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Fix test scene

This commit is contained in:
smoogipoo 2020-04-09 21:00:23 +09:00
parent ee6ea08cf8
commit ecd7ce4b98

View File

@ -4,15 +4,17 @@
using System.Linq;
using Microsoft.EntityFrameworkCore.Internal;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit;
using osu.Game.Tests.Visual;
namespace osu.Game.Tests.Beatmaps
{
[TestFixture]
public class EditorBeatmapTest
[HeadlessTest]
public class TestSceneEditorBeatmap : EditorClockTestScene
{
/// <summary>
/// Tests that the addition event is correctly invoked after a hitobject is added.
@ -55,13 +57,19 @@ namespace osu.Game.Tests.Beatmaps
public void TestInitialHitObjectStartTimeChangeEvent()
{
var hitCircle = new HitCircle();
var editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } });
HitObject changedObject = null;
editorBeatmap.HitObjectUpdated += h => changedObject = h;
hitCircle.StartTime = 1000;
Assert.That(changedObject, Is.EqualTo(hitCircle));
AddStep("add beatmap", () =>
{
EditorBeatmap editorBeatmap;
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } });
editorBeatmap.HitObjectUpdated += h => changedObject = h;
});
AddStep("change start time", () => hitCircle.StartTime = 1000);
AddAssert("received change event", () => changedObject == hitCircle);
}
/// <summary>
@ -71,18 +79,22 @@ namespace osu.Game.Tests.Beatmaps
[Test]
public void TestAddedHitObjectStartTimeChangeEvent()
{
var editorBeatmap = new EditorBeatmap(new OsuBeatmap());
EditorBeatmap editorBeatmap = null;
HitObject changedObject = null;
editorBeatmap.HitObjectUpdated += h => changedObject = h;
AddStep("add beatmap", () =>
{
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap());
editorBeatmap.HitObjectUpdated += h => changedObject = h;
});
var hitCircle = new HitCircle();
editorBeatmap.Add(hitCircle);
Assert.That(changedObject, Is.Null);
AddStep("add object", () => editorBeatmap.Add(hitCircle));
AddAssert("event not received", () => changedObject == null);
hitCircle.StartTime = 1000;
Assert.That(changedObject, Is.EqualTo(hitCircle));
AddStep("change start time", () => hitCircle.StartTime = 1000);
AddAssert("event received", () => changedObject == hitCircle);
}
/// <summary>