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synced 2024-11-11 10:07:52 +08:00
Rename BeatmapInfo.StarDifficulty
to StarRating
to match underlying interface
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parent
374d1cc241
commit
ebe58cee11
@ -17,7 +17,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
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private BeatmapInfo getExampleBeatmap() => new BeatmapInfo
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{
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Ruleset = new RulesetInfo { ID = 5 },
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StarDifficulty = 4.0d,
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StarRating = 4.0d,
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BaseDifficulty = new BeatmapDifficulty
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{
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ApproachRate = 5.0f,
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@ -59,7 +59,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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BeatmapInfo =
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{
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StarDifficulty = 2.5
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StarRating = 2.5
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}
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}.BeatmapInfo,
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}
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@ -82,7 +82,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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BeatmapInfo =
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{
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StarDifficulty = 2.5,
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StarRating = 2.5,
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Metadata =
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{
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Artist = "very very very very very very very very very long artist",
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@ -111,7 +111,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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BeatmapInfo =
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{
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StarDifficulty = 2.5
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StarRating = 2.5
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}
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}.BeatmapInfo,
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}
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@ -124,7 +124,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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BeatmapInfo =
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{
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StarDifficulty = 4.5
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StarRating = 4.5
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}
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}.BeatmapInfo,
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}
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@ -31,8 +31,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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SelectedRoom.Value.Playlist.AddRange(new[]
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{
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new PlaylistItem { Beatmap = { Value = new BeatmapInfo { StarDifficulty = min } } },
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new PlaylistItem { Beatmap = { Value = new BeatmapInfo { StarDifficulty = max } } },
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new PlaylistItem { Beatmap = { Value = new BeatmapInfo { StarRating = min } } },
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new PlaylistItem { Beatmap = { Value = new BeatmapInfo { StarRating = max } } },
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});
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});
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}
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@ -46,7 +46,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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OverallDifficulty = 5.7f,
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ApproachRate = 3.5f
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},
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StarDifficulty = 4.5f
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StarRating = 4.5f
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};
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[Test]
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@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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OverallDifficulty = 4.5f,
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ApproachRate = 3.1f
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},
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StarDifficulty = 8
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StarRating = 8
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});
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AddAssert("first bar text is Key Count", () => advancedStats.ChildrenOfType<SpriteText>().First().Text == "Key Count");
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@ -435,8 +435,8 @@ namespace osu.Game.Tests.Visual.SongSelect
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for (int i = 0; i < 3; i++)
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{
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var set = createTestBeatmapSet(i);
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set.Beatmaps[0].StarDifficulty = 3 - i;
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set.Beatmaps[2].StarDifficulty = 6 + i;
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set.Beatmaps[0].StarRating = 3 - i;
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set.Beatmaps[2].StarRating = 6 + i;
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sets.Add(set);
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}
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@ -686,7 +686,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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{
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Version = $"Stars: {i}",
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Ruleset = new OsuRuleset().RulesetInfo,
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StarDifficulty = i,
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StarRating = i,
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});
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}
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@ -869,7 +869,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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{
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OnlineBeatmapID = id++ * 10,
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Version = version,
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StarDifficulty = diff,
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StarRating = diff,
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Ruleset = new OsuRuleset().RulesetInfo,
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BaseDifficulty = new BeatmapDifficulty
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{
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@ -904,7 +904,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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Path = $"extra{b}.osu",
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Version = $"Extra {b}",
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Ruleset = rulesets.GetRuleset((b - 1) % 4),
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StarDifficulty = 2,
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StarRating = 2,
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BaseDifficulty = new BeatmapDifficulty
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{
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OverallDifficulty = 3.5f,
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@ -198,7 +198,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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Title = $"{ruleset.ShortName}Title"
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},
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Ruleset = ruleset,
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StarDifficulty = 6,
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StarRating = 6,
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Version = $"{ruleset.ShortName}Version",
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BaseDifficulty = new BeatmapDifficulty()
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},
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@ -46,7 +46,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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Title = title,
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},
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Version = version,
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StarDifficulty = RNG.NextDouble(0, 10),
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StarRating = RNG.NextDouble(0, 10),
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}
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}));
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}
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@ -65,7 +65,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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Title = "Heavy beatmap",
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},
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Version = "10k objects",
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StarDifficulty = 99.99f,
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StarRating = 99.99f,
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}
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}));
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@ -188,7 +188,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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Metadata = metadata,
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BaseDifficulty = new BeatmapDifficulty(),
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Ruleset = ruleset,
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StarDifficulty = difficultyIndex + 1,
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StarRating = difficultyIndex + 1,
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Version = $"SR{difficultyIndex + 1}"
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}).ToList()
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};
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@ -139,7 +139,8 @@ namespace osu.Game.Beatmaps
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private string versionString => string.IsNullOrEmpty(Version) ? string.Empty : $"[{Version}]";
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[JsonProperty("difficulty_rating")]
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public double StarDifficulty { get; set; }
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[Column("StarDifficulty")]
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public double StarRating { get; set; }
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/// <summary>
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/// Currently only populated for beatmap deletion. Use <see cref="ScoreManager"/> to query scores.
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@ -147,7 +148,7 @@ namespace osu.Game.Beatmaps
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public List<ScoreInfo> Scores { get; set; }
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[JsonIgnore]
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public DifficultyRating DifficultyRating => BeatmapDifficultyCache.GetDifficultyRating(StarDifficulty);
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public DifficultyRating DifficultyRating => BeatmapDifficultyCache.GetDifficultyRating(StarRating);
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public override string ToString() => this.GetDisplayTitle();
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@ -197,9 +198,6 @@ namespace osu.Game.Beatmaps
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[JsonIgnore]
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IRulesetInfo IBeatmapInfo.Ruleset => Ruleset;
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[JsonIgnore]
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double IBeatmapInfo.StarRating => StarDifficulty;
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#endregion
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}
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}
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@ -407,7 +407,7 @@ namespace osu.Game.Beatmaps
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beatmap.BeatmapInfo.Ruleset = ruleset;
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// TODO: this should be done in a better place once we actually need to dynamically update it.
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beatmap.BeatmapInfo.StarDifficulty = ruleset?.CreateInstance().CreateDifficultyCalculator(new DummyConversionBeatmap(beatmap)).Calculate().StarRating ?? 0;
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beatmap.BeatmapInfo.StarRating = ruleset?.CreateInstance().CreateDifficultyCalculator(new DummyConversionBeatmap(beatmap)).Calculate().StarRating ?? 0;
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beatmap.BeatmapInfo.Length = calculateLength(beatmap);
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beatmap.BeatmapInfo.BPM = 60000 / beatmap.GetMostCommonBeatLength();
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@ -38,7 +38,7 @@ namespace osu.Game.Beatmaps
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/// <summary>
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/// The maximum star difficulty of all beatmaps in this set.
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/// </summary>
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public double MaxStarDifficulty => Beatmaps?.Max(b => b.StarDifficulty) ?? 0;
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public double MaxStarDifficulty => Beatmaps?.Max(b => b.StarRating) ?? 0;
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/// <summary>
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/// The maximum playable length in milliseconds of all beatmaps in this set.
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@ -64,7 +64,7 @@ namespace osu.Game.Beatmaps
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BeatmapInfo beatmapInfo = beatmaps.Where(b => b.Ruleset.Equals(r)).OrderBy(b =>
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{
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double difference = b.StarDifficulty - recommendation;
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double difference = b.StarRating - recommendation;
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return difference >= 0 ? difference * 2 : difference * -1; // prefer easier over harder
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}).FirstOrDefault();
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@ -723,7 +723,7 @@ namespace osu.Game.Screens.Edit
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if (difficultyItems.Count > 0)
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difficultyItems.Add(new EditorMenuItemSpacer());
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foreach (var beatmap in rulesetBeatmaps.OrderBy(b => b.StarDifficulty))
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foreach (var beatmap in rulesetBeatmaps.OrderBy(b => b.StarRating))
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difficultyItems.Add(createDifficultyMenuItem(beatmap));
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}
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@ -38,7 +38,7 @@ namespace osu.Game.Screens.Select.Carousel
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return;
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}
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match &= !criteria.StarDifficulty.HasFilter || criteria.StarDifficulty.IsInRange(BeatmapInfo.StarDifficulty);
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match &= !criteria.StarDifficulty.HasFilter || criteria.StarDifficulty.IsInRange(BeatmapInfo.StarRating);
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match &= !criteria.ApproachRate.HasFilter || criteria.ApproachRate.IsInRange(BeatmapInfo.BaseDifficulty.ApproachRate);
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match &= !criteria.DrainRate.HasFilter || criteria.DrainRate.IsInRange(BeatmapInfo.BaseDifficulty.DrainRate);
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match &= !criteria.CircleSize.HasFilter || criteria.CircleSize.IsInRange(BeatmapInfo.BaseDifficulty.CircleSize);
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@ -53,7 +53,7 @@ namespace osu.Game.Screens.Select.Carousel
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match &= !criteria.Artist.HasFilter || criteria.Artist.Matches(BeatmapInfo.Metadata.Artist) ||
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criteria.Artist.Matches(BeatmapInfo.Metadata.ArtistUnicode);
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match &= !criteria.UserStarDifficulty.HasFilter || criteria.UserStarDifficulty.IsInRange(BeatmapInfo.StarDifficulty);
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match &= !criteria.UserStarDifficulty.HasFilter || criteria.UserStarDifficulty.IsInRange(BeatmapInfo.StarRating);
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if (match)
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{
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@ -92,7 +92,7 @@ namespace osu.Game.Screens.Select.Carousel
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int ruleset = BeatmapInfo.RulesetID.CompareTo(otherBeatmap.BeatmapInfo.RulesetID);
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if (ruleset != 0) return ruleset;
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return BeatmapInfo.StarDifficulty.CompareTo(otherBeatmap.BeatmapInfo.StarDifficulty);
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return BeatmapInfo.StarRating.CompareTo(otherBeatmap.BeatmapInfo.StarRating);
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}
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}
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@ -84,7 +84,7 @@ namespace osu.Game.Screens.Select.Carousel
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return compareUsingAggregateMax(otherSet, b => b.Length);
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case SortMode.Difficulty:
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return compareUsingAggregateMax(otherSet, b => b.StarDifficulty);
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return compareUsingAggregateMax(otherSet, b => b.StarRating);
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}
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}
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@ -228,7 +228,7 @@ namespace osu.Game.Tests.Visual
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Checksum = beatmap.MD5Hash,
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AuthorID = beatmap.Metadata.Author.OnlineID,
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RulesetID = beatmap.RulesetID,
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StarRating = beatmap.StarDifficulty,
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StarRating = beatmap.StarRating,
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DifficultyName = beatmap.Version,
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}
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}
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