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mirror of https://github.com/ppy/osu.git synced 2024-09-21 20:07:25 +08:00

Allow testing hitting sliders are certain points in tests

This commit is contained in:
Dean Herbert 2023-09-14 17:49:22 +09:00
parent 1ef0c92962
commit ec82414090

View File

@ -3,6 +3,7 @@
#nullable disable
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Game.Audio;
@ -37,14 +38,22 @@ namespace osu.Game.Rulesets.Osu.Tests
private readonly BindableBool snakingIn = new BindableBool(true);
private readonly BindableBool snakingOut = new BindableBool(true);
[SetUpSteps]
public void SetUpSteps()
private float progressToHit;
protected override void LoadComplete()
{
base.LoadComplete();
AddToggleStep("disable snaking", v =>
{
snakingIn.Value = !v;
snakingOut.Value = !v;
});
AddSliderStep("hit at", 0f, 1f, 0f, v =>
{
progressToHit = v;
});
}
[BackgroundDependencyLoader]
@ -55,6 +64,18 @@ namespace osu.Game.Rulesets.Osu.Tests
config.BindWith(OsuRulesetSetting.SnakingOutSliders, snakingOut);
}
protected override void Update()
{
base.Update();
foreach (var slider in this.ChildrenOfType<DrawableSlider>())
{
double completionProgress = Math.Clamp((Time.Current - slider.HitObject.StartTime) / slider.HitObject.Duration, 0, 1);
if (completionProgress > progressToHit && !slider.IsHit)
slider.HeadCircle.HitArea.Hit();
}
}
[Test]
public void TestVariousSliders()
{