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Reduce allocations in ManiaPlayfield.TotalColumns
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@ -7,7 +7,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Primitives;
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using osu.Game.Rulesets.Mania.Beatmaps;
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@ -149,7 +148,18 @@ namespace osu.Game.Rulesets.Mania.UI
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/// <summary>
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/// Retrieves the total amount of columns across all stages in this playfield.
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/// </summary>
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public int TotalColumns => stages.Sum(s => s.Columns.Length);
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public int TotalColumns
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{
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get
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{
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int sum = 0;
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foreach (var stage in stages)
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sum += stage.Columns.Length;
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return sum;
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}
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}
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private Stage getStageByColumn(int column)
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{
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