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mirror of https://github.com/ppy/osu.git synced 2024-12-14 04:52:57 +08:00

Add a few more overlooked beatmap save states on setup screen modifications

This commit is contained in:
Dean Herbert 2022-08-16 16:31:56 +09:00
parent 5238a5c115
commit ee153a345c
3 changed files with 3 additions and 0 deletions

View File

@ -43,6 +43,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Setup
private void updateBeatmap() private void updateBeatmap()
{ {
Beatmap.BeatmapInfo.SpecialStyle = specialStyle.Current.Value; Beatmap.BeatmapInfo.SpecialStyle = specialStyle.Current.Value;
Beatmap.SaveState();
} }
} }
} }

View File

@ -49,6 +49,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Setup
private void updateBeatmap() private void updateBeatmap()
{ {
Beatmap.BeatmapInfo.StackLeniency = stackLeniency.Current.Value; Beatmap.BeatmapInfo.StackLeniency = stackLeniency.Current.Value;
Beatmap.SaveState();
} }
} }
} }

View File

@ -96,6 +96,7 @@ namespace osu.Game.Screens.Edit.Setup
Beatmap.Difficulty.OverallDifficulty = overallDifficultySlider.Current.Value; Beatmap.Difficulty.OverallDifficulty = overallDifficultySlider.Current.Value;
Beatmap.UpdateAllHitObjects(); Beatmap.UpdateAllHitObjects();
Beatmap.SaveState();
} }
} }
} }