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Move ModIcon tooltip to base implementation

This commit is contained in:
Dean Herbert 2017-10-13 19:14:43 +09:00
parent 146d800bda
commit ead88224c5
2 changed files with 7 additions and 13 deletions

View File

@ -16,8 +16,8 @@ using System.Diagnostics;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using System.Globalization; using System.Globalization;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Framework.Graphics.Cursor;
using System; using System;
using osu.Game.Rulesets.UI;
namespace osu.Game.Overlays.Profile.Sections.Ranks namespace osu.Game.Overlays.Profile.Sections.Ranks
{ {
@ -158,16 +158,5 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
yield return new Vector2(DrawWidth * i * (count == 1 ? 0 : 1f / (count - 1)), 0); yield return new Vector2(DrawWidth * i * (count == 1 ? 0 : 1f / (count - 1)), 0);
} }
} }
private class ModIcon : Rulesets.UI.ModIcon, IHasTooltip
{
public ModIcon(Mod mod)
: base(mod)
{
TooltipText = mod.Name;
}
public string TooltipText { get; }
}
} }
} }

View File

@ -6,13 +6,14 @@ using OpenTK.Graphics;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using OpenTK; using OpenTK;
namespace osu.Game.Rulesets.UI namespace osu.Game.Rulesets.UI
{ {
public class ModIcon : Container public class ModIcon : Container, IHasTooltip
{ {
private readonly SpriteIcon modIcon; private readonly SpriteIcon modIcon;
private readonly SpriteIcon background; private readonly SpriteIcon background;
@ -27,12 +28,16 @@ namespace osu.Game.Rulesets.UI
private readonly ModType type; private readonly ModType type;
public string TooltipText { get; }
public ModIcon(Mod mod) public ModIcon(Mod mod)
{ {
if (mod == null) throw new ArgumentNullException(nameof(mod)); if (mod == null) throw new ArgumentNullException(nameof(mod));
type = mod.Type; type = mod.Type;
TooltipText = mod.Name;
Children = new Drawable[] Children = new Drawable[]
{ {
background = new SpriteIcon background = new SpriteIcon