From ab9aed351fc691b83f2da760c71e71562d2aaa80 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 25 Feb 2018 17:14:06 +0900 Subject: [PATCH] Remove null channels from SkinnableSound playable channels --- osu.Game/Skinning/SkinnableSound.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Skinning/SkinnableSound.cs b/osu.Game/Skinning/SkinnableSound.cs index 7cc13519da..fd52d62d59 100644 --- a/osu.Game/Skinning/SkinnableSound.cs +++ b/osu.Game/Skinning/SkinnableSound.cs @@ -39,7 +39,7 @@ namespace osu.Game.Skinning if (ch == null && allowFallback) ch = loadChannel(s, audio.Sample.Get); return ch; - }).ToArray(); + }).Where(c => c != null).ToArray(); } private SampleChannel loadChannel(SampleInfo info, Func getSampleFunction)