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mirror of https://github.com/ppy/osu.git synced 2024-11-11 15:47:26 +08:00

Merge branch 'master' into fix-catch-legacy-replays

This commit is contained in:
Dean Herbert 2018-03-04 02:21:10 +09:00 committed by GitHub
commit ed8b7d12c4
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107 changed files with 2618 additions and 42 deletions

View File

@ -20,6 +20,10 @@ build:
project: osu.sln
parallel: true
verbosity: minimal
test:
assemblies:
only:
- 'osu.Desktop\**\*.dll'
after_build:
- cmd: inspectcode --o="inspectcodereport.xml" --projects:osu.Game* --caches-home="inspectcode" osu.sln > NUL
- cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors

View File

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32,192,8500,6,0,B|32:384|256:384|256:192|256:192|256:0|512:0|512:192,1,800
256,192,11500,12,0,12000,0:0:0:0:
512,320,12500,6,0,B|0:256|0:256|512:96|512:96|256:32,1,1280
256,256,17000,6,0,L|160:256,4,80
256,192,18500,12,0,19450,0:0:0:0:
216,231,19875,6,0,B|216:135|280:135|344:135|344:199|344:263|248:327|248:327|120:327|120:327|56:39|408:39|408:39|472:150|408:342,1,1280

View File

@ -0,0 +1,67 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Catch.Tests
{
public class CatchBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Catch";
[TestCase("basic"), Ignore("See: https://github.com/ppy/osu/issues/2149")]
public new void Test(string name)
{
base.Test(name);
}
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{
if (hitObject is JuiceStream stream)
{
foreach (var nested in stream.NestedHitObjects)
{
yield return new ConvertValue
{
StartTime = nested.StartTime,
Position = ((CatchHitObject)nested).X * CatchPlayfield.BASE_WIDTH
};
}
}
else
{
yield return new ConvertValue
{
StartTime = hitObject.StartTime,
Position = ((CatchHitObject)hitObject).X * CatchPlayfield.BASE_WIDTH
};
}
}
protected override IBeatmapConverter CreateConverter(Beatmap beatmap) => new CatchBeatmapConverter();
}
public struct ConvertValue : IEquatable<ConvertValue>
{
/// <summary>
/// A sane value to account for osu!stable using ints everwhere.
/// </summary>
private const float conversion_lenience = 2;
public double StartTime;
public float Position;
public bool Equals(ConvertValue other)
=> Precision.AlmostEquals(StartTime, other.StartTime, conversion_lenience)
&& Precision.AlmostEquals(Position, other.Position, conversion_lenience);
}
}

View File

@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
@ -15,6 +16,7 @@ using OpenTK.Graphics;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestCaseFruitObjects : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]

View File

@ -1,8 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestCasePerformancePoints : Game.Tests.Visual.TestCasePerformancePoints
{
public TestCasePerformancePoints()

View File

@ -95,6 +95,7 @@
<Compile Include="Objects\Fruit.cs" />
<Compile Include="Objects\TinyDroplet.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Tests\CatchBeatmapConversionTest.cs" />
<Compile Include="Tests\TestCaseBananaShower.cs" />
<Compile Include="Tests\TestCaseCatcherArea.cs" />
<Compile Include="Tests\TestCaseCatchStacker.cs" />
@ -128,6 +129,10 @@
<ItemGroup>
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\Testing\Beatmaps\basic-expected-conversion.json" />
<EmbeddedResource Include="Resources\Testing\Beatmaps\basic.osu" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">

View File

@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Mania.MathUtils
/// </summary>
internal class FastRandom
{
private const double uint_to_real = 1.0 / (uint.MaxValue + 1.0);
private const double int_to_real = 1.0 / (int.MaxValue + 1.0);
private const uint int_mask = 0x7FFFFFFF;
private const uint y = 842502087;
private const uint z = 3579807591;
@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Mania.MathUtils
/// Generates a random double value within the range [0, 1).
/// </summary>
/// <returns>The random value.</returns>
public double NextDouble() => uint_to_real * NextUInt();
public double NextDouble() => int_to_real * Next();
private uint bitBuffer;
private int bitIndex = 32;

View File

@ -0,0 +1,103 @@
{
"Mappings": [{
"StartTime": 500,
"Objects": [{
"StartTime": 500,
"EndTime": 2500,
"Column": 0
},
{
"StartTime": 1500,
"EndTime": 2500,
"Column": 1
}
]
},
{
"StartTime": 3000,
"Objects": [{
"StartTime": 3000,
"EndTime": 4000,
"Column": 2
}]
},
{
"StartTime": 4500,
"Objects": [{
"StartTime": 4500,
"EndTime": 5500,
"Column": 4
}]
},
{
"StartTime": 6000,
"Objects": [{
"StartTime": 6000,
"EndTime": 6500,
"Column": 2
}]
},
{
"StartTime": 7000,
"Objects": [{
"StartTime": 7000,
"EndTime": 8000,
"Column": 2
}]
},
{
"StartTime": 8500,
"Objects": [{
"StartTime": 8500,
"EndTime": 11000,
"Column": 0
}]
},
{
"StartTime": 11500,
"Objects": [{
"StartTime": 11500,
"EndTime": 12000,
"Column": 1
}]
},
{
"StartTime": 12500,
"Objects": [{
"StartTime": 12500,
"EndTime": 16500,
"Column": 4
}]
},
{
"StartTime": 17000,
"Objects": [{
"StartTime": 17000,
"EndTime": 18000,
"Column": 2
}]
},
{
"StartTime": 18500,
"Objects": [{
"StartTime": 18500,
"EndTime": 19450,
"Column": 0
}]
},
{
"StartTime": 19875,
"Objects": [{
"StartTime": 19875,
"EndTime": 23875,
"Column": 1
},
{
"StartTime": 19875,
"EndTime": 23875,
"Column": 0
}
]
}
]
}

View File

@ -0,0 +1,27 @@
osu file format v14
[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8.3
SliderMultiplier:1.6
SliderTickRate:1
[TimingPoints]
500,500,4,2,1,50,1,0
13426,-100,4,3,1,45,0,0
14884,-100,4,2,1,50,0,0
[HitObjects]
96,192,500,6,0,L|416:192,2,320
256,192,3000,12,0,4000,0:0:0:0:
256,192,4500,12,0,5500,0:0:0:0:
256,192,6000,12,0,6500,0:0:0:0:
256,128,7000,6,0,L|352:128,4,80
32,192,8500,6,0,B|32:384|256:384|256:192|256:192|256:0|512:0|512:192,1,800
256,192,11500,12,0,12000,0:0:0:0:
512,320,12500,6,0,B|0:256|0:256|512:96|512:96|256:32,1,1280
256,256,17000,6,0,L|160:256,4,80
256,192,18500,12,0,19450,0:0:0:0:
216,231,19875,6,0,B|216:135|280:135|344:135|344:199|344:263|248:327|248:327|120:327|120:327|56:39|408:39|408:39|472:150|408:342,1,1280

View File

@ -0,0 +1,60 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Mania.Tests
{
public class ManiaBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
private bool isForCurrentRuleset;
[NonParallelizable]
[TestCase("basic", false), Ignore("See: https://github.com/ppy/osu/issues/2150")]
public void Test(string name, bool isForCurrentRuleset)
{
this.isForCurrentRuleset = isForCurrentRuleset;
base.Test(name);
}
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{
yield return new ConvertValue
{
StartTime = hitObject.StartTime,
EndTime = (hitObject as IHasEndTime)?.EndTime ?? hitObject.StartTime,
Column = ((ManiaHitObject)hitObject).Column
};
}
protected override IBeatmapConverter CreateConverter(Beatmap beatmap) => new ManiaBeatmapConverter(isForCurrentRuleset, beatmap);
}
public struct ConvertValue : IEquatable<ConvertValue>
{
/// <summary>
/// A sane value to account for osu!stable using ints everwhere.
/// </summary>
private const float conversion_lenience = 2;
public double StartTime;
public double EndTime;
public int Column;
public bool Equals(ConvertValue other)
=> Precision.AlmostEquals(StartTime, other.StartTime, conversion_lenience)
&& Precision.AlmostEquals(EndTime, other.EndTime, conversion_lenience)
&& Column == other.Column;
}
}

View File

@ -11,6 +11,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Tests
{
[TestFixture]
public class TestCaseAutoGeneration : OsuTestCase
{
[Test]

View File

@ -1,8 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
namespace osu.Game.Rulesets.Mania.Tests
{
[TestFixture]
public class TestCasePerformancePoints : Game.Tests.Visual.TestCasePerformancePoints
{
public TestCasePerformancePoints()

View File

@ -126,6 +126,7 @@
<Compile Include="Objects\Note.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ManiaInputManager.cs" />
<Compile Include="Tests\ManiaBeatmapConversionTest.cs" />
<Compile Include="Tests\TestCaseAutoGeneration.cs" />
<Compile Include="Tests\TestCaseManiaHitObjects.cs" />
<Compile Include="Tests\TestCaseManiaPlayfield.cs" />
@ -159,6 +160,10 @@
<ItemGroup>
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\Testing\Beatmaps\basic-expected-conversion.json" />
<EmbeddedResource Include="Resources\Testing\Beatmaps\basic.osu" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">

View File

@ -0,0 +1,26 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays;
using osu.Game.Rulesets.Osu.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection
{
public class OsuHitObjectOverlayLayer : HitObjectOverlayLayer
{
protected override HitObjectOverlay CreateOverlayFor(DrawableHitObject hitObject)
{
switch (hitObject)
{
case DrawableHitCircle circle:
return new HitCircleOverlay(circle);
case DrawableSlider slider:
return new SliderOverlay(slider);
}
return base.CreateOverlayFor(hitObject);
}
}
}

View File

@ -0,0 +1,33 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
{
public class HitCircleOverlay : HitObjectOverlay
{
public HitCircleOverlay(DrawableHitCircle hitCircle)
: base(hitCircle)
{
Origin = Anchor.Centre;
Position = hitCircle.Position;
Size = hitCircle.Size;
Scale = hitCircle.Scale;
AddInternal(new RingPiece());
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Yellow;
}
}
}

View File

@ -0,0 +1,55 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using OpenTK;
namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
{
public class SliderCircleOverlay : HitObjectOverlay
{
public SliderCircleOverlay(DrawableHitCircle sliderHead, DrawableSlider slider)
: this(sliderHead, sliderHead.Position, slider)
{
}
public SliderCircleOverlay(DrawableSliderTail sliderTail, DrawableSlider slider)
: this(sliderTail, sliderTail.Position, slider)
{
}
private readonly DrawableOsuHitObject hitObject;
private SliderCircleOverlay(DrawableOsuHitObject hitObject, Vector2 position, DrawableSlider slider)
: base(hitObject)
{
this.hitObject = hitObject;
Origin = Anchor.Centre;
Position = position;
Size = slider.HeadCircle.Size;
Scale = slider.HeadCircle.Scale;
AddInternal(new RingPiece());
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Yellow;
}
protected override void Update()
{
base.Update();
RelativeAnchorPosition = hitObject.RelativeAnchorPosition;
}
}
}

View File

@ -0,0 +1,57 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
{
public class SliderOverlay : HitObjectOverlay
{
private readonly SliderBody body;
private readonly DrawableSlider slider;
public SliderOverlay(DrawableSlider slider)
: base(slider)
{
this.slider = slider;
var obj = (Slider)slider.HitObject;
InternalChildren = new Drawable[]
{
body = new SliderBody(obj)
{
AccentColour = Color4.Transparent,
PathWidth = obj.Scale * 64
},
new SliderCircleOverlay(slider.HeadCircle, slider),
new SliderCircleOverlay(slider.TailCircle, slider),
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
body.BorderColour = colours.Yellow;
}
protected override void Update()
{
base.Update();
Position = slider.Position;
Size = slider.Size;
OriginPosition = slider.OriginPosition;
// Need to cause one update
body.UpdateProgress(0);
}
}
}

View File

@ -5,7 +5,9 @@ using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Osu.Edit.Layers.Selection;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI;
@ -29,5 +31,7 @@ namespace osu.Game.Rulesets.Osu.Edit
};
protected override ScalableContainer CreateLayerContainer() => new ScalableContainer(OsuPlayfield.BASE_SIZE.X) { RelativeSizeAxes = Axes.Both };
protected override HitObjectOverlayLayer CreateHitObjectOverlayLayer() => new OsuHitObjectOverlayLayer();
}
}

View File

@ -2,6 +2,8 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI;
@ -22,8 +24,14 @@ namespace osu.Game.Rulesets.Osu.Mods
if (slider == null)
return;
slider.HeadCircle.Position = new Vector2(slider.HeadCircle.Position.X, OsuPlayfield.BASE_SIZE.Y - slider.HeadCircle.Position.Y);
slider.TailCircle.Position = new Vector2(slider.TailCircle.Position.X, OsuPlayfield.BASE_SIZE.Y - slider.TailCircle.Position.Y);
slider.NestedHitObjects.OfType<SliderTick>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));
slider.NestedHitObjects.OfType<RepeatPoint>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));
var newControlPoints = new List<Vector2>();
slider.ControlPoints.ForEach(c => newControlPoints.Add(new Vector2(c.X, OsuPlayfield.BASE_SIZE.Y - c.Y)));
slider.ControlPoints.ForEach(c => newControlPoints.Add(new Vector2(c.X, -c.Y)));
slider.ControlPoints = newControlPoints;
slider.Curve?.Calculate(); // Recalculate the slider curve

View File

@ -23,6 +23,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private readonly List<Drawable> components = new List<Drawable>();
public readonly DrawableHitCircle HeadCircle;
public readonly DrawableSliderTail TailCircle;
public readonly SliderBody Body;
public readonly SliderBall Ball;
@ -33,7 +35,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Position = s.StackedPosition;
DrawableSliderTail tail;
Container<DrawableSliderTick> ticks;
Container<DrawableRepeatPoint> repeatPoints;
@ -54,8 +55,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
AlwaysPresent = true,
Alpha = 0
},
HeadCircle = new DrawableHitCircle(s.HeadCircle) { Position = s.HeadCircle.Position - s.Position },
tail = new DrawableSliderTail(s.TailCircle) { Position = s.TailCircle.Position - s.Position }
HeadCircle = new DrawableHitCircle(s.HeadCircle) { Position = s.TailCircle.Position - s.Position },
TailCircle = new DrawableSliderTail(s.TailCircle) { Position = s.TailCircle.Position - s.Position }
};
components.Add(Body);
@ -63,8 +64,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
AddNested(HeadCircle);
AddNested(tail);
components.Add(tail);
AddNested(TailCircle);
components.Add(TailCircle);
foreach (var tick in s.NestedHitObjects.OfType<SliderTick>())
{
@ -170,7 +171,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => Body.ReceiveMouseInputAt(screenSpacePos);
public override Vector2 SelectionPoint => ToScreenSpace(Body.Position);
public override Vector2 SelectionPoint => ToScreenSpace(OriginPosition);
public override Quad SelectionQuad => Body.PathDrawQuad;
}
}

View File

@ -0,0 +1,124 @@
{
"Mappings": [{
"StartTime": 500,
"Objects": [{
"StartTime": 500,
"EndTime": 2500,
"StartX": 96,
"StartY": 192,
"EndX": 96,
"EndY": 192
}]
},
{
"StartTime": 3000,
"Objects": [{
"StartTime": 3000,
"EndTime": 4000,
"StartX": 256,
"StartY": 192,
"EndX": 256,
"EndY": 192
}]
},
{
"StartTime": 4500,
"Objects": [{
"StartTime": 4500,
"EndTime": 5500,
"StartX": 256,
"StartY": 192,
"EndX": 256,
"EndY": 192
}]
},
{
"StartTime": 6000,
"Objects": [{
"StartTime": 6000,
"EndTime": 6500,
"StartX": 256,
"StartY": 192,
"EndX": 256,
"EndY": 192
}]
},
{
"StartTime": 7000,
"Objects": [{
"StartTime": 7000,
"EndTime": 8000,
"StartX": 256,
"StartY": 128,
"EndX": 256,
"EndY": 128
}]
},
{
"StartTime": 8500,
"Objects": [{
"StartTime": 8500,
"EndTime": 10999,
"StartX": 32,
"StartY": 192,
"EndX": 508.166229,
"EndY": 153.299271
}]
},
{
"StartTime": 11500,
"Objects": [{
"StartTime": 11500,
"EndTime": 12000,
"StartX": 256,
"StartY": 192,
"EndX": 256,
"EndY": 192
}]
},
{
"StartTime": 12500,
"Objects": [{
"StartTime": 12500,
"EndTime": 16500,
"StartX": 512,
"StartY": 320,
"EndX": 291.1977,
"EndY": 40.799427
}]
},
{
"StartTime": 17000,
"Objects": [{
"StartTime": 17000,
"EndTime": 18000,
"StartX": 256,
"StartY": 256,
"EndX": 256,
"EndY": 256
}]
},
{
"StartTime": 18500,
"Objects": [{
"StartTime": 18500,
"EndTime": 19450,
"StartX": 256,
"StartY": 192,
"EndX": 256,
"EndY": 192
}]
},
{
"StartTime": 19875,
"Objects": [{
"StartTime": 19875,
"EndTime": 23874,
"StartX": 216,
"StartY": 231,
"EndX": 408.720825,
"EndY": 339.810455
}]
}
]
}

View File

@ -0,0 +1,27 @@
osu file format v14
[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8.3
SliderMultiplier:1.6
SliderTickRate:1
[TimingPoints]
500,500,4,2,1,50,1,0
13426,-100,4,3,1,45,0,0
14884,-100,4,2,1,50,0,0
[HitObjects]
96,192,500,6,0,L|416:192,2,320
256,192,3000,12,0,4000,0:0:0:0:
256,192,4500,12,0,5500,0:0:0:0:
256,192,6000,12,0,6500,0:0:0:0:
256,128,7000,6,0,L|352:128,4,80
32,192,8500,6,0,B|32:384|256:384|256:192|256:192|256:0|512:0|512:192,1,800
256,192,11500,12,0,12000,0:0:0:0:
512,320,12500,6,0,B|0:256|0:256|512:96|512:96|256:32,1,1280
256,256,17000,6,0,L|160:256,4,80
256,192,18500,12,0,19450,0:0:0:0:
216,231,19875,6,0,B|216:135|280:135|344:135|344:199|344:263|248:327|248:327|120:327|120:327|56:39|408:39|408:39|472:150|408:342,1,1280

View File

@ -0,0 +1,13 @@
{
"Mappings": [{
"StartTime": 118858,
"Objects": [{
"StartTime": 118858,
"EndTime": 119088,
"StartX": 219,
"StartY": 215,
"EndX": 239.6507,
"EndY": 29.1437378
}]
}]
}

View File

@ -0,0 +1,15 @@
osu file format v14
[Difficulty]
HPDrainRate:6
CircleSize:4.2
OverallDifficulty:9
ApproachRate:9.8
SliderMultiplier:1.87
SliderTickRate:1
[TimingPoints]
49051,230.769230769231,4,2,1,15,1,0
[HitObjects]
219,215,118858,2,0,P|224:170|244:-10,1,187,8|2,0:0|0:0,0:0:0:0:

View File

@ -0,0 +1,70 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Beatmaps;
using OpenTK;
namespace osu.Game.Rulesets.Osu.Tests
{
public class OsuBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Osu";
[TestCase("basic")]
[TestCase("colinear-perfect-curve")]
public new void Test(string name)
{
base.Test(name);
}
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{
var startPosition = (hitObject as IHasPosition)?.Position ?? new Vector2(256, 192);
var endPosition = (hitObject as Slider)?.EndPosition ?? startPosition;
yield return new ConvertValue
{
StartTime = hitObject.StartTime,
EndTime = (hitObject as IHasEndTime)?.EndTime ?? hitObject.StartTime,
StartX = startPosition.X,
StartY = startPosition.Y,
EndX = endPosition.X,
EndY = endPosition.Y
};
}
protected override IBeatmapConverter CreateConverter(Beatmap beatmap) => new OsuBeatmapConverter();
}
public struct ConvertValue : IEquatable<ConvertValue>
{
/// <summary>
/// A sane value to account for osu!stable using ints everwhere.
/// </summary>
private const double conversion_lenience = 2;
public double StartTime;
public double EndTime;
public float StartX;
public float StartY;
public float EndX;
public float EndY;
public bool Equals(ConvertValue other)
=> Precision.AlmostEquals(StartTime, other.StartTime)
&& Precision.AlmostEquals(EndTime, other.EndTime, conversion_lenience)
&& Precision.AlmostEquals(StartX, other.StartX)
&& Precision.AlmostEquals(StartY, other.StartY, conversion_lenience)
&& Precision.AlmostEquals(EndX, other.EndX, conversion_lenience)
&& Precision.AlmostEquals(EndY, other.EndY, conversion_lenience);
}
}

View File

@ -16,10 +16,12 @@ using System.Collections.Generic;
using System;
using osu.Game.Rulesets.Mods;
using System.Linq;
using NUnit.Framework;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class TestCaseHitCircle : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]

View File

@ -4,10 +4,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Rulesets.Osu.Mods;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class TestCaseHitCircleHidden : TestCaseHitCircle
{
public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(OsuModHidden) }).ToList();

View File

@ -1,8 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class TestCasePerformancePoints : Game.Tests.Visual.TestCasePerformancePoints
{
public TestCasePerformancePoints()

View File

@ -15,6 +15,7 @@ using OpenTK;
using OpenTK.Graphics;
using osu.Game.Rulesets.Mods;
using System.Linq;
using NUnit.Framework;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
@ -23,6 +24,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class TestCaseSlider : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]

View File

@ -4,10 +4,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Rulesets.Osu.Mods;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class TestCaseSliderHidden : TestCaseSlider
{
public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(OsuModHidden) }).ToList();

View File

@ -4,6 +4,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
@ -16,6 +17,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class TestCaseSpinner : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]

View File

@ -4,10 +4,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Rulesets.Osu.Mods;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class TestCaseSpinnerHidden : TestCaseSpinner
{
public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(OsuModHidden) }).ToList();

View File

@ -64,6 +64,10 @@
<ItemGroup>
<Compile Include="Beatmaps\OsuBeatmapConverter.cs" />
<Compile Include="Beatmaps\OsuBeatmapProcessor.cs" />
<Compile Include="Edit\Layers\Selection\OsuHitObjectOverlayLayer.cs" />
<Compile Include="Edit\Layers\Selection\Overlays\HitCircleOverlay.cs" />
<Compile Include="Edit\Layers\Selection\Overlays\SliderCircleOverlay.cs" />
<Compile Include="Edit\Layers\Selection\Overlays\SliderOverlay.cs" />
<Compile Include="Edit\OsuEditPlayfield.cs" />
<Compile Include="Edit\OsuEditRulesetContainer.cs" />
<Compile Include="Edit\OsuHitObjectComposer.cs" />
@ -124,6 +128,7 @@
<Compile Include="OsuInputManager.cs" />
<Compile Include="Replays\OsuReplayFrame.cs" />
<Compile Include="Replays\OsuReplayInputHandler.cs" />
<Compile Include="Tests\OsuBeatmapConversionTest.cs" />
<Compile Include="Tests\TestCaseHitCircle.cs" />
<Compile Include="Tests\TestCaseHitCircleHidden.cs" />
<Compile Include="Tests\TestCasePerformancePoints.cs" />
@ -169,6 +174,12 @@
<ItemGroup>
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\Testing\Beatmaps\basic-expected-conversion.json" />
<EmbeddedResource Include="Resources\Testing\Beatmaps\basic.osu" />
<EmbeddedResource Include="Resources\Testing\Beatmaps\colinear-perfect-curve-expected-conversion.json" />
<EmbeddedResource Include="Resources\Testing\Beatmaps\colinear-perfect-curve.osu" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">

View File

@ -0,0 +1,209 @@
{
"Mappings": [{
"StartTime": 500,
"Objects": [{
"StartTime": 500,
"EndTime": 2499,
"IsRim": false,
"IsCentre": false,
"IsDrumRoll": true,
"IsSwell": false,
"IsStrong": false
}]
},
{
"StartTime": 3000,
"Objects": [{
"StartTime": 3000,
"EndTime": 4000,
"IsRim": false,
"IsCentre": false,
"IsDrumRoll": false,
"IsSwell": true,
"IsStrong": false
}]
},
{
"StartTime": 4500,
"Objects": [{
"StartTime": 4500,
"EndTime": 5500,
"IsRim": false,
"IsCentre": false,
"IsDrumRoll": false,
"IsSwell": true,
"IsStrong": false
}]
},
{
"StartTime": 6000,
"Objects": [{
"StartTime": 6000,
"EndTime": 6500,
"IsRim": false,
"IsCentre": false,
"IsDrumRoll": false,
"IsSwell": true,
"IsStrong": false
}]
},
{
"StartTime": 7000,
"Objects": [{
"StartTime": 7000,
"EndTime": 7000,
"IsRim": false,
"IsCentre": true,
"IsDrumRoll": false,
"IsSwell": false,
"IsStrong": false
},
{
"StartTime": 7249,
"EndTime": 7249,
"IsRim": false,
"IsCentre": true,
"IsDrumRoll": false,
"IsSwell": false,
"IsStrong": false
},
{
"StartTime": 7499,
"EndTime": 7499,
"IsRim": false,
"IsCentre": true,
"IsDrumRoll": false,
"IsSwell": false,
"IsStrong": false
},
{
"StartTime": 7749,
"EndTime": 7749,
"IsRim": false,
"IsCentre": true,
"IsDrumRoll": false,
"IsSwell": false,
"IsStrong": false
},
{
"StartTime": 7999,
"EndTime": 7999,
"IsRim": false,
"IsCentre": true,
"IsDrumRoll": false,
"IsSwell": false,
"IsStrong": false
}
]
},
{
"StartTime": 8500,
"Objects": [{
"StartTime": 8500,
"EndTime": 10999,
"IsRim": false,
"IsCentre": false,
"IsDrumRoll": true,
"IsSwell": false,
"IsStrong": false
}]
},
{
"StartTime": 11500,
"Objects": [{
"StartTime": 11500,
"EndTime": 12000,
"IsRim": false,
"IsCentre": false,
"IsDrumRoll": false,
"IsSwell": true,
"IsStrong": false
}]
},
{
"StartTime": 12500,
"Objects": [{
"StartTime": 12500,
"EndTime": 16499,
"IsRim": false,
"IsCentre": false,
"IsDrumRoll": true,
"IsSwell": false,
"IsStrong": false
}]
},
{
"StartTime": 17000,
"Objects": [{
"StartTime": 17000,
"EndTime": 17000,
"IsRim": false,
"IsCentre": true,
"IsDrumRoll": false,
"IsSwell": false,
"IsStrong": false
},
{
"StartTime": 17249,
"EndTime": 17249,
"IsRim": false,
"IsCentre": true,
"IsDrumRoll": false,
"IsSwell": false,
"IsStrong": false
},
{
"StartTime": 17499,
"EndTime": 17499,
"IsRim": false,
"IsCentre": true,
"IsDrumRoll": false,
"IsSwell": false,
"IsStrong": false
},
{
"StartTime": 17749,
"EndTime": 17749,
"IsRim": false,
"IsCentre": true,
"IsDrumRoll": false,
"IsSwell": false,
"IsStrong": false
},
{
"StartTime": 17999,
"EndTime": 17999,
"IsRim": false,
"IsCentre": true,
"IsDrumRoll": false,
"IsSwell": false,
"IsStrong": false
}
]
},
{
"StartTime": 18500,
"Objects": [{
"StartTime": 18500,
"EndTime": 19450,
"IsRim": false,
"IsCentre": false,
"IsDrumRoll": false,
"IsSwell": true,
"IsStrong": false
}]
},
{
"StartTime": 19875,
"Objects": [{
"StartTime": 19875,
"EndTime": 23874,
"IsRim": false,
"IsCentre": false,
"IsDrumRoll": true,
"IsSwell": false,
"IsStrong": false
}]
}
]
}

View File

@ -0,0 +1,27 @@
osu file format v14
[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8.3
SliderMultiplier:1.6
SliderTickRate:1
[TimingPoints]
500,500,4,2,1,50,1,0
13426,-100,4,3,1,45,0,0
14884,-100,4,2,1,50,0,0
[HitObjects]
96,192,500,6,0,L|416:192,2,320
256,192,3000,12,0,4000,0:0:0:0:
256,192,4500,12,0,5500,0:0:0:0:
256,192,6000,12,0,6500,0:0:0:0:
256,128,7000,6,0,L|352:128,4,80
32,192,8500,6,0,B|32:384|256:384|256:192|256:192|256:0|512:0|512:192,1,800
256,192,11500,12,0,12000,0:0:0:0:
512,320,12500,6,0,B|0:256|0:256|512:96|512:96|256:32,1,1280
256,256,17000,6,0,L|160:256,4,80
256,192,18500,12,0,19450,0:0:0:0:
216,231,19875,6,0,B|216:135|280:135|344:135|344:199|344:263|248:327|248:327|120:327|120:327|56:39|408:39|408:39|472:150|408:342,1,1280

View File

@ -0,0 +1,72 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Taiko.Beatmaps;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Taiko.Tests
{
public class TaikoBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Taiko";
private bool isForCurrentRuleset;
[NonParallelizable]
[TestCase("basic", false), Ignore("See: https://github.com/ppy/osu/issues/2152")]
public void Test(string name, bool isForCurrentRuleset)
{
this.isForCurrentRuleset = isForCurrentRuleset;
base.Test(name);
}
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{
yield return new ConvertValue
{
StartTime = hitObject.StartTime,
EndTime = (hitObject as IHasEndTime)?.EndTime ?? hitObject.StartTime,
IsRim = hitObject is RimHit,
IsCentre = hitObject is CentreHit,
IsDrumRoll = hitObject is DrumRoll,
IsSwell = hitObject is Swell,
IsStrong = ((TaikoHitObject)hitObject).IsStrong
};
}
protected override IBeatmapConverter CreateConverter(Beatmap beatmap) => new TaikoBeatmapConverter(isForCurrentRuleset);
}
public struct ConvertValue : IEquatable<ConvertValue>
{
/// <summary>
/// A sane value to account for osu!stable using ints everwhere.
/// </summary>
private const float conversion_lenience = 2;
public double StartTime;
public double EndTime;
public bool IsRim;
public bool IsCentre;
public bool IsDrumRoll;
public bool IsSwell;
public bool IsStrong;
public bool Equals(ConvertValue other)
=> Precision.AlmostEquals(StartTime, other.StartTime, conversion_lenience)
&& Precision.AlmostEquals(EndTime, other.EndTime, conversion_lenience)
&& IsRim == other.IsRim
&& IsCentre == other.IsCentre
&& IsDrumRoll == other.IsDrumRoll
&& IsSwell == other.IsSwell
&& IsStrong == other.IsStrong;
}
}

View File

@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -14,6 +15,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Taiko.Tests
{
[TestFixture]
public class TestCaseInputDrum : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]

View File

@ -1,8 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
namespace osu.Game.Rulesets.Taiko.Tests
{
[TestFixture]
public class TestCasePerformancePoints : Game.Tests.Visual.TestCasePerformancePoints
{
public TestCasePerformancePoints()

View File

@ -112,6 +112,7 @@
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Scoring\TaikoScoreProcessor.cs" />
<Compile Include="TaikoInputManager.cs" />
<Compile Include="Tests\TaikoBeatmapConversionTest.cs" />
<Compile Include="Tests\TestCaseInputDrum.cs" />
<Compile Include="Tests\TestCasePerformancePoints.cs" />
<Compile Include="Tests\TestCaseTaikoPlayfield.cs" />
@ -145,6 +146,10 @@
<ItemGroup>
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\Testing\Beatmaps\basic-expected-conversion.json" />
<EmbeddedResource Include="Resources\Testing\Beatmaps\basic.osu" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">

View File

@ -1,8 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseAllPlayers : TestCasePlayer
{
}

View File

@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using NUnit.Framework;
using osu.Framework.Audio.Track;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
@ -17,6 +18,7 @@ using osu.Framework.Lists;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseBeatSyncedContainer : OsuTestCase
{
private readonly MusicController mc;

View File

@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
@ -17,6 +18,7 @@ using osu.Game.Screens.Select.Filter;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseBeatmapCarousel : OsuTestCase
{
private TestBeatmapCarousel carousel;

View File

@ -3,6 +3,7 @@
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
@ -18,6 +19,7 @@ using osu.Game.Tests.Beatmaps;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseBeatmapInfoWedge : OsuTestCase
{
private RulesetStore rulesets;

View File

@ -4,6 +4,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
@ -12,6 +13,7 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseBeatmapSetOverlay : OsuTestCase
{
private readonly BeatmapSetOverlay overlay;

View File

@ -1,11 +1,13 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseBreadcrumbs : OsuTestCase
{
public TestCaseBreadcrumbs()

View File

@ -5,9 +5,11 @@ using osu.Framework.Timing;
using osu.Game.Beatmaps.Timing;
using osu.Game.Screens.Play.BreaksOverlay;
using System.Collections.Generic;
using NUnit.Framework;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseBreakOverlay : OsuTestCase
{
private readonly BreakOverlay breakOverlay;

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Shapes;
@ -9,6 +10,7 @@ using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseButtonSystem : OsuTestCase
{
public TestCaseButtonSystem()

View File

@ -12,12 +12,14 @@ using osu.Game.Users;
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseChatLink : OsuTestCase
{
private readonly TestChatLineContainer textContainer;

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
@ -13,6 +14,7 @@ using osu.Game.Graphics.Cursor;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseContextMenu : OsuTestCase
{
private const int start_time = 0;

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -16,6 +17,7 @@ using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseCursors : OsuTestCase
{
private readonly ManualInputManager inputManager;

View File

@ -1,12 +1,14 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Dialog;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseDialogOverlay : OsuTestCase
{
public TestCaseDialogOverlay()

View File

@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
@ -9,6 +10,7 @@ using osu.Game.Rulesets;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseDirect : OsuTestCase
{
private DirectOverlay direct;

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -12,6 +13,7 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseDrawableRoom : OsuTestCase
{
private RulesetStore rulesets;

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@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Screens.Edit;
@ -10,6 +11,7 @@ using osu.Game.Screens.Edit.Screens;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseEditor : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(Editor), typeof(EditorScreen) };

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@ -2,12 +2,14 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Screens.Edit.Screens.Compose;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseEditorCompose : OsuTestCase
{
private readonly Random random;

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@ -3,11 +3,13 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Screens.Edit.Screens.Compose.RadioButtons;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseEditorComposeRadioButtons : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(DrawableRadioButton) };

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@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
@ -12,6 +13,7 @@ using osu.Game.Screens.Edit.Screens.Compose.Timeline;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseEditorComposeTimeline : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(ScrollableTimeline), typeof(ScrollingTimelineContainer), typeof(BeatmapWaveformGraph), typeof(TimelineButton) };

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@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
@ -11,6 +12,7 @@ using osu.Game.Screens.Edit.Menus;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseEditorMenuBar : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(EditorMenuBar), typeof(ScreenSelectionTabControl) };

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@ -3,25 +3,38 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using OpenTK;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Osu.Edit.Layers.Selection;
using osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseEditorSelectionLayer : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(SelectionBox),
typeof(SelectionLayer),
typeof(CaptureBox)
typeof(CaptureBox),
typeof(HitObjectComposer),
typeof(OsuHitObjectComposer),
typeof(HitObjectOverlayLayer),
typeof(OsuHitObjectOverlayLayer),
typeof(HitObjectOverlay),
typeof(HitCircleOverlay),
typeof(SliderOverlay),
typeof(SliderCircleOverlay)
};
[BackgroundDependencyLoader]

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@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics.Textures;
using osu.Framework.Graphics;
@ -14,6 +15,7 @@ using osu.Framework.Configuration;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseEditorSummaryTimeline : OsuTestCase
{
private const int length = 60000;

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@ -1,10 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Game.Beatmaps.ControlPoints;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseGamefield : OsuTestCase
{
protected override void LoadComplete()

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@ -2,12 +2,14 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
using OpenTK;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseGraph : OsuTestCase
{
public TestCaseGraph()

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@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@ -13,6 +14,7 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseHistoricalSection : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes =>

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
@ -12,6 +13,7 @@ using osu.Game.Graphics.UserInterface;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseIconButton : OsuTestCase
{
public TestCaseIconButton()

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@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -12,6 +13,7 @@ using osu.Game.Screens.Menu;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseIntroSequence : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]

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@ -1,10 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseKeyConfiguration : OsuTestCase
{
private readonly KeyBindingOverlay overlay;

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Game.Screens.Play;
@ -8,6 +9,7 @@ using OpenTK.Input;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseKeyCounter : OsuTestCase
{
public TestCaseKeyCounter()

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@ -3,12 +3,14 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Game.Overlays;
using osu.Game.Overlays.MedalSplash;
using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseMedalOverlay : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
@ -11,6 +12,7 @@ using osu.Game.Overlays;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseMusicController : OsuTestCase
{
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();

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@ -4,6 +4,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
@ -13,6 +14,7 @@ using osu.Game.Overlays.Notifications;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseNotificationOverlay : OsuTestCase
{
private readonly NotificationOverlay manager;

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@ -1,12 +1,14 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseOnScreenDisplay : OsuTestCase
{
private FrameworkConfigManager config;

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@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Timing;
@ -12,6 +13,7 @@ using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseOsuGame : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]

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@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.MathUtils;
@ -19,6 +20,7 @@ using osu.Game.Tests.Platform;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCasePlaySongSelect : OsuTestCase
{
private BeatmapManager manager;

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Screens.Edit.Components;
@ -9,6 +10,7 @@ using OpenTK;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCasePlaybackControl : OsuTestCase
{
public TestCasePlaybackControl()

View File

@ -1,12 +1,14 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Overlays.Dialog;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCasePopupDialog : OsuTestCase
{
public TestCasePopupDialog()

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@ -9,11 +9,13 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using System.Collections.Generic;
using System;
using NUnit.Framework;
using osu.Game.Graphics.UserInterface;
using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseRankGraph : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Play.HUD;
@ -8,6 +9,7 @@ using osu.Game.Screens.Play.PlayerSettings;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseReplaySettingsOverlay : OsuTestCase
{
public TestCaseReplaySettingsOverlay()

View File

@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Scoring;
@ -11,6 +12,7 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseResults : OsuTestCase
{
private BeatmapManager beatmaps;

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
@ -11,6 +12,7 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseRoomInspector : OsuTestCase
{
private RulesetStore rulesets;

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
@ -10,6 +11,7 @@ using OpenTK;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseScoreCounter : OsuTestCase
{
public TestCaseScoreCounter()

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@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Extensions.IEnumerableExtensions;
using OpenTK;
using osu.Framework.Graphics;
@ -16,6 +17,7 @@ using osu.Game.Rulesets.UI.Scrolling;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseScrollingHitObjects : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(Playfield) };

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@ -1,12 +1,14 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseSettings : OsuTestCase
{
private readonly SettingsOverlay settings;

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@ -1,10 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Game.Screens.Play;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseSkipButton : OsuTestCase
{
protected override void LoadComplete()

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@ -3,12 +3,14 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Game.Overlays;
using osu.Game.Overlays.Social;
using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseSocial : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]

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@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Timing;
@ -10,6 +11,7 @@ using osu.Game.Screens.Play;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseSongProgress : OsuTestCase
{
private readonly SongProgress progress;

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
@ -14,6 +15,7 @@ using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseStoryboard : OsuTestCase
{
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();

View File

@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
@ -10,6 +11,7 @@ using OpenTK;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseTextAwesome : OsuTestCase
{
public TestCaseTextAwesome()

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@ -4,11 +4,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays.Toolbar;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseToolbar : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Users;
@ -8,6 +9,7 @@ using OpenTK;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseUserPanel : OsuTestCase
{
public TestCaseUserPanel()

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@ -4,6 +4,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osu.Game.Overlays.Profile;
@ -11,6 +12,7 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseUserProfile : OsuTestCase
{
private readonly TestUserProfileOverlay profile;

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@ -10,9 +10,11 @@ using osu.Game.Overlays.Profile.Sections.Ranks;
using osu.Game.Users;
using System;
using System.Collections.Generic;
using NUnit.Framework;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseUserRanks : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(DrawableProfileScore), typeof(RanksSection) };

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
@ -15,6 +16,7 @@ using osu.Game.Screens.Edit.Screens.Compose.Timeline;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseWaveform : OsuTestCase
{
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();

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@ -12,8 +12,16 @@ namespace osu.Game.Beatmaps
/// Converts a Beatmap for another mode.
/// </summary>
/// <typeparam name="T">The type of HitObject stored in the Beatmap.</typeparam>
public abstract class BeatmapConverter<T> where T : HitObject
public abstract class BeatmapConverter<T> : IBeatmapConverter
where T : HitObject
{
private event Action<HitObject, IEnumerable<HitObject>> ObjectConverted;
event Action<HitObject, IEnumerable<HitObject>> IBeatmapConverter.ObjectConverted
{
add => ObjectConverted += value;
remove => ObjectConverted -= value;
}
/// <summary>
/// Checks if a Beatmap can be converted using this Beatmap Converter.
/// </summary>
@ -32,6 +40,8 @@ namespace osu.Game.Beatmaps
return ConvertBeatmap(new Beatmap(original));
}
void IBeatmapConverter.Convert(Beatmap original) => Convert(original);
/// <summary>
/// Performs the conversion of a Beatmap using this Beatmap Converter.
/// </summary>
@ -63,8 +73,11 @@ namespace osu.Game.Beatmaps
yield break;
}
var converted = ConvertHitObject(original, beatmap).ToList();
ObjectConverted?.Invoke(original, converted);
// Convert the hit object
foreach (var obj in ConvertHitObject(original, beatmap))
foreach (var obj in converted)
{
if (obj == null)
continue;

View File

@ -0,0 +1,25 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Beatmaps
{
public interface IBeatmapConverter
{
/// <summary>
/// Invoked when a <see cref="HitObject"/> has been converted.
/// The first argument contains the <see cref="HitObject"/> that was converted.
/// The second argument contains the <see cref="HitObject"/>s that were output from the conversion process.
/// </summary>
event Action<HitObject, IEnumerable<HitObject>> ObjectConverted;
/// <summary>
/// Converts a Beatmap using this Beatmap Converter.
/// </summary>
/// <param name="original">The un-converted Beatmap.</param>
void Convert(Beatmap beatmap);
}
}

View File

@ -4,14 +4,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Logging;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit.Layers;
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.UI;
@ -50,13 +49,25 @@ namespace osu.Game.Rulesets.Edit
return;
}
ScalableContainer createLayerContainerWithContent(Drawable content)
HitObjectOverlayLayer hitObjectOverlayLayer = CreateHitObjectOverlayLayer();
SelectionLayer selectionLayer = new SelectionLayer(rulesetContainer.Playfield);
var layerBelowRuleset = new BorderLayer
{
var container = CreateLayerContainer();
container.Child = content;
layerContainers.Add(container);
return container;
}
RelativeSizeAxes = Axes.Both,
Child = CreateLayerContainer()
};
var layerAboveRuleset = CreateLayerContainer();
layerAboveRuleset.Children = new Drawable[]
{
selectionLayer, // Below object overlays for input
hitObjectOverlayLayer,
selectionLayer.CreateProxy() // Proxy above object overlays for selections
};
layerContainers.Add(layerBelowRuleset);
layerContainers.Add(layerAboveRuleset);
RadioButtonCollection toolboxCollection;
InternalChild = new GridContainer
@ -82,17 +93,9 @@ namespace osu.Game.Rulesets.Edit
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
createLayerContainerWithContent(new Container
{
Name = "Border",
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderColour = Color4.White,
BorderThickness = 2,
Child = new Box { RelativeSizeAxes = Axes.Both, Alpha = 0, AlwaysPresent = true }
}),
layerBelowRuleset,
rulesetContainer,
createLayerContainerWithContent(new SelectionLayer(rulesetContainer.Playfield))
layerAboveRuleset
}
}
},
@ -103,6 +106,9 @@ namespace osu.Game.Rulesets.Edit
}
};
selectionLayer.ObjectSelected += hitObjectOverlayLayer.AddOverlay;
selectionLayer.ObjectDeselected += hitObjectOverlayLayer.RemoveOverlay;
toolboxCollection.Items =
new[] { new RadioButton("Select", () => setCompositionTool(null)) }
.Concat(
@ -136,5 +142,10 @@ namespace osu.Game.Rulesets.Edit
/// Creates a <see cref="ScalableContainer"/> which provides a layer above or below the <see cref="Playfield"/>.
/// </summary>
protected virtual ScalableContainer CreateLayerContainer() => new ScalableContainer { RelativeSizeAxes = Axes.Both };
/// <summary>
/// Creates the <see cref="HitObjectOverlayLayer"/> which overlays selected <see cref="DrawableHitObject"/>s.
/// </summary>
protected virtual HitObjectOverlayLayer CreateHitObjectOverlayLayer() => new HitObjectOverlayLayer();
}
}

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@ -0,0 +1,38 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Edit.Layers
{
public class BorderLayer : Container
{
protected override Container<Drawable> Content => content;
private readonly Container content;
public BorderLayer()
{
InternalChildren = new Drawable[]
{
new Container
{
Name = "Border",
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderColour = Color4.White,
BorderThickness = 2,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true
}
},
content = new Container { RelativeSizeAxes = Axes.Both }
};
}
}
}

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@ -0,0 +1,25 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Edit.Layers.Selection
{
public class HitObjectOverlay : OverlayContainer
{
// ReSharper disable once NotAccessedField.Local
// This will be used later to handle drag movement, etc
private readonly DrawableHitObject hitObject;
public HitObjectOverlay(DrawableHitObject hitObject)
{
this.hitObject = hitObject;
State = Visibility.Visible;
}
protected override void PopIn() => Alpha = 1;
protected override void PopOut() => Alpha = 0;
}
}

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@ -0,0 +1,53 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Edit.Layers.Selection
{
public class HitObjectOverlayLayer : CompositeDrawable
{
private readonly Dictionary<DrawableHitObject, HitObjectOverlay> existingOverlays = new Dictionary<DrawableHitObject, HitObjectOverlay>();
public HitObjectOverlayLayer()
{
RelativeSizeAxes = Axes.Both;
}
/// <summary>
/// Adds an overlay for a <see cref="DrawableHitObject"/> which adds movement support.
/// </summary>
/// <param name="hitObject">The <see cref="DrawableHitObject"/> to create an overlay for.</param>
public void AddOverlay(DrawableHitObject hitObject)
{
var overlay = CreateOverlayFor(hitObject);
if (overlay == null)
return;
existingOverlays[hitObject] = overlay;
AddInternal(overlay);
}
/// <summary>
/// Removes the overlay for a <see cref="DrawableHitObject"/>.
/// </summary>
/// <param name="hitObject">The <see cref="DrawableHitObject"/> to remove the overlay for.</param>
public void RemoveOverlay(DrawableHitObject hitObject)
{
if (!existingOverlays.TryGetValue(hitObject, out var existing))
return;
existing.Hide();
existing.Expire();
}
/// <summary>
/// Creates a <see cref="HitObjectOverlay"/> for a specific <see cref="DrawableHitObject"/>.
/// </summary>
/// <param name="hitObject">The <see cref="DrawableHitObject"/> to create the overlay for.</param>
protected virtual HitObjectOverlay CreateOverlayFor(DrawableHitObject hitObject) => null;
}
}

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@ -1,8 +1,10 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
@ -15,6 +17,16 @@ namespace osu.Game.Rulesets.Edit.Layers.Selection
{
public class SelectionLayer : CompositeDrawable
{
/// <summary>
/// Invoked when a <see cref="DrawableHitObject"/> is selected.
/// </summary>
public event Action<DrawableHitObject> ObjectSelected;
/// <summary>
/// Invoked when a <see cref="DrawableHitObject"/> is deselected.
/// </summary>
public event Action<DrawableHitObject> ObjectDeselected;
private readonly Playfield playfield;
public SelectionLayer(Playfield playfield)
@ -27,11 +39,11 @@ namespace osu.Game.Rulesets.Edit.Layers.Selection
private SelectionBox selectionBox;
private CaptureBox captureBox;
private readonly List<DrawableHitObject> selectedHitObjects = new List<DrawableHitObject>();
private readonly HashSet<DrawableHitObject> selectedHitObjects = new HashSet<DrawableHitObject>();
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
clearSelection();
DeselectAll();
return true;
}
@ -74,24 +86,85 @@ namespace osu.Game.Rulesets.Edit.Layers.Selection
return true;
}
/// <summary>
/// Selects a <see cref="DrawableHitObject"/>.
/// </summary>
/// <param name="hitObject">The <see cref="DrawableHitObject"/> to select.</param>
public void Select(DrawableHitObject hitObject)
{
if (!select(hitObject))
return;
clearCapture();
finishSelection();
}
/// <summary>
/// Selects a <see cref="DrawableHitObject"/> without performing capture updates.
/// </summary>
/// <param name="hitObject">The <see cref="DrawableHitObject"/> to select.</param>
/// <returns>Whether <paramref name="hitObject"/> was selected.</returns>
private bool select(DrawableHitObject hitObject)
{
if (!selectedHitObjects.Add(hitObject))
return false;
ObjectSelected?.Invoke(hitObject);
return true;
}
/// <summary>
/// Deselects a <see cref="DrawableHitObject"/>.
/// </summary>
/// <param name="hitObject">The <see cref="DrawableHitObject"/> to deselect.</param>
public void Deselect(DrawableHitObject hitObject)
{
if (!deselect(hitObject))
return;
clearCapture();
finishSelection();
}
/// <summary>
/// Deselects a <see cref="DrawableHitObject"/> without performing capture updates.
/// </summary>
/// <param name="hitObject">The <see cref="DrawableHitObject"/> to deselect.</param>
/// <returns>Whether the <see cref="DrawableHitObject"/> was deselected.</returns>
private bool deselect(DrawableHitObject hitObject)
{
if (!selectedHitObjects.Remove(hitObject))
return false;
ObjectDeselected?.Invoke(hitObject);
return true;
}
/// <summary>
/// Deselects all selected <see cref="DrawableHitObject"/>s.
/// </summary>
private void clearSelection()
public void DeselectAll()
{
selectedHitObjects.ForEach(h => ObjectDeselected?.Invoke(h));
selectedHitObjects.Clear();
captureBox?.Hide();
captureBox?.Expire();
clearCapture();
}
/// <summary>
/// Selects all hitobjects that are present within the area of a <see cref="Quad"/>.
/// </summary>
/// <param name="screenSpaceQuad">The selection <see cref="Quad"/>.</param>
// Todo: If needed we can severely reduce allocations in this method
private void selectQuad(Quad screenSpaceQuad)
{
foreach (var obj in playfield.HitObjects.Objects.Where(h => h.IsAlive && h.IsPresent && screenSpaceQuad.Contains(h.SelectionPoint)))
selectedHitObjects.Add(obj);
var expectedSelection = playfield.HitObjects.Objects.Where(h => h.IsAlive && h.IsPresent && screenSpaceQuad.Contains(h.SelectionPoint)).ToList();
var toRemove = selectedHitObjects.Except(expectedSelection).ToList();
foreach (var obj in toRemove)
deselect(obj);
expectedSelection.ForEach(h => select(h));
}
/// <summary>
@ -100,11 +173,17 @@ namespace osu.Game.Rulesets.Edit.Layers.Selection
/// <param name="screenSpacePoint">The <see cref="Vector2"/> to select at.</param>
private void selectPoint(Vector2 screenSpacePoint)
{
var selected = playfield.HitObjects.Objects.Reverse().Where(h => h.IsAlive && h.IsPresent).FirstOrDefault(h => h.ReceiveMouseInputAt(screenSpacePoint));
if (selected == null)
var target = playfield.HitObjects.Objects.Reverse().Where(h => h.IsAlive && h.IsPresent).FirstOrDefault(h => h.ReceiveMouseInputAt(screenSpacePoint));
if (target == null)
return;
selectedHitObjects.Add(selected);
select(target);
}
private void clearCapture()
{
captureBox?.Hide();
captureBox?.Expire();
}
private void finishSelection()

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