From eb725ec1fb19c2348c9a8c8442644ef4f8cc33ba Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Fri, 27 Sep 2024 12:13:11 +0200 Subject: [PATCH] Nudge test coverage to also cover discovered fail case --- .../Visual/Editing/TestSceneComposerSelection.cs | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/osu.Game.Tests/Visual/Editing/TestSceneComposerSelection.cs b/osu.Game.Tests/Visual/Editing/TestSceneComposerSelection.cs index 765d7ee21e..13d5a7e3b2 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneComposerSelection.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneComposerSelection.cs @@ -244,11 +244,8 @@ namespace osu.Game.Tests.Visual.Editing InputManager.PressKey(Key.ControlLeft); }); AddStep("drag to left corner", () => InputManager.MoveMouseTo(blueprintContainer.ScreenSpaceDrawQuad.TopRight + new Vector2(5, -5))); - AddStep("end dragging", () => - { - InputManager.ReleaseButton(MouseButton.Left); - InputManager.ReleaseKey(Key.ControlLeft); - }); + AddStep("end dragging", () => InputManager.ReleaseButton(MouseButton.Left)); + AddStep("release control", () => InputManager.ReleaseKey(Key.ControlLeft)); AddAssert("4 hitobjects selected", () => EditorBeatmap.SelectedHitObjects, () => Has.Count.EqualTo(4));