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Merge branch 'master' into enhance-mod-settings-text-box-visibility

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Dan Balasescu 2021-06-15 16:09:55 +09:00 committed by GitHub
commit e9d4ee3c87
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17 changed files with 267 additions and 176 deletions

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@ -17,7 +17,11 @@ build:
publish_nuget: true publish_nuget: true
after_build: after_build:
- ps: dotnet tool restore - ps: dotnet tool restore
- ps: dotnet format --dry-run --check
# Temporarily disabled until the tool is upgraded to 5.0.
# The version specified in .config/dotnet-tools.json (3.1.37601) won't run on .NET hosts >=5.0.7.
# - ps: dotnet format --dry-run --check
- ps: .\InspectCode.ps1 - ps: .\InspectCode.ps1
test: test:
assemblies: assemblies:

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@ -52,6 +52,6 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.611.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2021.611.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.611.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2021.614.0" />
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -2,15 +2,22 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.Leaderboards; using osu.Game.Online.Leaderboards;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Screens.Select.Leaderboards; using osu.Game.Screens.Select.Leaderboards;
using osu.Game.Tests.Resources;
using osu.Game.Users; using osu.Game.Users;
using osuTK; using osuTK;
@ -23,32 +30,98 @@ namespace osu.Game.Tests.Visual.SongSelect
[Cached] [Cached]
private readonly DialogOverlay dialogOverlay; private readonly DialogOverlay dialogOverlay;
private ScoreManager scoreManager;
private RulesetStore rulesetStore;
private BeatmapManager beatmapManager;
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.Cache(rulesetStore = new RulesetStore(ContextFactory));
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, null, ContextFactory));
return dependencies;
}
public TestSceneBeatmapLeaderboard() public TestSceneBeatmapLeaderboard()
{ {
Add(dialogOverlay = new DialogOverlay AddRange(new Drawable[]
{ {
Depth = -1 dialogOverlay = new DialogOverlay
{
Depth = -1
},
leaderboard = new FailableLeaderboard
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(550f, 450f),
Scope = BeatmapLeaderboardScope.Global,
}
});
}
[Test]
public void TestLocalScoresDisplay()
{
BeatmapInfo beatmapInfo = null;
AddStep(@"Set scope", () => leaderboard.Scope = BeatmapLeaderboardScope.Local);
AddStep(@"Set beatmap", () =>
{
beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
beatmapInfo = beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps.First();
leaderboard.Beatmap = beatmapInfo;
}); });
Add(leaderboard = new FailableLeaderboard clearScores();
{ checkCount(0);
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(550f, 450f),
Scope = BeatmapLeaderboardScope.Global,
});
AddStep(@"New Scores", newScores); loadMoreScores(() => beatmapInfo);
checkCount(10);
loadMoreScores(() => beatmapInfo);
checkCount(20);
clearScores();
checkCount(0);
}
[Test]
public void TestGlobalScoresDisplay()
{
AddStep(@"Set scope", () => leaderboard.Scope = BeatmapLeaderboardScope.Global);
AddStep(@"New Scores", () => leaderboard.Scores = generateSampleScores(null));
}
[Test]
public void TestPersonalBest()
{
AddStep(@"Show personal best", showPersonalBest); AddStep(@"Show personal best", showPersonalBest);
AddStep("null personal best position", showPersonalBestWithNullPosition);
}
[Test]
public void TestPlaceholderStates()
{
AddStep(@"Empty Scores", () => leaderboard.SetRetrievalState(PlaceholderState.NoScores)); AddStep(@"Empty Scores", () => leaderboard.SetRetrievalState(PlaceholderState.NoScores));
AddStep(@"Network failure", () => leaderboard.SetRetrievalState(PlaceholderState.NetworkFailure)); AddStep(@"Network failure", () => leaderboard.SetRetrievalState(PlaceholderState.NetworkFailure));
AddStep(@"No supporter", () => leaderboard.SetRetrievalState(PlaceholderState.NotSupporter)); AddStep(@"No supporter", () => leaderboard.SetRetrievalState(PlaceholderState.NotSupporter));
AddStep(@"Not logged in", () => leaderboard.SetRetrievalState(PlaceholderState.NotLoggedIn)); AddStep(@"Not logged in", () => leaderboard.SetRetrievalState(PlaceholderState.NotLoggedIn));
AddStep(@"Unavailable", () => leaderboard.SetRetrievalState(PlaceholderState.Unavailable)); AddStep(@"Unavailable", () => leaderboard.SetRetrievalState(PlaceholderState.Unavailable));
AddStep(@"None selected", () => leaderboard.SetRetrievalState(PlaceholderState.NoneSelected)); AddStep(@"None selected", () => leaderboard.SetRetrievalState(PlaceholderState.NoneSelected));
}
[Test]
public void TestBeatmapStates()
{
foreach (BeatmapSetOnlineStatus status in Enum.GetValues(typeof(BeatmapSetOnlineStatus))) foreach (BeatmapSetOnlineStatus status in Enum.GetValues(typeof(BeatmapSetOnlineStatus)))
AddStep($"{status} beatmap", () => showBeatmapWithStatus(status)); AddStep($"{status} beatmap", () => showBeatmapWithStatus(status));
AddStep("null personal best position", showPersonalBestWithNullPosition);
} }
private void showPersonalBestWithNullPosition() private void showPersonalBestWithNullPosition()
@ -96,9 +169,26 @@ namespace osu.Game.Tests.Visual.SongSelect
}; };
} }
private void newScores() private void loadMoreScores(Func<BeatmapInfo> beatmapInfo)
{ {
var scores = new[] AddStep(@"Load new scores via manager", () =>
{
foreach (var score in generateSampleScores(beatmapInfo()))
scoreManager.Import(score).Wait();
});
}
private void clearScores()
{
AddStep("Clear all scores", () => scoreManager.Delete(scoreManager.GetAllUsableScores()));
}
private void checkCount(int expected) =>
AddUntilStep("Correct count displayed", () => leaderboard.ChildrenOfType<LeaderboardScore>().Count() == expected);
private static ScoreInfo[] generateSampleScores(BeatmapInfo beatmap)
{
return new[]
{ {
new ScoreInfo new ScoreInfo
{ {
@ -107,6 +197,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244, MaxCombo = 244,
TotalScore = 1707827, TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), }, //Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
Beatmap = beatmap,
User = new User User = new User
{ {
Id = 6602580, Id = 6602580,
@ -125,6 +216,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244, MaxCombo = 244,
TotalScore = 1707827, TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), }, //Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
Beatmap = beatmap,
User = new User User = new User
{ {
Id = 4608074, Id = 4608074,
@ -143,6 +235,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244, MaxCombo = 244,
TotalScore = 1707827, TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), }, //Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
Beatmap = beatmap,
User = new User User = new User
{ {
Id = 1014222, Id = 1014222,
@ -161,6 +254,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244, MaxCombo = 244,
TotalScore = 1707827, TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), }, //Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
Beatmap = beatmap,
User = new User User = new User
{ {
Id = 1541390, Id = 1541390,
@ -179,6 +273,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244, MaxCombo = 244,
TotalScore = 1707827, TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), }, //Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
Beatmap = beatmap,
User = new User User = new User
{ {
Id = 2243452, Id = 2243452,
@ -197,6 +292,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244, MaxCombo = 244,
TotalScore = 1707827, TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), }, //Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
Beatmap = beatmap,
User = new User User = new User
{ {
Id = 2705430, Id = 2705430,
@ -215,6 +311,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244, MaxCombo = 244,
TotalScore = 1707827, TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), }, //Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
Beatmap = beatmap,
User = new User User = new User
{ {
Id = 7151382, Id = 7151382,
@ -233,6 +330,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244, MaxCombo = 244,
TotalScore = 1707827, TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), }, //Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
Beatmap = beatmap,
User = new User User = new User
{ {
Id = 2051389, Id = 2051389,
@ -251,6 +349,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244, MaxCombo = 244,
TotalScore = 1707827, TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), }, //Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
Beatmap = beatmap,
User = new User User = new User
{ {
Id = 6169483, Id = 6169483,
@ -269,6 +368,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244, MaxCombo = 244,
TotalScore = 1707827, TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), }, //Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
Beatmap = beatmap,
User = new User User = new User
{ {
Id = 6702666, Id = 6702666,
@ -281,8 +381,6 @@ namespace osu.Game.Tests.Visual.SongSelect
}, },
}, },
}; };
leaderboard.Scores = scores;
} }
private void showBeatmapWithStatus(BeatmapSetOnlineStatus status) private void showBeatmapWithStatus(BeatmapSetOnlineStatus status)

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@ -1,20 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
namespace osu.Game.Configuration
{
public enum RankingType
{
Local,
[Description("Global")]
Top,
[Description("Selected Mods")]
SelectedMod,
Friends,
Country
}
}

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@ -7,17 +7,17 @@ namespace osu.Game.Localisation
{ {
public static class ChatStrings public static class ChatStrings
{ {
private const string prefix = "osu.Game.Localisation.Chat"; private const string prefix = @"osu.Game.Localisation.Chat";
/// <summary> /// <summary>
/// "chat" /// "chat"
/// </summary> /// </summary>
public static LocalisableString HeaderTitle => new TranslatableString(getKey("header_title"), "chat"); public static LocalisableString HeaderTitle => new TranslatableString(getKey(@"header_title"), @"chat");
/// <summary> /// <summary>
/// "join the real-time discussion" /// "join the real-time discussion"
/// </summary> /// </summary>
public static LocalisableString HeaderDescription => new TranslatableString(getKey("header_description"), "join the real-time discussion"); public static LocalisableString HeaderDescription => new TranslatableString(getKey(@"header_description"), @"join the real-time discussion");
private static string getKey(string key) => $"{prefix}:{key}"; private static string getKey(string key) => $"{prefix}:{key}";
} }

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@ -7,12 +7,12 @@ namespace osu.Game.Localisation
{ {
public static class CommonStrings public static class CommonStrings
{ {
private const string prefix = "osu.Game.Localisation.Common"; private const string prefix = @"osu.Game.Localisation.Common";
/// <summary> /// <summary>
/// "Cancel" /// "Cancel"
/// </summary> /// </summary>
public static LocalisableString Cancel => new TranslatableString(getKey("cancel"), "Cancel"); public static LocalisableString Cancel => new TranslatableString(getKey(@"cancel"), @"Cancel");
private static string getKey(string key) => $"{prefix}:{key}"; private static string getKey(string key) => $"{prefix}:{key}";
} }

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@ -7,10 +7,10 @@ namespace osu.Game.Localisation
{ {
public enum Language public enum Language
{ {
[Description("English")] [Description(@"English")]
en, en,
[Description("日本語")] [Description(@"日本語")]
ja ja
} }
} }

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@ -7,17 +7,17 @@ namespace osu.Game.Localisation
{ {
public static class NotificationsStrings public static class NotificationsStrings
{ {
private const string prefix = "osu.Game.Localisation.Notifications"; private const string prefix = @"osu.Game.Localisation.Notifications";
/// <summary> /// <summary>
/// "notifications" /// "notifications"
/// </summary> /// </summary>
public static LocalisableString HeaderTitle => new TranslatableString(getKey("header_title"), "notifications"); public static LocalisableString HeaderTitle => new TranslatableString(getKey(@"header_title"), @"notifications");
/// <summary> /// <summary>
/// "waiting for 'ya" /// "waiting for 'ya"
/// </summary> /// </summary>
public static LocalisableString HeaderDescription => new TranslatableString(getKey("header_description"), "waiting for 'ya"); public static LocalisableString HeaderDescription => new TranslatableString(getKey(@"header_description"), @"waiting for 'ya");
private static string getKey(string key) => $"{prefix}:{key}"; private static string getKey(string key) => $"{prefix}:{key}";
} }

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@ -7,17 +7,17 @@ namespace osu.Game.Localisation
{ {
public static class NowPlayingStrings public static class NowPlayingStrings
{ {
private const string prefix = "osu.Game.Localisation.NowPlaying"; private const string prefix = @"osu.Game.Localisation.NowPlaying";
/// <summary> /// <summary>
/// "now playing" /// "now playing"
/// </summary> /// </summary>
public static LocalisableString HeaderTitle => new TranslatableString(getKey("header_title"), "now playing"); public static LocalisableString HeaderTitle => new TranslatableString(getKey(@"header_title"), @"now playing");
/// <summary> /// <summary>
/// "manage the currently playing track" /// "manage the currently playing track"
/// </summary> /// </summary>
public static LocalisableString HeaderDescription => new TranslatableString(getKey("header_description"), "manage the currently playing track"); public static LocalisableString HeaderDescription => new TranslatableString(getKey(@"header_description"), @"manage the currently playing track");
private static string getKey(string key) => $"{prefix}:{key}"; private static string getKey(string key) => $"{prefix}:{key}";
} }

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@ -5,6 +5,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Globalization; using System.Globalization;
using System.IO; using System.IO;
using System.Linq;
using System.Resources; using System.Resources;
using System.Threading.Tasks; using System.Threading.Tasks;
using osu.Framework.Localisation; using osu.Framework.Localisation;
@ -34,7 +35,29 @@ namespace osu.Game.Localisation
lock (resourceManagers) lock (resourceManagers)
{ {
if (!resourceManagers.TryGetValue(ns, out var manager)) if (!resourceManagers.TryGetValue(ns, out var manager))
resourceManagers[ns] = manager = new ResourceManager(ns, GetType().Assembly); {
var loadedAssemblies = AppDomain.CurrentDomain.GetAssemblies();
// Traverse backwards through periods in the namespace to find a matching assembly.
string assemblyName = ns;
while (!string.IsNullOrEmpty(assemblyName))
{
var matchingAssembly = loadedAssemblies.FirstOrDefault(asm => asm.GetName().Name == assemblyName);
if (matchingAssembly != null)
{
resourceManagers[ns] = manager = new ResourceManager(ns, matchingAssembly);
break;
}
int lastIndex = Math.Max(0, assemblyName.LastIndexOf('.'));
assemblyName = assemblyName.Substring(0, lastIndex);
}
}
if (manager == null)
return null;
try try
{ {

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@ -7,17 +7,17 @@ namespace osu.Game.Localisation
{ {
public static class SettingsStrings public static class SettingsStrings
{ {
private const string prefix = "osu.Game.Localisation.Settings"; private const string prefix = @"osu.Game.Localisation.Settings";
/// <summary> /// <summary>
/// "settings" /// "settings"
/// </summary> /// </summary>
public static LocalisableString HeaderTitle => new TranslatableString(getKey("header_title"), "settings"); public static LocalisableString HeaderTitle => new TranslatableString(getKey(@"header_title"), @"settings");
/// <summary> /// <summary>
/// "change the way osu! behaves" /// "change the way osu! behaves"
/// </summary> /// </summary>
public static LocalisableString HeaderDescription => new TranslatableString(getKey("header_description"), "change the way osu! behaves"); public static LocalisableString HeaderDescription => new TranslatableString(getKey(@"header_description"), @"change the way osu! behaves");
private static string getKey(string key) => $"{prefix}:{key}"; private static string getKey(string key) => $"{prefix}:{key}";
} }

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@ -44,9 +44,9 @@ namespace osu.Game.Online.Leaderboards
protected override Container<Drawable> Content => content; protected override Container<Drawable> Content => content;
private IEnumerable<TScoreInfo> scores; private ICollection<TScoreInfo> scores;
public IEnumerable<TScoreInfo> Scores public ICollection<TScoreInfo> Scores
{ {
get => scores; get => scores;
set set
@ -126,7 +126,7 @@ namespace osu.Game.Online.Leaderboards
return; return;
scope = value; scope = value;
UpdateScores(); RefreshScores();
} }
} }
@ -154,7 +154,7 @@ namespace osu.Game.Online.Leaderboards
case PlaceholderState.NetworkFailure: case PlaceholderState.NetworkFailure:
replacePlaceholder(new ClickablePlaceholder(@"Couldn't fetch scores!", FontAwesome.Solid.Sync) replacePlaceholder(new ClickablePlaceholder(@"Couldn't fetch scores!", FontAwesome.Solid.Sync)
{ {
Action = UpdateScores, Action = RefreshScores
}); });
break; break;
@ -254,8 +254,6 @@ namespace osu.Game.Online.Leaderboards
apiState.BindValueChanged(onlineStateChanged, true); apiState.BindValueChanged(onlineStateChanged, true);
} }
public void RefreshScores() => UpdateScores();
private APIRequest getScoresRequest; private APIRequest getScoresRequest;
protected abstract bool IsOnlineScope { get; } protected abstract bool IsOnlineScope { get; }
@ -267,12 +265,14 @@ namespace osu.Game.Online.Leaderboards
case APIState.Online: case APIState.Online:
case APIState.Offline: case APIState.Offline:
if (IsOnlineScope) if (IsOnlineScope)
UpdateScores(); RefreshScores();
break; break;
} }
}); });
public void RefreshScores() => Scheduler.AddOnce(UpdateScores);
protected void UpdateScores() protected void UpdateScores()
{ {
// don't display any scores or placeholder until the first Scores_Set has been called. // don't display any scores or placeholder until the first Scores_Set has been called.
@ -290,7 +290,7 @@ namespace osu.Game.Online.Leaderboards
getScoresRequest = FetchScores(scores => Schedule(() => getScoresRequest = FetchScores(scores => Schedule(() =>
{ {
Scores = scores; Scores = scores.ToArray();
PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores; PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
})); }));

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@ -19,6 +19,20 @@ namespace osu.Game.Rulesets.UI.Scrolling
private readonly IBindable<double> timeRange = new BindableDouble(); private readonly IBindable<double> timeRange = new BindableDouble();
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>(); private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
/// <summary>
/// Whether the scrolling direction is horizontal or vertical.
/// </summary>
private Direction scrollingAxis => direction.Value == ScrollingDirection.Left || direction.Value == ScrollingDirection.Right ? Direction.Horizontal : Direction.Vertical;
/// <summary>
/// The scrolling axis is inverted if objects temporally farther in the future have a smaller position value across the scrolling axis.
/// </summary>
/// <example>
/// <see cref="ScrollingDirection.Down"/> is inverted, because given two objects, one of which is at the current time and one of which is 1000ms in the future,
/// in the current time instant the future object is spatially above the current object, and therefore has a smaller value of the Y coordinate of its position.
/// </example>
private bool axisInverted => direction.Value == ScrollingDirection.Down || direction.Value == ScrollingDirection.Right;
/// <summary> /// <summary>
/// A set of top-level <see cref="DrawableHitObject"/>s which have an up-to-date layout. /// A set of top-level <see cref="DrawableHitObject"/>s which have an up-to-date layout.
/// </summary> /// </summary>
@ -48,99 +62,64 @@ namespace osu.Game.Rulesets.UI.Scrolling
} }
/// <summary> /// <summary>
/// Given a position in screen space, return the time within this column. /// Given a position at <paramref name="currentTime"/>, return the time of the object corresponding to the position.
/// </summary> /// </summary>
public double TimeAtScreenSpacePosition(Vector2 screenSpacePosition) /// <remarks>
/// If there are multiple valid time values, one arbitrary time is returned.
/// </remarks>
public double TimeAtPosition(float localPosition, double currentTime)
{ {
// convert to local space of column so we can snap and fetch correct location. float scrollPosition = axisInverted ? scrollLength - localPosition : localPosition;
Vector2 localPosition = ToLocalSpace(screenSpacePosition); return scrollingInfo.Algorithm.TimeAt(scrollPosition, currentTime, timeRange.Value, scrollLength);
float position = 0;
switch (scrollingInfo.Direction.Value)
{
case ScrollingDirection.Up:
case ScrollingDirection.Down:
position = localPosition.Y;
break;
case ScrollingDirection.Right:
case ScrollingDirection.Left:
position = localPosition.X;
break;
}
flipPositionIfRequired(ref position);
return scrollingInfo.Algorithm.TimeAt(position, Time.Current, scrollingInfo.TimeRange.Value, scrollLength);
} }
/// <summary> /// <summary>
/// Given a time, return the screen space position within this column. /// Given a position at the current time in screen space, return the time of the object corresponding the position.
/// </summary>
/// <remarks>
/// If there are multiple valid time values, one arbitrary time is returned.
/// </remarks>
public double TimeAtScreenSpacePosition(Vector2 screenSpacePosition)
{
Vector2 localPosition = ToLocalSpace(screenSpacePosition);
return TimeAtPosition(scrollingAxis == Direction.Horizontal ? localPosition.X : localPosition.Y, Time.Current);
}
/// <summary>
/// Given a time, return the position along the scrolling axis within this <see cref="HitObjectContainer"/> at time <paramref name="currentTime"/>.
/// </summary>
public float PositionAtTime(double time, double currentTime)
{
float scrollPosition = scrollingInfo.Algorithm.PositionAt(time, currentTime, timeRange.Value, scrollLength);
return axisInverted ? scrollLength - scrollPosition : scrollPosition;
}
/// <summary>
/// Given a time, return the position along the scrolling axis within this <see cref="HitObjectContainer"/> at the current time.
/// </summary>
public float PositionAtTime(double time) => PositionAtTime(time, Time.Current);
/// <summary>
/// Given a time, return the screen space position within this <see cref="HitObjectContainer"/>.
/// In the non-scrolling axis, the center of this <see cref="HitObjectContainer"/> is returned.
/// </summary> /// </summary>
public Vector2 ScreenSpacePositionAtTime(double time) public Vector2 ScreenSpacePositionAtTime(double time)
{ {
var pos = scrollingInfo.Algorithm.PositionAt(time, Time.Current, scrollingInfo.TimeRange.Value, scrollLength); float localPosition = PositionAtTime(time, Time.Current);
return scrollingAxis == Direction.Horizontal
flipPositionIfRequired(ref pos); ? ToScreenSpace(new Vector2(localPosition, DrawHeight / 2))
: ToScreenSpace(new Vector2(DrawWidth / 2, localPosition));
switch (scrollingInfo.Direction.Value)
{
case ScrollingDirection.Up:
case ScrollingDirection.Down:
return ToScreenSpace(new Vector2(getBreadth() / 2, pos));
default:
return ToScreenSpace(new Vector2(pos, getBreadth() / 2));
}
} }
private float scrollLength /// <summary>
/// Given a start time and end time of a scrolling object, return the length of the object along the scrolling axis.
/// </summary>
public float LengthAtTime(double startTime, double endTime)
{ {
get return scrollingInfo.Algorithm.GetLength(startTime, endTime, timeRange.Value, scrollLength);
{
switch (scrollingInfo.Direction.Value)
{
case ScrollingDirection.Left:
case ScrollingDirection.Right:
return DrawWidth;
default:
return DrawHeight;
}
}
} }
private float getBreadth() private float scrollLength => scrollingAxis == Direction.Horizontal ? DrawWidth : DrawHeight;
{
switch (scrollingInfo.Direction.Value)
{
case ScrollingDirection.Up:
case ScrollingDirection.Down:
return DrawWidth;
default:
return DrawHeight;
}
}
private void flipPositionIfRequired(ref float position)
{
// We're dealing with screen coordinates in which the position decreases towards the centre of the screen resulting in an increase in start time.
// The scrolling algorithm instead assumes a top anchor meaning an increase in time corresponds to an increase in position,
// so when scrolling downwards the coordinates need to be flipped.
switch (scrollingInfo.Direction.Value)
{
case ScrollingDirection.Down:
position = DrawHeight - position;
break;
case ScrollingDirection.Right:
position = DrawWidth - position;
break;
}
}
protected override void AddDrawable(HitObjectLifetimeEntry entry, DrawableHitObject drawable) protected override void AddDrawable(HitObjectLifetimeEntry entry, DrawableHitObject drawable)
{ {
@ -237,18 +216,11 @@ namespace osu.Game.Rulesets.UI.Scrolling
{ {
if (hitObject.HitObject is IHasDuration e) if (hitObject.HitObject is IHasDuration e)
{ {
switch (direction.Value) float length = LengthAtTime(hitObject.HitObject.StartTime, e.EndTime);
{ if (scrollingAxis == Direction.Horizontal)
case ScrollingDirection.Up: hitObject.Width = length;
case ScrollingDirection.Down: else
hitObject.Height = scrollingInfo.Algorithm.GetLength(hitObject.HitObject.StartTime, e.EndTime, timeRange.Value, scrollLength); hitObject.Height = length;
break;
case ScrollingDirection.Left:
case ScrollingDirection.Right:
hitObject.Width = scrollingInfo.Algorithm.GetLength(hitObject.HitObject.StartTime, e.EndTime, timeRange.Value, scrollLength);
break;
}
} }
foreach (var obj in hitObject.NestedHitObjects) foreach (var obj in hitObject.NestedHitObjects)
@ -262,24 +234,16 @@ namespace osu.Game.Rulesets.UI.Scrolling
private void updatePosition(DrawableHitObject hitObject, double currentTime) private void updatePosition(DrawableHitObject hitObject, double currentTime)
{ {
switch (direction.Value) float position = PositionAtTime(hitObject.HitObject.StartTime, currentTime);
{
case ScrollingDirection.Up:
hitObject.Y = scrollingInfo.Algorithm.PositionAt(hitObject.HitObject.StartTime, currentTime, timeRange.Value, scrollLength);
break;
case ScrollingDirection.Down: // The position returned from `PositionAtTime` is assuming the `TopLeft` anchor.
hitObject.Y = -scrollingInfo.Algorithm.PositionAt(hitObject.HitObject.StartTime, currentTime, timeRange.Value, scrollLength); // A correction is needed because the hit objects are using a different anchor for each direction (e.g. `BottomCentre` for `Bottom` direction).
break; float anchorCorrection = axisInverted ? scrollLength : 0;
case ScrollingDirection.Left: if (scrollingAxis == Direction.Horizontal)
hitObject.X = scrollingInfo.Algorithm.PositionAt(hitObject.HitObject.StartTime, currentTime, timeRange.Value, scrollLength); hitObject.X = position - anchorCorrection;
break; else
hitObject.Y = position - anchorCorrection;
case ScrollingDirection.Right:
hitObject.X = -scrollingInfo.Algorithm.PositionAt(hitObject.HitObject.StartTime, currentTime, timeRange.Value, scrollLength);
break;
}
} }
} }
} }

View File

@ -44,6 +44,8 @@ namespace osu.Game.Screens.Select.Leaderboards
private IBindable<WeakReference<ScoreInfo>> itemRemoved; private IBindable<WeakReference<ScoreInfo>> itemRemoved;
private IBindable<WeakReference<ScoreInfo>> itemAdded;
/// <summary> /// <summary>
/// Whether to apply the game's currently selected mods as a filter when retrieving scores. /// Whether to apply the game's currently selected mods as a filter when retrieving scores.
/// </summary> /// </summary>
@ -85,6 +87,9 @@ namespace osu.Game.Screens.Select.Leaderboards
itemRemoved = scoreManager.ItemRemoved.GetBoundCopy(); itemRemoved = scoreManager.ItemRemoved.GetBoundCopy();
itemRemoved.BindValueChanged(onScoreRemoved); itemRemoved.BindValueChanged(onScoreRemoved);
itemAdded = scoreManager.ItemUpdated.GetBoundCopy();
itemAdded.BindValueChanged(onScoreAdded);
} }
protected override void Reset() protected override void Reset()
@ -93,7 +98,25 @@ namespace osu.Game.Screens.Select.Leaderboards
TopScore = null; TopScore = null;
} }
private void onScoreRemoved(ValueChangedEvent<WeakReference<ScoreInfo>> score) => Schedule(RefreshScores); private void onScoreRemoved(ValueChangedEvent<WeakReference<ScoreInfo>> score) =>
scoreStoreChanged(score);
private void onScoreAdded(ValueChangedEvent<WeakReference<ScoreInfo>> score) =>
scoreStoreChanged(score);
private void scoreStoreChanged(ValueChangedEvent<WeakReference<ScoreInfo>> score)
{
if (Scope != BeatmapLeaderboardScope.Local)
return;
if (score.NewValue.TryGetTarget(out var scoreInfo))
{
if (Beatmap?.ID != scoreInfo.BeatmapInfoID)
return;
}
RefreshScores();
}
protected override bool IsOnlineScope => Scope != BeatmapLeaderboardScope.Local; protected override bool IsOnlineScope => Scope != BeatmapLeaderboardScope.Local;

View File

@ -4,7 +4,6 @@
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Testing.Input; using osu.Framework.Testing.Input;
using osu.Game.Graphics.Cursor; using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
@ -49,7 +48,7 @@ namespace osu.Game.Tests.Visual
InputManager = new ManualInputManager InputManager = new ManualInputManager
{ {
UseParentInput = true, UseParentInput = true,
Child = new PlatformActionContainer().WithChild(mainContent) Child = mainContent
}, },
new Container new Container
{ {

View File

@ -34,7 +34,7 @@
<PrivateAssets>all</PrivateAssets> <PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference> </PackageReference>
<PackageReference Include="ppy.osu.Framework" Version="2021.611.0" /> <PackageReference Include="ppy.osu.Framework" Version="2021.614.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.611.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2021.611.0" />
<PackageReference Include="Sentry" Version="3.4.0" /> <PackageReference Include="Sentry" Version="3.4.0" />
<PackageReference Include="SharpCompress" Version="0.28.2" /> <PackageReference Include="SharpCompress" Version="0.28.2" />

View File

@ -70,7 +70,7 @@
<Reference Include="System.Net.Http" /> <Reference Include="System.Net.Http" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.611.0" /> <PackageReference Include="ppy.osu.Framework.iOS" Version="2021.614.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.611.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2021.611.0" />
</ItemGroup> </ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) --> <!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
@ -93,7 +93,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2021.611.0" /> <PackageReference Include="ppy.osu.Framework" Version="2021.614.0" />
<PackageReference Include="SharpCompress" Version="0.28.2" /> <PackageReference Include="SharpCompress" Version="0.28.2" />
<PackageReference Include="NUnit" Version="3.13.2" /> <PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="SharpRaven" Version="2.4.0" /> <PackageReference Include="SharpRaven" Version="2.4.0" />