From ed90dc6d6bba910f908ad23dca8fd5cfa227b3f6 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 18 Mar 2022 20:17:04 +0900 Subject: [PATCH] Fix centering of labels using `Height` instead of location to better handle rotations --- osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs b/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs index e3a8b6cae6..dca50c07ad 100644 --- a/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs +++ b/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs @@ -294,20 +294,20 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters case LabelStyles.Text: labelEarly = new OsuSpriteText { - X = -1, Y = -10, Text = "Early", Font = OsuFont.Default.With(size: 10), + Height = 12, Anchor = Anchor.TopCentre, Origin = Anchor.Centre, }; labelLate = new OsuSpriteText { - X = -1, Y = 10, Text = "Late", Font = OsuFont.Default.With(size: 10), + Height = 12, Anchor = Anchor.BottomCentre, Origin = Anchor.Centre, };