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mirror of https://github.com/ppy/osu.git synced 2025-01-14 02:13:21 +08:00

Tidy up naming and structure

This commit is contained in:
Dean Herbert 2020-05-13 18:52:10 +09:00
parent 246812e0b1
commit e9e03d038d

View File

@ -34,10 +34,9 @@ namespace osu.Game.Graphics.UserInterfaceV2
currentDirectory.Value = new DirectoryInfo(initialPath ??= Environment.GetFolderPath(Environment.SpecialFolder.UserProfile));
}
protected override void LoadComplete()
[BackgroundDependencyLoader]
private void load()
{
base.LoadComplete();
Padding = new MarginPadding(10);
InternalChildren = new Drawable[]
@ -80,30 +79,30 @@ namespace osu.Game.Graphics.UserInterfaceV2
var drives = DriveInfo.GetDrives();
foreach (var drive in drives)
directoryFlow.Add(new DirectoryRow(drive.RootDirectory));
directoryFlow.Add(new DirectoryPiece(drive.RootDirectory));
}
else
{
directoryFlow.Add(new ParentDirectoryRow(currentDirectory.Value.Parent));
directoryFlow.Add(new ParentDirectoryPiece(currentDirectory.Value.Parent));
foreach (var dir in currentDirectory.Value.GetDirectories().OrderBy(d => d.Name))
{
if ((dir.Attributes & FileAttributes.Hidden) == 0)
directoryFlow.Add(new DirectoryRow(dir));
directoryFlow.Add(new DirectoryPiece(dir));
}
}
}
public class CurrentDirectoryDisplay : CompositeDrawable
private class CurrentDirectoryDisplay : CompositeDrawable
{
[Resolved]
private Bindable<DirectoryInfo> currentDirectory { get; set; }
private FillFlowContainer flow;
[BackgroundDependencyLoader]
private void load()
{
FillFlowContainer flow;
InternalChildren = new Drawable[]
{
flow = new FillFlowContainer
@ -112,50 +111,48 @@ namespace osu.Game.Graphics.UserInterfaceV2
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Spacing = new Vector2(5),
Height = DirectoryRow.HEIGHT,
Height = DirectoryPiece.HEIGHT,
Direction = FillDirection.Horizontal,
},
};
currentDirectory.BindValueChanged(dir =>
{
flow.Clear();
flow.Add(new OsuSpriteText
{
Text = "Current Directory: ",
Font = OsuFont.Default.With(size: DirectoryRow.HEIGHT),
});
flow.Add(new ComputerRow());
List<DirectoryRow> traversalRows = new List<DirectoryRow>();
DirectoryInfo traverse = dir.NewValue;
while (traverse != null)
{
traversalRows.Insert(0, new CurrentDisplayRow(traverse));
traverse = traverse.Parent;
}
flow.AddRange(traversalRows);
}, true);
currentDirectory.BindValueChanged(updateDisplay, true);
}
private class ComputerRow : CurrentDisplayRow
private void updateDisplay(ValueChangedEvent<DirectoryInfo> dir)
{
flow.Clear();
List<DirectoryPiece> pathPieces = new List<DirectoryPiece>();
DirectoryInfo ptr = dir.NewValue;
while (ptr != null)
{
pathPieces.Insert(0, new CurrentDisplayPiece(ptr));
ptr = ptr.Parent;
}
flow.ChildrenEnumerable = new Drawable[]
{
new OsuSpriteText { Text = "Current Directory: ", Font = OsuFont.Default.With(size: DirectoryPiece.HEIGHT), },
new ComputerPiece(),
}.Concat(pathPieces);
}
private class ComputerPiece : CurrentDisplayPiece
{
protected override IconUsage? Icon => null;
public ComputerRow()
public ComputerPiece()
: base(null, "Computer")
{
}
}
private class CurrentDisplayRow : DirectoryRow
private class CurrentDisplayPiece : DirectoryPiece
{
public CurrentDisplayRow(DirectoryInfo directory, string displayName = null)
public CurrentDisplayPiece(DirectoryInfo directory, string displayName = null)
: base(directory, displayName)
{
}
@ -172,21 +169,21 @@ namespace osu.Game.Graphics.UserInterfaceV2
});
}
protected override IconUsage? Icon => Directory.Name.Contains("/") ? base.Icon : null;
protected override IconUsage? Icon => Directory.Name.Contains(Path.DirectorySeparatorChar) ? base.Icon : null;
}
}
private class ParentDirectoryRow : DirectoryRow
private class ParentDirectoryPiece : DirectoryPiece
{
protected override IconUsage? Icon => FontAwesome.Solid.Folder;
public ParentDirectoryRow(DirectoryInfo directory)
public ParentDirectoryPiece(DirectoryInfo directory)
: base(directory, "..")
{
}
}
private class DirectoryRow : CompositeDrawable
private class DirectoryPiece : CompositeDrawable
{
public const float HEIGHT = 20;
@ -201,7 +198,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
[Resolved]
private Bindable<DirectoryInfo> currentDirectory { get; set; }
public DirectoryRow(DirectoryInfo directory, string displayName = null)
public DirectoryPiece(DirectoryInfo directory, string displayName = null)
{
Directory = directory;
this.displayName = displayName;
@ -258,7 +255,9 @@ namespace osu.Game.Graphics.UserInterfaceV2
return true;
}
protected virtual IconUsage? Icon => Directory.Name.Contains("/") ? FontAwesome.Solid.Database : FontAwesome.Regular.Folder;
protected virtual IconUsage? Icon => Directory.Name.Contains(Path.DirectorySeparatorChar)
? FontAwesome.Solid.Database
: FontAwesome.Regular.Folder;
}
}
}