mirror of
https://github.com/ppy/osu.git
synced 2025-01-18 11:43:22 +08:00
Merge branch 'master' into strict_tracking_pp
This commit is contained in:
commit
eae36f8487
23
.github/workflows/diffcalc.yml
vendored
23
.github/workflows/diffcalc.yml
vendored
@ -273,22 +273,23 @@ jobs:
|
|||||||
|
|
||||||
echo "TARGET_DIR=${{ needs.directory.outputs.GENERATOR_DIR }}/sql/${ruleset}" >> "${GITHUB_OUTPUT}"
|
echo "TARGET_DIR=${{ needs.directory.outputs.GENERATOR_DIR }}/sql/${ruleset}" >> "${GITHUB_OUTPUT}"
|
||||||
echo "DATA_NAME=${performance_data_name}" >> "${GITHUB_OUTPUT}"
|
echo "DATA_NAME=${performance_data_name}" >> "${GITHUB_OUTPUT}"
|
||||||
|
echo "DATA_PKG=${performance_data_name}.tar.bz2" >> "${GITHUB_OUTPUT}"
|
||||||
|
|
||||||
- name: Restore cache
|
- name: Restore cache
|
||||||
id: restore-cache
|
id: restore-cache
|
||||||
uses: maxnowack/local-cache@720e69c948191660a90aa1cf6a42fc4d2dacdf30 # v2
|
uses: maxnowack/local-cache@720e69c948191660a90aa1cf6a42fc4d2dacdf30 # v2
|
||||||
with:
|
with:
|
||||||
path: ${{ steps.query.outputs.DATA_NAME }}.tar.bz2
|
path: ${{ steps.query.outputs.DATA_PKG }}
|
||||||
key: ${{ steps.query.outputs.DATA_NAME }}
|
key: ${{ steps.query.outputs.DATA_NAME }}
|
||||||
|
|
||||||
- name: Download
|
- name: Download
|
||||||
if: steps.restore-cache.outputs.cache-hit != 'true'
|
if: steps.restore-cache.outputs.cache-hit != 'true'
|
||||||
run: |
|
run: |
|
||||||
wget -q -nc "https://data.ppy.sh/${{ steps.query.outputs.DATA_NAME }}.tar.bz2"
|
wget -q -O "${{ steps.query.outputs.DATA_PKG }}" "https://data.ppy.sh/${{ steps.query.outputs.DATA_PKG }}"
|
||||||
|
|
||||||
- name: Extract
|
- name: Extract
|
||||||
run: |
|
run: |
|
||||||
tar -I lbzip2 -xf "${{ steps.query.outputs.DATA_NAME }}.tar.bz2"
|
tar -I lbzip2 -xf "${{ steps.query.outputs.DATA_PKG }}"
|
||||||
rm -r "${{ steps.query.outputs.TARGET_DIR }}"
|
rm -r "${{ steps.query.outputs.TARGET_DIR }}"
|
||||||
mv "${{ steps.query.outputs.DATA_NAME }}" "${{ steps.query.outputs.TARGET_DIR }}"
|
mv "${{ steps.query.outputs.DATA_NAME }}" "${{ steps.query.outputs.TARGET_DIR }}"
|
||||||
|
|
||||||
@ -304,22 +305,23 @@ jobs:
|
|||||||
|
|
||||||
echo "TARGET_DIR=${{ needs.directory.outputs.GENERATOR_DIR }}/beatmaps" >> "${GITHUB_OUTPUT}"
|
echo "TARGET_DIR=${{ needs.directory.outputs.GENERATOR_DIR }}/beatmaps" >> "${GITHUB_OUTPUT}"
|
||||||
echo "DATA_NAME=${beatmaps_data_name}" >> "${GITHUB_OUTPUT}"
|
echo "DATA_NAME=${beatmaps_data_name}" >> "${GITHUB_OUTPUT}"
|
||||||
|
echo "DATA_PKG=${beatmaps_data_name}.tar.bz2" >> "${GITHUB_OUTPUT}"
|
||||||
|
|
||||||
- name: Restore cache
|
- name: Restore cache
|
||||||
id: restore-cache
|
id: restore-cache
|
||||||
uses: maxnowack/local-cache@720e69c948191660a90aa1cf6a42fc4d2dacdf30 # v2
|
uses: maxnowack/local-cache@720e69c948191660a90aa1cf6a42fc4d2dacdf30 # v2
|
||||||
with:
|
with:
|
||||||
path: ${{ steps.query.outputs.DATA_NAME }}.tar.bz2
|
path: ${{ steps.query.outputs.DATA_PKG }}
|
||||||
key: ${{ steps.query.outputs.DATA_NAME }}
|
key: ${{ steps.query.outputs.DATA_NAME }}
|
||||||
|
|
||||||
- name: Download
|
- name: Download
|
||||||
if: steps.restore-cache.outputs.cache-hit != 'true'
|
if: steps.restore-cache.outputs.cache-hit != 'true'
|
||||||
run: |
|
run: |
|
||||||
wget -q -nc "https://data.ppy.sh/${{ steps.query.outputs.DATA_NAME }}.tar.bz2"
|
wget -q -O "${{ steps.query.outputs.DATA_PKG }}" "https://data.ppy.sh/${{ steps.query.outputs.DATA_PKG }}"
|
||||||
|
|
||||||
- name: Extract
|
- name: Extract
|
||||||
run: |
|
run: |
|
||||||
tar -I lbzip2 -xf "${{ steps.query.outputs.DATA_NAME }}.tar.bz2"
|
tar -I lbzip2 -xf "${{ steps.query.outputs.DATA_PKG }}"
|
||||||
rm -r "${{ steps.query.outputs.TARGET_DIR }}"
|
rm -r "${{ steps.query.outputs.TARGET_DIR }}"
|
||||||
mv "${{ steps.query.outputs.DATA_NAME }}" "${{ steps.query.outputs.TARGET_DIR }}"
|
mv "${{ steps.query.outputs.DATA_NAME }}" "${{ steps.query.outputs.TARGET_DIR }}"
|
||||||
|
|
||||||
@ -339,9 +341,12 @@ jobs:
|
|||||||
sed -i 's/^GH_TOKEN=.*$/GH_TOKEN=${{ github.token }}/' "${{ needs.directory.outputs.GENERATOR_ENV }}"
|
sed -i 's/^GH_TOKEN=.*$/GH_TOKEN=${{ github.token }}/' "${{ needs.directory.outputs.GENERATOR_ENV }}"
|
||||||
|
|
||||||
cd "${{ needs.directory.outputs.GENERATOR_DIR }}"
|
cd "${{ needs.directory.outputs.GENERATOR_DIR }}"
|
||||||
docker-compose up --build generator
|
|
||||||
|
|
||||||
link=$(docker-compose logs generator -n 10 | grep 'http' | sed -E 's/^.*(http.*)$/\1/')
|
docker compose up --build --detach
|
||||||
|
docker compose logs --follow &
|
||||||
|
docker compose wait generator
|
||||||
|
|
||||||
|
link=$(docker compose logs --tail 10 generator | grep 'http' | sed -E 's/^.*(http.*)$/\1/')
|
||||||
target=$(cat "${{ needs.directory.outputs.GENERATOR_ENV }}" | grep -E '^OSU_B=' | cut -d '=' -f2-)
|
target=$(cat "${{ needs.directory.outputs.GENERATOR_ENV }}" | grep -E '^OSU_B=' | cut -d '=' -f2-)
|
||||||
|
|
||||||
echo "TARGET=${target}" >> "${GITHUB_OUTPUT}"
|
echo "TARGET=${target}" >> "${GITHUB_OUTPUT}"
|
||||||
@ -351,7 +356,7 @@ jobs:
|
|||||||
if: ${{ always() }}
|
if: ${{ always() }}
|
||||||
run: |
|
run: |
|
||||||
cd "${{ needs.directory.outputs.GENERATOR_DIR }}"
|
cd "${{ needs.directory.outputs.GENERATOR_DIR }}"
|
||||||
docker-compose down -v
|
docker compose down --volumes
|
||||||
|
|
||||||
output-cli:
|
output-cli:
|
||||||
name: Output info
|
name: Output info
|
||||||
|
3
.vscode/extensions.json
vendored
3
.vscode/extensions.json
vendored
@ -1,5 +1,6 @@
|
|||||||
{
|
{
|
||||||
"recommendations": [
|
"recommendations": [
|
||||||
"ms-dotnettools.csharp"
|
"editorconfig.editorconfig",
|
||||||
|
"ms-dotnettools.csdevkit"
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
@ -53,7 +53,7 @@ Please make sure you have the following prerequisites:
|
|||||||
|
|
||||||
- A desktop platform with the [.NET 8.0 SDK](https://dotnet.microsoft.com/download) installed.
|
- A desktop platform with the [.NET 8.0 SDK](https://dotnet.microsoft.com/download) installed.
|
||||||
|
|
||||||
When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as the latest version of [Visual Studio](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/), or [Visual Studio Code](https://code.visualstudio.com/) with the [EditorConfig](https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig) and [C#](https://marketplace.visualstudio.com/items?itemName=ms-dotnettools.csharp) plugin installed.
|
When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as the latest version of [Visual Studio](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/), or [Visual Studio Code](https://code.visualstudio.com/) with the [EditorConfig](https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig) and [C# Dev Kit](https://marketplace.visualstudio.com/items?itemName=ms-dotnettools.csdevkit) plugin installed.
|
||||||
|
|
||||||
### Downloading the source code
|
### Downloading the source code
|
||||||
|
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
<GenerateProgramFile>false</GenerateProgramFile>
|
<GenerateProgramFile>false</GenerateProgramFile>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
<GenerateProgramFile>false</GenerateProgramFile>
|
<GenerateProgramFile>false</GenerateProgramFile>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
<GenerateProgramFile>false</GenerateProgramFile>
|
<GenerateProgramFile>false</GenerateProgramFile>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
<GenerateProgramFile>false</GenerateProgramFile>
|
<GenerateProgramFile>false</GenerateProgramFile>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -10,7 +10,7 @@
|
|||||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.1009.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.1025.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<!-- Fody does not handle Android build well, and warns when unchanged.
|
<!-- Fody does not handle Android build well, and warns when unchanged.
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="BenchmarkDotNet" Version="0.13.12" />
|
<PackageReference Include="BenchmarkDotNet" Version="0.14.0" />
|
||||||
<PackageReference Include="nunit" Version="3.14.0" />
|
<PackageReference Include="nunit" Version="3.14.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
<Import Project="..\osu.TestProject.props" />
|
<Import Project="..\osu.TestProject.props" />
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public sealed override HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default)
|
public sealed override HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default, Optional<bool> newEditorAutoBank = default)
|
||||||
=> new BananaHitSampleInfo(newVolume.GetOr(Volume));
|
=> new BananaHitSampleInfo(newVolume.GetOr(Volume));
|
||||||
|
|
||||||
public bool Equals(BananaHitSampleInfo? other)
|
public bool Equals(BananaHitSampleInfo? other)
|
||||||
|
@ -118,5 +118,45 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
|||||||
AddAssert("all objects in last column", () => EditorBeatmap.HitObjects.All(ho => ((ManiaHitObject)ho).Column == 3));
|
AddAssert("all objects in last column", () => EditorBeatmap.HitObjects.All(ho => ((ManiaHitObject)ho).Column == 3));
|
||||||
AddAssert("all objects remain selected", () => EditorBeatmap.SelectedHitObjects.SequenceEqual(EditorBeatmap.HitObjects));
|
AddAssert("all objects remain selected", () => EditorBeatmap.SelectedHitObjects.SequenceEqual(EditorBeatmap.HitObjects));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestOffScreenObjectsRemainSelectedOnHorizontalFlip()
|
||||||
|
{
|
||||||
|
AddStep("create objects", () =>
|
||||||
|
{
|
||||||
|
for (int i = 0; i < 20; ++i)
|
||||||
|
EditorBeatmap.Add(new Note { StartTime = 1000 * i, Column = i % 4 });
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep("select everything", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
|
||||||
|
AddStep("flip", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressKey(Key.ControlLeft);
|
||||||
|
InputManager.Key(Key.H);
|
||||||
|
InputManager.ReleaseKey(Key.ControlLeft);
|
||||||
|
});
|
||||||
|
|
||||||
|
AddAssert("all objects remain selected", () => EditorBeatmap.SelectedHitObjects.SequenceEqual(EditorBeatmap.HitObjects));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestOffScreenObjectsRemainSelectedOnVerticalFlip()
|
||||||
|
{
|
||||||
|
AddStep("create objects", () =>
|
||||||
|
{
|
||||||
|
for (int i = 0; i < 20; ++i)
|
||||||
|
EditorBeatmap.Add(new Note { StartTime = 1000 * i, Column = i % 4 });
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep("select everything", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
|
||||||
|
AddStep("flip", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressKey(Key.ControlLeft);
|
||||||
|
InputManager.Key(Key.J);
|
||||||
|
InputManager.ReleaseKey(Key.ControlLeft);
|
||||||
|
});
|
||||||
|
|
||||||
|
AddAssert("all objects remain selected", () => EditorBeatmap.SelectedHitObjects.SequenceEqual(EditorBeatmap.HitObjects.Reverse()));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
<Import Project="..\osu.TestProject.props" />
|
<Import Project="..\osu.TestProject.props" />
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -54,9 +54,8 @@ namespace osu.Game.Rulesets.Mania.Edit
|
|||||||
int firstColumn = flipOverOrigin ? 0 : selectedObjects.Min(ho => ho.Column);
|
int firstColumn = flipOverOrigin ? 0 : selectedObjects.Min(ho => ho.Column);
|
||||||
int lastColumn = flipOverOrigin ? (int)EditorBeatmap.BeatmapInfo.Difficulty.CircleSize - 1 : selectedObjects.Max(ho => ho.Column);
|
int lastColumn = flipOverOrigin ? (int)EditorBeatmap.BeatmapInfo.Difficulty.CircleSize - 1 : selectedObjects.Max(ho => ho.Column);
|
||||||
|
|
||||||
EditorBeatmap.PerformOnSelection(hitObject =>
|
performOnSelection(maniaObject =>
|
||||||
{
|
{
|
||||||
var maniaObject = (ManiaHitObject)hitObject;
|
|
||||||
maniaPlayfield.Remove(maniaObject);
|
maniaPlayfield.Remove(maniaObject);
|
||||||
maniaObject.Column = firstColumn + (lastColumn - maniaObject.Column);
|
maniaObject.Column = firstColumn + (lastColumn - maniaObject.Column);
|
||||||
maniaPlayfield.Add(maniaObject);
|
maniaPlayfield.Add(maniaObject);
|
||||||
@ -71,7 +70,7 @@ namespace osu.Game.Rulesets.Mania.Edit
|
|||||||
double selectionStartTime = selectedObjects.Min(ho => ho.StartTime);
|
double selectionStartTime = selectedObjects.Min(ho => ho.StartTime);
|
||||||
double selectionEndTime = selectedObjects.Max(ho => ho.GetEndTime());
|
double selectionEndTime = selectedObjects.Max(ho => ho.GetEndTime());
|
||||||
|
|
||||||
EditorBeatmap.PerformOnSelection(hitObject =>
|
performOnSelection(hitObject =>
|
||||||
{
|
{
|
||||||
hitObject.StartTime = selectionStartTime + (selectionEndTime - hitObject.GetEndTime());
|
hitObject.StartTime = selectionStartTime + (selectionEndTime - hitObject.GetEndTime());
|
||||||
});
|
});
|
||||||
@ -117,14 +116,21 @@ namespace osu.Game.Rulesets.Mania.Edit
|
|||||||
|
|
||||||
columnDelta = Math.Clamp(columnDelta, -minColumn, maniaPlayfield.TotalColumns - 1 - maxColumn);
|
columnDelta = Math.Clamp(columnDelta, -minColumn, maniaPlayfield.TotalColumns - 1 - maxColumn);
|
||||||
|
|
||||||
EditorBeatmap.PerformOnSelection(h =>
|
performOnSelection(h =>
|
||||||
{
|
{
|
||||||
maniaPlayfield.Remove(h);
|
maniaPlayfield.Remove(h);
|
||||||
((ManiaHitObject)h).Column += columnDelta;
|
h.Column += columnDelta;
|
||||||
maniaPlayfield.Add(h);
|
maniaPlayfield.Add(h);
|
||||||
});
|
});
|
||||||
|
}
|
||||||
|
|
||||||
// `HitObjectUsageEventBuffer`'s usage transferal flows and the playfield's `SetKeepAlive()` functionality do not combine well with this operation's usage pattern,
|
private void performOnSelection(Action<ManiaHitObject> action)
|
||||||
|
{
|
||||||
|
var selectedObjects = EditorBeatmap.SelectedHitObjects.OfType<ManiaHitObject>().ToArray();
|
||||||
|
|
||||||
|
EditorBeatmap.PerformOnSelection(h => action.Invoke((ManiaHitObject)h));
|
||||||
|
|
||||||
|
// `HitObjectUsageEventBuffer`'s usage transferal flows and the playfield's `SetKeepAlive()` functionality do not combine well with mania's usage patterns,
|
||||||
// leading to selections being sometimes partially dropped if some of the objects being moved are off screen
|
// leading to selections being sometimes partially dropped if some of the objects being moved are off screen
|
||||||
// (check blame for detailed explanation).
|
// (check blame for detailed explanation).
|
||||||
// thus, ensure that selection is preserved manually.
|
// thus, ensure that selection is preserved manually.
|
||||||
|
@ -9,6 +9,7 @@ using osu.Framework.Utils;
|
|||||||
using osu.Game.Rulesets.Edit;
|
using osu.Game.Rulesets.Edit;
|
||||||
using osu.Game.Rulesets.Osu.Edit;
|
using osu.Game.Rulesets.Osu.Edit;
|
||||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
|
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Screens.Edit.Compose.Components;
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
using osu.Game.Utils;
|
using osu.Game.Utils;
|
||||||
@ -129,6 +130,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
|||||||
|
|
||||||
private void gridActive<T>(bool active) where T : PositionSnapGrid
|
private void gridActive<T>(bool active) where T : PositionSnapGrid
|
||||||
{
|
{
|
||||||
|
AddAssert($"grid type is {typeof(T).Name}", () => this.ChildrenOfType<T>().Any());
|
||||||
AddStep("choose placement tool", () => InputManager.Key(Key.Number2));
|
AddStep("choose placement tool", () => InputManager.Key(Key.Number2));
|
||||||
AddStep("move cursor to spacing + (1, 1)", () =>
|
AddStep("move cursor to spacing + (1, 1)", () =>
|
||||||
{
|
{
|
||||||
@ -161,7 +163,8 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
|||||||
return grid switch
|
return grid switch
|
||||||
{
|
{
|
||||||
RectangularPositionSnapGrid rectangular => rectangular.StartPosition.Value + GeometryUtils.RotateVector(rectangular.Spacing.Value, -rectangular.GridLineRotation.Value),
|
RectangularPositionSnapGrid rectangular => rectangular.StartPosition.Value + GeometryUtils.RotateVector(rectangular.Spacing.Value, -rectangular.GridLineRotation.Value),
|
||||||
TriangularPositionSnapGrid triangular => triangular.StartPosition.Value + GeometryUtils.RotateVector(new Vector2(triangular.Spacing.Value / 2, triangular.Spacing.Value / 2 * MathF.Sqrt(3)), -triangular.GridLineRotation.Value),
|
TriangularPositionSnapGrid triangular => triangular.StartPosition.Value + GeometryUtils.RotateVector(
|
||||||
|
new Vector2(triangular.Spacing.Value / 2, triangular.Spacing.Value / 2 * MathF.Sqrt(3)), -triangular.GridLineRotation.Value),
|
||||||
CircularPositionSnapGrid circular => circular.StartPosition.Value + GeometryUtils.RotateVector(new Vector2(circular.Spacing.Value, 0), -45),
|
CircularPositionSnapGrid circular => circular.StartPosition.Value + GeometryUtils.RotateVector(new Vector2(circular.Spacing.Value, 0), -45),
|
||||||
_ => Vector2.Zero
|
_ => Vector2.Zero
|
||||||
};
|
};
|
||||||
@ -170,7 +173,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestGridSizeToggling()
|
public void TestGridSizeToggling()
|
||||||
{
|
{
|
||||||
AddStep("enable rectangular grid", () => InputManager.Key(Key.T));
|
AddStep("enable rectangular grid", () => InputManager.Key(Key.Y));
|
||||||
AddUntilStep("rectangular grid visible", () => this.ChildrenOfType<RectangularPositionSnapGrid>().Any());
|
AddUntilStep("rectangular grid visible", () => this.ChildrenOfType<RectangularPositionSnapGrid>().Any());
|
||||||
gridSizeIs(4);
|
gridSizeIs(4);
|
||||||
|
|
||||||
@ -189,5 +192,97 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
|||||||
private void gridSizeIs(int size)
|
private void gridSizeIs(int size)
|
||||||
=> AddAssert($"grid size is {size}", () => this.ChildrenOfType<RectangularPositionSnapGrid>().Single().Spacing.Value == new Vector2(size)
|
=> AddAssert($"grid size is {size}", () => this.ChildrenOfType<RectangularPositionSnapGrid>().Single().Spacing.Value == new Vector2(size)
|
||||||
&& EditorBeatmap.BeatmapInfo.GridSize == size);
|
&& EditorBeatmap.BeatmapInfo.GridSize == size);
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestGridTypeToggling()
|
||||||
|
{
|
||||||
|
AddStep("enable rectangular grid", () => InputManager.Key(Key.T));
|
||||||
|
AddUntilStep("rectangular grid visible", () => this.ChildrenOfType<RectangularPositionSnapGrid>().Any());
|
||||||
|
gridActive<RectangularPositionSnapGrid>(true);
|
||||||
|
|
||||||
|
nextGridTypeIs<TriangularPositionSnapGrid>();
|
||||||
|
nextGridTypeIs<CircularPositionSnapGrid>();
|
||||||
|
nextGridTypeIs<RectangularPositionSnapGrid>();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void nextGridTypeIs<T>() where T : PositionSnapGrid
|
||||||
|
{
|
||||||
|
AddStep("toggle to next grid type", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressKey(Key.ShiftLeft);
|
||||||
|
InputManager.Key(Key.G);
|
||||||
|
InputManager.ReleaseKey(Key.ShiftLeft);
|
||||||
|
});
|
||||||
|
gridActive<T>(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestGridPlacementTool()
|
||||||
|
{
|
||||||
|
AddStep("enable rectangular grid", () => InputManager.Key(Key.T));
|
||||||
|
|
||||||
|
AddStep("start grid placement", () => InputManager.Key(Key.Number5));
|
||||||
|
AddStep("move cursor to slider head + (1, 1)", () =>
|
||||||
|
{
|
||||||
|
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
|
||||||
|
InputManager.MoveMouseTo(composer.ToScreenSpace(((Slider)EditorBeatmap.HitObjects.First()).Position + new Vector2(1, 1)));
|
||||||
|
});
|
||||||
|
AddStep("left click", () => InputManager.Click(MouseButton.Left));
|
||||||
|
AddStep("move cursor to slider tail + (1, 1)", () =>
|
||||||
|
{
|
||||||
|
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
|
||||||
|
InputManager.MoveMouseTo(composer.ToScreenSpace(((Slider)EditorBeatmap.HitObjects.First()).EndPosition + new Vector2(1, 1)));
|
||||||
|
});
|
||||||
|
AddStep("left click", () => InputManager.Click(MouseButton.Left));
|
||||||
|
|
||||||
|
gridActive<RectangularPositionSnapGrid>(true);
|
||||||
|
AddAssert("grid position at slider head", () =>
|
||||||
|
{
|
||||||
|
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
|
||||||
|
return Precision.AlmostEquals(((Slider)EditorBeatmap.HitObjects.First()).Position, composer.StartPosition.Value);
|
||||||
|
});
|
||||||
|
AddAssert("grid spacing is distance to slider tail", () =>
|
||||||
|
{
|
||||||
|
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
|
||||||
|
return Precision.AlmostEquals(composer.Spacing.Value.X, 32.05, 0.01)
|
||||||
|
&& Precision.AlmostEquals(composer.Spacing.Value.X, composer.Spacing.Value.Y);
|
||||||
|
});
|
||||||
|
AddAssert("grid rotation points to slider tail", () =>
|
||||||
|
{
|
||||||
|
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
|
||||||
|
return Precision.AlmostEquals(composer.GridLineRotation.Value, 0.09, 0.01);
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep("start grid placement", () => InputManager.Key(Key.Number5));
|
||||||
|
AddStep("move cursor to slider tail + (1, 1)", () =>
|
||||||
|
{
|
||||||
|
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
|
||||||
|
InputManager.MoveMouseTo(composer.ToScreenSpace(((Slider)EditorBeatmap.HitObjects.First()).EndPosition + new Vector2(1, 1)));
|
||||||
|
});
|
||||||
|
AddStep("double click", () =>
|
||||||
|
{
|
||||||
|
InputManager.Click(MouseButton.Left);
|
||||||
|
InputManager.Click(MouseButton.Left);
|
||||||
|
});
|
||||||
|
AddStep("move cursor to (0, 0)", () =>
|
||||||
|
{
|
||||||
|
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
|
||||||
|
InputManager.MoveMouseTo(composer.ToScreenSpace(Vector2.Zero));
|
||||||
|
});
|
||||||
|
|
||||||
|
gridActive<RectangularPositionSnapGrid>(true);
|
||||||
|
AddAssert("grid position at slider tail", () =>
|
||||||
|
{
|
||||||
|
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
|
||||||
|
return Precision.AlmostEquals(((Slider)EditorBeatmap.HitObjects.First()).EndPosition, composer.StartPosition.Value);
|
||||||
|
});
|
||||||
|
AddAssert("grid spacing and rotation unchanged", () =>
|
||||||
|
{
|
||||||
|
var composer = Editor.ChildrenOfType<RectangularPositionSnapGrid>().Single();
|
||||||
|
return Precision.AlmostEquals(composer.Spacing.Value.X, 32.05, 0.01)
|
||||||
|
&& Precision.AlmostEquals(composer.Spacing.Value.X, composer.Spacing.Value.Y)
|
||||||
|
&& Precision.AlmostEquals(composer.GridLineRotation.Value, 0.09, 0.01);
|
||||||
|
});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
87
osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderDrawing.cs
Normal file
87
osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderDrawing.cs
Normal file
@ -0,0 +1,87 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Input;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
|
using osu.Game.Screens.Edit.Components.RadioButtons;
|
||||||
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
|
using osu.Game.Tests.Beatmaps;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public partial class TestSceneSliderDrawing : TestSceneOsuEditor
|
||||||
|
{
|
||||||
|
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestTouchInputAfterTouchingComposeArea()
|
||||||
|
{
|
||||||
|
AddStep("tap circle", () => tap(this.ChildrenOfType<EditorRadioButton>().Single(b => b.Button.Label == "HitCircle")));
|
||||||
|
|
||||||
|
// this input is just for interacting with compose area
|
||||||
|
AddStep("tap playfield", () => tap(this.ChildrenOfType<Playfield>().Single()));
|
||||||
|
|
||||||
|
AddStep("move current time", () => InputManager.Key(Key.Right));
|
||||||
|
|
||||||
|
AddStep("tap to place circle", () => tap(this.ChildrenOfType<Playfield>().Single().ToScreenSpace(new Vector2(10, 10))));
|
||||||
|
AddAssert("circle placed correctly", () =>
|
||||||
|
{
|
||||||
|
var circle = (HitCircle)EditorBeatmap.HitObjects.Single(h => h.StartTime == EditorClock.CurrentTimeAccurate);
|
||||||
|
Assert.Multiple(() =>
|
||||||
|
{
|
||||||
|
Assert.That(circle.Position.X, Is.EqualTo(10f).Within(0.01f));
|
||||||
|
Assert.That(circle.Position.Y, Is.EqualTo(10f).Within(0.01f));
|
||||||
|
});
|
||||||
|
|
||||||
|
return true;
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep("tap slider", () => tap(this.ChildrenOfType<EditorRadioButton>().Single(b => b.Button.Label == "Slider")));
|
||||||
|
|
||||||
|
// this input is just for interacting with compose area
|
||||||
|
AddStep("tap playfield", () => tap(this.ChildrenOfType<Playfield>().Single()));
|
||||||
|
|
||||||
|
AddStep("move current time", () => InputManager.Key(Key.Right));
|
||||||
|
|
||||||
|
AddStep("hold to draw slider", () => InputManager.BeginTouch(new Touch(TouchSource.Touch1, this.ChildrenOfType<Playfield>().Single().ToScreenSpace(new Vector2(50, 20)))));
|
||||||
|
AddStep("drag to draw", () => InputManager.MoveTouchTo(new Touch(TouchSource.Touch1, this.ChildrenOfType<Playfield>().Single().ToScreenSpace(new Vector2(200, 50)))));
|
||||||
|
AddAssert("selection not initiated", () => this.ChildrenOfType<DragBox>().All(d => d.State == Visibility.Hidden));
|
||||||
|
AddStep("end", () => InputManager.EndTouch(new Touch(TouchSource.Touch1, InputManager.CurrentState.Touch.GetTouchPosition(TouchSource.Touch1)!.Value)));
|
||||||
|
AddAssert("slider placed correctly", () =>
|
||||||
|
{
|
||||||
|
var slider = (Slider)EditorBeatmap.HitObjects.Single(h => h.StartTime == EditorClock.CurrentTimeAccurate);
|
||||||
|
Assert.Multiple(() =>
|
||||||
|
{
|
||||||
|
Assert.That(slider.Position.X, Is.EqualTo(50f).Within(0.01f));
|
||||||
|
Assert.That(slider.Position.Y, Is.EqualTo(20f).Within(0.01f));
|
||||||
|
Assert.That(slider.Path.ControlPoints.Count, Is.EqualTo(2));
|
||||||
|
Assert.That(slider.Path.ControlPoints[0].Position, Is.EqualTo(Vector2.Zero));
|
||||||
|
|
||||||
|
// the final position may be slightly off from the mouse position when drawing, account for that.
|
||||||
|
Assert.That(slider.Path.ControlPoints[1].Position.X, Is.EqualTo(150).Within(5));
|
||||||
|
Assert.That(slider.Path.ControlPoints[1].Position.Y, Is.EqualTo(30).Within(5));
|
||||||
|
});
|
||||||
|
|
||||||
|
return true;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private void tap(Drawable drawable) => tap(drawable.ScreenSpaceDrawQuad.Centre);
|
||||||
|
|
||||||
|
private void tap(Vector2 position)
|
||||||
|
{
|
||||||
|
InputManager.BeginTouch(new Touch(TouchSource.Touch1, position));
|
||||||
|
InputManager.EndTouch(new Touch(TouchSource.Touch1, position));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -4,6 +4,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Input;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Rulesets.Edit;
|
using osu.Game.Rulesets.Edit;
|
||||||
@ -392,6 +393,29 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
|||||||
assertFinalControlPointType(3, null);
|
assertFinalControlPointType(3, null);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestSliderDrawingViaTouch()
|
||||||
|
{
|
||||||
|
Vector2 startPoint = new Vector2(200);
|
||||||
|
|
||||||
|
AddStep("move mouse to a random point", () => InputManager.MoveMouseTo(InputManager.ToScreenSpace(Vector2.Zero)));
|
||||||
|
AddStep("begin touch at start point", () => InputManager.BeginTouch(new Touch(TouchSource.Touch1, InputManager.ToScreenSpace(startPoint))));
|
||||||
|
|
||||||
|
for (int i = 1; i < 20; i++)
|
||||||
|
addTouchMovementStep(startPoint + new Vector2(i * 40, MathF.Sin(i * MathF.PI / 5) * 50));
|
||||||
|
|
||||||
|
AddStep("release touch at end point", () => InputManager.EndTouch(new Touch(TouchSource.Touch1, InputManager.CurrentState.Touch.GetTouchPosition(TouchSource.Touch1)!.Value)));
|
||||||
|
|
||||||
|
assertPlaced(true);
|
||||||
|
assertLength(808, tolerance: 10);
|
||||||
|
assertControlPointCount(5);
|
||||||
|
assertFinalControlPointType(0, PathType.BSpline(4));
|
||||||
|
assertFinalControlPointType(1, null);
|
||||||
|
assertFinalControlPointType(2, null);
|
||||||
|
assertFinalControlPointType(3, null);
|
||||||
|
assertFinalControlPointType(4, null);
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestPlacePerfectCurveSegmentAlmostLinearlyExterior()
|
public void TestPlacePerfectCurveSegmentAlmostLinearlyExterior()
|
||||||
{
|
{
|
||||||
@ -492,6 +516,8 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
|||||||
|
|
||||||
private void addMovementStep(Vector2 position) => AddStep($"move mouse to {position}", () => InputManager.MoveMouseTo(InputManager.ToScreenSpace(position)));
|
private void addMovementStep(Vector2 position) => AddStep($"move mouse to {position}", () => InputManager.MoveMouseTo(InputManager.ToScreenSpace(position)));
|
||||||
|
|
||||||
|
private void addTouchMovementStep(Vector2 position) => AddStep($"move touch1 to {position}", () => InputManager.MoveTouchTo(new Touch(TouchSource.Touch1, InputManager.ToScreenSpace(position))));
|
||||||
|
|
||||||
private void addClickStep(MouseButton button)
|
private void addClickStep(MouseButton button)
|
||||||
{
|
{
|
||||||
AddStep($"click {button}", () => InputManager.Click(button));
|
AddStep($"click {button}", () => InputManager.Click(button));
|
||||||
|
@ -180,7 +180,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
|||||||
{
|
{
|
||||||
if (slider == null) return;
|
if (slider == null) return;
|
||||||
|
|
||||||
sample = new HitSampleInfo("hitwhistle", HitSampleInfo.BANK_SOFT, volume: 70);
|
sample = new HitSampleInfo("hitwhistle", HitSampleInfo.BANK_SOFT, volume: 70, editorAutoBank: false);
|
||||||
slider.Samples.Add(sample.With());
|
slider.Samples.Add(sample.With());
|
||||||
});
|
});
|
||||||
|
|
||||||
|
55
osu.Game.Rulesets.Osu.Tests/Editor/TestSceneToolSwitching.cs
Normal file
55
osu.Game.Rulesets.Osu.Tests/Editor/TestSceneToolSwitching.cs
Normal file
@ -0,0 +1,55 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||||
|
{
|
||||||
|
public partial class TestSceneToolSwitching : EditorTestScene
|
||||||
|
{
|
||||||
|
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestSliderAnchorMoveOperationEndsOnSwitchingTool()
|
||||||
|
{
|
||||||
|
var initialPosition = Vector2.Zero;
|
||||||
|
|
||||||
|
AddStep("store original anchor position", () => initialPosition = EditorBeatmap.HitObjects.OfType<Slider>().First().Path.ControlPoints.ElementAt(1).Position);
|
||||||
|
AddStep("select first slider", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects.OfType<Slider>().First()));
|
||||||
|
AddStep("move to second anchor", () => InputManager.MoveMouseTo(this.ChildrenOfType<PathControlPointPiece<Slider>>().ElementAt(1)));
|
||||||
|
AddStep("start dragging", () => InputManager.PressButton(MouseButton.Left));
|
||||||
|
AddStep("drag away", () => InputManager.MoveMouseTo(InputManager.CurrentState.Mouse.Position + new Vector2(0, -200)));
|
||||||
|
AddStep("switch tool", () => InputManager.PressButton(MouseButton.Button1));
|
||||||
|
AddStep("undo", () => Editor.Undo());
|
||||||
|
AddAssert("anchor back at original position",
|
||||||
|
() => EditorBeatmap.HitObjects.OfType<Slider>().First().Path.ControlPoints.ElementAt(1).Position,
|
||||||
|
() => Is.EqualTo(initialPosition));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestSliderAnchorCreationOperationEndsOnSwitchingTool()
|
||||||
|
{
|
||||||
|
AddStep("select first slider", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects.OfType<Slider>().First()));
|
||||||
|
AddStep("move to second anchor", () => InputManager.MoveMouseTo(this.ChildrenOfType<PathControlPointPiece<Slider>>().ElementAt(1), new Vector2(-50, 0)));
|
||||||
|
AddStep("quick-create anchor", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressKey(Key.ControlLeft);
|
||||||
|
InputManager.PressButton(MouseButton.Left);
|
||||||
|
InputManager.ReleaseKey(Key.ControlLeft);
|
||||||
|
});
|
||||||
|
AddStep("drag away", () => InputManager.MoveMouseTo(InputManager.CurrentState.Mouse.Position + new Vector2(0, -200)));
|
||||||
|
AddStep("switch tool", () => InputManager.PressKey(Key.Number3));
|
||||||
|
AddStep("drag away further", () => InputManager.MoveMouseTo(InputManager.CurrentState.Mouse.Position + new Vector2(0, -200)));
|
||||||
|
AddStep("select first slider", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects.OfType<Slider>().First()));
|
||||||
|
AddStep("undo", () => Editor.Undo());
|
||||||
|
AddAssert("slider has three anchors again", () => EditorBeatmap.HitObjects.OfType<Slider>().First().Path.ControlPoints, () => Has.Count.EqualTo(3));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
64
osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMirror.cs
Normal file
64
osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModMirror.cs
Normal file
@ -0,0 +1,64 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Framework.Utils;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
|
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Osu.UI;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||||
|
{
|
||||||
|
public partial class TestSceneOsuModMirror : OsuModTestScene
|
||||||
|
{
|
||||||
|
[Test]
|
||||||
|
public void TestCorrectReflections([Values] OsuModMirror.MirrorType type, [Values] bool withStrictTracking) => CreateModTest(new ModTestData
|
||||||
|
{
|
||||||
|
Autoplay = true,
|
||||||
|
Beatmap = new OsuBeatmap
|
||||||
|
{
|
||||||
|
HitObjects =
|
||||||
|
{
|
||||||
|
new Slider
|
||||||
|
{
|
||||||
|
Position = new Vector2(0),
|
||||||
|
Path = new SliderPath
|
||||||
|
{
|
||||||
|
ControlPoints =
|
||||||
|
{
|
||||||
|
new PathControlPoint(),
|
||||||
|
new PathControlPoint(new Vector2(100, 0))
|
||||||
|
}
|
||||||
|
},
|
||||||
|
TickDistanceMultiplier = 0.5,
|
||||||
|
RepeatCount = 1,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
Mods = withStrictTracking
|
||||||
|
? [new OsuModMirror { Reflection = { Value = type } }, new OsuModStrictTracking()]
|
||||||
|
: [new OsuModMirror { Reflection = { Value = type } }],
|
||||||
|
PassCondition = () =>
|
||||||
|
{
|
||||||
|
var slider = this.ChildrenOfType<DrawableSlider>().SingleOrDefault();
|
||||||
|
var playfield = this.ChildrenOfType<OsuPlayfield>().Single();
|
||||||
|
|
||||||
|
if (slider == null)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return Precision.AlmostEquals(playfield.ToLocalSpace(slider.HeadCircle.ScreenSpaceDrawQuad.Centre), slider.HitObject.Position)
|
||||||
|
&& Precision.AlmostEquals(playfield.ToLocalSpace(slider.TailCircle.ScreenSpaceDrawQuad.Centre), slider.HitObject.Position)
|
||||||
|
&& Precision.AlmostEquals(playfield.ToLocalSpace(slider.NestedHitObjects.OfType<DrawableSliderRepeat>().Single().ScreenSpaceDrawQuad.Centre),
|
||||||
|
slider.HitObject.Position + slider.HitObject.Path.PositionAt(1))
|
||||||
|
&& Precision.AlmostEquals(playfield.ToLocalSpace(slider.NestedHitObjects.OfType<DrawableSliderTick>().First().ScreenSpaceDrawQuad.Centre),
|
||||||
|
slider.HitObject.Position + slider.HitObject.Path.PositionAt(0.7f));
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
@ -1,7 +1,7 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
<Import Project="..\osu.TestProject.props" />
|
<Import Project="..\osu.TestProject.props" />
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
|
||||||
<PackageReference Include="Moq" Version="4.18.4" />
|
<PackageReference Include="Moq" Version="4.18.4" />
|
||||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||||
|
@ -25,6 +25,19 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
private int countMeh;
|
private int countMeh;
|
||||||
private int countMiss;
|
private int countMiss;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Missed slider ticks that includes missed reverse arrows. Will only be correct on non-classic scores
|
||||||
|
/// </summary>
|
||||||
|
private int countSliderTickMiss;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Amount of missed slider tails that don't break combo. Will only be correct on non-classic scores
|
||||||
|
/// </summary>
|
||||||
|
private int countSliderEndsDropped;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Estimated total amount of combo breaks
|
||||||
|
/// </summary>
|
||||||
private double effectiveMissCount;
|
private double effectiveMissCount;
|
||||||
|
|
||||||
public OsuPerformanceCalculator()
|
public OsuPerformanceCalculator()
|
||||||
@ -44,7 +57,36 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
countOk = score.Statistics.GetValueOrDefault(HitResult.Ok);
|
countOk = score.Statistics.GetValueOrDefault(HitResult.Ok);
|
||||||
countMeh = score.Statistics.GetValueOrDefault(HitResult.Meh);
|
countMeh = score.Statistics.GetValueOrDefault(HitResult.Meh);
|
||||||
countMiss = score.Statistics.GetValueOrDefault(HitResult.Miss);
|
countMiss = score.Statistics.GetValueOrDefault(HitResult.Miss);
|
||||||
effectiveMissCount = calculateEffectiveMissCount(osuAttributes);
|
countSliderEndsDropped = osuAttributes.SliderCount - score.Statistics.GetValueOrDefault(HitResult.SliderTailHit);
|
||||||
|
countSliderTickMiss = score.Statistics.GetValueOrDefault(HitResult.LargeTickMiss);
|
||||||
|
|
||||||
|
if (osuAttributes.SliderCount > 0)
|
||||||
|
{
|
||||||
|
if (usingClassicSliderAccuracy)
|
||||||
|
{
|
||||||
|
// Consider that full combo is maximum combo minus dropped slider tails since they don't contribute to combo but also don't break it
|
||||||
|
// In classic scores we can't know the amount of dropped sliders so we estimate to 10% of all sliders on the map
|
||||||
|
double fullComboThreshold = attributes.MaxCombo - 0.1 * osuAttributes.SliderCount;
|
||||||
|
|
||||||
|
if (scoreMaxCombo < fullComboThreshold)
|
||||||
|
effectiveMissCount = fullComboThreshold / Math.Max(1.0, scoreMaxCombo);
|
||||||
|
|
||||||
|
// In classic scores there can't be more misses than a sum of all non-perfect judgements
|
||||||
|
effectiveMissCount = Math.Min(effectiveMissCount, totalImperfectHits);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
double fullComboThreshold = attributes.MaxCombo - countSliderEndsDropped;
|
||||||
|
|
||||||
|
if (scoreMaxCombo < fullComboThreshold)
|
||||||
|
effectiveMissCount = fullComboThreshold / Math.Max(1.0, scoreMaxCombo);
|
||||||
|
|
||||||
|
// Combine regular misses with tick misses since tick misses break combo as well
|
||||||
|
effectiveMissCount = Math.Min(effectiveMissCount, countSliderTickMiss + countMiss);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
effectiveMissCount = Math.Max(countMiss, effectiveMissCount);
|
||||||
|
|
||||||
double multiplier = PERFORMANCE_BASE_MULTIPLIER;
|
double multiplier = PERFORMANCE_BASE_MULTIPLIER;
|
||||||
|
|
||||||
@ -124,8 +166,22 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
|
|
||||||
if (attributes.SliderCount > 0)
|
if (attributes.SliderCount > 0)
|
||||||
{
|
{
|
||||||
double estimateSliderEndsDropped = Math.Clamp(Math.Min(countOk + countMeh + countMiss, attributes.MaxCombo - scoreMaxCombo), 0, estimateDifficultSliders);
|
double estimateImproperlyFollowedDifficultSliders;
|
||||||
double sliderNerfFactor = (1 - attributes.SliderFactor) * Math.Pow(1 - estimateSliderEndsDropped / estimateDifficultSliders, 3) + attributes.SliderFactor;
|
|
||||||
|
if (usingClassicSliderAccuracy)
|
||||||
|
{
|
||||||
|
// When the score is considered classic (regardless if it was made on old client or not) we consider all missing combo to be dropped difficult sliders
|
||||||
|
int maximumPossibleDroppedSliders = totalImperfectHits;
|
||||||
|
estimateImproperlyFollowedDifficultSliders = Math.Clamp(Math.Min(maximumPossibleDroppedSliders, attributes.MaxCombo - scoreMaxCombo), 0, estimateDifficultSliders);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// We add tick misses here since they too mean that the player didn't follow the slider properly
|
||||||
|
// We however aren't adding misses here because missing slider heads has a harsh penalty by itself and doesn't mean that the rest of the slider wasn't followed properly
|
||||||
|
estimateImproperlyFollowedDifficultSliders = Math.Min(countSliderEndsDropped + countSliderTickMiss, estimateDifficultSliders);
|
||||||
|
}
|
||||||
|
|
||||||
|
double sliderNerfFactor = (1 - attributes.SliderFactor) * Math.Pow(1 - estimateImproperlyFollowedDifficultSliders / estimateDifficultSliders, 3) + attributes.SliderFactor;
|
||||||
aimValue *= sliderNerfFactor;
|
aimValue *= sliderNerfFactor;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -247,29 +303,12 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
return flashlightValue;
|
return flashlightValue;
|
||||||
}
|
}
|
||||||
|
|
||||||
private double calculateEffectiveMissCount(OsuDifficultyAttributes attributes)
|
|
||||||
{
|
|
||||||
// Guess the number of misses + slider breaks from combo
|
|
||||||
double comboBasedMissCount = 0.0;
|
|
||||||
|
|
||||||
if (attributes.SliderCount > 0)
|
|
||||||
{
|
|
||||||
double fullComboThreshold = attributes.MaxCombo - 0.1 * attributes.SliderCount;
|
|
||||||
if (scoreMaxCombo < fullComboThreshold)
|
|
||||||
comboBasedMissCount = fullComboThreshold / Math.Max(1.0, scoreMaxCombo);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Clamp miss count to maximum amount of possible breaks
|
|
||||||
comboBasedMissCount = Math.Min(comboBasedMissCount, countOk + countMeh + countMiss);
|
|
||||||
|
|
||||||
return Math.Max(countMiss, comboBasedMissCount);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Miss penalty assumes that a player will miss on the hardest parts of a map,
|
// Miss penalty assumes that a player will miss on the hardest parts of a map,
|
||||||
// so we use the amount of relatively difficult sections to adjust miss penalty
|
// so we use the amount of relatively difficult sections to adjust miss penalty
|
||||||
// to make it more punishing on maps with lower amount of hard sections.
|
// to make it more punishing on maps with lower amount of hard sections.
|
||||||
private double calculateMissPenalty(double missCount, double difficultStrainCount) => 0.96 / ((missCount / (4 * Math.Pow(Math.Log(difficultStrainCount), 0.94))) + 1);
|
private double calculateMissPenalty(double missCount, double difficultStrainCount) => 0.96 / ((missCount / (4 * Math.Pow(Math.Log(difficultStrainCount), 0.94))) + 1);
|
||||||
private double getComboScalingFactor(OsuDifficultyAttributes attributes) => attributes.MaxCombo <= 0 ? 1.0 : Math.Min(Math.Pow(scoreMaxCombo, 0.8) / Math.Pow(attributes.MaxCombo, 0.8), 1.0);
|
private double getComboScalingFactor(OsuDifficultyAttributes attributes) => attributes.MaxCombo <= 0 ? 1.0 : Math.Min(Math.Pow(scoreMaxCombo, 0.8) / Math.Pow(attributes.MaxCombo, 0.8), 1.0);
|
||||||
private int totalHits => countGreat + countOk + countMeh + countMiss;
|
private int totalHits => countGreat + countOk + countMeh + countMiss;
|
||||||
|
private int totalImperfectHits => countOk + countMeh + countMiss;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -333,6 +333,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
|||||||
base.Dispose(isDisposing);
|
base.Dispose(isDisposing);
|
||||||
foreach (var p in Pieces)
|
foreach (var p in Pieces)
|
||||||
p.ControlPoint.Changed -= controlPointChanged;
|
p.ControlPoint.Changed -= controlPointChanged;
|
||||||
|
|
||||||
|
if (draggedControlPointIndex >= 0)
|
||||||
|
DragEnded();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void selectionRequested(PathControlPointPiece<T> piece, MouseButtonEvent e)
|
private void selectionRequested(PathControlPointPiece<T> piece, MouseButtonEvent e)
|
||||||
@ -392,7 +395,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
|||||||
|
|
||||||
private Vector2[] dragStartPositions;
|
private Vector2[] dragStartPositions;
|
||||||
private PathType?[] dragPathTypes;
|
private PathType?[] dragPathTypes;
|
||||||
private int draggedControlPointIndex;
|
private int draggedControlPointIndex = -1;
|
||||||
private HashSet<PathControlPoint> selectedControlPoints;
|
private HashSet<PathControlPoint> selectedControlPoints;
|
||||||
|
|
||||||
private List<MenuItem> curveTypeItems;
|
private List<MenuItem> curveTypeItems;
|
||||||
@ -473,7 +476,11 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
|||||||
EnsureValidPathTypes();
|
EnsureValidPathTypes();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void DragEnded() => changeHandler?.EndChange();
|
public void DragEnded()
|
||||||
|
{
|
||||||
|
changeHandler?.EndChange();
|
||||||
|
draggedControlPointIndex = -1;
|
||||||
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
@ -178,6 +178,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
{
|
{
|
||||||
base.OnDeselected();
|
base.OnDeselected();
|
||||||
|
|
||||||
|
if (placementControlPoint != null)
|
||||||
|
endControlPointPlacement();
|
||||||
|
|
||||||
updateVisualDefinition();
|
updateVisualDefinition();
|
||||||
BodyPiece.RecyclePath();
|
BodyPiece.RecyclePath();
|
||||||
}
|
}
|
||||||
@ -377,6 +380,10 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
protected override void OnMouseUp(MouseUpEvent e)
|
protected override void OnMouseUp(MouseUpEvent e)
|
||||||
{
|
{
|
||||||
if (placementControlPoint != null)
|
if (placementControlPoint != null)
|
||||||
|
endControlPointPlacement();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void endControlPointPlacement()
|
||||||
{
|
{
|
||||||
if (IsDragged)
|
if (IsDragged)
|
||||||
ControlPointVisualiser?.DragEnded();
|
ControlPointVisualiser?.DragEnded();
|
||||||
@ -384,7 +391,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
placementControlPoint = null;
|
placementControlPoint = null;
|
||||||
changeHandler?.EndChange();
|
changeHandler?.EndChange();
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnKeyDown(KeyDownEvent e)
|
protected override bool OnKeyDown(KeyDownEvent e)
|
||||||
{
|
{
|
||||||
|
@ -213,6 +213,8 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
{
|
{
|
||||||
GridLinesRotation.Disabled = v.NewValue == PositionSnapGridType.Circle;
|
GridLinesRotation.Disabled = v.NewValue == PositionSnapGridType.Circle;
|
||||||
|
|
||||||
|
gridTypeButtons.Items[(int)v.NewValue].Select();
|
||||||
|
|
||||||
switch (v.NewValue)
|
switch (v.NewValue)
|
||||||
{
|
{
|
||||||
case PositionSnapGridType.Square:
|
case PositionSnapGridType.Square:
|
||||||
@ -241,17 +243,16 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
return ((rotation + 360 + period * 0.5f) % period) - period * 0.5f;
|
return ((rotation + 360 + period * 0.5f) % period) - period * 0.5f;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void nextGridSize()
|
|
||||||
{
|
|
||||||
Spacing.Value = Spacing.Value * 2 >= max_automatic_spacing ? Spacing.Value / 8 : Spacing.Value * 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||||
{
|
{
|
||||||
switch (e.Action)
|
switch (e.Action)
|
||||||
{
|
{
|
||||||
case GlobalAction.EditorCycleGridDisplayMode:
|
case GlobalAction.EditorCycleGridSpacing:
|
||||||
nextGridSize();
|
Spacing.Value = Spacing.Value * 2 >= max_automatic_spacing ? Spacing.Value / 8 : Spacing.Value * 2;
|
||||||
|
return true;
|
||||||
|
|
||||||
|
case GlobalAction.EditorCycleGridType:
|
||||||
|
GridType.Value = (PositionSnapGridType)(((int)GridType.Value + 1) % Enum.GetValues<PositionSnapGridType>().Length);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -240,39 +240,74 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
points = originalConvexHull!;
|
points = originalConvexHull!;
|
||||||
|
|
||||||
foreach (var point in points)
|
foreach (var point in points)
|
||||||
{
|
scale = clampToBounds(scale, point, Vector2.Zero, OsuPlayfield.BASE_SIZE);
|
||||||
scale = clampToBound(scale, point, Vector2.Zero);
|
|
||||||
scale = clampToBound(scale, point, OsuPlayfield.BASE_SIZE);
|
|
||||||
}
|
|
||||||
|
|
||||||
return Vector2.ComponentMax(scale, new Vector2(Precision.FLOAT_EPSILON));
|
return scale;
|
||||||
|
|
||||||
float minPositiveComponent(Vector2 v) => MathF.Min(v.X < 0 ? float.PositiveInfinity : v.X, v.Y < 0 ? float.PositiveInfinity : v.Y);
|
// Clamps the scale vector s such that the point p scaled by s is within the rectangle defined by lowerBounds and upperBounds
|
||||||
|
Vector2 clampToBounds(Vector2 s, Vector2 p, Vector2 lowerBounds, Vector2 upperBounds)
|
||||||
Vector2 clampToBound(Vector2 s, Vector2 p, Vector2 bound)
|
|
||||||
{
|
{
|
||||||
p -= actualOrigin;
|
p -= actualOrigin;
|
||||||
bound -= actualOrigin;
|
lowerBounds -= actualOrigin;
|
||||||
|
upperBounds -= actualOrigin;
|
||||||
|
// a.X is the rotated X component of p with respect to the X bounds
|
||||||
|
// a.Y is the rotated X component of p with respect to the Y bounds
|
||||||
|
// b.X is the rotated Y component of p with respect to the X bounds
|
||||||
|
// b.Y is the rotated Y component of p with respect to the Y bounds
|
||||||
var a = new Vector2(cos * cos * p.X - sin * cos * p.Y, -sin * cos * p.X + sin * sin * p.Y);
|
var a = new Vector2(cos * cos * p.X - sin * cos * p.Y, -sin * cos * p.X + sin * sin * p.Y);
|
||||||
var b = new Vector2(sin * sin * p.X + sin * cos * p.Y, sin * cos * p.X + cos * cos * p.Y);
|
var b = new Vector2(sin * sin * p.X + sin * cos * p.Y, sin * cos * p.X + cos * cos * p.Y);
|
||||||
|
|
||||||
|
float sLowerBound, sUpperBound;
|
||||||
|
|
||||||
switch (adjustAxis)
|
switch (adjustAxis)
|
||||||
{
|
{
|
||||||
case Axes.X:
|
case Axes.X:
|
||||||
s.X = MathF.Min(scale.X, minPositiveComponent(Vector2.Divide(bound - b, a)));
|
(sLowerBound, sUpperBound) = computeBounds(lowerBounds - b, upperBounds - b, a);
|
||||||
|
s.X = MathHelper.Clamp(s.X, sLowerBound, sUpperBound);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Axes.Y:
|
case Axes.Y:
|
||||||
s.Y = MathF.Min(scale.Y, minPositiveComponent(Vector2.Divide(bound - a, b)));
|
(sLowerBound, sUpperBound) = computeBounds(lowerBounds - a, upperBounds - a, b);
|
||||||
|
s.Y = MathHelper.Clamp(s.Y, sLowerBound, sUpperBound);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case Axes.Both:
|
case Axes.Both:
|
||||||
s = Vector2.ComponentMin(s, s * minPositiveComponent(Vector2.Divide(bound, a * s.X + b * s.Y)));
|
// Here we compute the bounds for the magnitude multiplier of the scale vector
|
||||||
|
// Therefore the ratio s.X / s.Y will be maintained
|
||||||
|
(sLowerBound, sUpperBound) = computeBounds(lowerBounds, upperBounds, a * s.X + b * s.Y);
|
||||||
|
s.X = s.X < 0
|
||||||
|
? MathHelper.Clamp(s.X, s.X * sUpperBound, s.X * sLowerBound)
|
||||||
|
: MathHelper.Clamp(s.X, s.X * sLowerBound, s.X * sUpperBound);
|
||||||
|
s.Y = s.Y < 0
|
||||||
|
? MathHelper.Clamp(s.Y, s.Y * sUpperBound, s.Y * sLowerBound)
|
||||||
|
: MathHelper.Clamp(s.Y, s.Y * sLowerBound, s.Y * sUpperBound);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
return s;
|
return s;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Computes the bounds for the magnitude of the scaled point p with respect to the bounds lowerBounds and upperBounds
|
||||||
|
(float, float) computeBounds(Vector2 lowerBounds, Vector2 upperBounds, Vector2 p)
|
||||||
|
{
|
||||||
|
var sLowerBounds = Vector2.Divide(lowerBounds, p);
|
||||||
|
var sUpperBounds = Vector2.Divide(upperBounds, p);
|
||||||
|
|
||||||
|
// If the point is negative, then the bounds are flipped
|
||||||
|
if (p.X < 0)
|
||||||
|
(sLowerBounds.X, sUpperBounds.X) = (sUpperBounds.X, sLowerBounds.X);
|
||||||
|
if (p.Y < 0)
|
||||||
|
(sLowerBounds.Y, sUpperBounds.Y) = (sUpperBounds.Y, sLowerBounds.Y);
|
||||||
|
|
||||||
|
// If the point is at zero, then any scale will have no effect on the point so the bounds are infinite
|
||||||
|
// The float division would already give us infinity for the bounds, but the sign is not consistent so we have to manually set it
|
||||||
|
if (Precision.AlmostEquals(p.X, 0))
|
||||||
|
(sLowerBounds.X, sUpperBounds.X) = (float.NegativeInfinity, float.PositiveInfinity);
|
||||||
|
if (Precision.AlmostEquals(p.Y, 0))
|
||||||
|
(sLowerBounds.Y, sUpperBounds.Y) = (float.NegativeInfinity, float.PositiveInfinity);
|
||||||
|
|
||||||
|
return (MathF.Max(sLowerBounds.X, sLowerBounds.Y), MathF.Min(sUpperBounds.X, sUpperBounds.Y));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void moveSelectionInBounds()
|
private void moveSelectionInBounds()
|
||||||
|
@ -53,6 +53,8 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
|
AllowableAnchors = new[] { Anchor.CentreLeft, Anchor.CentreRight };
|
||||||
|
|
||||||
Child = new FillFlowContainer
|
Child = new FillFlowContainer
|
||||||
{
|
{
|
||||||
Width = 220,
|
Width = 220,
|
||||||
|
@ -5,10 +5,13 @@ using System;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Graphics.UserInterfaceV2;
|
using osu.Game.Graphics.UserInterfaceV2;
|
||||||
|
using osu.Game.Input.Bindings;
|
||||||
using osu.Game.Rulesets.Osu.UI;
|
using osu.Game.Rulesets.Osu.UI;
|
||||||
using osu.Game.Screens.Edit.Components.RadioButtons;
|
using osu.Game.Screens.Edit.Components.RadioButtons;
|
||||||
using osu.Game.Screens.Edit.Compose.Components;
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
@ -55,6 +58,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
MaxValue = 360,
|
MaxValue = 360,
|
||||||
Precision = 1
|
Precision = 1
|
||||||
},
|
},
|
||||||
|
KeyboardStep = 1f,
|
||||||
Instantaneous = true
|
Instantaneous = true
|
||||||
},
|
},
|
||||||
rotationOrigin = new EditorRadioButtonCollection
|
rotationOrigin = new EditorRadioButtonCollection
|
||||||
@ -126,6 +130,17 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
if (IsLoaded)
|
if (IsLoaded)
|
||||||
rotationHandler.Commit();
|
rotationHandler.Commit();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||||
|
{
|
||||||
|
if (e.Action == GlobalAction.Select && !e.Repeat)
|
||||||
|
{
|
||||||
|
this.HidePopover();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return base.OnPressed(e);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public enum RotationOrigin
|
public enum RotationOrigin
|
||||||
|
@ -5,11 +5,14 @@ using System;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Graphics.UserInterfaceV2;
|
using osu.Game.Graphics.UserInterfaceV2;
|
||||||
|
using osu.Game.Input.Bindings;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Rulesets.Osu.UI;
|
using osu.Game.Rulesets.Osu.UI;
|
||||||
@ -70,6 +73,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
Value = 1,
|
Value = 1,
|
||||||
Default = 1,
|
Default = 1,
|
||||||
},
|
},
|
||||||
|
KeyboardStep = 0.01f,
|
||||||
Instantaneous = true
|
Instantaneous = true
|
||||||
},
|
},
|
||||||
scaleOrigin = new EditorRadioButtonCollection
|
scaleOrigin = new EditorRadioButtonCollection
|
||||||
@ -136,8 +140,26 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
});
|
});
|
||||||
scaleInput.Current.BindValueChanged(scale => scaleInfo.Value = scaleInfo.Value with { Scale = scale.NewValue });
|
scaleInput.Current.BindValueChanged(scale => scaleInfo.Value = scaleInfo.Value with { Scale = scale.NewValue });
|
||||||
|
|
||||||
xCheckBox.Current.BindValueChanged(x => setAxis(x.NewValue, yCheckBox.Current.Value));
|
xCheckBox.Current.BindValueChanged(_ =>
|
||||||
yCheckBox.Current.BindValueChanged(y => setAxis(xCheckBox.Current.Value, y.NewValue));
|
{
|
||||||
|
if (!xCheckBox.Current.Value && !yCheckBox.Current.Value)
|
||||||
|
{
|
||||||
|
yCheckBox.Current.Value = true;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
updateAxes();
|
||||||
|
});
|
||||||
|
yCheckBox.Current.BindValueChanged(_ =>
|
||||||
|
{
|
||||||
|
if (!xCheckBox.Current.Value && !yCheckBox.Current.Value)
|
||||||
|
{
|
||||||
|
xCheckBox.Current.Value = true;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
updateAxes();
|
||||||
|
});
|
||||||
|
|
||||||
selectionCentreButton.Selected.Disabled = !(scaleHandler.CanScaleX.Value || scaleHandler.CanScaleY.Value);
|
selectionCentreButton.Selected.Disabled = !(scaleHandler.CanScaleX.Value || scaleHandler.CanScaleY.Value);
|
||||||
playfieldCentreButton.Selected.Disabled = scaleHandler.IsScalingSlider.Value && !selectionCentreButton.Selected.Disabled;
|
playfieldCentreButton.Selected.Disabled = scaleHandler.IsScalingSlider.Value && !selectionCentreButton.Selected.Disabled;
|
||||||
@ -152,6 +174,12 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void updateAxes()
|
||||||
|
{
|
||||||
|
scaleInfo.Value = scaleInfo.Value with { XAxis = xCheckBox.Current.Value, YAxis = yCheckBox.Current.Value };
|
||||||
|
updateMinMaxScale();
|
||||||
|
}
|
||||||
|
|
||||||
private void updateAxisCheckBoxesEnabled()
|
private void updateAxisCheckBoxesEnabled()
|
||||||
{
|
{
|
||||||
if (scaleInfo.Value.Origin != ScaleOrigin.SelectionCentre)
|
if (scaleInfo.Value.Origin != ScaleOrigin.SelectionCentre)
|
||||||
@ -175,12 +203,14 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
axisBindable.Disabled = !available;
|
axisBindable.Disabled = !available;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateMaxScale()
|
private void updateMinMaxScale()
|
||||||
{
|
{
|
||||||
if (!scaleHandler.OriginalSurroundingQuad.HasValue)
|
if (!scaleHandler.OriginalSurroundingQuad.HasValue)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
const float min_scale = 0.5f;
|
||||||
const float max_scale = 10;
|
const float max_scale = 10;
|
||||||
|
|
||||||
var scale = scaleHandler.ClampScaleToPlayfieldBounds(new Vector2(max_scale), getOriginPosition(scaleInfo.Value), getAdjustAxis(scaleInfo.Value), getRotation(scaleInfo.Value));
|
var scale = scaleHandler.ClampScaleToPlayfieldBounds(new Vector2(max_scale), getOriginPosition(scaleInfo.Value), getAdjustAxis(scaleInfo.Value), getRotation(scaleInfo.Value));
|
||||||
|
|
||||||
if (!scaleInfo.Value.XAxis)
|
if (!scaleInfo.Value.XAxis)
|
||||||
@ -189,12 +219,21 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
scale.Y = max_scale;
|
scale.Y = max_scale;
|
||||||
|
|
||||||
scaleInputBindable.MaxValue = MathF.Max(1, MathF.Min(scale.X, scale.Y));
|
scaleInputBindable.MaxValue = MathF.Max(1, MathF.Min(scale.X, scale.Y));
|
||||||
|
|
||||||
|
scale = scaleHandler.ClampScaleToPlayfieldBounds(new Vector2(min_scale), getOriginPosition(scaleInfo.Value), getAdjustAxis(scaleInfo.Value), getRotation(scaleInfo.Value));
|
||||||
|
|
||||||
|
if (!scaleInfo.Value.XAxis)
|
||||||
|
scale.X = min_scale;
|
||||||
|
if (!scaleInfo.Value.YAxis)
|
||||||
|
scale.Y = min_scale;
|
||||||
|
|
||||||
|
scaleInputBindable.MinValue = MathF.Min(1, MathF.Max(scale.X, scale.Y));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void setOrigin(ScaleOrigin origin)
|
private void setOrigin(ScaleOrigin origin)
|
||||||
{
|
{
|
||||||
scaleInfo.Value = scaleInfo.Value with { Origin = origin };
|
scaleInfo.Value = scaleInfo.Value with { Origin = origin };
|
||||||
updateMaxScale();
|
updateMinMaxScale();
|
||||||
updateAxisCheckBoxesEnabled();
|
updateAxisCheckBoxesEnabled();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -219,21 +258,26 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private Axes getAdjustAxis(PreciseScaleInfo scale) => scale.XAxis ? scale.YAxis ? Axes.Both : Axes.X : Axes.Y;
|
private Axes getAdjustAxis(PreciseScaleInfo scale)
|
||||||
|
{
|
||||||
|
var result = Axes.None;
|
||||||
|
|
||||||
|
if (scale.XAxis)
|
||||||
|
result |= Axes.X;
|
||||||
|
|
||||||
|
if (scale.YAxis)
|
||||||
|
result |= Axes.Y;
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
private float getRotation(PreciseScaleInfo scale) => scale.Origin == ScaleOrigin.GridCentre ? gridToolbox.GridLinesRotation.Value : 0;
|
private float getRotation(PreciseScaleInfo scale) => scale.Origin == ScaleOrigin.GridCentre ? gridToolbox.GridLinesRotation.Value : 0;
|
||||||
|
|
||||||
private void setAxis(bool x, bool y)
|
|
||||||
{
|
|
||||||
scaleInfo.Value = scaleInfo.Value with { XAxis = x, YAxis = y };
|
|
||||||
updateMaxScale();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void PopIn()
|
protected override void PopIn()
|
||||||
{
|
{
|
||||||
base.PopIn();
|
base.PopIn();
|
||||||
scaleHandler.Begin();
|
scaleHandler.Begin();
|
||||||
updateMaxScale();
|
updateMinMaxScale();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void PopOut()
|
protected override void PopOut()
|
||||||
@ -242,6 +286,17 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
|
|
||||||
if (IsLoaded) scaleHandler.Commit();
|
if (IsLoaded) scaleHandler.Commit();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||||
|
{
|
||||||
|
if (e.Action == GlobalAction.Select && !e.Repeat)
|
||||||
|
{
|
||||||
|
this.HidePopover();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return base.OnPressed(e);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public enum ScaleOrigin
|
public enum ScaleOrigin
|
||||||
|
@ -2,10 +2,13 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Diagnostics;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Osu.UI;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Mods
|
namespace osu.Game.Rulesets.Osu.Mods
|
||||||
{
|
{
|
||||||
@ -25,5 +28,14 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override void Update(Playfield playfield)
|
||||||
|
{
|
||||||
|
base.Update(playfield);
|
||||||
|
OsuPlayfield osuPlayfield = (OsuPlayfield)playfield;
|
||||||
|
Debug.Assert(osuPlayfield.Cursor != null);
|
||||||
|
|
||||||
|
osuPlayfield.Cursor.ActiveCursor.Rotation = -CurrentRotation;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -120,6 +120,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
Position = Position + Path.PositionAt(e.PathProgress),
|
Position = Position + Path.PositionAt(e.PathProgress),
|
||||||
StackHeight = StackHeight,
|
StackHeight = StackHeight,
|
||||||
Scale = Scale,
|
Scale = Scale,
|
||||||
|
PathProgress = e.PathProgress,
|
||||||
});
|
});
|
||||||
break;
|
break;
|
||||||
|
|
||||||
@ -150,6 +151,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
Position = Position + Path.PositionAt(e.PathProgress),
|
Position = Position + Path.PositionAt(e.PathProgress),
|
||||||
StackHeight = StackHeight,
|
StackHeight = StackHeight,
|
||||||
Scale = Scale,
|
Scale = Scale,
|
||||||
|
PathProgress = e.PathProgress,
|
||||||
});
|
});
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -3,7 +3,6 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
|
||||||
using osu.Game.Rulesets.Osu.UI;
|
using osu.Game.Rulesets.Osu.UI;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||||
@ -117,10 +116,9 @@ namespace osu.Game.Rulesets.Osu.Utils
|
|||||||
if (osuObject is not Slider slider)
|
if (osuObject is not Slider slider)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
void reflectNestedObject(OsuHitObject nested) => nested.Position = new Vector2(OsuPlayfield.BASE_SIZE.X - nested.Position.X, nested.Position.Y);
|
|
||||||
static void reflectControlPoint(PathControlPoint point) => point.Position = new Vector2(-point.Position.X, point.Position.Y);
|
static void reflectControlPoint(PathControlPoint point) => point.Position = new Vector2(-point.Position.X, point.Position.Y);
|
||||||
|
|
||||||
modifySlider(slider, reflectNestedObject, reflectControlPoint);
|
modifySlider(slider, reflectControlPoint);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -134,10 +132,9 @@ namespace osu.Game.Rulesets.Osu.Utils
|
|||||||
if (osuObject is not Slider slider)
|
if (osuObject is not Slider slider)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
void reflectNestedObject(OsuHitObject nested) => nested.Position = new Vector2(nested.Position.X, OsuPlayfield.BASE_SIZE.Y - nested.Position.Y);
|
|
||||||
static void reflectControlPoint(PathControlPoint point) => point.Position = new Vector2(point.Position.X, -point.Position.Y);
|
static void reflectControlPoint(PathControlPoint point) => point.Position = new Vector2(point.Position.X, -point.Position.Y);
|
||||||
|
|
||||||
modifySlider(slider, reflectNestedObject, reflectControlPoint);
|
modifySlider(slider, reflectControlPoint);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -146,10 +143,9 @@ namespace osu.Game.Rulesets.Osu.Utils
|
|||||||
/// <param name="slider">The slider to be flipped.</param>
|
/// <param name="slider">The slider to be flipped.</param>
|
||||||
public static void FlipSliderInPlaceHorizontally(Slider slider)
|
public static void FlipSliderInPlaceHorizontally(Slider slider)
|
||||||
{
|
{
|
||||||
void flipNestedObject(OsuHitObject nested) => nested.Position = new Vector2(slider.X - (nested.X - slider.X), nested.Y);
|
|
||||||
static void flipControlPoint(PathControlPoint point) => point.Position = new Vector2(-point.Position.X, point.Position.Y);
|
static void flipControlPoint(PathControlPoint point) => point.Position = new Vector2(-point.Position.X, point.Position.Y);
|
||||||
|
|
||||||
modifySlider(slider, flipNestedObject, flipControlPoint);
|
modifySlider(slider, flipControlPoint);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -159,18 +155,13 @@ namespace osu.Game.Rulesets.Osu.Utils
|
|||||||
/// <param name="rotation">The angle, measured in radians, to rotate the slider by.</param>
|
/// <param name="rotation">The angle, measured in radians, to rotate the slider by.</param>
|
||||||
public static void RotateSlider(Slider slider, float rotation)
|
public static void RotateSlider(Slider slider, float rotation)
|
||||||
{
|
{
|
||||||
void rotateNestedObject(OsuHitObject nested) => nested.Position = rotateVector(nested.Position - slider.Position, rotation) + slider.Position;
|
|
||||||
void rotateControlPoint(PathControlPoint point) => point.Position = rotateVector(point.Position, rotation);
|
void rotateControlPoint(PathControlPoint point) => point.Position = rotateVector(point.Position, rotation);
|
||||||
|
|
||||||
modifySlider(slider, rotateNestedObject, rotateControlPoint);
|
modifySlider(slider, rotateControlPoint);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void modifySlider(Slider slider, Action<OsuHitObject> modifyNestedObject, Action<PathControlPoint> modifyControlPoint)
|
private static void modifySlider(Slider slider, Action<PathControlPoint> modifyControlPoint)
|
||||||
{
|
{
|
||||||
// No need to update the head and tail circles, since slider handles that when the new slider path is set
|
|
||||||
slider.NestedHitObjects.OfType<SliderTick>().ForEach(modifyNestedObject);
|
|
||||||
slider.NestedHitObjects.OfType<SliderRepeat>().ForEach(modifyNestedObject);
|
|
||||||
|
|
||||||
var controlPoints = slider.Path.ControlPoints.Select(p => new PathControlPoint(p.Position, p.Type)).ToArray();
|
var controlPoints = slider.Path.ControlPoints.Select(p => new PathControlPoint(p.Position, p.Type)).ToArray();
|
||||||
foreach (var point in controlPoints)
|
foreach (var point in controlPoints)
|
||||||
modifyControlPoint(point);
|
modifyControlPoint(point);
|
||||||
|
@ -0,0 +1,37 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Rulesets.Taiko.Objects;
|
||||||
|
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Taiko.Tests.Editor
|
||||||
|
{
|
||||||
|
public partial class TestSceneEditorPlacement : EditorTestScene
|
||||||
|
{
|
||||||
|
protected override Ruleset CreateEditorRuleset() => new TaikoRuleset();
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestPlacementBlueprintDoesNotCauseCrashes()
|
||||||
|
{
|
||||||
|
AddStep("clear objects", () => EditorBeatmap.Clear());
|
||||||
|
AddStep("add two objects", () =>
|
||||||
|
{
|
||||||
|
EditorBeatmap.Add(new Hit { StartTime = 1818 });
|
||||||
|
EditorBeatmap.Add(new Hit { StartTime = 1584 });
|
||||||
|
});
|
||||||
|
AddStep("seek back", () => EditorClock.Seek(1584));
|
||||||
|
AddStep("choose hit placement tool", () => InputManager.Key(Key.Number2));
|
||||||
|
AddStep("hover over first hit", () => InputManager.MoveMouseTo(Editor.ChildrenOfType<DrawableHit>().ElementAt(1)));
|
||||||
|
AddStep("hover over second hit", () => InputManager.MoveMouseTo(Editor.ChildrenOfType<DrawableHit>().ElementAt(0)));
|
||||||
|
AddStep("right click", () => InputManager.Click(MouseButton.Right));
|
||||||
|
AddUntilStep("context menu open", () => Editor.ChildrenOfType<OsuContextMenu>().Any(menu => menu.State == MenuState.Open));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -43,6 +43,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Judgements
|
|||||||
AddStep("load player", () =>
|
AddStep("load player", () =>
|
||||||
{
|
{
|
||||||
Beatmap.Value = CreateWorkingBeatmap(beatmap);
|
Beatmap.Value = CreateWorkingBeatmap(beatmap);
|
||||||
|
Ruleset.Value = new TaikoRuleset().RulesetInfo;
|
||||||
SelectedMods.Value = mods ?? Array.Empty<Mod>();
|
SelectedMods.Value = mods ?? Array.Empty<Mod>();
|
||||||
|
|
||||||
var p = new ScoreAccessibleReplayPlayer(new Score { Replay = new Replay { Frames = frames } });
|
var p = new ScoreAccessibleReplayPlayer(new Score { Replay = new Replay { Frames = frames } });
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
<Import Project="..\osu.TestProject.props" />
|
<Import Project="..\osu.TestProject.props" />
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -7,6 +7,7 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Taiko.UI;
|
using osu.Game.Rulesets.Taiko.UI;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Edit
|
namespace osu.Game.Rulesets.Taiko.Edit
|
||||||
@ -20,6 +21,8 @@ namespace osu.Game.Rulesets.Taiko.Edit
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override Playfield CreatePlayfield() => new TaikoEditorPlayfield();
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
25
osu.Game.Rulesets.Taiko/Edit/TaikoEditorPlayfield.cs
Normal file
25
osu.Game.Rulesets.Taiko/Edit/TaikoEditorPlayfield.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Rulesets.Taiko.UI;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Taiko.Edit
|
||||||
|
{
|
||||||
|
public partial class TaikoEditorPlayfield : TaikoPlayfield
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
// This is the simplest way to extend the taiko playfield beyond the left of the drum area.
|
||||||
|
// Required in the editor to not look weird underneath left toolbox area.
|
||||||
|
AddInternal(new SkinnableDrawable(new TaikoSkinComponentLookup(TaikoSkinComponents.PlayfieldBackgroundRight), _ => new PlayfieldBackgroundRight())
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopLeft,
|
||||||
|
Origin = Anchor.TopRight,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -241,8 +241,8 @@ namespace osu.Game.Tests.Beatmaps
|
|||||||
|
|
||||||
metadataLookup.Update(beatmapSet, preferOnlineFetch);
|
metadataLookup.Update(beatmapSet, preferOnlineFetch);
|
||||||
|
|
||||||
Assert.That(beatmap.Status, Is.EqualTo(BeatmapOnlineStatus.None));
|
Assert.That(beatmap.Status, Is.EqualTo(BeatmapOnlineStatus.Ranked));
|
||||||
Assert.That(beatmap.OnlineID, Is.EqualTo(-1));
|
Assert.That(beatmap.OnlineID, Is.EqualTo(654321));
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
@ -273,34 +273,6 @@ namespace osu.Game.Tests.Beatmaps
|
|||||||
Assert.That(beatmap.OnlineID, Is.EqualTo(654321));
|
Assert.That(beatmap.OnlineID, Is.EqualTo(654321));
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestMetadataLookupForBeatmapWithoutPopulatedIDAndIncorrectHash([Values] bool preferOnlineFetch)
|
|
||||||
{
|
|
||||||
var lookupResult = new OnlineBeatmapMetadata
|
|
||||||
{
|
|
||||||
BeatmapID = 654321,
|
|
||||||
BeatmapStatus = BeatmapOnlineStatus.Ranked,
|
|
||||||
MD5Hash = @"cafebabe",
|
|
||||||
};
|
|
||||||
|
|
||||||
var targetMock = preferOnlineFetch ? apiMetadataSourceMock : localCachedMetadataSourceMock;
|
|
||||||
targetMock.Setup(src => src.Available).Returns(true);
|
|
||||||
targetMock.Setup(src => src.TryLookup(It.IsAny<BeatmapInfo>(), out lookupResult))
|
|
||||||
.Returns(true);
|
|
||||||
|
|
||||||
var beatmap = new BeatmapInfo
|
|
||||||
{
|
|
||||||
MD5Hash = @"deadbeef"
|
|
||||||
};
|
|
||||||
var beatmapSet = new BeatmapSetInfo(beatmap.Yield());
|
|
||||||
beatmap.BeatmapSet = beatmapSet;
|
|
||||||
|
|
||||||
metadataLookup.Update(beatmapSet, preferOnlineFetch);
|
|
||||||
|
|
||||||
Assert.That(beatmap.Status, Is.EqualTo(BeatmapOnlineStatus.None));
|
|
||||||
Assert.That(beatmap.OnlineID, Is.EqualTo(-1));
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestReturnedMetadataHasDifferentHash([Values] bool preferOnlineFetch)
|
public void TestReturnedMetadataHasDifferentHash([Values] bool preferOnlineFetch)
|
||||||
{
|
{
|
||||||
@ -383,58 +355,5 @@ namespace osu.Game.Tests.Beatmaps
|
|||||||
|
|
||||||
Assert.That(beatmapSet.Status, Is.EqualTo(BeatmapOnlineStatus.None));
|
Assert.That(beatmapSet.Status, Is.EqualTo(BeatmapOnlineStatus.None));
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestPartiallyMaliciousSet([Values] bool preferOnlineFetch)
|
|
||||||
{
|
|
||||||
var firstResult = new OnlineBeatmapMetadata
|
|
||||||
{
|
|
||||||
BeatmapID = 654321,
|
|
||||||
BeatmapStatus = BeatmapOnlineStatus.Ranked,
|
|
||||||
BeatmapSetStatus = BeatmapOnlineStatus.Ranked,
|
|
||||||
MD5Hash = @"cafebabe"
|
|
||||||
};
|
|
||||||
var secondResult = new OnlineBeatmapMetadata
|
|
||||||
{
|
|
||||||
BeatmapStatus = BeatmapOnlineStatus.Ranked,
|
|
||||||
BeatmapSetStatus = BeatmapOnlineStatus.Ranked,
|
|
||||||
MD5Hash = @"dededede"
|
|
||||||
};
|
|
||||||
|
|
||||||
var targetMock = preferOnlineFetch ? apiMetadataSourceMock : localCachedMetadataSourceMock;
|
|
||||||
targetMock.Setup(src => src.Available).Returns(true);
|
|
||||||
targetMock.Setup(src => src.TryLookup(It.Is<BeatmapInfo>(bi => bi.OnlineID == 654321), out firstResult))
|
|
||||||
.Returns(true);
|
|
||||||
targetMock.Setup(src => src.TryLookup(It.Is<BeatmapInfo>(bi => bi.OnlineID == 666666), out secondResult))
|
|
||||||
.Returns(true);
|
|
||||||
|
|
||||||
var firstBeatmap = new BeatmapInfo
|
|
||||||
{
|
|
||||||
OnlineID = 654321,
|
|
||||||
MD5Hash = @"cafebabe",
|
|
||||||
};
|
|
||||||
var secondBeatmap = new BeatmapInfo
|
|
||||||
{
|
|
||||||
OnlineID = 666666,
|
|
||||||
MD5Hash = @"deadbeef"
|
|
||||||
};
|
|
||||||
var beatmapSet = new BeatmapSetInfo(new[]
|
|
||||||
{
|
|
||||||
firstBeatmap,
|
|
||||||
secondBeatmap
|
|
||||||
});
|
|
||||||
firstBeatmap.BeatmapSet = beatmapSet;
|
|
||||||
secondBeatmap.BeatmapSet = beatmapSet;
|
|
||||||
|
|
||||||
metadataLookup.Update(beatmapSet, preferOnlineFetch);
|
|
||||||
|
|
||||||
Assert.That(firstBeatmap.Status, Is.EqualTo(BeatmapOnlineStatus.Ranked));
|
|
||||||
Assert.That(firstBeatmap.OnlineID, Is.EqualTo(654321));
|
|
||||||
|
|
||||||
Assert.That(secondBeatmap.Status, Is.EqualTo(BeatmapOnlineStatus.None));
|
|
||||||
Assert.That(secondBeatmap.OnlineID, Is.EqualTo(-1));
|
|
||||||
|
|
||||||
Assert.That(beatmapSet.Status, Is.EqualTo(BeatmapOnlineStatus.None));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -716,7 +716,7 @@ namespace osu.Game.Tests.Database
|
|||||||
{
|
{
|
||||||
foreach (var entry in zip.Entries.ToArray())
|
foreach (var entry in zip.Entries.ToArray())
|
||||||
{
|
{
|
||||||
if (entry.Key.EndsWith(".osu", StringComparison.InvariantCulture))
|
if (entry.Key!.EndsWith(".osu", StringComparison.InvariantCulture))
|
||||||
zip.RemoveEntry(entry);
|
zip.RemoveEntry(entry);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -627,6 +627,87 @@ namespace osu.Game.Tests.NonVisual.Filtering
|
|||||||
Assert.AreEqual(DateTimeOffset.MinValue.AddMilliseconds(1), filterCriteria.LastPlayed.Min);
|
Assert.AreEqual(DateTimeOffset.MinValue.AddMilliseconds(1), filterCriteria.LastPlayed.Min);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static DateTimeOffset dateTimeOffsetFromDateOnly(int year, int month, int day) =>
|
||||||
|
new DateTimeOffset(year, month, day, 0, 0, 0, TimeSpan.Zero);
|
||||||
|
|
||||||
|
private static readonly object[] ranked_date_valid_test_cases =
|
||||||
|
{
|
||||||
|
new object[] { "ranked<2012", dateTimeOffsetFromDateOnly(2012, 1, 1), (FilterCriteria x) => x.DateRanked.Max },
|
||||||
|
new object[] { "ranked<2012.03", dateTimeOffsetFromDateOnly(2012, 3, 1), (FilterCriteria x) => x.DateRanked.Max },
|
||||||
|
new object[] { "ranked<2012/03/05", dateTimeOffsetFromDateOnly(2012, 3, 5), (FilterCriteria x) => x.DateRanked.Max },
|
||||||
|
new object[] { "ranked<2012-3-5", dateTimeOffsetFromDateOnly(2012, 3, 5), (FilterCriteria x) => x.DateRanked.Max },
|
||||||
|
|
||||||
|
new object[] { "ranked<=2012", dateTimeOffsetFromDateOnly(2013, 1, 1), (FilterCriteria x) => x.DateRanked.Max },
|
||||||
|
new object[] { "ranked<=2012.03", dateTimeOffsetFromDateOnly(2012, 4, 1), (FilterCriteria x) => x.DateRanked.Max },
|
||||||
|
new object[] { "ranked<=2012/03/05", dateTimeOffsetFromDateOnly(2012, 3, 6), (FilterCriteria x) => x.DateRanked.Max },
|
||||||
|
new object[] { "ranked<=2012-3-5", dateTimeOffsetFromDateOnly(2012, 3, 6), (FilterCriteria x) => x.DateRanked.Max },
|
||||||
|
|
||||||
|
new object[] { "ranked>2012", dateTimeOffsetFromDateOnly(2013, 1, 1), (FilterCriteria x) => x.DateRanked.Min },
|
||||||
|
new object[] { "ranked>2012.03", dateTimeOffsetFromDateOnly(2012, 4, 1), (FilterCriteria x) => x.DateRanked.Min },
|
||||||
|
new object[] { "ranked>2012/03/05", dateTimeOffsetFromDateOnly(2012, 3, 6), (FilterCriteria x) => x.DateRanked.Min },
|
||||||
|
new object[] { "ranked>2012-3-5", dateTimeOffsetFromDateOnly(2012, 3, 6), (FilterCriteria x) => x.DateRanked.Min },
|
||||||
|
|
||||||
|
new object[] { "ranked>=2012", dateTimeOffsetFromDateOnly(2012, 1, 1), (FilterCriteria x) => x.DateRanked.Min },
|
||||||
|
new object[] { "ranked>=2012.03", dateTimeOffsetFromDateOnly(2012, 3, 1), (FilterCriteria x) => x.DateRanked.Min },
|
||||||
|
new object[] { "ranked>=2012/03/05", dateTimeOffsetFromDateOnly(2012, 3, 5), (FilterCriteria x) => x.DateRanked.Min },
|
||||||
|
new object[] { "ranked>=2012-3-5", dateTimeOffsetFromDateOnly(2012, 3, 5), (FilterCriteria x) => x.DateRanked.Min },
|
||||||
|
|
||||||
|
new object[] { "ranked=2012", dateTimeOffsetFromDateOnly(2012, 1, 1), (FilterCriteria x) => x.DateRanked.Min },
|
||||||
|
new object[] { "ranked=2012", dateTimeOffsetFromDateOnly(2012, 1, 1), (FilterCriteria x) => x.DateRanked.Min },
|
||||||
|
new object[] { "ranked=2012-03", dateTimeOffsetFromDateOnly(2012, 3, 1), (FilterCriteria x) => x.DateRanked.Min },
|
||||||
|
new object[] { "ranked=2012-03", dateTimeOffsetFromDateOnly(2012, 4, 1), (FilterCriteria x) => x.DateRanked.Max },
|
||||||
|
new object[] { "ranked=2012-03-05", dateTimeOffsetFromDateOnly(2012, 3, 5), (FilterCriteria x) => x.DateRanked.Min },
|
||||||
|
new object[] { "ranked=2012-03-05", dateTimeOffsetFromDateOnly(2012, 3, 6), (FilterCriteria x) => x.DateRanked.Max },
|
||||||
|
};
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
[TestCaseSource(nameof(ranked_date_valid_test_cases))]
|
||||||
|
public void TestValidRankedDateQueries(string query, DateTimeOffset expected, Func<FilterCriteria, DateTimeOffset?> f)
|
||||||
|
{
|
||||||
|
var filterCriteria = new FilterCriteria();
|
||||||
|
FilterQueryParser.ApplyQueries(filterCriteria, query);
|
||||||
|
Assert.AreEqual(true, filterCriteria.DateRanked.HasFilter);
|
||||||
|
Assert.AreEqual(expected, f(filterCriteria));
|
||||||
|
}
|
||||||
|
|
||||||
|
private static readonly object[] ranked_date_invalid_test_cases =
|
||||||
|
{
|
||||||
|
new object[] { "ranked<0" },
|
||||||
|
new object[] { "ranked=99999" },
|
||||||
|
new object[] { "ranked>=2012-03-05-04" },
|
||||||
|
};
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
[TestCaseSource(nameof(ranked_date_invalid_test_cases))]
|
||||||
|
public void TestInvalidRankedDateQueries(string query)
|
||||||
|
{
|
||||||
|
var filterCriteria = new FilterCriteria();
|
||||||
|
FilterQueryParser.ApplyQueries(filterCriteria, query);
|
||||||
|
Assert.AreEqual(false, filterCriteria.DateRanked.HasFilter);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static readonly object[] submitted_date_test_cases =
|
||||||
|
{
|
||||||
|
new object[] { "submitted<2012", true },
|
||||||
|
new object[] { "submitted<2012.03", true },
|
||||||
|
new object[] { "submitted<2012/03/05", true },
|
||||||
|
new object[] { "submitted<2012-3-5", true },
|
||||||
|
|
||||||
|
new object[] { "submitted<0", false },
|
||||||
|
new object[] { "submitted=99999", false },
|
||||||
|
new object[] { "submitted>=2012-03-05-04", false },
|
||||||
|
new object[] { "submitted>=2012/03.05-04", false },
|
||||||
|
};
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
[TestCaseSource(nameof(submitted_date_test_cases))]
|
||||||
|
public void TestInvalidRankedDateQueries(string query, bool expected)
|
||||||
|
{
|
||||||
|
var filterCriteria = new FilterCriteria();
|
||||||
|
FilterQueryParser.ApplyQueries(filterCriteria, query);
|
||||||
|
Assert.AreEqual(expected, filterCriteria.DateSubmitted.HasFilter);
|
||||||
|
}
|
||||||
|
|
||||||
private static readonly object[] played_query_tests =
|
private static readonly object[] played_query_tests =
|
||||||
{
|
{
|
||||||
new object[] { "0", DateTimeOffset.MinValue, true },
|
new object[] { "0", DateTimeOffset.MinValue, true },
|
||||||
|
@ -96,6 +96,7 @@ namespace osu.Game.Tests.NonVisual
|
|||||||
|
|
||||||
public override IAdjustableAudioComponent Audio { get; }
|
public override IAdjustableAudioComponent Audio { get; }
|
||||||
public override Playfield Playfield { get; }
|
public override Playfield Playfield { get; }
|
||||||
|
public override PlayfieldAdjustmentContainer PlayfieldAdjustmentContainer { get; }
|
||||||
public override Container Overlays { get; }
|
public override Container Overlays { get; }
|
||||||
public override Container FrameStableComponents { get; }
|
public override Container FrameStableComponents { get; }
|
||||||
public override IFrameStableClock FrameStableClock { get; }
|
public override IFrameStableClock FrameStableClock { get; }
|
||||||
|
@ -6,10 +6,12 @@ using System.Linq;
|
|||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
|
using osu.Game.Localisation;
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Online.Metadata;
|
using osu.Game.Online.Metadata;
|
||||||
using osu.Game.Online.Rooms;
|
using osu.Game.Online.Rooms;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Overlays.Notifications;
|
||||||
using osu.Game.Rulesets.Osu.Mods;
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
using osu.Game.Tests.Resources;
|
using osu.Game.Tests.Resources;
|
||||||
using osu.Game.Tests.Visual.Metadata;
|
using osu.Game.Tests.Visual.Metadata;
|
||||||
@ -81,6 +83,38 @@ namespace osu.Game.Tests.Visual.DailyChallenge
|
|||||||
AddStep("push screen", () => LoadScreen(screen = new Screens.OnlinePlay.DailyChallenge.DailyChallenge(room)));
|
AddStep("push screen", () => LoadScreen(screen = new Screens.OnlinePlay.DailyChallenge.DailyChallenge(room)));
|
||||||
AddUntilStep("wait for screen", () => screen.IsCurrentScreen());
|
AddUntilStep("wait for screen", () => screen.IsCurrentScreen());
|
||||||
AddStep("daily challenge ended", () => metadataClient.DailyChallengeInfo.Value = null);
|
AddStep("daily challenge ended", () => metadataClient.DailyChallengeInfo.Value = null);
|
||||||
|
AddAssert("notification posted", () => notificationOverlay.AllNotifications.OfType<SimpleNotification>().Any(n => n.Text == DailyChallengeStrings.ChallengeEndedNotification));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestConclusionNotificationDoesNotFireOnDisconnect()
|
||||||
|
{
|
||||||
|
var room = new Room
|
||||||
|
{
|
||||||
|
RoomID = { Value = 1234 },
|
||||||
|
Name = { Value = "Daily Challenge: June 4, 2024" },
|
||||||
|
Playlist =
|
||||||
|
{
|
||||||
|
new PlaylistItem(TestResources.CreateTestBeatmapSetInfo().Beatmaps.First())
|
||||||
|
{
|
||||||
|
RequiredMods = [new APIMod(new OsuModTraceable())],
|
||||||
|
AllowedMods = [new APIMod(new OsuModDoubleTime())]
|
||||||
|
}
|
||||||
|
},
|
||||||
|
EndDate = { Value = DateTimeOffset.Now.AddHours(12) },
|
||||||
|
Category = { Value = RoomCategory.DailyChallenge }
|
||||||
|
};
|
||||||
|
|
||||||
|
AddStep("add room", () => API.Perform(new CreateRoomRequest(room)));
|
||||||
|
AddStep("set daily challenge info", () => metadataClient.DailyChallengeInfo.Value = new DailyChallengeInfo { RoomID = 1234 });
|
||||||
|
|
||||||
|
Screens.OnlinePlay.DailyChallenge.DailyChallenge screen = null!;
|
||||||
|
AddStep("push screen", () => LoadScreen(screen = new Screens.OnlinePlay.DailyChallenge.DailyChallenge(room)));
|
||||||
|
AddUntilStep("wait for screen", () => screen.IsCurrentScreen());
|
||||||
|
AddStep("disconnect from metadata server", () => metadataClient.Disconnect());
|
||||||
|
AddUntilStep("wait for disconnection", () => metadataClient.DailyChallengeInfo.Value, () => Is.Null);
|
||||||
|
AddAssert("no notification posted", () => notificationOverlay.AllNotifications, () => Is.Empty);
|
||||||
|
AddStep("reconnect to metadata server", () => metadataClient.Reconnect());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -362,6 +362,12 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
AddStep("add whistle addition", () =>
|
||||||
|
{
|
||||||
|
foreach (var h in EditorBeatmap.HitObjects)
|
||||||
|
h.Samples.Add(new HitSampleInfo(HitSampleInfo.HIT_WHISTLE, HitSampleInfo.BANK_SOFT));
|
||||||
|
});
|
||||||
|
|
||||||
AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
|
AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
|
||||||
|
|
||||||
hitObjectHasSampleBank(0, HitSampleInfo.BANK_SOFT);
|
hitObjectHasSampleBank(0, HitSampleInfo.BANK_SOFT);
|
||||||
@ -374,8 +380,10 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
InputManager.ReleaseKey(Key.ShiftLeft);
|
InputManager.ReleaseKey(Key.ShiftLeft);
|
||||||
});
|
});
|
||||||
|
|
||||||
hitObjectHasSampleBank(0, HitSampleInfo.BANK_NORMAL);
|
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
|
||||||
hitObjectHasSampleBank(1, HitSampleInfo.BANK_NORMAL);
|
hitObjectHasSampleNormalBank(1, HitSampleInfo.BANK_NORMAL);
|
||||||
|
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_SOFT);
|
||||||
|
hitObjectHasSampleAdditionBank(1, HitSampleInfo.BANK_SOFT);
|
||||||
|
|
||||||
AddStep("Press drum bank shortcut", () =>
|
AddStep("Press drum bank shortcut", () =>
|
||||||
{
|
{
|
||||||
@ -384,8 +392,10 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
InputManager.ReleaseKey(Key.ShiftLeft);
|
InputManager.ReleaseKey(Key.ShiftLeft);
|
||||||
});
|
});
|
||||||
|
|
||||||
hitObjectHasSampleBank(0, HitSampleInfo.BANK_DRUM);
|
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
|
||||||
hitObjectHasSampleBank(1, HitSampleInfo.BANK_DRUM);
|
hitObjectHasSampleNormalBank(1, HitSampleInfo.BANK_DRUM);
|
||||||
|
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_SOFT);
|
||||||
|
hitObjectHasSampleAdditionBank(1, HitSampleInfo.BANK_SOFT);
|
||||||
|
|
||||||
AddStep("Press auto bank shortcut", () =>
|
AddStep("Press auto bank shortcut", () =>
|
||||||
{
|
{
|
||||||
@ -395,8 +405,47 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
});
|
});
|
||||||
|
|
||||||
// Should be a noop.
|
// Should be a noop.
|
||||||
hitObjectHasSampleBank(0, HitSampleInfo.BANK_DRUM);
|
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
|
||||||
hitObjectHasSampleBank(1, HitSampleInfo.BANK_DRUM);
|
hitObjectHasSampleNormalBank(1, HitSampleInfo.BANK_DRUM);
|
||||||
|
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_SOFT);
|
||||||
|
hitObjectHasSampleAdditionBank(1, HitSampleInfo.BANK_SOFT);
|
||||||
|
|
||||||
|
AddStep("Press addition normal bank shortcut", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressKey(Key.AltLeft);
|
||||||
|
InputManager.Key(Key.W);
|
||||||
|
InputManager.ReleaseKey(Key.AltLeft);
|
||||||
|
});
|
||||||
|
|
||||||
|
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
|
||||||
|
hitObjectHasSampleNormalBank(1, HitSampleInfo.BANK_DRUM);
|
||||||
|
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_NORMAL);
|
||||||
|
hitObjectHasSampleAdditionBank(1, HitSampleInfo.BANK_NORMAL);
|
||||||
|
|
||||||
|
AddStep("Press addition drum bank shortcut", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressKey(Key.AltLeft);
|
||||||
|
InputManager.Key(Key.R);
|
||||||
|
InputManager.ReleaseKey(Key.AltLeft);
|
||||||
|
});
|
||||||
|
|
||||||
|
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
|
||||||
|
hitObjectHasSampleNormalBank(1, HitSampleInfo.BANK_DRUM);
|
||||||
|
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_DRUM);
|
||||||
|
hitObjectHasSampleAdditionBank(1, HitSampleInfo.BANK_DRUM);
|
||||||
|
|
||||||
|
AddStep("Press auto bank shortcut", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressKey(Key.AltLeft);
|
||||||
|
InputManager.Key(Key.Q);
|
||||||
|
InputManager.ReleaseKey(Key.AltLeft);
|
||||||
|
});
|
||||||
|
|
||||||
|
// Should be a noop.
|
||||||
|
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
|
||||||
|
hitObjectHasSampleNormalBank(1, HitSampleInfo.BANK_DRUM);
|
||||||
|
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_DRUM);
|
||||||
|
hitObjectHasSampleAdditionBank(1, HitSampleInfo.BANK_DRUM);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
@ -414,7 +463,21 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
InputManager.ReleaseKey(Key.ShiftLeft);
|
InputManager.ReleaseKey(Key.ShiftLeft);
|
||||||
});
|
});
|
||||||
|
|
||||||
checkPlacementSample(HitSampleInfo.BANK_NORMAL);
|
AddStep("Press soft addition bank shortcut", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressKey(Key.AltLeft);
|
||||||
|
InputManager.Key(Key.E);
|
||||||
|
InputManager.ReleaseKey(Key.AltLeft);
|
||||||
|
});
|
||||||
|
|
||||||
|
checkPlacementSampleBank(HitSampleInfo.BANK_NORMAL);
|
||||||
|
|
||||||
|
AddStep("Press finish sample shortcut", () =>
|
||||||
|
{
|
||||||
|
InputManager.Key(Key.E);
|
||||||
|
});
|
||||||
|
|
||||||
|
checkPlacementSampleAdditionBank(HitSampleInfo.BANK_SOFT);
|
||||||
|
|
||||||
AddStep("Press drum bank shortcut", () =>
|
AddStep("Press drum bank shortcut", () =>
|
||||||
{
|
{
|
||||||
@ -423,7 +486,18 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
InputManager.ReleaseKey(Key.ShiftLeft);
|
InputManager.ReleaseKey(Key.ShiftLeft);
|
||||||
});
|
});
|
||||||
|
|
||||||
checkPlacementSample(HitSampleInfo.BANK_DRUM);
|
checkPlacementSampleBank(HitSampleInfo.BANK_DRUM);
|
||||||
|
checkPlacementSampleAdditionBank(HitSampleInfo.BANK_SOFT);
|
||||||
|
|
||||||
|
AddStep("Press drum addition bank shortcut", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressKey(Key.AltLeft);
|
||||||
|
InputManager.Key(Key.R);
|
||||||
|
InputManager.ReleaseKey(Key.AltLeft);
|
||||||
|
});
|
||||||
|
|
||||||
|
checkPlacementSampleBank(HitSampleInfo.BANK_DRUM);
|
||||||
|
checkPlacementSampleAdditionBank(HitSampleInfo.BANK_DRUM);
|
||||||
|
|
||||||
AddStep("Press auto bank shortcut", () =>
|
AddStep("Press auto bank shortcut", () =>
|
||||||
{
|
{
|
||||||
@ -432,15 +506,29 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
InputManager.ReleaseKey(Key.ShiftLeft);
|
InputManager.ReleaseKey(Key.ShiftLeft);
|
||||||
});
|
});
|
||||||
|
|
||||||
checkPlacementSample(HitSampleInfo.BANK_NORMAL);
|
checkPlacementSampleBank(HitSampleInfo.BANK_NORMAL);
|
||||||
|
checkPlacementSampleAdditionBank(HitSampleInfo.BANK_DRUM);
|
||||||
|
|
||||||
|
AddStep("Press auto addition bank shortcut", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressKey(Key.AltLeft);
|
||||||
|
InputManager.Key(Key.Q);
|
||||||
|
InputManager.ReleaseKey(Key.AltLeft);
|
||||||
|
});
|
||||||
|
|
||||||
|
checkPlacementSampleBank(HitSampleInfo.BANK_NORMAL);
|
||||||
|
checkPlacementSampleAdditionBank(HitSampleInfo.BANK_NORMAL);
|
||||||
|
|
||||||
AddStep("Move after second object", () => EditorClock.Seek(750));
|
AddStep("Move after second object", () => EditorClock.Seek(750));
|
||||||
checkPlacementSample(HitSampleInfo.BANK_SOFT);
|
checkPlacementSampleBank(HitSampleInfo.BANK_SOFT);
|
||||||
|
checkPlacementSampleAdditionBank(HitSampleInfo.BANK_SOFT);
|
||||||
|
|
||||||
AddStep("Move to first object", () => EditorClock.Seek(0));
|
AddStep("Move to first object", () => EditorClock.Seek(0));
|
||||||
checkPlacementSample(HitSampleInfo.BANK_NORMAL);
|
checkPlacementSampleBank(HitSampleInfo.BANK_NORMAL);
|
||||||
|
checkPlacementSampleAdditionBank(HitSampleInfo.BANK_NORMAL);
|
||||||
|
|
||||||
void checkPlacementSample(string expected) => AddAssert($"Placement sample is {expected}", () => EditorBeatmap.PlacementObject.Value.Samples.First().Bank, () => Is.EqualTo(expected));
|
void checkPlacementSampleBank(string expected) => AddAssert($"Placement sample is {expected}", () => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name == HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(expected));
|
||||||
|
void checkPlacementSampleAdditionBank(string expected) => AddAssert($"Placement sample addition is {expected}", () => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name != HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(expected));
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
@ -585,7 +673,29 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
hitObjectHasSamples(2, HitSampleInfo.HIT_NORMAL);
|
hitObjectHasSamples(2, HitSampleInfo.HIT_NORMAL);
|
||||||
hitObjectNodeHasSampleBank(2, 0, HitSampleInfo.BANK_DRUM);
|
hitObjectNodeHasSampleBank(2, 0, HitSampleInfo.BANK_DRUM);
|
||||||
hitObjectNodeHasSamples(2, 0, HitSampleInfo.HIT_NORMAL);
|
hitObjectNodeHasSamples(2, 0, HitSampleInfo.HIT_NORMAL);
|
||||||
hitObjectNodeHasSampleBank(2, 1, HitSampleInfo.BANK_DRUM);
|
hitObjectNodeHasSampleNormalBank(2, 1, HitSampleInfo.BANK_DRUM);
|
||||||
|
hitObjectNodeHasSampleAdditionBank(2, 1, HitSampleInfo.BANK_SOFT);
|
||||||
|
hitObjectNodeHasSamples(2, 1, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_WHISTLE);
|
||||||
|
|
||||||
|
AddStep("set normal addition bank", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressKey(Key.LAlt);
|
||||||
|
InputManager.Key(Key.W);
|
||||||
|
InputManager.ReleaseKey(Key.LAlt);
|
||||||
|
});
|
||||||
|
|
||||||
|
hitObjectHasSampleBank(0, HitSampleInfo.BANK_DRUM);
|
||||||
|
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL);
|
||||||
|
|
||||||
|
hitObjectHasSampleBank(1, HitSampleInfo.BANK_DRUM);
|
||||||
|
hitObjectHasSamples(1, HitSampleInfo.HIT_NORMAL);
|
||||||
|
|
||||||
|
hitObjectHasSampleBank(2, HitSampleInfo.BANK_DRUM);
|
||||||
|
hitObjectHasSamples(2, HitSampleInfo.HIT_NORMAL);
|
||||||
|
hitObjectNodeHasSampleBank(2, 0, HitSampleInfo.BANK_DRUM);
|
||||||
|
hitObjectNodeHasSamples(2, 0, HitSampleInfo.HIT_NORMAL);
|
||||||
|
hitObjectNodeHasSampleNormalBank(2, 1, HitSampleInfo.BANK_DRUM);
|
||||||
|
hitObjectNodeHasSampleAdditionBank(2, 1, HitSampleInfo.BANK_NORMAL);
|
||||||
hitObjectNodeHasSamples(2, 1, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_WHISTLE);
|
hitObjectNodeHasSamples(2, 1, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_WHISTLE);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -629,20 +739,37 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
InputManager.ReleaseKey(Key.LShift);
|
InputManager.ReleaseKey(Key.LShift);
|
||||||
});
|
});
|
||||||
|
|
||||||
hitObjectHasSampleBank(0, HitSampleInfo.BANK_SOFT);
|
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_SOFT);
|
||||||
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_WHISTLE);
|
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_WHISTLE);
|
||||||
hitObjectNodeHasSampleBank(0, 0, HitSampleInfo.BANK_SOFT);
|
hitObjectNodeHasSampleNormalBank(0, 0, HitSampleInfo.BANK_SOFT);
|
||||||
hitObjectNodeHasSamples(0, 0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_CLAP);
|
hitObjectNodeHasSamples(0, 0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_CLAP);
|
||||||
hitObjectNodeHasSampleBank(0, 1, HitSampleInfo.BANK_SOFT);
|
hitObjectNodeHasSampleNormalBank(0, 1, HitSampleInfo.BANK_SOFT);
|
||||||
hitObjectNodeHasSamples(0, 1, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_WHISTLE);
|
hitObjectNodeHasSamples(0, 1, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_WHISTLE);
|
||||||
|
|
||||||
AddStep("unify whistle addition", () => InputManager.Key(Key.W));
|
AddStep("unify whistle addition", () => InputManager.Key(Key.W));
|
||||||
|
|
||||||
hitObjectHasSampleBank(0, HitSampleInfo.BANK_SOFT);
|
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_SOFT);
|
||||||
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_WHISTLE);
|
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_WHISTLE);
|
||||||
hitObjectNodeHasSampleBank(0, 0, HitSampleInfo.BANK_SOFT);
|
hitObjectNodeHasSampleNormalBank(0, 0, HitSampleInfo.BANK_SOFT);
|
||||||
hitObjectNodeHasSamples(0, 0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_CLAP, HitSampleInfo.HIT_WHISTLE);
|
hitObjectNodeHasSamples(0, 0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_CLAP, HitSampleInfo.HIT_WHISTLE);
|
||||||
hitObjectNodeHasSampleBank(0, 1, HitSampleInfo.BANK_SOFT);
|
hitObjectNodeHasSampleNormalBank(0, 1, HitSampleInfo.BANK_SOFT);
|
||||||
|
hitObjectNodeHasSamples(0, 1, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_WHISTLE);
|
||||||
|
|
||||||
|
AddStep("set drum addition bank", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressKey(Key.LAlt);
|
||||||
|
InputManager.Key(Key.R);
|
||||||
|
InputManager.ReleaseKey(Key.LAlt);
|
||||||
|
});
|
||||||
|
|
||||||
|
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_SOFT);
|
||||||
|
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_DRUM);
|
||||||
|
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_WHISTLE);
|
||||||
|
hitObjectNodeHasSampleNormalBank(0, 0, HitSampleInfo.BANK_SOFT);
|
||||||
|
hitObjectNodeHasSampleAdditionBank(0, 0, HitSampleInfo.BANK_DRUM);
|
||||||
|
hitObjectNodeHasSamples(0, 0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_CLAP, HitSampleInfo.HIT_WHISTLE);
|
||||||
|
hitObjectNodeHasSampleNormalBank(0, 1, HitSampleInfo.BANK_SOFT);
|
||||||
|
hitObjectNodeHasSampleAdditionBank(0, 1, HitSampleInfo.BANK_DRUM);
|
||||||
hitObjectNodeHasSamples(0, 1, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_WHISTLE);
|
hitObjectNodeHasSamples(0, 1, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_WHISTLE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -165,7 +165,9 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
AddStep("enable automatic bank assignment", () =>
|
AddStep("enable automatic bank assignment", () =>
|
||||||
{
|
{
|
||||||
InputManager.PressKey(Key.LShift);
|
InputManager.PressKey(Key.LShift);
|
||||||
|
InputManager.PressKey(Key.LAlt);
|
||||||
InputManager.Key(Key.Q);
|
InputManager.Key(Key.Q);
|
||||||
|
InputManager.ReleaseKey(Key.LAlt);
|
||||||
InputManager.ReleaseKey(Key.LShift);
|
InputManager.ReleaseKey(Key.LShift);
|
||||||
});
|
});
|
||||||
AddStep("select circle placement tool", () => InputManager.Key(Key.Number2));
|
AddStep("select circle placement tool", () => InputManager.Key(Key.Number2));
|
||||||
@ -228,7 +230,9 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
AddStep("select drum bank", () =>
|
AddStep("select drum bank", () =>
|
||||||
{
|
{
|
||||||
InputManager.PressKey(Key.LShift);
|
InputManager.PressKey(Key.LShift);
|
||||||
|
InputManager.PressKey(Key.LAlt);
|
||||||
InputManager.Key(Key.R);
|
InputManager.Key(Key.R);
|
||||||
|
InputManager.ReleaseKey(Key.LAlt);
|
||||||
InputManager.ReleaseKey(Key.LShift);
|
InputManager.ReleaseKey(Key.LShift);
|
||||||
});
|
});
|
||||||
AddStep("enable clap addition", () => InputManager.Key(Key.R));
|
AddStep("enable clap addition", () => InputManager.Key(Key.R));
|
||||||
|
@ -284,6 +284,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
|
|
||||||
public override IAdjustableAudioComponent Audio { get; }
|
public override IAdjustableAudioComponent Audio { get; }
|
||||||
public override Playfield Playfield { get; }
|
public override Playfield Playfield { get; }
|
||||||
|
public override PlayfieldAdjustmentContainer PlayfieldAdjustmentContainer { get; }
|
||||||
public override Container Overlays { get; }
|
public override Container Overlays { get; }
|
||||||
public override Container FrameStableComponents { get; }
|
public override Container FrameStableComponents { get; }
|
||||||
public override IFrameStableClock FrameStableClock { get; }
|
public override IFrameStableClock FrameStableClock { get; }
|
||||||
|
@ -165,11 +165,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
|
|
||||||
AddUntilStep("wait for room join", () => RoomJoined);
|
AddUntilStep("wait for room join", () => RoomJoined);
|
||||||
|
|
||||||
AddStep("join other user (ready)", () =>
|
AddStep("join other user", void () => MultiplayerClient.AddUser(new APIUser { Id = PLAYER_1_ID }));
|
||||||
{
|
AddUntilStep("wait for user populated", () => MultiplayerClient.ClientRoom!.Users.Single(u => u.UserID == PLAYER_1_ID).User, () => Is.Not.Null);
|
||||||
MultiplayerClient.AddUser(new APIUser { Id = PLAYER_1_ID });
|
AddStep("other user ready", () => MultiplayerClient.ChangeUserState(PLAYER_1_ID, MultiplayerUserState.Ready));
|
||||||
MultiplayerClient.ChangeUserState(PLAYER_1_ID, MultiplayerUserState.Ready);
|
|
||||||
});
|
|
||||||
|
|
||||||
ClickButtonWhenEnabled<MultiplayerSpectateButton>();
|
ClickButtonWhenEnabled<MultiplayerSpectateButton>();
|
||||||
|
|
||||||
|
@ -648,6 +648,34 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
AddUntilStep("Info message displayed", () => channelManager.CurrentChannel.Value.Messages.Last(), () => Is.InstanceOf(typeof(InfoMessage)));
|
AddUntilStep("Info message displayed", () => channelManager.CurrentChannel.Value.Messages.Last(), () => Is.InstanceOf(typeof(InfoMessage)));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestFiltering()
|
||||||
|
{
|
||||||
|
AddStep("Show overlay", () => chatOverlay.Show());
|
||||||
|
joinTestChannel(1);
|
||||||
|
joinTestChannel(3);
|
||||||
|
joinTestChannel(5);
|
||||||
|
joinChannel(new Channel(new APIUser { Id = 2001, Username = "alice" }));
|
||||||
|
joinChannel(new Channel(new APIUser { Id = 2002, Username = "bob" }));
|
||||||
|
joinChannel(new Channel(new APIUser { Id = 2003, Username = "charley the plant" }));
|
||||||
|
|
||||||
|
AddStep("filter to \"c\"", () => chatOverlay.ChildrenOfType<SearchTextBox>().Single().Text = "c");
|
||||||
|
AddUntilStep("bob filtered out", () => chatOverlay.ChildrenOfType<ChannelListItem>().Count(i => i.Alpha > 0), () => Is.EqualTo(5));
|
||||||
|
|
||||||
|
AddStep("filter to \"channel\"", () => chatOverlay.ChildrenOfType<SearchTextBox>().Single().Text = "channel");
|
||||||
|
AddUntilStep("only public channels left", () => chatOverlay.ChildrenOfType<ChannelListItem>().Count(i => i.Alpha > 0), () => Is.EqualTo(3));
|
||||||
|
|
||||||
|
AddStep("commit textbox", () =>
|
||||||
|
{
|
||||||
|
chatOverlay.ChildrenOfType<SearchTextBox>().Single().TakeFocus();
|
||||||
|
Schedule(() => InputManager.PressKey(Key.Enter));
|
||||||
|
});
|
||||||
|
AddUntilStep("#channel-2 active", () => channelManager.CurrentChannel.Value.Name, () => Is.EqualTo("#channel-2"));
|
||||||
|
|
||||||
|
AddStep("filter to \"channel-3\"", () => chatOverlay.ChildrenOfType<SearchTextBox>().Single().Text = "channel-3");
|
||||||
|
AddUntilStep("no channels left", () => chatOverlay.ChildrenOfType<ChannelListItem>().Count(i => i.Alpha > 0), () => Is.EqualTo(0));
|
||||||
|
}
|
||||||
|
|
||||||
private void joinTestChannel(int i)
|
private void joinTestChannel(int i)
|
||||||
{
|
{
|
||||||
AddStep($"Join test channel {i}", () => channelManager.JoinChannel(testChannels[i]));
|
AddStep($"Join test channel {i}", () => channelManager.JoinChannel(testChannels[i]));
|
||||||
|
@ -8,11 +8,13 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions.LocalisationExtensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
@ -90,6 +92,48 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
AddAssert("no best score displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 1);
|
AddAssert("no best score displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestHitResultsWithSameNameAreGrouped()
|
||||||
|
{
|
||||||
|
AddStep("Load scores without user best", () =>
|
||||||
|
{
|
||||||
|
var allScores = createScores();
|
||||||
|
allScores.UserScore = null;
|
||||||
|
scoresContainer.Scores = allScores;
|
||||||
|
});
|
||||||
|
|
||||||
|
AddUntilStep("wait for scores displayed", () => scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Any());
|
||||||
|
AddAssert("only one column for slider end", () =>
|
||||||
|
{
|
||||||
|
ScoreTable scoreTable = scoresContainer.ChildrenOfType<ScoreTable>().First();
|
||||||
|
return scoreTable.Columns.Count(c => c.Header.Equals("slider end")) == 1;
|
||||||
|
});
|
||||||
|
|
||||||
|
AddAssert("all rows show non-zero slider ends", () =>
|
||||||
|
{
|
||||||
|
ScoreTable scoreTable = scoresContainer.ChildrenOfType<ScoreTable>().First();
|
||||||
|
int sliderEndColumnIndex = Array.FindIndex(scoreTable.Columns, c => c != null && c.Header.Equals("slider end"));
|
||||||
|
bool sliderEndFilledInEachRow = true;
|
||||||
|
|
||||||
|
for (int i = 0; i < scoreTable.Content?.GetLength(0); i++)
|
||||||
|
{
|
||||||
|
switch (scoreTable.Content[i, sliderEndColumnIndex])
|
||||||
|
{
|
||||||
|
case OsuSpriteText text:
|
||||||
|
if (text.Text.Equals(0.0d.ToLocalisableString(@"N0")))
|
||||||
|
sliderEndFilledInEachRow = false;
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
sliderEndFilledInEachRow = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return sliderEndFilledInEachRow;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestUserBest()
|
public void TestUserBest()
|
||||||
{
|
{
|
||||||
@ -103,6 +147,18 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
AddUntilStep("wait for scores displayed", () => scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Any());
|
AddUntilStep("wait for scores displayed", () => scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Any());
|
||||||
AddAssert("best score displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 2);
|
AddAssert("best score displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 2);
|
||||||
|
|
||||||
|
AddStep("Load scores with personal best FC", () =>
|
||||||
|
{
|
||||||
|
var allScores = createScores();
|
||||||
|
allScores.UserScore = createUserBest();
|
||||||
|
allScores.UserScore.Score.Accuracy = 1;
|
||||||
|
scoresContainer.Beatmap.Value.MaxCombo = allScores.UserScore.Score.MaxCombo = 1337;
|
||||||
|
scoresContainer.Scores = allScores;
|
||||||
|
});
|
||||||
|
|
||||||
|
AddUntilStep("wait for scores displayed", () => scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Any());
|
||||||
|
AddAssert("best score displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 2);
|
||||||
|
|
||||||
AddStep("Load scores with personal best (null position)", () =>
|
AddStep("Load scores with personal best (null position)", () =>
|
||||||
{
|
{
|
||||||
var allScores = createScores();
|
var allScores = createScores();
|
||||||
@ -287,13 +343,17 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
|
|
||||||
const int initial_great_count = 2000;
|
const int initial_great_count = 2000;
|
||||||
const int initial_tick_count = 100;
|
const int initial_tick_count = 100;
|
||||||
|
const int initial_slider_end_count = 500;
|
||||||
|
|
||||||
int greatCount = initial_great_count;
|
int greatCount = initial_great_count;
|
||||||
int tickCount = initial_tick_count;
|
int tickCount = initial_tick_count;
|
||||||
|
int sliderEndCount = initial_slider_end_count;
|
||||||
|
|
||||||
foreach (var s in scores.Scores)
|
foreach (var (score, index) in scores.Scores.Select((s, i) => (s, i)))
|
||||||
{
|
{
|
||||||
s.Statistics = new Dictionary<HitResult, int>
|
HitResult sliderEndResult = index % 2 == 0 ? HitResult.SliderTailHit : HitResult.SmallTickHit;
|
||||||
|
|
||||||
|
score.Statistics = new Dictionary<HitResult, int>
|
||||||
{
|
{
|
||||||
{ HitResult.Great, greatCount },
|
{ HitResult.Great, greatCount },
|
||||||
{ HitResult.LargeTickHit, tickCount },
|
{ HitResult.LargeTickHit, tickCount },
|
||||||
@ -301,10 +361,19 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
{ HitResult.Meh, RNG.Next(100) },
|
{ HitResult.Meh, RNG.Next(100) },
|
||||||
{ HitResult.Miss, initial_great_count - greatCount },
|
{ HitResult.Miss, initial_great_count - greatCount },
|
||||||
{ HitResult.LargeTickMiss, initial_tick_count - tickCount },
|
{ HitResult.LargeTickMiss, initial_tick_count - tickCount },
|
||||||
|
{ sliderEndResult, sliderEndCount },
|
||||||
|
};
|
||||||
|
|
||||||
|
// Some hit results, including SliderTailHit and SmallTickHit, are only displayed
|
||||||
|
// when the maximum number is known
|
||||||
|
score.MaximumStatistics = new Dictionary<HitResult, int>
|
||||||
|
{
|
||||||
|
{ sliderEndResult, initial_slider_end_count },
|
||||||
};
|
};
|
||||||
|
|
||||||
greatCount -= 100;
|
greatCount -= 100;
|
||||||
tickCount -= RNG.Next(1, 5);
|
tickCount -= RNG.Next(1, 5);
|
||||||
|
sliderEndCount -= 20;
|
||||||
}
|
}
|
||||||
|
|
||||||
return scores;
|
return scores;
|
||||||
|
@ -0,0 +1,98 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Models;
|
||||||
|
using osu.Game.Rulesets.Osu;
|
||||||
|
using osu.Game.Skinning.Components;
|
||||||
|
using osu.Game.Tests.Beatmaps;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.UserInterface
|
||||||
|
{
|
||||||
|
public partial class TestSceneBeatmapAttributeText : OsuTestScene
|
||||||
|
{
|
||||||
|
private readonly BeatmapAttributeText text;
|
||||||
|
|
||||||
|
public TestSceneBeatmapAttributeText()
|
||||||
|
{
|
||||||
|
Child = text = new BeatmapAttributeText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[SetUp]
|
||||||
|
public void Setup() => Schedule(() =>
|
||||||
|
{
|
||||||
|
Beatmap.Value = CreateWorkingBeatmap(new TestBeatmap(new OsuRuleset().RulesetInfo)
|
||||||
|
{
|
||||||
|
BeatmapInfo =
|
||||||
|
{
|
||||||
|
BPM = 100,
|
||||||
|
DifficultyName = "_Difficulty",
|
||||||
|
Status = BeatmapOnlineStatus.Loved,
|
||||||
|
Metadata =
|
||||||
|
{
|
||||||
|
Title = "_Title",
|
||||||
|
TitleUnicode = "_Title",
|
||||||
|
Artist = "_Artist",
|
||||||
|
ArtistUnicode = "_Artist",
|
||||||
|
Author = new RealmUser { Username = "_Creator" },
|
||||||
|
Source = "_Source",
|
||||||
|
},
|
||||||
|
Difficulty =
|
||||||
|
{
|
||||||
|
CircleSize = 1,
|
||||||
|
DrainRate = 2,
|
||||||
|
OverallDifficulty = 3,
|
||||||
|
ApproachRate = 4,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
[TestCase(BeatmapAttribute.CircleSize, "Circle Size: 1.00")]
|
||||||
|
[TestCase(BeatmapAttribute.HPDrain, "HP Drain: 2.00")]
|
||||||
|
[TestCase(BeatmapAttribute.Accuracy, "Accuracy: 3.00")]
|
||||||
|
[TestCase(BeatmapAttribute.ApproachRate, "Approach Rate: 4.00")]
|
||||||
|
[TestCase(BeatmapAttribute.Title, "Title: _Title")]
|
||||||
|
[TestCase(BeatmapAttribute.Artist, "Artist: _Artist")]
|
||||||
|
[TestCase(BeatmapAttribute.Creator, "Creator: _Creator")]
|
||||||
|
[TestCase(BeatmapAttribute.DifficultyName, "Difficulty: _Difficulty")]
|
||||||
|
[TestCase(BeatmapAttribute.Source, "Source: _Source")]
|
||||||
|
[TestCase(BeatmapAttribute.RankedStatus, "Beatmap Status: Loved")]
|
||||||
|
public void TestAttributeDisplay(BeatmapAttribute attribute, string expectedText)
|
||||||
|
{
|
||||||
|
AddStep($"set attribute: {attribute}", () => text.Attribute.Value = attribute);
|
||||||
|
AddAssert("check correct text", getText, () => Is.EqualTo(expectedText));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestChangeBeatmap()
|
||||||
|
{
|
||||||
|
AddStep("set title attribute", () => text.Attribute.Value = BeatmapAttribute.Title);
|
||||||
|
AddAssert("check initial title", getText, () => Is.EqualTo("Title: _Title"));
|
||||||
|
|
||||||
|
AddStep("change to beatmap with another title", () => Beatmap.Value = CreateWorkingBeatmap(new TestBeatmap(new OsuRuleset().RulesetInfo)
|
||||||
|
{
|
||||||
|
BeatmapInfo =
|
||||||
|
{
|
||||||
|
Metadata =
|
||||||
|
{
|
||||||
|
Title = "Another"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}));
|
||||||
|
|
||||||
|
AddAssert("check new title", getText, () => Is.EqualTo("Title: Another"));
|
||||||
|
}
|
||||||
|
|
||||||
|
private string getText() => text.ChildrenOfType<SpriteText>().Single().Text.ToString();
|
||||||
|
}
|
||||||
|
}
|
@ -1,8 +1,8 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
<Import Project="..\osu.TestProject.props" />
|
<Import Project="..\osu.TestProject.props" />
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
|
||||||
<PackageReference Include="DeepEqual" Version="4.2.1" />
|
<PackageReference Include="DeepEqual" Version="4.2.1" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
|
||||||
<PackageReference Include="Nito.AsyncEx" Version="5.1.2" />
|
<PackageReference Include="Nito.AsyncEx" Version="5.1.2" />
|
||||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<StartupObject>osu.Game.Tournament.Tests.TournamentTestRunner</StartupObject>
|
<StartupObject>osu.Game.Tournament.Tests.TournamentTestRunner</StartupObject>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.2" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -60,12 +60,18 @@ namespace osu.Game.Audio
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public int Volume { get; }
|
public int Volume { get; }
|
||||||
|
|
||||||
public HitSampleInfo(string name, string bank = SampleControlPoint.DEFAULT_BANK, string? suffix = null, int volume = 100)
|
/// <summary>
|
||||||
|
/// Whether this sample should automatically assign the bank of the normal sample whenever it is set in the editor.
|
||||||
|
/// </summary>
|
||||||
|
public bool EditorAutoBank { get; }
|
||||||
|
|
||||||
|
public HitSampleInfo(string name, string bank = SampleControlPoint.DEFAULT_BANK, string? suffix = null, int volume = 100, bool editorAutoBank = true)
|
||||||
{
|
{
|
||||||
Name = name;
|
Name = name;
|
||||||
Bank = bank;
|
Bank = bank;
|
||||||
Suffix = suffix;
|
Suffix = suffix;
|
||||||
Volume = volume;
|
Volume = volume;
|
||||||
|
EditorAutoBank = editorAutoBank;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -92,9 +98,10 @@ namespace osu.Game.Audio
|
|||||||
/// <param name="newBank">An optional new sample bank.</param>
|
/// <param name="newBank">An optional new sample bank.</param>
|
||||||
/// <param name="newSuffix">An optional new lookup suffix.</param>
|
/// <param name="newSuffix">An optional new lookup suffix.</param>
|
||||||
/// <param name="newVolume">An optional new volume.</param>
|
/// <param name="newVolume">An optional new volume.</param>
|
||||||
|
/// <param name="newEditorAutoBank">An optional new editor auto bank flag.</param>
|
||||||
/// <returns>The new <see cref="HitSampleInfo"/>.</returns>
|
/// <returns>The new <see cref="HitSampleInfo"/>.</returns>
|
||||||
public virtual HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default)
|
public virtual HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default, Optional<bool> newEditorAutoBank = default)
|
||||||
=> new HitSampleInfo(newName.GetOr(Name), newBank.GetOr(Bank), newSuffix.GetOr(Suffix), newVolume.GetOr(Volume));
|
=> new HitSampleInfo(newName.GetOr(Name), newBank.GetOr(Bank), newSuffix.GetOr(Suffix), newVolume.GetOr(Volume), newEditorAutoBank.GetOr(EditorAutoBank));
|
||||||
|
|
||||||
public virtual bool Equals(HitSampleInfo? other)
|
public virtual bool Equals(HitSampleInfo? other)
|
||||||
=> other != null && Name == other.Name && Bank == other.Bank && Suffix == other.Suffix;
|
=> other != null && Name == other.Name && Bank == other.Bank && Suffix == other.Suffix;
|
||||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
Debug.Assert(beatmapInfo.BeatmapSet != null);
|
Debug.Assert(beatmapInfo.BeatmapSet != null);
|
||||||
|
|
||||||
var req = new GetBeatmapRequest(beatmapInfo);
|
var req = new GetBeatmapRequest(md5Hash: beatmapInfo.MD5Hash, filename: beatmapInfo.Path);
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
@ -62,7 +62,7 @@ namespace osu.Game.Beatmaps
|
|||||||
}
|
}
|
||||||
|
|
||||||
[UsedImplicitly]
|
[UsedImplicitly]
|
||||||
private BeatmapInfo()
|
protected BeatmapInfo()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -285,7 +285,8 @@ namespace osu.Game.Beatmaps
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="query">The query.</param>
|
/// <param name="query">The query.</param>
|
||||||
/// <returns>The first result for the provided query, or null if no results were found.</returns>
|
/// <returns>The first result for the provided query, or null if no results were found.</returns>
|
||||||
public BeatmapInfo? QueryBeatmap(Expression<Func<BeatmapInfo, bool>> query) => Realm.Run(r => r.All<BeatmapInfo>().Filter($"{nameof(BeatmapInfo.BeatmapSet)}.{nameof(BeatmapSetInfo.DeletePending)} == false").FirstOrDefault(query)?.Detach());
|
public BeatmapInfo? QueryBeatmap(Expression<Func<BeatmapInfo, bool>> query) => Realm.Run(r =>
|
||||||
|
r.All<BeatmapInfo>().Filter($"{nameof(BeatmapInfo.BeatmapSet)}.{nameof(BeatmapSetInfo.DeletePending)} == false").FirstOrDefault(query)?.Detach());
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A default representation of a WorkingBeatmap to use when no beatmap is available.
|
/// A default representation of a WorkingBeatmap to use when no beatmap is available.
|
||||||
@ -313,6 +314,23 @@ namespace osu.Game.Beatmaps
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void ResetAllOffsets()
|
||||||
|
{
|
||||||
|
const string reset_complete_message = "All offsets have been reset!";
|
||||||
|
Realm.Write(r =>
|
||||||
|
{
|
||||||
|
var items = r.All<BeatmapInfo>();
|
||||||
|
|
||||||
|
foreach (var beatmap in items)
|
||||||
|
{
|
||||||
|
if (beatmap.UserSettings.Offset != 0)
|
||||||
|
beatmap.UserSettings.Offset = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
PostNotification?.Invoke(new ProgressCompletionNotification { Text = reset_complete_message });
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
public void Delete(Expression<Func<BeatmapSetInfo, bool>>? filter = null, bool silent = false)
|
public void Delete(Expression<Func<BeatmapSetInfo, bool>>? filter = null, bool silent = false)
|
||||||
{
|
{
|
||||||
Realm.Run(r =>
|
Realm.Run(r =>
|
||||||
|
@ -5,7 +5,6 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Logging;
|
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
|
|
||||||
@ -44,10 +43,19 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
foreach (var beatmapInfo in beatmapSet.Beatmaps)
|
foreach (var beatmapInfo in beatmapSet.Beatmaps)
|
||||||
{
|
{
|
||||||
|
// note that these lookups DO NOT ACTUALLY FULLY GUARANTEE that the beatmap is what it claims it is,
|
||||||
|
// i.e. the correctness of this lookup should be treated as APPROXIMATE AT WORST.
|
||||||
|
// this is because the beatmap filename is used as a fallback in some scenarios where the MD5 of the beatmap may mismatch.
|
||||||
|
// this is considered to be an acceptable casualty so that things can continue to work as expected for users in some rare scenarios
|
||||||
|
// (stale beatmap files in beatmap packs, beatmap mirror desyncs).
|
||||||
|
// however, all this means that other places such as score submission ARE EXPECTED TO VERIFY THE MD5 OF THE BEATMAP AGAINST THE ONLINE ONE EXPLICITLY AGAIN.
|
||||||
|
//
|
||||||
|
// additionally note that the online ID stored to the map is EXPLICITLY NOT USED because some users in a silly attempt to "fix" things for themselves on stable
|
||||||
|
// would reuse online IDs of already submitted beatmaps, which means that information is pretty much expected to be bogus in a nonzero number of beatmapsets.
|
||||||
if (!tryLookup(beatmapInfo, preferOnlineFetch, out var res))
|
if (!tryLookup(beatmapInfo, preferOnlineFetch, out var res))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (res == null || shouldDiscardLookupResult(res, beatmapInfo))
|
if (res == null)
|
||||||
{
|
{
|
||||||
beatmapInfo.ResetOnlineInfo();
|
beatmapInfo.ResetOnlineInfo();
|
||||||
lookupResults.Add(null); // mark lookup failure
|
lookupResults.Add(null); // mark lookup failure
|
||||||
@ -83,23 +91,6 @@ namespace osu.Game.Beatmaps
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool shouldDiscardLookupResult(OnlineBeatmapMetadata result, BeatmapInfo beatmapInfo)
|
|
||||||
{
|
|
||||||
if (beatmapInfo.OnlineID > 0 && result.BeatmapID != beatmapInfo.OnlineID)
|
|
||||||
{
|
|
||||||
Logger.Log($"Discarding metadata lookup result due to mismatching online ID (expected: {beatmapInfo.OnlineID} actual: {result.BeatmapID})", LoggingTarget.Database);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (beatmapInfo.OnlineID == -1 && result.MD5Hash != beatmapInfo.MD5Hash)
|
|
||||||
{
|
|
||||||
Logger.Log($"Discarding metadata lookup result due to mismatching hash (expected: {beatmapInfo.MD5Hash} actual: {result.MD5Hash})", LoggingTarget.Database);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Attempts to retrieve the <see cref="OnlineBeatmapMetadata"/> for the given <paramref name="beatmapInfo"/>.
|
/// Attempts to retrieve the <see cref="OnlineBeatmapMetadata"/> for the given <paramref name="beatmapInfo"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -539,7 +539,7 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
private string getSampleBank(IList<HitSampleInfo> samples, bool banksOnly = false)
|
private string getSampleBank(IList<HitSampleInfo> samples, bool banksOnly = false)
|
||||||
{
|
{
|
||||||
LegacySampleBank normalBank = toLegacySampleBank(samples.SingleOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL)?.Bank);
|
LegacySampleBank normalBank = toLegacySampleBank(samples.SingleOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL)?.Bank);
|
||||||
LegacySampleBank addBank = toLegacySampleBank(samples.FirstOrDefault(s => !string.IsNullOrEmpty(s.Name) && s.Name != HitSampleInfo.HIT_NORMAL)?.Bank);
|
LegacySampleBank addBank = toLegacySampleBank(samples.FirstOrDefault(s => !string.IsNullOrEmpty(s.Name) && s.Name != HitSampleInfo.HIT_NORMAL && !s.EditorAutoBank)?.Bank);
|
||||||
|
|
||||||
StringBuilder sb = new StringBuilder();
|
StringBuilder sb = new StringBuilder();
|
||||||
|
|
||||||
|
@ -90,8 +90,7 @@ namespace osu.Game.Beatmaps
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (string.IsNullOrEmpty(beatmapInfo.MD5Hash)
|
if (string.IsNullOrEmpty(beatmapInfo.MD5Hash)
|
||||||
&& string.IsNullOrEmpty(beatmapInfo.Path)
|
&& string.IsNullOrEmpty(beatmapInfo.Path))
|
||||||
&& beatmapInfo.OnlineID <= 0)
|
|
||||||
{
|
{
|
||||||
onlineMetadata = null;
|
onlineMetadata = null;
|
||||||
return false;
|
return false;
|
||||||
@ -240,10 +239,9 @@ namespace osu.Game.Beatmaps
|
|||||||
using var cmd = db.CreateCommand();
|
using var cmd = db.CreateCommand();
|
||||||
|
|
||||||
cmd.CommandText =
|
cmd.CommandText =
|
||||||
@"SELECT beatmapset_id, beatmap_id, approved, user_id, checksum, last_update FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineID OR filename = @Path";
|
@"SELECT beatmapset_id, beatmap_id, approved, user_id, checksum, last_update FROM osu_beatmaps WHERE checksum = @MD5Hash OR filename = @Path";
|
||||||
|
|
||||||
cmd.Parameters.Add(new SqliteParameter(@"@MD5Hash", beatmapInfo.MD5Hash));
|
cmd.Parameters.Add(new SqliteParameter(@"@MD5Hash", beatmapInfo.MD5Hash));
|
||||||
cmd.Parameters.Add(new SqliteParameter(@"@OnlineID", beatmapInfo.OnlineID));
|
|
||||||
cmd.Parameters.Add(new SqliteParameter(@"@Path", beatmapInfo.Path));
|
cmd.Parameters.Add(new SqliteParameter(@"@Path", beatmapInfo.Path));
|
||||||
|
|
||||||
using var reader = cmd.ExecuteReader();
|
using var reader = cmd.ExecuteReader();
|
||||||
@ -281,11 +279,10 @@ namespace osu.Game.Beatmaps
|
|||||||
SELECT `b`.`beatmapset_id`, `b`.`beatmap_id`, `b`.`approved`, `b`.`user_id`, `b`.`checksum`, `b`.`last_update`, `s`.`submit_date`, `s`.`approved_date`
|
SELECT `b`.`beatmapset_id`, `b`.`beatmap_id`, `b`.`approved`, `b`.`user_id`, `b`.`checksum`, `b`.`last_update`, `s`.`submit_date`, `s`.`approved_date`
|
||||||
FROM `osu_beatmaps` AS `b`
|
FROM `osu_beatmaps` AS `b`
|
||||||
JOIN `osu_beatmapsets` AS `s` ON `s`.`beatmapset_id` = `b`.`beatmapset_id`
|
JOIN `osu_beatmapsets` AS `s` ON `s`.`beatmapset_id` = `b`.`beatmapset_id`
|
||||||
WHERE `b`.`checksum` = @MD5Hash OR `b`.`beatmap_id` = @OnlineID OR `b`.`filename` = @Path
|
WHERE `b`.`checksum` = @MD5Hash OR `b`.`filename` = @Path
|
||||||
""";
|
""";
|
||||||
|
|
||||||
cmd.Parameters.Add(new SqliteParameter(@"@MD5Hash", beatmapInfo.MD5Hash));
|
cmd.Parameters.Add(new SqliteParameter(@"@MD5Hash", beatmapInfo.MD5Hash));
|
||||||
cmd.Parameters.Add(new SqliteParameter(@"@OnlineID", beatmapInfo.OnlineID));
|
|
||||||
cmd.Parameters.Add(new SqliteParameter(@"@Path", beatmapInfo.Path));
|
cmd.Parameters.Add(new SqliteParameter(@"@Path", beatmapInfo.Path));
|
||||||
|
|
||||||
using var reader = cmd.ExecuteReader();
|
using var reader = cmd.ExecuteReader();
|
||||||
|
@ -206,6 +206,8 @@ namespace osu.Game.Configuration
|
|||||||
SetDefault(OsuSetting.EditorTimelineShowTimingChanges, true);
|
SetDefault(OsuSetting.EditorTimelineShowTimingChanges, true);
|
||||||
SetDefault(OsuSetting.EditorTimelineShowTicks, true);
|
SetDefault(OsuSetting.EditorTimelineShowTicks, true);
|
||||||
|
|
||||||
|
SetDefault(OsuSetting.EditorContractSidebars, false);
|
||||||
|
|
||||||
SetDefault(OsuSetting.AlwaysShowHoldForMenuButton, false);
|
SetDefault(OsuSetting.AlwaysShowHoldForMenuButton, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -431,6 +433,7 @@ namespace osu.Game.Configuration
|
|||||||
HideCountryFlags,
|
HideCountryFlags,
|
||||||
EditorTimelineShowTimingChanges,
|
EditorTimelineShowTimingChanges,
|
||||||
EditorTimelineShowTicks,
|
EditorTimelineShowTicks,
|
||||||
AlwaysShowHoldForMenuButton
|
AlwaysShowHoldForMenuButton,
|
||||||
|
EditorContractSidebars
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -93,8 +93,9 @@ namespace osu.Game.Database
|
|||||||
/// 40 2023-12-21 Add ScoreInfo.Version to keep track of which build scores were set on.
|
/// 40 2023-12-21 Add ScoreInfo.Version to keep track of which build scores were set on.
|
||||||
/// 41 2024-04-17 Add ScoreInfo.TotalScoreWithoutMods for future mod multiplier rebalances.
|
/// 41 2024-04-17 Add ScoreInfo.TotalScoreWithoutMods for future mod multiplier rebalances.
|
||||||
/// 42 2024-08-07 Update mania key bindings to reflect changes to ManiaAction
|
/// 42 2024-08-07 Update mania key bindings to reflect changes to ManiaAction
|
||||||
|
/// 43 2024-10-14 Reset keybind for toggling FPS display to avoid conflict with "convert to stream" in the editor, if not already changed by user.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private const int schema_version = 42;
|
private const int schema_version = 43;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking realm retrieval during blocking periods.
|
/// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking realm retrieval during blocking periods.
|
||||||
@ -375,10 +376,6 @@ namespace osu.Game.Database
|
|||||||
{
|
{
|
||||||
foreach (var beatmap in beatmapSet.Beatmaps)
|
foreach (var beatmap in beatmapSet.Beatmaps)
|
||||||
{
|
{
|
||||||
// Cascade delete related scores, else they will have a null beatmap against the model's spec.
|
|
||||||
foreach (var score in beatmap.Scores)
|
|
||||||
realm.Remove(score);
|
|
||||||
|
|
||||||
realm.Remove(beatmap.Metadata);
|
realm.Remove(beatmap.Metadata);
|
||||||
realm.Remove(beatmap);
|
realm.Remove(beatmap);
|
||||||
}
|
}
|
||||||
@ -1192,6 +1189,21 @@ namespace osu.Game.Database
|
|||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case 43:
|
||||||
|
{
|
||||||
|
// Clear default bindings for "Toggle FPS Display",
|
||||||
|
// as it conflicts with "Convert to Stream" in the editor.
|
||||||
|
// Only apply change if set to the conflicting bind
|
||||||
|
// i.e. has been manually rebound by the user.
|
||||||
|
var keyBindings = migration.NewRealm.All<RealmKeyBinding>();
|
||||||
|
|
||||||
|
var toggleFpsBind = keyBindings.FirstOrDefault(bind => bind.ActionInt == (int)GlobalAction.ToggleFPSDisplay);
|
||||||
|
if (toggleFpsBind != null && toggleFpsBind.KeyCombination.Keys.SequenceEqual(new[] { InputKey.Shift, InputKey.Control, InputKey.F }))
|
||||||
|
migration.NewRealm.Remove(toggleFpsBind);
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Logger.Log($"Migration completed in {stopwatch.ElapsedMilliseconds}ms");
|
Logger.Log($"Migration completed in {stopwatch.ElapsedMilliseconds}ms");
|
||||||
|
@ -528,7 +528,7 @@ namespace osu.Game.Database
|
|||||||
/// <param name="model">The new model proposed for import.</param>
|
/// <param name="model">The new model proposed for import.</param>
|
||||||
/// <param name="realm">The current realm context.</param>
|
/// <param name="realm">The current realm context.</param>
|
||||||
/// <returns>An existing model which matches the criteria to skip importing, else null.</returns>
|
/// <returns>An existing model which matches the criteria to skip importing, else null.</returns>
|
||||||
protected TModel? CheckForExisting(TModel model, Realm realm) => string.IsNullOrEmpty(model.Hash) ? null : realm.All<TModel>().FirstOrDefault(b => b.Hash == model.Hash);
|
protected TModel? CheckForExisting(TModel model, Realm realm) => string.IsNullOrEmpty(model.Hash) ? null : realm.All<TModel>().OrderBy(b => b.DeletePending).FirstOrDefault(b => b.Hash == model.Hash);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether import can be skipped after finding an existing import early in the process.
|
/// Whether import can be skipped after finding an existing import early in the process.
|
||||||
|
@ -10,7 +10,7 @@ using osu.Game.Online.API.Requests.Responses;
|
|||||||
|
|
||||||
namespace osu.Game.Database
|
namespace osu.Game.Database
|
||||||
{
|
{
|
||||||
public partial class UserLookupCache : OnlineLookupCache<int, APIUser, GetUsersRequest>
|
public partial class UserLookupCache : OnlineLookupCache<int, APIUser, LookupUsersRequest>
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Perform an API lookup on the specified user, populating a <see cref="APIUser"/> model.
|
/// Perform an API lookup on the specified user, populating a <see cref="APIUser"/> model.
|
||||||
@ -28,8 +28,8 @@ namespace osu.Game.Database
|
|||||||
/// <returns>The populated users. May include null results for failed retrievals.</returns>
|
/// <returns>The populated users. May include null results for failed retrievals.</returns>
|
||||||
public Task<APIUser?[]> GetUsersAsync(int[] userIds, CancellationToken token = default) => LookupAsync(userIds, token);
|
public Task<APIUser?[]> GetUsersAsync(int[] userIds, CancellationToken token = default) => LookupAsync(userIds, token);
|
||||||
|
|
||||||
protected override GetUsersRequest CreateRequest(IEnumerable<int> ids) => new GetUsersRequest(ids.ToArray());
|
protected override LookupUsersRequest CreateRequest(IEnumerable<int> ids) => new LookupUsersRequest(ids.ToArray());
|
||||||
|
|
||||||
protected override IEnumerable<APIUser>? RetrieveResults(GetUsersRequest request) => request.Response?.Users;
|
protected override IEnumerable<APIUser>? RetrieveResults(LookupUsersRequest request) => request.Response?.Users;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -98,7 +98,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
const float vertical_offset = 13;
|
const float vertical_offset = 13;
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new[]
|
||||||
{
|
{
|
||||||
label = new OsuSpriteText
|
label = new OsuSpriteText
|
||||||
{
|
{
|
||||||
@ -115,7 +115,9 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
KeyboardStep = 0.1f,
|
KeyboardStep = 0.1f,
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Y = vertical_offset,
|
Y = vertical_offset,
|
||||||
}
|
},
|
||||||
|
upperBound.Nub.CreateProxy(),
|
||||||
|
lowerBound.Nub.CreateProxy(),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -160,6 +162,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
|
|
||||||
protected partial class BoundSlider : RoundedSliderBar<double>
|
protected partial class BoundSlider : RoundedSliderBar<double>
|
||||||
{
|
{
|
||||||
|
public new Nub Nub => base.Nub;
|
||||||
|
|
||||||
public string? DefaultString;
|
public string? DefaultString;
|
||||||
public LocalisableString? DefaultTooltip;
|
public LocalisableString? DefaultTooltip;
|
||||||
public string? TooltipSuffix;
|
public string? TooltipSuffix;
|
||||||
|
@ -8,6 +8,7 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Effects;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
@ -25,6 +26,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
|
|
||||||
private readonly HoverClickSounds hoverClickSounds;
|
private readonly HoverClickSounds hoverClickSounds;
|
||||||
|
|
||||||
|
private readonly Container mainContent;
|
||||||
|
|
||||||
private Color4 accentColour;
|
private Color4 accentColour;
|
||||||
|
|
||||||
public Color4 AccentColour
|
public Color4 AccentColour
|
||||||
@ -62,7 +65,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
Padding = new MarginPadding { Horizontal = 2 },
|
Padding = new MarginPadding { Horizontal = 2 },
|
||||||
Child = new CircularContainer
|
Child = mainContent = new CircularContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
@ -135,6 +138,26 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
}, true);
|
}, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void OnFocus(FocusEvent e)
|
||||||
|
{
|
||||||
|
base.OnFocus(e);
|
||||||
|
|
||||||
|
mainContent.EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Colour = AccentColour.Darken(1),
|
||||||
|
Hollow = true,
|
||||||
|
Radius = 2,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnFocusLost(FocusLostEvent e)
|
||||||
|
{
|
||||||
|
base.OnFocusLost(e);
|
||||||
|
|
||||||
|
mainContent.EdgeEffect = default;
|
||||||
|
}
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
protected override bool OnHover(HoverEvent e)
|
||||||
{
|
{
|
||||||
updateGlow();
|
updateGlow();
|
||||||
|
@ -8,6 +8,7 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Effects;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
@ -26,6 +27,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
|
|
||||||
private readonly HoverClickSounds hoverClickSounds;
|
private readonly HoverClickSounds hoverClickSounds;
|
||||||
|
|
||||||
|
private readonly Container mainContent;
|
||||||
|
|
||||||
private Color4 accentColour;
|
private Color4 accentColour;
|
||||||
|
|
||||||
public Color4 AccentColour
|
public Color4 AccentColour
|
||||||
@ -60,12 +63,13 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
RangePadding = EXPANDED_SIZE / 2;
|
RangePadding = EXPANDED_SIZE / 2;
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new Container
|
mainContent = new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
CornerRadius = 5,
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
Padding = new MarginPadding { Horizontal = 2 },
|
|
||||||
Child = new Container
|
Child = new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
@ -138,6 +142,26 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
}, true);
|
}, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void OnFocus(FocusEvent e)
|
||||||
|
{
|
||||||
|
base.OnFocus(e);
|
||||||
|
|
||||||
|
mainContent.EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Colour = AccentColour.Darken(1),
|
||||||
|
Hollow = true,
|
||||||
|
Radius = 2,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnFocusLost(FocusLostEvent e)
|
||||||
|
{
|
||||||
|
base.OnFocusLost(e);
|
||||||
|
|
||||||
|
mainContent.EdgeEffect = default;
|
||||||
|
}
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
protected override bool OnHover(HoverEvent e)
|
||||||
{
|
{
|
||||||
updateGlow();
|
updateGlow();
|
||||||
@ -167,8 +191,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
protected override void UpdateAfterChildren()
|
protected override void UpdateAfterChildren()
|
||||||
{
|
{
|
||||||
base.UpdateAfterChildren();
|
base.UpdateAfterChildren();
|
||||||
LeftBox.Scale = new Vector2(Math.Clamp(RangePadding + Nub.DrawPosition.X - Nub.DrawWidth / 2.15f, 0, Math.Max(0, DrawWidth)), 1);
|
LeftBox.Scale = new Vector2(Math.Clamp(RangePadding + Nub.DrawPosition.X - Nub.DrawWidth / 2.3f, 0, Math.Max(0, DrawWidth)), 1);
|
||||||
RightBox.Scale = new Vector2(Math.Clamp(DrawWidth - Nub.DrawPosition.X - RangePadding - Nub.DrawWidth / 2.15f, 0, Math.Max(0, DrawWidth)), 1);
|
RightBox.Scale = new Vector2(Math.Clamp(DrawWidth - Nub.DrawPosition.X - RangePadding - Nub.DrawWidth / 2.3f, 0, Math.Max(0, DrawWidth)), 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateValue(float value)
|
protected override void UpdateValue(float value)
|
||||||
|
@ -5,6 +5,7 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface
|
namespace osu.Game.Graphics.UserInterface
|
||||||
{
|
{
|
||||||
@ -20,7 +21,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
/// <param name="nextStateFunction">A function to inform what the next state should be when this item is clicked.</param>
|
/// <param name="nextStateFunction">A function to inform what the next state should be when this item is clicked.</param>
|
||||||
/// <param name="type">The type of action which this <see cref="TernaryStateMenuItem"/> performs.</param>
|
/// <param name="type">The type of action which this <see cref="TernaryStateMenuItem"/> performs.</param>
|
||||||
/// <param name="action">A delegate to be invoked when this <see cref="TernaryStateMenuItem"/> is pressed.</param>
|
/// <param name="action">A delegate to be invoked when this <see cref="TernaryStateMenuItem"/> is pressed.</param>
|
||||||
protected TernaryStateMenuItem(string text, Func<TernaryState, TernaryState> nextStateFunction, MenuItemType type = MenuItemType.Standard, Action<TernaryState> action = null)
|
protected TernaryStateMenuItem(LocalisableString text, Func<TernaryState, TernaryState> nextStateFunction, MenuItemType type = MenuItemType.Standard, Action<TernaryState> action = null)
|
||||||
: base(text, nextStateFunction, type, action)
|
: base(text, nextStateFunction, type, action)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
#nullable disable
|
#nullable disable
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface
|
namespace osu.Game.Graphics.UserInterface
|
||||||
{
|
{
|
||||||
@ -18,7 +19,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
/// <param name="text">The text to display.</param>
|
/// <param name="text">The text to display.</param>
|
||||||
/// <param name="type">The type of action which this <see cref="TernaryStateMenuItem"/> performs.</param>
|
/// <param name="type">The type of action which this <see cref="TernaryStateMenuItem"/> performs.</param>
|
||||||
/// <param name="action">A delegate to be invoked when this <see cref="TernaryStateMenuItem"/> is pressed.</param>
|
/// <param name="action">A delegate to be invoked when this <see cref="TernaryStateMenuItem"/> is pressed.</param>
|
||||||
public TernaryStateRadioMenuItem(string text, MenuItemType type = MenuItemType.Standard, Action<TernaryState> action = null)
|
public TernaryStateRadioMenuItem(LocalisableString text, MenuItemType type = MenuItemType.Standard, Action<TernaryState> action = null)
|
||||||
: base(text, getNextState, type, action)
|
: base(text, getNextState, type, action)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
@ -71,7 +71,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
|||||||
private Box background = null!;
|
private Box background = null!;
|
||||||
private Box flashLayer = null!;
|
private Box flashLayer = null!;
|
||||||
private FormTextBox.InnerTextBox textBox = null!;
|
private FormTextBox.InnerTextBox textBox = null!;
|
||||||
private Slider slider = null!;
|
private InnerSlider slider = null!;
|
||||||
private FormFieldCaption caption = null!;
|
private FormFieldCaption caption = null!;
|
||||||
private IFocusManager focusManager = null!;
|
private IFocusManager focusManager = null!;
|
||||||
|
|
||||||
@ -135,7 +135,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
|||||||
},
|
},
|
||||||
TabbableContentContainer = tabbableContentContainer,
|
TabbableContentContainer = tabbableContentContainer,
|
||||||
},
|
},
|
||||||
slider = new Slider
|
slider = new InnerSlider
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreRight,
|
Anchor = Anchor.CentreRight,
|
||||||
Origin = Anchor.CentreRight,
|
Origin = Anchor.CentreRight,
|
||||||
@ -163,6 +163,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
|||||||
textBox.Current.BindValueChanged(textChanged);
|
textBox.Current.BindValueChanged(textChanged);
|
||||||
|
|
||||||
slider.IsDragging.BindValueChanged(_ => updateState());
|
slider.IsDragging.BindValueChanged(_ => updateState());
|
||||||
|
slider.Focused.BindValueChanged(_ => updateState());
|
||||||
|
|
||||||
current.ValueChanged += e => currentNumberInstantaneous.Value = e.NewValue;
|
current.ValueChanged += e => currentNumberInstantaneous.Value = e.NewValue;
|
||||||
current.MinValueChanged += v => currentNumberInstantaneous.MinValue = v;
|
current.MinValueChanged += v => currentNumberInstantaneous.MinValue = v;
|
||||||
@ -259,16 +260,18 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
|||||||
|
|
||||||
private void updateState()
|
private void updateState()
|
||||||
{
|
{
|
||||||
|
bool childHasFocus = slider.Focused.Value || textBox.Focused.Value;
|
||||||
|
|
||||||
textBox.Alpha = 1;
|
textBox.Alpha = 1;
|
||||||
|
|
||||||
background.Colour = currentNumberInstantaneous.Disabled ? colourProvider.Background4 : colourProvider.Background5;
|
background.Colour = currentNumberInstantaneous.Disabled ? colourProvider.Background4 : colourProvider.Background5;
|
||||||
caption.Colour = currentNumberInstantaneous.Disabled ? colourProvider.Foreground1 : colourProvider.Content2;
|
caption.Colour = currentNumberInstantaneous.Disabled ? colourProvider.Foreground1 : colourProvider.Content2;
|
||||||
textBox.Colour = currentNumberInstantaneous.Disabled ? colourProvider.Foreground1 : colourProvider.Content1;
|
textBox.Colour = currentNumberInstantaneous.Disabled ? colourProvider.Foreground1 : colourProvider.Content1;
|
||||||
|
|
||||||
BorderThickness = IsHovered || textBox.Focused.Value || slider.IsDragging.Value ? 2 : 0;
|
BorderThickness = childHasFocus || IsHovered || slider.IsDragging.Value ? 2 : 0;
|
||||||
BorderColour = textBox.Focused.Value ? colourProvider.Highlight1 : colourProvider.Light4;
|
BorderColour = childHasFocus ? colourProvider.Highlight1 : colourProvider.Light4;
|
||||||
|
|
||||||
if (textBox.Focused.Value)
|
if (childHasFocus)
|
||||||
background.Colour = ColourInfo.GradientVertical(colourProvider.Background5, colourProvider.Dark3);
|
background.Colour = ColourInfo.GradientVertical(colourProvider.Background5, colourProvider.Dark3);
|
||||||
else if (IsHovered || slider.IsDragging.Value)
|
else if (IsHovered || slider.IsDragging.Value)
|
||||||
background.Colour = ColourInfo.GradientVertical(colourProvider.Background5, colourProvider.Dark4);
|
background.Colour = ColourInfo.GradientVertical(colourProvider.Background5, colourProvider.Dark4);
|
||||||
@ -283,8 +286,10 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
|||||||
textBox.Text = slider.GetDisplayableValue(currentNumberInstantaneous.Value).ToString();
|
textBox.Text = slider.GetDisplayableValue(currentNumberInstantaneous.Value).ToString();
|
||||||
}
|
}
|
||||||
|
|
||||||
private partial class Slider : OsuSliderBar<T>
|
private partial class InnerSlider : OsuSliderBar<T>
|
||||||
{
|
{
|
||||||
|
public BindableBool Focused { get; } = new BindableBool();
|
||||||
|
|
||||||
public BindableBool IsDragging { get; set; } = new BindableBool();
|
public BindableBool IsDragging { get; set; } = new BindableBool();
|
||||||
public Action? OnCommit { get; set; }
|
public Action? OnCommit { get; set; }
|
||||||
|
|
||||||
@ -344,7 +349,6 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
|||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
updateState();
|
updateState();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -382,11 +386,25 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
|||||||
base.OnHoverLost(e);
|
base.OnHoverLost(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void OnFocus(FocusEvent e)
|
||||||
|
{
|
||||||
|
updateState();
|
||||||
|
Focused.Value = true;
|
||||||
|
base.OnFocus(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnFocusLost(FocusLostEvent e)
|
||||||
|
{
|
||||||
|
updateState();
|
||||||
|
Focused.Value = false;
|
||||||
|
base.OnFocusLost(e);
|
||||||
|
}
|
||||||
|
|
||||||
private void updateState()
|
private void updateState()
|
||||||
{
|
{
|
||||||
rightBox.Colour = colourProvider.Background6;
|
rightBox.Colour = colourProvider.Background6;
|
||||||
leftBox.Colour = IsHovered || IsDragged ? colourProvider.Highlight1.Opacity(0.5f) : colourProvider.Dark2;
|
leftBox.Colour = HasFocus || IsHovered || IsDragged ? colourProvider.Highlight1.Opacity(0.5f) : colourProvider.Dark2;
|
||||||
nub.Colour = IsHovered || IsDragged ? colourProvider.Highlight1 : colourProvider.Light4;
|
nub.Colour = HasFocus || IsHovered || IsDragged ? colourProvider.Highlight1 : colourProvider.Light4;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateValue(float value)
|
protected override void UpdateValue(float value)
|
||||||
|
@ -101,7 +101,7 @@ namespace osu.Game.Input.Bindings
|
|||||||
|
|
||||||
new KeyBinding(new[] { InputKey.Alt, InputKey.Home }, GlobalAction.Home),
|
new KeyBinding(new[] { InputKey.Alt, InputKey.Home }, GlobalAction.Home),
|
||||||
|
|
||||||
new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.F }, GlobalAction.ToggleFPSDisplay),
|
new KeyBinding(InputKey.None, GlobalAction.ToggleFPSDisplay),
|
||||||
new KeyBinding(new[] { InputKey.Control, InputKey.T }, GlobalAction.ToggleToolbar),
|
new KeyBinding(new[] { InputKey.Control, InputKey.T }, GlobalAction.ToggleToolbar),
|
||||||
new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.S }, GlobalAction.ToggleSkinEditor),
|
new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.S }, GlobalAction.ToggleSkinEditor),
|
||||||
|
|
||||||
@ -134,7 +134,8 @@ namespace osu.Game.Input.Bindings
|
|||||||
new KeyBinding(new[] { InputKey.Control, InputKey.D }, GlobalAction.EditorCloneSelection),
|
new KeyBinding(new[] { InputKey.Control, InputKey.D }, GlobalAction.EditorCloneSelection),
|
||||||
new KeyBinding(new[] { InputKey.J }, GlobalAction.EditorNudgeLeft),
|
new KeyBinding(new[] { InputKey.J }, GlobalAction.EditorNudgeLeft),
|
||||||
new KeyBinding(new[] { InputKey.K }, GlobalAction.EditorNudgeRight),
|
new KeyBinding(new[] { InputKey.K }, GlobalAction.EditorNudgeRight),
|
||||||
new KeyBinding(new[] { InputKey.G }, GlobalAction.EditorCycleGridDisplayMode),
|
new KeyBinding(new[] { InputKey.G }, GlobalAction.EditorCycleGridSpacing),
|
||||||
|
new KeyBinding(new[] { InputKey.Shift, InputKey.G }, GlobalAction.EditorCycleGridType),
|
||||||
new KeyBinding(new[] { InputKey.F5 }, GlobalAction.EditorTestGameplay),
|
new KeyBinding(new[] { InputKey.F5 }, GlobalAction.EditorTestGameplay),
|
||||||
new KeyBinding(new[] { InputKey.T }, GlobalAction.EditorTapForBPM),
|
new KeyBinding(new[] { InputKey.T }, GlobalAction.EditorTapForBPM),
|
||||||
new KeyBinding(new[] { InputKey.Control, InputKey.H }, GlobalAction.EditorFlipHorizontally),
|
new KeyBinding(new[] { InputKey.Control, InputKey.H }, GlobalAction.EditorFlipHorizontally),
|
||||||
@ -368,8 +369,8 @@ namespace osu.Game.Input.Bindings
|
|||||||
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.ToggleChatFocus))]
|
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.ToggleChatFocus))]
|
||||||
ToggleChatFocus,
|
ToggleChatFocus,
|
||||||
|
|
||||||
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorCycleGridDisplayMode))]
|
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorCycleGridSpacing))]
|
||||||
EditorCycleGridDisplayMode,
|
EditorCycleGridSpacing,
|
||||||
|
|
||||||
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorTestGameplay))]
|
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorTestGameplay))]
|
||||||
EditorTestGameplay,
|
EditorTestGameplay,
|
||||||
@ -472,6 +473,9 @@ namespace osu.Game.Input.Bindings
|
|||||||
|
|
||||||
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorSeekToNextSamplePoint))]
|
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorSeekToNextSamplePoint))]
|
||||||
EditorSeekToNextSamplePoint,
|
EditorSeekToNextSamplePoint,
|
||||||
|
|
||||||
|
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorCycleGridType))]
|
||||||
|
EditorCycleGridType,
|
||||||
}
|
}
|
||||||
|
|
||||||
public enum GlobalActionCategory
|
public enum GlobalActionCategory
|
||||||
|
@ -19,6 +19,11 @@ namespace osu.Game.Localisation
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public static LocalisableString BeatmapVideos => new TranslatableString(getKey(@"beatmap_videos"), @"Are you sure you want to delete all beatmaps videos? This cannot be undone!");
|
public static LocalisableString BeatmapVideos => new TranslatableString(getKey(@"beatmap_videos"), @"Are you sure you want to delete all beatmaps videos? This cannot be undone!");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Are you sure you want to reset all local beatmap offsets? This cannot be undone!"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString Offsets => new TranslatableString(getKey(@"offsets"), @"Are you sure you want to reset all local beatmap offsets? This cannot be undone!");
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// "Are you sure you want to delete all skins? This cannot be undone!"
|
/// "Are you sure you want to delete all skins? This cannot be undone!"
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -114,6 +114,11 @@ namespace osu.Game.Localisation
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public static LocalisableString LimitedDistanceSnap => new TranslatableString(getKey(@"limited_distance_snap_grid"), @"Limit distance snap placement to current time");
|
public static LocalisableString LimitedDistanceSnap => new TranslatableString(getKey(@"limited_distance_snap_grid"), @"Limit distance snap placement to current time");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Contract sidebars when not hovered"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString ContractSidebars => new TranslatableString(getKey(@"contract_sidebars"), @"Contract sidebars when not hovered");
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// "Must be in edit mode to handle editor links"
|
/// "Must be in edit mode to handle editor links"
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -190,9 +190,14 @@ namespace osu.Game.Localisation
|
|||||||
public static LocalisableString EditorCloneSelection => new TranslatableString(getKey(@"editor_clone_selection"), @"Clone selection");
|
public static LocalisableString EditorCloneSelection => new TranslatableString(getKey(@"editor_clone_selection"), @"Clone selection");
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// "Cycle grid display mode"
|
/// "Cycle grid spacing"
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static LocalisableString EditorCycleGridDisplayMode => new TranslatableString(getKey(@"editor_cycle_grid_display_mode"), @"Cycle grid display mode");
|
public static LocalisableString EditorCycleGridSpacing => new TranslatableString(getKey(@"editor_cycle_grid_spacing"), @"Cycle grid spacing");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Cycle grid type"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString EditorCycleGridType => new TranslatableString(getKey(@"editor_cycle_grid_type"), @"Cycle grid type");
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// "Test gameplay"
|
/// "Test gameplay"
|
||||||
|
@ -59,6 +59,11 @@ namespace osu.Game.Localisation
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public static LocalisableString DeleteAllBeatmapVideos => new TranslatableString(getKey(@"delete_all_beatmap_videos"), @"Delete ALL beatmap videos");
|
public static LocalisableString DeleteAllBeatmapVideos => new TranslatableString(getKey(@"delete_all_beatmap_videos"), @"Delete ALL beatmap videos");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Reset ALL beatmap offsets"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString ResetAllOffsets => new TranslatableString(getKey(@"reset_all_offsets"), @"Reset ALL beatmap offsets");
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// "Delete ALL scores"
|
/// "Delete ALL scores"
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -79,6 +79,11 @@ namespace osu.Game.Localisation.SkinComponents
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public static LocalisableString TextColourDescription => new TranslatableString(getKey(@"text_colour_description"), @"The colour of the text.");
|
public static LocalisableString TextColourDescription => new TranslatableString(getKey(@"text_colour_description"), @"The colour of the text.");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Use relative size"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString UseRelativeSize => new TranslatableString(getKey(@"use_relative_size"), @"Use relative size");
|
||||||
|
|
||||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -49,6 +49,51 @@ namespace osu.Game.Localisation
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public static LocalisableString RevertToDefaultDescription => new TranslatableString(getKey(@"revert_to_default_description"), @"All layout elements for layers in the current screen will be reset to defaults.");
|
public static LocalisableString RevertToDefaultDescription => new TranslatableString(getKey(@"revert_to_default_description"), @"All layout elements for layers in the current screen will be reset to defaults.");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Closest"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString Closest => new TranslatableString(getKey(@"closest"), @"Closest");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Anchor"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString Anchor => new TranslatableString(getKey(@"anchor"), @"Anchor");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Origin"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString Origin => new TranslatableString(getKey(@"origin"), @"Origin");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Reset position"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString ResetPosition => new TranslatableString(getKey(@"reset_position"), @"Reset position");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Reset rotation"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString ResetRotation => new TranslatableString(getKey(@"reset_rotation"), @"Reset rotation");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Reset scale"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString ResetScale => new TranslatableString(getKey(@"reset_scale"), @"Reset scale");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Bring to front"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString BringToFront => new TranslatableString(getKey(@"bring_to_front"), @"Bring to front");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Send to back"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString SendToBack => new TranslatableString(getKey(@"send_to_back"), @"Send to back");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Current working layer"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString CurrentWorkingLayer => new TranslatableString(getKey(@"current_working_layer"), @"Current working layer");
|
||||||
|
|
||||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Globalization;
|
||||||
using osu.Framework.IO.Network;
|
using osu.Framework.IO.Network;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
@ -9,23 +10,30 @@ namespace osu.Game.Online.API.Requests
|
|||||||
{
|
{
|
||||||
public class GetBeatmapRequest : APIRequest<APIBeatmap>
|
public class GetBeatmapRequest : APIRequest<APIBeatmap>
|
||||||
{
|
{
|
||||||
public readonly IBeatmapInfo BeatmapInfo;
|
public readonly int OnlineID;
|
||||||
public readonly string Filename;
|
public readonly string? MD5Hash;
|
||||||
|
public readonly string? Filename;
|
||||||
|
|
||||||
public GetBeatmapRequest(IBeatmapInfo beatmapInfo)
|
public GetBeatmapRequest(IBeatmapInfo beatmapInfo)
|
||||||
|
: this(onlineId: beatmapInfo.OnlineID, md5Hash: beatmapInfo.MD5Hash, filename: (beatmapInfo as BeatmapInfo)?.Path)
|
||||||
{
|
{
|
||||||
BeatmapInfo = beatmapInfo;
|
}
|
||||||
Filename = (beatmapInfo as BeatmapInfo)?.Path ?? string.Empty;
|
|
||||||
|
public GetBeatmapRequest(int onlineId = -1, string? md5Hash = null, string? filename = null)
|
||||||
|
{
|
||||||
|
OnlineID = onlineId;
|
||||||
|
MD5Hash = md5Hash;
|
||||||
|
Filename = filename;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override WebRequest CreateWebRequest()
|
protected override WebRequest CreateWebRequest()
|
||||||
{
|
{
|
||||||
var request = base.CreateWebRequest();
|
var request = base.CreateWebRequest();
|
||||||
|
|
||||||
if (BeatmapInfo.OnlineID > 0)
|
if (OnlineID > 0)
|
||||||
request.AddParameter(@"id", BeatmapInfo.OnlineID.ToString());
|
request.AddParameter(@"id", OnlineID.ToString(CultureInfo.InvariantCulture));
|
||||||
if (!string.IsNullOrEmpty(BeatmapInfo.MD5Hash))
|
if (!string.IsNullOrEmpty(MD5Hash))
|
||||||
request.AddParameter(@"checksum", BeatmapInfo.MD5Hash);
|
request.AddParameter(@"checksum", MD5Hash);
|
||||||
if (!string.IsNullOrEmpty(Filename))
|
if (!string.IsNullOrEmpty(Filename))
|
||||||
request.AddParameter(@"filename", Filename);
|
request.AddParameter(@"filename", Filename);
|
||||||
|
|
||||||
|
@ -2,9 +2,15 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
|
|
||||||
namespace osu.Game.Online.API.Requests
|
namespace osu.Game.Online.API.Requests
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Looks up users with the given <see cref="UserIds"/>.
|
||||||
|
/// In comparison to <see cref="LookupUsersRequest"/>, the response here contains <see cref="APIUser.RulesetsStatistics"/>,
|
||||||
|
/// but in exchange is subject to more stringent rate limiting.
|
||||||
|
/// </summary>
|
||||||
public class GetUsersRequest : APIRequest<GetUsersResponse>
|
public class GetUsersRequest : APIRequest<GetUsersResponse>
|
||||||
{
|
{
|
||||||
public readonly int[] UserIds;
|
public readonly int[] UserIds;
|
||||||
|
30
osu.Game/Online/API/Requests/LookupUsersRequest.cs
Normal file
30
osu.Game/Online/API/Requests/LookupUsersRequest.cs
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
|
|
||||||
|
namespace osu.Game.Online.API.Requests
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Looks up users with the given <see cref="UserIds"/>.
|
||||||
|
/// In comparison to <see cref="GetUsersRequest"/>, the response here does not contain <see cref="APIUser.RulesetsStatistics"/>,
|
||||||
|
/// but in exchange is subject to less stringent rate limiting, making it suitable for mass user listings.
|
||||||
|
/// </summary>
|
||||||
|
public class LookupUsersRequest : APIRequest<GetUsersResponse>
|
||||||
|
{
|
||||||
|
public readonly int[] UserIds;
|
||||||
|
|
||||||
|
private const int max_ids_per_request = 50;
|
||||||
|
|
||||||
|
public LookupUsersRequest(int[] userIds)
|
||||||
|
{
|
||||||
|
if (userIds.Length > max_ids_per_request)
|
||||||
|
throw new ArgumentException($"{nameof(LookupUsersRequest)} calls only support up to {max_ids_per_request} IDs at once");
|
||||||
|
|
||||||
|
UserIds = userIds;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override string Target => @"users/lookup/?ids[]=" + string.Join(@"&ids[]=", UserIds);
|
||||||
|
}
|
||||||
|
}
|
@ -261,7 +261,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
|||||||
public APIUserHistoryCount[] ReplaysWatchedCounts;
|
public APIUserHistoryCount[] ReplaysWatchedCounts;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// All user statistics per ruleset's short name (in the case of a <see cref="GetUsersRequest"/> response).
|
/// All user statistics per ruleset's short name (in the case of a <see cref="GetUsersRequest"/> or <see cref="GetMeRequest"/> response).
|
||||||
/// Otherwise empty. Can be altered for testing purposes.
|
/// Otherwise empty. Can be altered for testing purposes.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
// todo: this should likely be moved to a separate UserCompact class at some point.
|
// todo: this should likely be moved to a separate UserCompact class at some point.
|
||||||
|
@ -2,21 +2,12 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Runtime.Serialization;
|
|
||||||
using Microsoft.AspNetCore.SignalR;
|
using Microsoft.AspNetCore.SignalR;
|
||||||
|
|
||||||
namespace osu.Game.Online.Multiplayer
|
namespace osu.Game.Online.Multiplayer
|
||||||
{
|
{
|
||||||
[Serializable]
|
[Serializable]
|
||||||
public class InvalidPasswordException : HubException
|
public class InvalidPasswordException : HubException
|
||||||
{
|
|
||||||
public InvalidPasswordException()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
protected InvalidPasswordException(SerializationInfo info, StreamingContext context)
|
|
||||||
: base(info, context)
|
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
@ -2,7 +2,6 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Runtime.Serialization;
|
|
||||||
using Microsoft.AspNetCore.SignalR;
|
using Microsoft.AspNetCore.SignalR;
|
||||||
|
|
||||||
namespace osu.Game.Online.Multiplayer
|
namespace osu.Game.Online.Multiplayer
|
||||||
@ -14,10 +13,5 @@ namespace osu.Game.Online.Multiplayer
|
|||||||
: base($"Cannot change from {oldState} to {newState}")
|
: base($"Cannot change from {oldState} to {newState}")
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected InvalidStateChangeException(SerializationInfo info, StreamingContext context)
|
|
||||||
: base(info, context)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,7 +2,6 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Runtime.Serialization;
|
|
||||||
using Microsoft.AspNetCore.SignalR;
|
using Microsoft.AspNetCore.SignalR;
|
||||||
|
|
||||||
namespace osu.Game.Online.Multiplayer
|
namespace osu.Game.Online.Multiplayer
|
||||||
@ -14,10 +13,5 @@ namespace osu.Game.Online.Multiplayer
|
|||||||
: base(message)
|
: base(message)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected InvalidStateException(SerializationInfo info, StreamingContext context)
|
|
||||||
: base(info, context)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -15,6 +15,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Game.Database;
|
using osu.Game.Database;
|
||||||
using osu.Game.Localisation;
|
using osu.Game.Localisation;
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
|
using osu.Game.Online.API.Requests;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
using osu.Game.Online.Multiplayer.Countdown;
|
using osu.Game.Online.Multiplayer.Countdown;
|
||||||
using osu.Game.Online.Rooms;
|
using osu.Game.Online.Rooms;
|
||||||
@ -188,7 +189,7 @@ namespace osu.Game.Online.Multiplayer
|
|||||||
|
|
||||||
// Populate users.
|
// Populate users.
|
||||||
Debug.Assert(joinedRoom.Users != null);
|
Debug.Assert(joinedRoom.Users != null);
|
||||||
await Task.WhenAll(joinedRoom.Users.Select(PopulateUser)).ConfigureAwait(false);
|
await PopulateUsers(joinedRoom.Users).ConfigureAwait(false);
|
||||||
|
|
||||||
// Update the stored room (must be done on update thread for thread-safety).
|
// Update the stored room (must be done on update thread for thread-safety).
|
||||||
await runOnUpdateThreadAsync(() =>
|
await runOnUpdateThreadAsync(() =>
|
||||||
@ -416,7 +417,7 @@ namespace osu.Game.Online.Multiplayer
|
|||||||
|
|
||||||
async Task IMultiplayerClient.UserJoined(MultiplayerRoomUser user)
|
async Task IMultiplayerClient.UserJoined(MultiplayerRoomUser user)
|
||||||
{
|
{
|
||||||
await PopulateUser(user).ConfigureAwait(false);
|
await PopulateUsers([user]).ConfigureAwait(false);
|
||||||
|
|
||||||
Scheduler.Add(() =>
|
Scheduler.Add(() =>
|
||||||
{
|
{
|
||||||
@ -803,10 +804,26 @@ namespace osu.Game.Online.Multiplayer
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Populates the <see cref="APIUser"/> for a given <see cref="MultiplayerRoomUser"/>.
|
/// Populates the <see cref="APIUser"/> for a given collection of <see cref="MultiplayerRoomUser"/>s.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="multiplayerUser">The <see cref="MultiplayerRoomUser"/> to populate.</param>
|
/// <param name="multiplayerUsers">The <see cref="MultiplayerRoomUser"/>s to populate.</param>
|
||||||
protected async Task PopulateUser(MultiplayerRoomUser multiplayerUser) => multiplayerUser.User ??= await userLookupCache.GetUserAsync(multiplayerUser.UserID).ConfigureAwait(false);
|
protected async Task PopulateUsers(IEnumerable<MultiplayerRoomUser> multiplayerUsers)
|
||||||
|
{
|
||||||
|
var request = new GetUsersRequest(multiplayerUsers.Select(u => u.UserID).Distinct().ToArray());
|
||||||
|
|
||||||
|
await API.PerformAsync(request).ConfigureAwait(false);
|
||||||
|
|
||||||
|
if (request.Response == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
Dictionary<int, APIUser> users = request.Response.Users.ToDictionary(user => user.Id);
|
||||||
|
|
||||||
|
foreach (var multiplayerUser in multiplayerUsers)
|
||||||
|
{
|
||||||
|
if (users.TryGetValue(multiplayerUser.UserID, out var user))
|
||||||
|
multiplayerUser.User = user;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Updates the local room settings with the given <see cref="MultiplayerRoomSettings"/>.
|
/// Updates the local room settings with the given <see cref="MultiplayerRoomSettings"/>.
|
||||||
|
@ -2,7 +2,6 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Runtime.Serialization;
|
|
||||||
using Microsoft.AspNetCore.SignalR;
|
using Microsoft.AspNetCore.SignalR;
|
||||||
|
|
||||||
namespace osu.Game.Online.Multiplayer
|
namespace osu.Game.Online.Multiplayer
|
||||||
@ -14,10 +13,5 @@ namespace osu.Game.Online.Multiplayer
|
|||||||
: base("User is attempting to perform a host level operation while not the host")
|
: base("User is attempting to perform a host level operation while not the host")
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected NotHostException(SerializationInfo info, StreamingContext context)
|
|
||||||
: base(info, context)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,7 +2,6 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Runtime.Serialization;
|
|
||||||
using Microsoft.AspNetCore.SignalR;
|
using Microsoft.AspNetCore.SignalR;
|
||||||
|
|
||||||
namespace osu.Game.Online.Multiplayer
|
namespace osu.Game.Online.Multiplayer
|
||||||
@ -14,10 +13,5 @@ namespace osu.Game.Online.Multiplayer
|
|||||||
: base("This user has not yet joined a multiplayer room.")
|
: base("This user has not yet joined a multiplayer room.")
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected NotJoinedRoomException(SerializationInfo info, StreamingContext context)
|
|
||||||
: base(info, context)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,7 +2,6 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Runtime.Serialization;
|
|
||||||
using Microsoft.AspNetCore.SignalR;
|
using Microsoft.AspNetCore.SignalR;
|
||||||
|
|
||||||
namespace osu.Game.Online.Multiplayer
|
namespace osu.Game.Online.Multiplayer
|
||||||
@ -16,10 +15,5 @@ namespace osu.Game.Online.Multiplayer
|
|||||||
: base(MESSAGE)
|
: base(MESSAGE)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected UserBlockedException(SerializationInfo info, StreamingContext context)
|
|
||||||
: base(info, context)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,7 +2,6 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Runtime.Serialization;
|
|
||||||
using Microsoft.AspNetCore.SignalR;
|
using Microsoft.AspNetCore.SignalR;
|
||||||
|
|
||||||
namespace osu.Game.Online.Multiplayer
|
namespace osu.Game.Online.Multiplayer
|
||||||
@ -16,10 +15,5 @@ namespace osu.Game.Online.Multiplayer
|
|||||||
: base(MESSAGE)
|
: base(MESSAGE)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected UserBlocksPMsException(SerializationInfo info, StreamingContext context)
|
|
||||||
: base(info, context)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -17,17 +17,19 @@ namespace osu.Game.Online.Placeholders
|
|||||||
|
|
||||||
public ClickablePlaceholder(LocalisableString actionMessage, IconUsage icon)
|
public ClickablePlaceholder(LocalisableString actionMessage, IconUsage icon)
|
||||||
{
|
{
|
||||||
|
OsuAnimatedButton button;
|
||||||
OsuTextFlowContainer textFlow;
|
OsuTextFlowContainer textFlow;
|
||||||
|
|
||||||
AddArbitraryDrawable(new OsuAnimatedButton
|
AddArbitraryDrawable(button = new OsuAnimatedButton
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Framework.Graphics.Axes.Both,
|
AutoSizeAxes = Framework.Graphics.Axes.Both,
|
||||||
Child = textFlow = new OsuTextFlowContainer(cp => cp.Font = cp.Font.With(size: TEXT_SIZE))
|
Action = () => Action?.Invoke()
|
||||||
|
});
|
||||||
|
|
||||||
|
button.Add(textFlow = new OsuTextFlowContainer(cp => cp.Font = cp.Font.With(size: TEXT_SIZE))
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Framework.Graphics.Axes.Both,
|
AutoSizeAxes = Framework.Graphics.Axes.Both,
|
||||||
Margin = new Framework.Graphics.MarginPadding(5)
|
Margin = new Framework.Graphics.MarginPadding(5)
|
||||||
},
|
|
||||||
Action = () => Action?.Invoke()
|
|
||||||
});
|
});
|
||||||
|
|
||||||
textFlow.AddIcon(icon, i =>
|
textFlow.AddIcon(icon, i =>
|
||||||
|
@ -3,8 +3,10 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
using MessagePack;
|
using MessagePack;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
|
|
||||||
@ -56,6 +58,17 @@ namespace osu.Game.Online.Spectator
|
|||||||
[Key(6)]
|
[Key(6)]
|
||||||
public DateTimeOffset ReceivedTime { get; set; }
|
public DateTimeOffset ReceivedTime { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The set of mods currently active.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// Nullable for backwards compatibility with older clients
|
||||||
|
/// (these structures are also used server-side, and <see langword="null"/> will be used as marker that the data isn't there).
|
||||||
|
/// can be made non-nullable 20250407
|
||||||
|
/// </remarks>
|
||||||
|
[Key(7)]
|
||||||
|
public APIMod[]? Mods { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Construct header summary information from a point-in-time reference to a score which is actively being played.
|
/// Construct header summary information from a point-in-time reference to a score which is actively being played.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -69,6 +82,7 @@ namespace osu.Game.Online.Spectator
|
|||||||
MaxCombo = score.MaxCombo;
|
MaxCombo = score.MaxCombo;
|
||||||
// copy for safety
|
// copy for safety
|
||||||
Statistics = new Dictionary<HitResult, int>(score.Statistics);
|
Statistics = new Dictionary<HitResult, int>(score.Statistics);
|
||||||
|
Mods = score.APIMods.ToArray();
|
||||||
|
|
||||||
ScoreProcessorStatistics = statistics;
|
ScoreProcessorStatistics = statistics;
|
||||||
}
|
}
|
||||||
|
@ -17,9 +17,9 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
protected override void AddMetadata(string metadata, LinkFlowContainer loaded)
|
protected override void AddMetadata(string metadata, LinkFlowContainer loaded)
|
||||||
{
|
{
|
||||||
if (SearchAction != null)
|
if (SearchAction != null)
|
||||||
loaded.AddLink(metadata, () => SearchAction(metadata));
|
loaded.AddLink(metadata, () => SearchAction($@"source=""""{metadata}"""""));
|
||||||
else
|
else
|
||||||
loaded.AddLink(metadata, LinkAction.SearchBeatmapSet, metadata);
|
loaded.AddLink(metadata, LinkAction.SearchBeatmapSet, $@"source=""""{metadata}""""");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -9,7 +9,6 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Extensions.EnumExtensions;
|
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
@ -58,9 +57,11 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The statistics that appear in the table, in order of appearance.
|
/// The names of the statistics that appear in the table. If multiple HitResults have the same
|
||||||
|
/// DisplayName (for example, "slider end" is the name for both <see cref="HitResult.SliderTailHit"/> and <see cref="HitResult.SmallTickHit"/>
|
||||||
|
/// in osu!) the name will only be listed once.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private readonly List<(HitResult result, LocalisableString displayName)> statisticResultTypes = new List<(HitResult, LocalisableString)>();
|
private readonly List<LocalisableString> statisticResultNames = new List<LocalisableString>();
|
||||||
|
|
||||||
private bool showPerformancePoints;
|
private bool showPerformancePoints;
|
||||||
|
|
||||||
@ -72,7 +73,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
showPerformancePoints = showPerformanceColumn;
|
showPerformancePoints = showPerformanceColumn;
|
||||||
statisticResultTypes.Clear();
|
statisticResultNames.Clear();
|
||||||
|
|
||||||
for (int i = 0; i < scores.Count; i++)
|
for (int i = 0; i < scores.Count; i++)
|
||||||
backgroundFlow.Add(new ScoreTableRowBackground(i, scores[i], row_height));
|
backgroundFlow.Add(new ScoreTableRowBackground(i, scores[i], row_height));
|
||||||
@ -105,20 +106,18 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
|
|
||||||
var ruleset = scores.First().Ruleset.CreateInstance();
|
var ruleset = scores.First().Ruleset.CreateInstance();
|
||||||
|
|
||||||
foreach (var result in EnumExtensions.GetValuesInOrder<HitResult>())
|
foreach (var resultGroup in ruleset.GetHitResults().GroupBy(r => r.displayName))
|
||||||
{
|
{
|
||||||
if (!allScoreStatistics.Contains(result))
|
if (!resultGroup.Any(r => allScoreStatistics.Contains(r.result)))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
// for the time being ignore bonus result types.
|
// for the time being ignore bonus result types.
|
||||||
// this is not being sent from the API and will be empty in all cases.
|
// this is not being sent from the API and will be empty in all cases.
|
||||||
if (result.IsBonus())
|
if (resultGroup.All(r => r.result.IsBonus()))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
var displayName = ruleset.GetDisplayNameForHitResult(result);
|
columns.Add(new TableColumn(resultGroup.Key, Anchor.CentreLeft, new Dimension(minSize: 35, maxSize: 60)));
|
||||||
|
statisticResultNames.Add(resultGroup.Key);
|
||||||
columns.Add(new TableColumn(displayName, Anchor.CentreLeft, new Dimension(minSize: 35, maxSize: 60)));
|
|
||||||
statisticResultTypes.Add((result, displayName));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (showPerformancePoints)
|
if (showPerformancePoints)
|
||||||
@ -167,14 +166,25 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
#pragma warning restore 618
|
#pragma warning restore 618
|
||||||
};
|
};
|
||||||
|
|
||||||
var availableStatistics = score.GetStatisticsForDisplay().ToDictionary(tuple => tuple.Result);
|
var availableStatistics = score.GetStatisticsForDisplay().ToLookup(tuple => tuple.DisplayName);
|
||||||
|
|
||||||
foreach (var result in statisticResultTypes)
|
foreach (var columnName in statisticResultNames)
|
||||||
{
|
{
|
||||||
if (!availableStatistics.TryGetValue(result.result, out var stat))
|
int count = 0;
|
||||||
stat = new HitResultDisplayStatistic(result.result, 0, null, result.displayName);
|
int? maxCount = null;
|
||||||
|
|
||||||
content.Add(new StatisticText(stat.Count, stat.MaxCount, @"N0") { Colour = stat.Count == 0 ? Color4.Gray : Color4.White });
|
if (availableStatistics.Contains(columnName))
|
||||||
|
{
|
||||||
|
maxCount = 0;
|
||||||
|
|
||||||
|
foreach (var s in availableStatistics[columnName])
|
||||||
|
{
|
||||||
|
count += s.Count;
|
||||||
|
maxCount += s.MaxCount;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
content.Add(new StatisticText(count, maxCount, @"N0") { Colour = count == 0 ? Color4.Gray : Color4.White });
|
||||||
}
|
}
|
||||||
|
|
||||||
if (showPerformancePoints)
|
if (showPerformancePoints)
|
||||||
|
@ -96,10 +96,17 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load(OsuColour colours)
|
||||||
{
|
{
|
||||||
if (score != null)
|
if (score != null)
|
||||||
|
{
|
||||||
totalScoreColumn.Current = scoreManager.GetBindableTotalScoreString(score);
|
totalScoreColumn.Current = scoreManager.GetBindableTotalScoreString(score);
|
||||||
|
|
||||||
|
if (score.Accuracy == 1.0) accuracyColumn.TextColour = colours.GreenLight;
|
||||||
|
#pragma warning disable CS0618
|
||||||
|
if (score.MaxCombo == score.BeatmapInfo!.MaxCombo) maxComboColumn.TextColour = colours.GreenLight;
|
||||||
|
#pragma warning restore CS0618
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private ScoreInfo score;
|
private ScoreInfo score;
|
||||||
@ -228,6 +235,11 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
set => text.Text = value;
|
set => text.Text = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Colour4 TextColour
|
||||||
|
{
|
||||||
|
set => text.Colour = value;
|
||||||
|
}
|
||||||
|
|
||||||
public Drawable Drawable
|
public Drawable Drawable
|
||||||
{
|
{
|
||||||
set
|
set
|
||||||
|
@ -9,13 +9,17 @@ using osu.Framework.Extensions.LocalisationExtensions;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Online.Chat;
|
using osu.Game.Online.Chat;
|
||||||
using osu.Game.Overlays.Chat.Listing;
|
using osu.Game.Overlays.Chat.Listing;
|
||||||
using osu.Game.Resources.Localisation.Web;
|
using osu.Game.Resources.Localisation.Web;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Chat.ChannelList
|
namespace osu.Game.Overlays.Chat.ChannelList
|
||||||
{
|
{
|
||||||
@ -34,11 +38,12 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
|||||||
private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
|
private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
|
||||||
|
|
||||||
private OsuScrollContainer scroll = null!;
|
private OsuScrollContainer scroll = null!;
|
||||||
private FillFlowContainer groupFlow = null!;
|
private SearchContainer groupFlow = null!;
|
||||||
private ChannelGroup announceChannelGroup = null!;
|
private ChannelGroup announceChannelGroup = null!;
|
||||||
private ChannelGroup publicChannelGroup = null!;
|
private ChannelGroup publicChannelGroup = null!;
|
||||||
private ChannelGroup privateChannelGroup = null!;
|
private ChannelGroup privateChannelGroup = null!;
|
||||||
private ChannelListItem selector = null!;
|
private ChannelListItem selector = null!;
|
||||||
|
private TextBox searchTextBox = null!;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OverlayColourProvider colourProvider)
|
private void load(OverlayColourProvider colourProvider)
|
||||||
@ -55,13 +60,23 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
ScrollbarAnchor = Anchor.TopRight,
|
ScrollbarAnchor = Anchor.TopRight,
|
||||||
ScrollDistance = 35f,
|
ScrollDistance = 35f,
|
||||||
Child = groupFlow = new FillFlowContainer
|
Child = groupFlow = new SearchContainer
|
||||||
{
|
{
|
||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Padding = new MarginPadding { Horizontal = 10, Top = 8 },
|
||||||
|
Child = searchTextBox = new ChannelSearchTextBox
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
}
|
||||||
|
},
|
||||||
announceChannelGroup = new ChannelGroup(ChatStrings.ChannelsListTitleANNOUNCE.ToUpper()),
|
announceChannelGroup = new ChannelGroup(ChatStrings.ChannelsListTitleANNOUNCE.ToUpper()),
|
||||||
publicChannelGroup = new ChannelGroup(ChatStrings.ChannelsListTitlePUBLIC.ToUpper()),
|
publicChannelGroup = new ChannelGroup(ChatStrings.ChannelsListTitlePUBLIC.ToUpper()),
|
||||||
selector = new ChannelListItem(ChannelListingChannel),
|
selector = new ChannelListItem(ChannelListingChannel),
|
||||||
@ -71,6 +86,19 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
|||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
searchTextBox.Current.BindValueChanged(_ => groupFlow.SearchTerm = searchTextBox.Current.Value, true);
|
||||||
|
searchTextBox.OnCommit += (_, _) =>
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(searchTextBox.Current.Value))
|
||||||
|
return;
|
||||||
|
|
||||||
|
var firstMatchingItem = this.ChildrenOfType<ChannelListItem>().FirstOrDefault(item => item.MatchingFilter);
|
||||||
|
if (firstMatchingItem == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
OnRequestSelect?.Invoke(firstMatchingItem.Channel);
|
||||||
|
};
|
||||||
|
|
||||||
selector.OnRequestSelect += chan => OnRequestSelect?.Invoke(chan);
|
selector.OnRequestSelect += chan => OnRequestSelect?.Invoke(chan);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -168,5 +196,17 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private partial class ChannelSearchTextBox : BasicSearchTextBox
|
||||||
|
{
|
||||||
|
protected override bool AllowCommit => true;
|
||||||
|
|
||||||
|
public ChannelSearchTextBox()
|
||||||
|
{
|
||||||
|
const float scale_factor = 0.8f;
|
||||||
|
Scale = new Vector2(scale_factor);
|
||||||
|
Width = 1 / scale_factor;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
@ -9,6 +10,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
@ -19,7 +21,7 @@ using osuTK;
|
|||||||
|
|
||||||
namespace osu.Game.Overlays.Chat.ChannelList
|
namespace osu.Game.Overlays.Chat.ChannelList
|
||||||
{
|
{
|
||||||
public partial class ChannelListItem : OsuClickableContainer
|
public partial class ChannelListItem : OsuClickableContainer, IFilterable
|
||||||
{
|
{
|
||||||
public event Action<Channel>? OnRequestSelect;
|
public event Action<Channel>? OnRequestSelect;
|
||||||
public event Action<Channel>? OnRequestLeave;
|
public event Action<Channel>? OnRequestLeave;
|
||||||
@ -186,5 +188,28 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
|||||||
}
|
}
|
||||||
|
|
||||||
private bool isSelector => Channel is ChannelListing.ChannelListingChannel;
|
private bool isSelector => Channel is ChannelListing.ChannelListingChannel;
|
||||||
|
|
||||||
|
#region Filtering support
|
||||||
|
|
||||||
|
public IEnumerable<LocalisableString> FilterTerms => isSelector ? Enumerable.Empty<LocalisableString>() : [Channel.Name];
|
||||||
|
|
||||||
|
private bool matchingFilter = true;
|
||||||
|
|
||||||
|
public bool MatchingFilter
|
||||||
|
{
|
||||||
|
get => matchingFilter;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (matchingFilter == value)
|
||||||
|
return;
|
||||||
|
|
||||||
|
matchingFilter = value;
|
||||||
|
Alpha = matchingFilter ? 1 : 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool FilteringActive { get; set; }
|
||||||
|
|
||||||
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,6 +6,7 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Effects;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
@ -58,6 +59,21 @@ namespace osu.Game.Overlays.Mods
|
|||||||
|
|
||||||
modState.ValidForSelection.BindValueChanged(_ => updateFilterState());
|
modState.ValidForSelection.BindValueChanged(_ => updateFilterState());
|
||||||
modState.MatchingTextFilter.BindValueChanged(_ => updateFilterState(), true);
|
modState.MatchingTextFilter.BindValueChanged(_ => updateFilterState(), true);
|
||||||
|
modState.Preselected.BindValueChanged(b =>
|
||||||
|
{
|
||||||
|
if (b.NewValue)
|
||||||
|
{
|
||||||
|
Content.EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Colour = AccentColour,
|
||||||
|
Hollow = true,
|
||||||
|
Radius = 2,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
else
|
||||||
|
Content.EdgeEffect = default;
|
||||||
|
}, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Select()
|
protected override void Select()
|
||||||
|
@ -243,6 +243,9 @@ namespace osu.Game.Overlays.Mods
|
|||||||
{
|
{
|
||||||
foreach (var column in columnFlow.Columns)
|
foreach (var column in columnFlow.Columns)
|
||||||
column.SearchTerm = query.NewValue;
|
column.SearchTerm = query.NewValue;
|
||||||
|
|
||||||
|
if (SearchTextBox.HasFocus)
|
||||||
|
preselectMod();
|
||||||
}, true);
|
}, true);
|
||||||
|
|
||||||
// Start scrolling from the end, to give the user a sense that
|
// Start scrolling from the end, to give the user a sense that
|
||||||
@ -254,6 +257,26 @@ namespace osu.Game.Overlays.Mods
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void preselectMod()
|
||||||
|
{
|
||||||
|
var visibleMods = columnFlow.Columns.OfType<ModColumn>().Where(c => c.IsPresent).SelectMany(c => c.AvailableMods.Where(m => m.Visible));
|
||||||
|
|
||||||
|
// Search for an exact acronym or name match, or otherwise default to the first visible mod.
|
||||||
|
ModState? matchingMod =
|
||||||
|
visibleMods.FirstOrDefault(m => m.Mod.Acronym.Equals(SearchTerm, StringComparison.OrdinalIgnoreCase) || m.Mod.Name.Equals(SearchTerm, StringComparison.OrdinalIgnoreCase))
|
||||||
|
?? visibleMods.FirstOrDefault();
|
||||||
|
var preselectedMod = matchingMod;
|
||||||
|
|
||||||
|
foreach (var mod in AllAvailableMods)
|
||||||
|
mod.Preselected.Value = mod == preselectedMod && SearchTextBox.Current.Value.Length > 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void clearPreselection()
|
||||||
|
{
|
||||||
|
foreach (var mod in AllAvailableMods)
|
||||||
|
mod.Preselected.Value = false;
|
||||||
|
}
|
||||||
|
|
||||||
public new ModSelectFooterContent? DisplayedFooterContent => base.DisplayedFooterContent as ModSelectFooterContent;
|
public new ModSelectFooterContent? DisplayedFooterContent => base.DisplayedFooterContent as ModSelectFooterContent;
|
||||||
|
|
||||||
public override VisibilityContainer CreateFooterContent() => new ModSelectFooterContent(this)
|
public override VisibilityContainer CreateFooterContent() => new ModSelectFooterContent(this)
|
||||||
@ -383,7 +406,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
{
|
{
|
||||||
columnScroll.FadeColour(OsuColour.Gray(0.5f), 400, Easing.OutQuint);
|
columnScroll.FadeColour(OsuColour.Gray(0.5f), 400, Easing.OutQuint);
|
||||||
SearchTextBox.FadeColour(OsuColour.Gray(0.5f), 400, Easing.OutQuint);
|
SearchTextBox.FadeColour(OsuColour.Gray(0.5f), 400, Easing.OutQuint);
|
||||||
SearchTextBox.KillFocus();
|
setTextBoxFocus(false);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -590,11 +613,11 @@ namespace osu.Game.Overlays.Mods
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
ModState? firstMod = columnFlow.Columns.OfType<ModColumn>().FirstOrDefault(m => m.IsPresent)?.AvailableMods.FirstOrDefault(x => x.Visible);
|
var matchingMod = AllAvailableMods.SingleOrDefault(m => m.Preselected.Value);
|
||||||
|
|
||||||
if (firstMod is not null)
|
if (matchingMod is not null)
|
||||||
{
|
{
|
||||||
firstMod.Active.Value = !firstMod.Active.Value;
|
matchingMod.Active.Value = !matchingMod.Active.Value;
|
||||||
SearchTextBox.SelectAll();
|
SearchTextBox.SelectAll();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -648,9 +671,15 @@ namespace osu.Game.Overlays.Mods
|
|||||||
private void setTextBoxFocus(bool focus)
|
private void setTextBoxFocus(bool focus)
|
||||||
{
|
{
|
||||||
if (focus)
|
if (focus)
|
||||||
|
{
|
||||||
SearchTextBox.TakeFocus();
|
SearchTextBox.TakeFocus();
|
||||||
|
preselectMod();
|
||||||
|
}
|
||||||
else
|
else
|
||||||
|
{
|
||||||
SearchTextBox.KillFocus();
|
SearchTextBox.KillFocus();
|
||||||
|
clearPreselection();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
@ -22,6 +22,8 @@ namespace osu.Game.Overlays.Mods
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public BindableBool Active { get; } = new BindableBool();
|
public BindableBool Active { get; } = new BindableBool();
|
||||||
|
|
||||||
|
public BindableBool Preselected { get; } = new BindableBool();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether the mod requires further customisation.
|
/// Whether the mod requires further customisation.
|
||||||
/// This flag is read by the <see cref="ModSelectOverlay"/> to determine if the customisation panel should be opened after a mod change
|
/// This flag is read by the <see cref="ModSelectOverlay"/> to determine if the customisation panel should be opened after a mod change
|
||||||
|
@ -376,11 +376,19 @@ namespace osu.Game.Overlays
|
|||||||
{
|
{
|
||||||
Live<BeatmapSetInfo> result;
|
Live<BeatmapSetInfo> result;
|
||||||
|
|
||||||
var possibleSets = getBeatmapSets().Where(s => !s.Value.Protected || allowProtectedTracks).ToArray();
|
var possibleSets = getBeatmapSets().Where(s => !s.Value.Protected || allowProtectedTracks).ToList();
|
||||||
|
|
||||||
if (possibleSets.Length == 0)
|
if (possibleSets.Count == 0)
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
|
// if there is only one possible set left, play it, even if it is the same as the current track.
|
||||||
|
// looping is preferable over playing nothing.
|
||||||
|
if (possibleSets.Count == 1)
|
||||||
|
return possibleSets.Single();
|
||||||
|
|
||||||
|
// now that we actually know there is a choice, do not allow the current track to be played again.
|
||||||
|
possibleSets.RemoveAll(s => s.Value.Equals(current?.BeatmapSetInfo));
|
||||||
|
|
||||||
// condition below checks if the signs of `randomHistoryDirection` and `direction` are opposite and not zero.
|
// condition below checks if the signs of `randomHistoryDirection` and `direction` are opposite and not zero.
|
||||||
// if that is the case, it means that the user had previously chosen next track `randomHistoryDirection` times and wants to go back,
|
// if that is the case, it means that the user had previously chosen next track `randomHistoryDirection` times and wants to go back,
|
||||||
// or that the user had previously chosen previous track `randomHistoryDirection` times and wants to go forward.
|
// or that the user had previously chosen previous track `randomHistoryDirection` times and wants to go forward.
|
||||||
@ -410,20 +418,20 @@ namespace osu.Game.Overlays
|
|||||||
switch (randomSelectAlgorithm.Value)
|
switch (randomSelectAlgorithm.Value)
|
||||||
{
|
{
|
||||||
case RandomSelectAlgorithm.Random:
|
case RandomSelectAlgorithm.Random:
|
||||||
result = possibleSets[RNG.Next(possibleSets.Length)];
|
result = possibleSets[RNG.Next(possibleSets.Count)];
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case RandomSelectAlgorithm.RandomPermutation:
|
case RandomSelectAlgorithm.RandomPermutation:
|
||||||
var notYetPlayedSets = possibleSets.Except(previousRandomSets).ToArray();
|
var notYetPlayedSets = possibleSets.Except(previousRandomSets).ToList();
|
||||||
|
|
||||||
if (notYetPlayedSets.Length == 0)
|
if (notYetPlayedSets.Count == 0)
|
||||||
{
|
{
|
||||||
notYetPlayedSets = possibleSets;
|
notYetPlayedSets = possibleSets;
|
||||||
previousRandomSets.Clear();
|
previousRandomSets.Clear();
|
||||||
randomHistoryDirection = 0;
|
randomHistoryDirection = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
result = notYetPlayedSets[RNG.Next(notYetPlayedSets.Length)];
|
result = notYetPlayedSets[RNG.Next(notYetPlayedSets.Count)];
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
|
@ -16,6 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
|||||||
|
|
||||||
private SettingsButton deleteBeatmapsButton = null!;
|
private SettingsButton deleteBeatmapsButton = null!;
|
||||||
private SettingsButton deleteBeatmapVideosButton = null!;
|
private SettingsButton deleteBeatmapVideosButton = null!;
|
||||||
|
private SettingsButton resetOffsetsButton = null!;
|
||||||
private SettingsButton restoreButton = null!;
|
private SettingsButton restoreButton = null!;
|
||||||
private SettingsButton undeleteButton = null!;
|
private SettingsButton undeleteButton = null!;
|
||||||
|
|
||||||
@ -47,6 +48,20 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
|||||||
}, DeleteConfirmationContentStrings.BeatmapVideos));
|
}, DeleteConfirmationContentStrings.BeatmapVideos));
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
Add(resetOffsetsButton = new DangerousSettingsButton
|
||||||
|
{
|
||||||
|
Text = MaintenanceSettingsStrings.ResetAllOffsets,
|
||||||
|
Action = () =>
|
||||||
|
{
|
||||||
|
dialogOverlay?.Push(new MassDeleteConfirmationDialog(() =>
|
||||||
|
{
|
||||||
|
resetOffsetsButton.Enabled.Value = false;
|
||||||
|
Task.Run(beatmaps.ResetAllOffsets).ContinueWith(_ => Schedule(() => resetOffsetsButton.Enabled.Value = true));
|
||||||
|
}, DeleteConfirmationContentStrings.Offsets));
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
AddRange(new Drawable[]
|
AddRange(new Drawable[]
|
||||||
{
|
{
|
||||||
restoreButton = new SettingsButton
|
restoreButton = new SettingsButton
|
||||||
|
@ -361,7 +361,7 @@ namespace osu.Game.Overlays.SkinEditor
|
|||||||
|
|
||||||
componentsSidebar.Children = new[]
|
componentsSidebar.Children = new[]
|
||||||
{
|
{
|
||||||
new EditorSidebarSection("Current working layer")
|
new EditorSidebarSection(SkinEditorStrings.CurrentWorkingLayer)
|
||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user