From eb16de9c718b7374753ba5f8ab55a273f7d40af7 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 10 Jun 2022 14:38:04 +0900 Subject: [PATCH] Use upper-case "Hz" --- osu.Game/Screens/Utility/LatencyCertifierScreen.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs index 678a2855a7..41952faf25 100644 --- a/osu.Game/Screens/Utility/LatencyCertifierScreen.cs +++ b/osu.Game/Screens/Utility/LatencyCertifierScreen.cs @@ -203,7 +203,7 @@ Do whatever you need to try and perceive the difference in latency, then choose bool isPass = successRate == 1; statusText.AddParagraph($"You scored {correctAtCurrentDifficulty} out of {totalRoundForNextResultsScreen} ({successRate:0%})!", cp => cp.Colour = isPass ? colours.Green : colours.Red); - statusText.AddParagraph($"Level {difficultyLevel} ({mapDifficultyToTargetFrameRate(difficultyLevel):N0} hz)", + statusText.AddParagraph($"Level {difficultyLevel} ({mapDifficultyToTargetFrameRate(difficultyLevel):N0} Hz)", cp => cp.Font = OsuFont.Default.With(size: 24)); statusText.AddParagraph(string.Empty); @@ -218,12 +218,12 @@ Do whatever you need to try and perceive the difference in latency, then choose statusText.AddParagraph(string.Empty); } - statusText.AddParagraph($"Polling: {pollingMax} hz Monitor: {displayMode?.RefreshRate ?? 0:N0} hz Exclusive: {exclusive}", + statusText.AddParagraph($"Polling: {pollingMax} Hz Monitor: {displayMode?.RefreshRate ?? 0:N0} Hz Exclusive: {exclusive}", cp => cp.Font = OsuFont.Default.With(size: 15, weight: FontWeight.SemiBold)); - statusText.AddParagraph($"Input: {host.InputThread.Clock.FramesPerSecond} hz " - + $"Update: {host.UpdateThread.Clock.FramesPerSecond} hz " - + $"Draw: {host.DrawThread.Clock.FramesPerSecond} hz" + statusText.AddParagraph($"Input: {host.InputThread.Clock.FramesPerSecond} Hz " + + $"Update: {host.UpdateThread.Clock.FramesPerSecond} Hz " + + $"Draw: {host.DrawThread.Clock.FramesPerSecond} Hz" , cp => cp.Font = OsuFont.Default.With(size: 15, weight: FontWeight.SemiBold)); int certificationRemaining = !isPass ? rounds_to_complete_certified : rounds_to_complete_certified - correctAtCurrentDifficulty; @@ -257,7 +257,7 @@ Do whatever you need to try and perceive the difference in latency, then choose }), new OsuSpriteText { - Text = $"You should use a frame limiter with update rate of {mapDifficultyToTargetFrameRate(difficultyLevel + 1)} hz (or fps) for best results!", + Text = $"You should use a frame limiter with update rate of {mapDifficultyToTargetFrameRate(difficultyLevel + 1)} Hz (or fps) for best results!", Anchor = Anchor.Centre, Origin = Anchor.Centre, Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold),