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Use fixed height

This commit is contained in:
Andrei Zavatski 2019-07-22 18:17:49 +03:00
parent 2f111e6cf4
commit ee6fed5b33

View File

@ -22,6 +22,7 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
{
private const int cover_width = 100;
private const int corner_radius = 6;
private const int height = 50;
private readonly BeatmapInfo beatmap;
private readonly int playCount;
@ -37,7 +38,7 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
Enabled.Value = true; //manually enabled, because we have no action
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Height = height;
Masking = true;
CornerRadius = corner_radius;
@ -60,15 +61,13 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = cover_width - corner_radius },
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = corner_radius,
Children = new Drawable[]
@ -76,8 +75,7 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
background = new Box { RelativeSizeAxes = Axes.Both },
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(10),
Children = new Drawable[]
{