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Add logout button and check for inputs before allowing login.
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parent
01dc7cb5c2
commit
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@ -281,6 +281,7 @@ namespace osu.Game.Online.API
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public void Logout()
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public void Logout()
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{
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{
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ClearCredentials();
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authentication.Clear();
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authentication.Clear();
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State = APIState.Offline;
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State = APIState.Offline;
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}
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}
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@ -14,6 +14,7 @@ namespace osu.Game.Overlays.Options.General
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public class LoginOptions : OptionsSubsection, IOnlineComponent
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public class LoginOptions : OptionsSubsection, IOnlineComponent
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{
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{
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private Container loginForm;
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private Container loginForm;
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private APIAccess api;
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protected override string Header => "Sign In";
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protected override string Header => "Sign In";
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public LoginOptions()
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public LoginOptions()
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@ -32,6 +33,7 @@ namespace osu.Game.Overlays.Options.General
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[BackgroundDependencyLoader(permitNulls: true)]
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load(APIAccess api)
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private void load(APIAccess api)
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{
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{
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this.api = api;
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api?.Register(this);
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api?.Register(this);
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}
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}
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@ -70,11 +72,22 @@ namespace osu.Game.Overlays.Options.General
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{
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{
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Text = $@"Connected as {api.Username}!",
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Text = $@"Connected as {api.Username}!",
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},
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},
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new OsuButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Sign out",
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Action = performLogout
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}
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};
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};
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break;
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break;
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}
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}
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}
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}
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private void performLogout()
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{
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api.Logout();
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}
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class LoginForm : FlowContainer
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class LoginForm : FlowContainer
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{
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{
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private APIAccess api;
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private APIAccess api;
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@ -106,7 +119,8 @@ namespace osu.Game.Overlays.Options.General
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private void performLogin()
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private void performLogin()
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{
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{
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api.Login(username.Text, password.Text);
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if (!string.IsNullOrEmpty(username.Text) && !string.IsNullOrEmpty(password.Text))
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api.Login(username.Text, password.Text);
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}
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}
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[BackgroundDependencyLoader(permitNulls: true)]
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[BackgroundDependencyLoader(permitNulls: true)]
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