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Update framework
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@ -10,7 +10,7 @@
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<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Framework.Android" Version="2022.1216.1" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2022.1219.0" />
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</ItemGroup>
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<ItemGroup>
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<LinkDescription Include="$(MSBuildThisFileDirectory)\osu.Android\Linker.xml"/>
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@ -35,7 +35,7 @@
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Realm" Version="10.18.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2022.1216.1" />
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<PackageReference Include="ppy.osu.Framework" Version="2022.1219.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1207.0" />
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<PackageReference Include="Sentry" Version="3.23.1" />
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<PackageReference Include="SharpCompress" Version="0.32.2" />
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@ -16,7 +16,7 @@
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<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.1216.1" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.1219.0" />
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</ItemGroup>
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<!-- OpenTabletDriver contains P/Invokes to the "Quartz" framework for native macOS code.
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This leads iOS linker into attempting to include that framework, despite not existing on such platform.
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