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Fix test scene
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commit
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@ -4,15 +4,17 @@
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using System.Linq;
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using Microsoft.EntityFrameworkCore.Internal;
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using NUnit.Framework;
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using osu.Framework.Testing;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Beatmaps;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Screens.Edit;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Tests.Beatmaps
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{
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[TestFixture]
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public class EditorBeatmapTest
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[HeadlessTest]
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public class TestSceneEditorBeatmap : EditorClockTestScene
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{
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/// <summary>
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/// Tests that the addition event is correctly invoked after a hitobject is added.
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@ -55,13 +57,19 @@ namespace osu.Game.Tests.Beatmaps
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public void TestInitialHitObjectStartTimeChangeEvent()
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{
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var hitCircle = new HitCircle();
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var editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } });
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HitObject changedObject = null;
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editorBeatmap.HitObjectUpdated += h => changedObject = h;
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hitCircle.StartTime = 1000;
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Assert.That(changedObject, Is.EqualTo(hitCircle));
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AddStep("add beatmap", () =>
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{
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EditorBeatmap editorBeatmap;
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Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } });
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editorBeatmap.HitObjectUpdated += h => changedObject = h;
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});
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AddStep("change start time", () => hitCircle.StartTime = 1000);
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AddAssert("received change event", () => changedObject == hitCircle);
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}
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/// <summary>
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@ -71,18 +79,22 @@ namespace osu.Game.Tests.Beatmaps
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[Test]
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public void TestAddedHitObjectStartTimeChangeEvent()
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{
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var editorBeatmap = new EditorBeatmap(new OsuBeatmap());
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EditorBeatmap editorBeatmap = null;
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HitObject changedObject = null;
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AddStep("add beatmap", () =>
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{
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Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap());
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editorBeatmap.HitObjectUpdated += h => changedObject = h;
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});
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var hitCircle = new HitCircle();
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editorBeatmap.Add(hitCircle);
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Assert.That(changedObject, Is.Null);
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AddStep("add object", () => editorBeatmap.Add(hitCircle));
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AddAssert("event not received", () => changedObject == null);
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hitCircle.StartTime = 1000;
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Assert.That(changedObject, Is.EqualTo(hitCircle));
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AddStep("change start time", () => hitCircle.StartTime = 1000);
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AddAssert("event received", () => changedObject == hitCircle);
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}
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/// <summary>
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