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Fix incorrect serialization condition

This commit is contained in:
smoogipoo 2017-12-07 11:10:34 +09:00
parent 9597f9d46b
commit ea2c67ca5f

View File

@ -28,7 +28,7 @@ namespace osu.Game.Audio
set { bank = value; } set { bank = value; }
} }
public bool ShouldSerializeBank() => Bank == ControlPoint.SampleBank; public bool ShouldSerializeBank() => Bank != ControlPoint.SampleBank;
/// <summary> /// <summary>
/// The name of the sample to load. /// The name of the sample to load.
@ -45,6 +45,6 @@ namespace osu.Game.Audio
set { volume = value; } set { volume = value; }
} }
public bool ShouldSerializeVolume() => Volume == ControlPoint.SampleVolume; public bool ShouldSerializeVolume() => Volume != ControlPoint.SampleVolume;
} }
} }