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Merge branch 'master' into add-chat-truncation

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Dan Balasescu 2019-09-10 17:11:49 +09:00 committed by GitHub
commit ea2793637d
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2 changed files with 26 additions and 0 deletions

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@ -3,6 +3,7 @@
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Replays;
@ -12,6 +13,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Tests
{
[TestFixture]
[HeadlessTest]
public class TestSceneAutoGeneration : OsuTestScene
{
[Test]

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@ -11,6 +11,7 @@ using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API;
using osu.Game.Overlays;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Charts;
@ -44,6 +45,12 @@ namespace osu.Game.Screens.Menu
[Resolved(canBeNull: true)]
private MusicController music { get; set; }
[Resolved(canBeNull: true)]
private LoginOverlay login { get; set; }
[Resolved]
private IAPIProvider api { get; set; }
private BackgroundScreenDefault background;
protected override BackgroundScreen CreateBackground() => background;
@ -133,6 +140,8 @@ namespace osu.Game.Screens.Menu
Beatmap.ValueChanged += beatmap_ValueChanged;
}
private bool loginDisplayed;
protected override void LogoArriving(OsuLogo logo, bool resuming)
{
base.LogoArriving(logo, resuming);
@ -151,6 +160,21 @@ namespace osu.Game.Screens.Menu
sideFlashes.Delay(FADE_IN_DURATION).FadeIn(64, Easing.InQuint);
}
else if (!api.IsLoggedIn)
{
logo.Action += displayLogin;
}
bool displayLogin()
{
if (!loginDisplayed)
{
Scheduler.AddDelayed(() => login?.Show(), 500);
loginDisplayed = true;
}
return true;
}
}
protected override void LogoSuspending(OsuLogo logo)