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Add simple xmldoc to TransferBlueprintFor
method
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@ -84,6 +84,11 @@ namespace osu.Game.Screens.Edit.Compose.Components
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base.AddBlueprintFor(item);
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base.AddBlueprintFor(item);
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}
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}
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/// <summary>
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/// Invoked when a <see cref="HitObject"/> has been transferred to another <see cref="DrawableHitObject"/>.
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/// </summary>
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/// <param name="hitObject">The hit object which has been assigned to a new drawable.</param>
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/// <param name="drawableObject">The new drawable that is representing the hit object.</param>
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protected virtual void TransferBlueprintFor(HitObject hitObject, DrawableHitObject drawableObject)
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protected virtual void TransferBlueprintFor(HitObject hitObject, DrawableHitObject drawableObject)
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{
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{
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}
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}
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