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Add failing test case
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osu.Game.Tests/Database/LegacyBeatmapImporterTest.cs
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67
osu.Game.Tests/Database/LegacyBeatmapImporterTest.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Game.Database;
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using osu.Game.IO;
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namespace osu.Game.Tests.Database
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{
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[TestFixture]
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public class LegacyBeatmapImporterTest
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{
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private readonly TestLegacyBeatmapImporter importer = new TestLegacyBeatmapImporter();
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[Test]
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public void TestSongsSubdirectories()
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{
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using (var storage = new TemporaryNativeStorage("stable-songs-folder"))
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{
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var songsStorage = storage.GetStorageForDirectory(StableStorage.STABLE_DEFAULT_SONGS_PATH);
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// normal beatmap folder
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var beatmap1 = songsStorage.GetStorageForDirectory("beatmap1");
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beatmap1.CreateFileSafely("beatmap.osu");
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// songs subdirectory
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var subdirectory = songsStorage.GetStorageForDirectory("subdirectory");
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subdirectory.CreateFileSafely(subdirectory.GetFullPath(Path.Combine("beatmap2", "beatmap.osu"), true));
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subdirectory.CreateFileSafely(subdirectory.GetFullPath(Path.Combine("beatmap3", "beatmap.osu"), true));
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subdirectory.CreateFileSafely(subdirectory.GetFullPath(Path.Combine("sub-subdirectory", "beatmap4", "beatmap.osu"), true));
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// songs subdirectory with system file
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var subdirectory2 = songsStorage.GetStorageForDirectory("subdirectory2");
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subdirectory2.CreateFileSafely(subdirectory2.GetFullPath(".DS_Store"));
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subdirectory2.CreateFileSafely(subdirectory2.GetFullPath(Path.Combine("beatmap5", "beatmap.osu"), true));
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subdirectory2.CreateFileSafely(subdirectory2.GetFullPath(Path.Combine("beatmap6", "beatmap.osu"), true));
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// empty songs subdirectory
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songsStorage.GetStorageForDirectory("subdirectory3");
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string[] paths = importer.GetStableImportPaths(songsStorage).ToArray();
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Assert.That(paths.Length, Is.EqualTo(6));
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Assert.That(paths.Contains(songsStorage.GetFullPath("beatmap1")));
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Assert.That(paths.Contains(songsStorage.GetFullPath(Path.Combine("subdirectory", "beatmap2"))));
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Assert.That(paths.Contains(songsStorage.GetFullPath(Path.Combine("subdirectory", "beatmap3"))));
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Assert.That(paths.Contains(songsStorage.GetFullPath(Path.Combine("subdirectory", "sub-subdirectory", "beatmap4"))));
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Assert.That(paths.Contains(songsStorage.GetFullPath(Path.Combine("subdirectory2", "beatmap5"))));
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Assert.That(paths.Contains(songsStorage.GetFullPath(Path.Combine("subdirectory2", "beatmap6"))));
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}
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}
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private class TestLegacyBeatmapImporter : LegacyBeatmapImporter
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{
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public TestLegacyBeatmapImporter()
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: base(null)
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{
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}
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public new IEnumerable<string> GetStableImportPaths(Storage storage) => base.GetStableImportPaths(storage);
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}
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}
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}
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@ -14,7 +14,7 @@ namespace osu.Game.IO
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/// </summary>
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public class StableStorage : DesktopStorage
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{
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private const string stable_default_songs_path = "Songs";
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public const string STABLE_DEFAULT_SONGS_PATH = "Songs";
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private readonly DesktopGameHost host;
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private readonly Lazy<string> songsPath;
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@ -62,7 +62,7 @@ namespace osu.Game.IO
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}
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}
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return GetFullPath(stable_default_songs_path);
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return GetFullPath(STABLE_DEFAULT_SONGS_PATH);
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}
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}
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}
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