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Adjust CS multiplier to match stable

This commit is contained in:
Dean Herbert 2017-08-07 10:43:33 +09:00 committed by GitHub
parent c7b59646c0
commit eb190d83bd

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@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mods
public void ApplyToDifficulty(BeatmapDifficulty difficulty) public void ApplyToDifficulty(BeatmapDifficulty difficulty)
{ {
const float ratio = 1.4f; const float ratio = 1.4f;
difficulty.CircleSize *= ratio; difficulty.CircleSize *= 1.3f; // CS uses a custom 1.3 ratio.
difficulty.ApproachRate *= ratio; difficulty.ApproachRate *= ratio;
difficulty.DrainRate *= ratio; difficulty.DrainRate *= ratio;
difficulty.OverallDifficulty *= ratio; difficulty.OverallDifficulty *= ratio;