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Use new non-immediate suspend logic in BackgroundScreenStack

This commit is contained in:
Dean Herbert 2019-03-12 17:26:16 +09:00
parent 00feb34a3d
commit ee7169a629

View File

@ -11,6 +11,7 @@ namespace osu.Game.Screens
public class BackgroundScreenStack : ScreenStack public class BackgroundScreenStack : ScreenStack
{ {
public BackgroundScreenStack() public BackgroundScreenStack()
: base(false)
{ {
Scale = new Vector2(1.06f); Scale = new Vector2(1.06f);
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;