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Fix test failures
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@ -54,6 +54,9 @@ namespace osu.Game.Screens.Play
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load()
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private void load()
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{
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{
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if (!LoadedBeatmapSuccessfully)
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return;
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var playbackSettings = new PlaybackSettings
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var playbackSettings = new PlaybackSettings
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{
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{
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Depth = float.MaxValue,
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Depth = float.MaxValue,
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