Anchor.BottomRight;
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(AudioManager audio)
|
|
||||||
{
|
|
||||||
ActivationSound = audio.Sample.Get(@"Menu/menuhit");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user