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Merge pull request #23024 from bdach/mania-argon-explosion-upscroll
Fix hit lighting misalignment on argon skin with upscroll
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commit
e9fd17461b
@ -3,6 +3,9 @@
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#nullable disable
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#nullable disable
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Game.Rulesets.Mania.Configuration;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Tests.Visual;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Mania.Tests
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namespace osu.Game.Rulesets.Mania.Tests
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@ -10,5 +13,19 @@ namespace osu.Game.Rulesets.Mania.Tests
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public partial class TestSceneManiaPlayer : PlayerTestScene
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public partial class TestSceneManiaPlayer : PlayerTestScene
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{
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{
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protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
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protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
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public override void SetUpSteps()
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{
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base.SetUpSteps();
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AddStep("change direction to down", () => changeDirectionTo(ManiaScrollingDirection.Down));
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AddStep("change direction to up", () => changeDirectionTo(ManiaScrollingDirection.Up));
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}
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private void changeDirectionTo(ManiaScrollingDirection direction)
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{
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var rulesetConfig = (ManiaRulesetConfigManager)RulesetConfigs.GetConfigFor(new ManiaRuleset()).AsNonNull();
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rulesetConfig.SetValue(ManiaRulesetSetting.ScrollDirection, direction);
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}
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}
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}
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}
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}
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@ -43,8 +43,6 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
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{
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{
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largeFaint = new Container
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largeFaint = new Container
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{
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Height = ArgonNotePiece.NOTE_ACCENT_RATIO,
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Height = ArgonNotePiece.NOTE_ACCENT_RATIO,
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Masking = true,
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Masking = true,
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@ -81,11 +79,15 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
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if (direction.NewValue == ScrollingDirection.Up)
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if (direction.NewValue == ScrollingDirection.Up)
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{
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{
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Anchor = Anchor.TopCentre;
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Anchor = Anchor.TopCentre;
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largeFaint.Anchor = Anchor.TopCentre;
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largeFaint.Origin = Anchor.TopCentre;
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Y = ArgonNotePiece.NOTE_HEIGHT / 2;
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Y = ArgonNotePiece.NOTE_HEIGHT / 2;
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}
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}
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else
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else
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{
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{
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Anchor = Anchor.BottomCentre;
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Anchor = Anchor.BottomCentre;
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largeFaint.Anchor = Anchor.BottomCentre;
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largeFaint.Origin = Anchor.BottomCentre;
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Y = -ArgonNotePiece.NOTE_HEIGHT / 2;
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Y = -ArgonNotePiece.NOTE_HEIGHT / 2;
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}
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}
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}
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}
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