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mirror of https://github.com/ppy/osu.git synced 2024-11-13 23:27:34 +08:00

Split Notification class into three separate ones

This commit is contained in:
Craftplacer 2019-12-16 03:22:55 +01:00
parent 81d994abed
commit eb3f851ce2

View File

@ -169,7 +169,7 @@ namespace osu.Game.Overlays.Chat
private void checkForMentions(IEnumerable<Message> messages) private void checkForMentions(IEnumerable<Message> messages)
{ {
// only send notifications when chat overlay is **closed** // only send notifications when the chat overlay is **closed** and the channel is not visible.
if (chatOverlay?.IsPresent == true && channelManager?.CurrentChannel.Value == Channel) if (chatOverlay?.IsPresent == true && channelManager?.CurrentChannel.Value == Channel)
return; return;
@ -183,11 +183,11 @@ namespace osu.Game.Overlays.Chat
if (notifyOnChat.Value && Channel.Type == ChannelType.PM) if (notifyOnChat.Value && Channel.Type == ChannelType.PM)
{ {
var notification = new MentionNotification(message.Sender.Username, () => var notification = new PrivateMessageNotification(message.Sender.Username, () =>
{ {
channelManager.CurrentChannel.Value = Channel; channelManager.CurrentChannel.Value = Channel;
HighlightMessage(message); HighlightMessage(message);
}, true); });
notificationOverlay?.Post(notification); notificationOverlay?.Post(notification);
continue; continue;
@ -199,7 +199,7 @@ namespace osu.Game.Overlays.Chat
{ {
channelManager.CurrentChannel.Value = Channel; channelManager.CurrentChannel.Value = Channel;
HighlightMessage(message); HighlightMessage(message);
}, false); });
notificationOverlay?.Post(notification); notificationOverlay?.Post(notification);
continue; continue;
@ -211,7 +211,7 @@ namespace osu.Game.Overlays.Chat
if (matchedWord != null) if (matchedWord != null)
{ {
var notification = new MentionNotification(message.Sender.Username, matchedWord, () => var notification = new HighlightNotification(message.Sender.Username, matchedWord, () =>
{ {
channelManager.CurrentChannel.Value = Channel; channelManager.CurrentChannel.Value = Channel;
HighlightMessage(message); HighlightMessage(message);
@ -328,32 +328,68 @@ namespace osu.Game.Overlays.Chat
} }
} }
private class MentionNotification : SimpleNotification private class HighlightNotification : SimpleNotification
{ {
public MentionNotification(string username, Action onClick, bool isPm) public HighlightNotification(string highlighter, string word, Action onClick)
: this(onClick)
{
if (isPm)
{
Icon = FontAwesome.Solid.Envelope;
Text = $"You received a private message from '{username}'. Click to read it!";
}
else
{
Icon = FontAwesome.Solid.At;
Text = $"Your name was mentioned in chat by '{username}'. Click to find out why!";
}
}
public MentionNotification(string highlighter, string word, Action onClick)
: this(onClick)
{ {
Icon = FontAwesome.Solid.Highlighter; Icon = FontAwesome.Solid.Highlighter;
Text = $"'{word}' was mentioned in chat by '{highlighter}'. Click to find out why!"; Text = $"'{word}' was mentioned in chat by '{highlighter}'. Click to find out why!";
this.onClick = onClick;
} }
private MentionNotification(Action onClick) private readonly Action onClick;
public override bool IsImportant => false;
[BackgroundDependencyLoader]
private void load(OsuColour colours, NotificationOverlay notificationOverlay, ChatOverlay chatOverlay)
{ {
IconBackgound.Colour = colours.PurpleDark;
Activated = delegate
{
notificationOverlay.Hide();
chatOverlay.Show();
onClick?.Invoke();
return true;
};
}
}
private class PrivateMessageNotification : SimpleNotification
{
public PrivateMessageNotification(string username, Action onClick)
{
Icon = FontAwesome.Solid.Envelope;
Text = $"You received a private message from '{username}'. Click to read it!";
this.onClick = onClick;
}
private readonly Action onClick;
public override bool IsImportant => false;
[BackgroundDependencyLoader]
private void load(OsuColour colours, NotificationOverlay notificationOverlay, ChatOverlay chatOverlay)
{
IconBackgound.Colour = colours.PurpleDark;
Activated = delegate
{
notificationOverlay.Hide();
chatOverlay.Show();
onClick?.Invoke();
return true;
};
}
}
private class MentionNotification : SimpleNotification
{
public MentionNotification(string username, Action onClick)
{
Icon = FontAwesome.Solid.At;
Text = $"Your name was mentioned in chat by '{username}'. Click to find out why!";
this.onClick = onClick; this.onClick = onClick;
} }