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https://github.com/ppy/osu.git
synced 2025-01-07 21:23:22 +08:00
Move control point colour specifications to common location and use for formatting timing screen table
This commit is contained in:
parent
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commit
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@ -2,6 +2,8 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System;
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using osu.Game.Graphics;
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using osuTK.Graphics;
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namespace osu.Game.Beatmaps.ControlPoints
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namespace osu.Game.Beatmaps.ControlPoints
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{
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{
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@ -18,6 +20,8 @@ namespace osu.Game.Beatmaps.ControlPoints
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public int CompareTo(ControlPoint other) => Time.CompareTo(other.Time);
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public int CompareTo(ControlPoint other) => Time.CompareTo(other.Time);
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public virtual Color4 GetRepresentingColour(OsuColour colours) => colours.Yellow;
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/// <summary>
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/// <summary>
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/// Determines whether this <see cref="ControlPoint"/> results in a meaningful change when placed alongside another.
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/// Determines whether this <see cref="ControlPoint"/> results in a meaningful change when placed alongside another.
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/// </summary>
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/// </summary>
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@ -2,6 +2,8 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Game.Graphics;
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using osuTK.Graphics;
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namespace osu.Game.Beatmaps.ControlPoints
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namespace osu.Game.Beatmaps.ControlPoints
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{
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{
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@ -23,6 +25,8 @@ namespace osu.Game.Beatmaps.ControlPoints
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MaxValue = 10
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MaxValue = 10
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};
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};
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public override Color4 GetRepresentingColour(OsuColour colours) => colours.GreenDark;
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/// <summary>
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/// <summary>
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/// The speed multiplier at this control point.
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/// The speed multiplier at this control point.
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/// </summary>
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/// </summary>
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@ -2,6 +2,8 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Game.Graphics;
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using osuTK.Graphics;
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namespace osu.Game.Beatmaps.ControlPoints
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namespace osu.Game.Beatmaps.ControlPoints
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{
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{
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@ -18,6 +20,8 @@ namespace osu.Game.Beatmaps.ControlPoints
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/// </summary>
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/// </summary>
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public readonly BindableBool OmitFirstBarLineBindable = new BindableBool();
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public readonly BindableBool OmitFirstBarLineBindable = new BindableBool();
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public override Color4 GetRepresentingColour(OsuColour colours) => colours.Purple;
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/// <summary>
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/// <summary>
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/// Whether the first bar line of this control point is ignored.
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/// Whether the first bar line of this control point is ignored.
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/// </summary>
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/// </summary>
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@ -3,6 +3,8 @@
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Game.Audio;
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using osu.Game.Audio;
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using osu.Game.Graphics;
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using osuTK.Graphics;
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namespace osu.Game.Beatmaps.ControlPoints
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namespace osu.Game.Beatmaps.ControlPoints
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{
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{
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@ -16,6 +18,8 @@ namespace osu.Game.Beatmaps.ControlPoints
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SampleVolumeBindable = { Disabled = true }
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SampleVolumeBindable = { Disabled = true }
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};
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};
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public override Color4 GetRepresentingColour(OsuColour colours) => colours.Pink;
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/// <summary>
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/// <summary>
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/// The default sample bank at this control point.
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/// The default sample bank at this control point.
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/// </summary>
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/// </summary>
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@ -3,6 +3,8 @@
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Graphics;
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using osuTK.Graphics;
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namespace osu.Game.Beatmaps.ControlPoints
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namespace osu.Game.Beatmaps.ControlPoints
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{
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{
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@ -18,6 +20,8 @@ namespace osu.Game.Beatmaps.ControlPoints
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/// </summary>
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/// </summary>
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private const double default_beat_length = 60000.0 / 60.0;
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private const double default_beat_length = 60000.0 / 60.0;
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public override Color4 GetRepresentingColour(OsuColour colours) => colours.YellowDark;
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public static readonly TimingControlPoint DEFAULT = new TimingControlPoint
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public static readonly TimingControlPoint DEFAULT = new TimingControlPoint
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{
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{
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BeatLengthBindable =
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BeatLengthBindable =
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@ -15,12 +15,15 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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{
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public class DifficultyPointPiece : CompositeDrawable
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public class DifficultyPointPiece : CompositeDrawable
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{
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{
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private readonly DifficultyControlPoint difficultyPoint;
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private OsuSpriteText speedMultiplierText;
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private OsuSpriteText speedMultiplierText;
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private readonly BindableNumber<double> speedMultiplier;
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private readonly BindableNumber<double> speedMultiplier;
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public DifficultyPointPiece(DifficultyControlPoint point)
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public DifficultyPointPiece(DifficultyControlPoint difficultyPoint)
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{
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{
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speedMultiplier = point.SpeedMultiplierBindable.GetBoundCopy();
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this.difficultyPoint = difficultyPoint;
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speedMultiplier = difficultyPoint.SpeedMultiplierBindable.GetBoundCopy();
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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@ -29,7 +32,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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RelativeSizeAxes = Axes.Y;
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RelativeSizeAxes = Axes.Y;
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AutoSizeAxes = Axes.X;
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AutoSizeAxes = Axes.X;
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Color4 colour = colours.GreenDark;
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Color4 colour = difficultyPoint.GetRepresentingColour(colours);
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InternalChildren = new Drawable[]
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InternalChildren = new Drawable[]
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{
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{
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@ -3,6 +3,7 @@
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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@ -16,6 +17,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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{
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public class SamplePointPiece : CompositeDrawable
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public class SamplePointPiece : CompositeDrawable
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{
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{
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private readonly SampleControlPoint samplePoint;
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private readonly Bindable<string> bank;
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private readonly Bindable<string> bank;
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private readonly BindableNumber<int> volume;
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private readonly BindableNumber<int> volume;
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@ -24,6 +27,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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public SamplePointPiece(SampleControlPoint samplePoint)
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public SamplePointPiece(SampleControlPoint samplePoint)
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{
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{
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this.samplePoint = samplePoint;
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volume = samplePoint.SampleVolumeBindable.GetBoundCopy();
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volume = samplePoint.SampleVolumeBindable.GetBoundCopy();
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bank = samplePoint.SampleBankBindable.GetBoundCopy();
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bank = samplePoint.SampleBankBindable.GetBoundCopy();
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}
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}
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@ -37,7 +41,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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AutoSizeAxes = Axes.X;
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AutoSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.Y;
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RelativeSizeAxes = Axes.Y;
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Color4 colour = colours.PinkDarker;
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Color4 colour = samplePoint.GetRepresentingColour(colours);
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InternalChildren = new Drawable[]
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InternalChildren = new Drawable[]
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{
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{
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@ -57,7 +61,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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},
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},
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new Box
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new Box
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{
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{
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Colour = colours.Pink,
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Colour = colour.Lighten(0.2f),
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Width = 2,
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Width = 2,
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RelativeSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.Y,
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},
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},
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@ -11,16 +11,20 @@ using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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{
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public class TimingPointPiece : CompositeDrawable
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public class TimingPointPiece : CompositeDrawable
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{
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{
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private readonly TimingControlPoint point;
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private readonly BindableNumber<double> beatLength;
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private readonly BindableNumber<double> beatLength;
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private OsuSpriteText bpmText;
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private OsuSpriteText bpmText;
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public TimingPointPiece(TimingControlPoint point)
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public TimingPointPiece(TimingControlPoint point)
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{
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{
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this.point = point;
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beatLength = point.BeatLengthBindable.GetBoundCopy();
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beatLength = point.BeatLengthBindable.GetBoundCopy();
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}
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}
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AutoSizeAxes = Axes.Both;
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AutoSizeAxes = Axes.Both;
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Color4 colour = point.GetRepresentingColour(colours);
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InternalChildren = new Drawable[]
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InternalChildren = new Drawable[]
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{
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{
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new Box
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new Box
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{
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{
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Alpha = 0.9f,
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Alpha = 0.9f,
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Colour = ColourInfo.GradientHorizontal(colours.YellowDark, colours.YellowDark.Opacity(0.5f)),
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Colour = ColourInfo.GradientHorizontal(colour, colour.Opacity(0.5f)),
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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},
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},
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bpmText = new OsuSpriteText
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bpmText = new OsuSpriteText
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controlPoints = group.ControlPoints.GetBoundCopy();
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controlPoints = group.ControlPoints.GetBoundCopy();
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controlPoints.CollectionChanged += (_, __) => createChildren();
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controlPoints.CollectionChanged += (_, __) => createChildren();
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}
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[Resolved]
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private OsuColour colours { get; set; }
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[BackgroundDependencyLoader]
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private void load()
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{
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createChildren();
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createChildren();
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}
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}
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private Drawable createAttribute(ControlPoint controlPoint)
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private Drawable createAttribute(ControlPoint controlPoint)
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{
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{
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Color4 colour = controlPoint.GetRepresentingColour(colours);
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switch (controlPoint)
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switch (controlPoint)
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{
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{
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case TimingControlPoint timing:
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case TimingControlPoint timing:
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return new RowAttribute("timing", () => $"{60000 / timing.BeatLength:n1}bpm {timing.TimeSignature}");
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return new RowAttribute("timing", () => $"{60000 / timing.BeatLength:n1}bpm {timing.TimeSignature}", colour);
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case DifficultyControlPoint difficulty:
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case DifficultyControlPoint difficulty:
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return new RowAttribute("difficulty", () => $"{difficulty.SpeedMultiplier:n2}x");
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return new RowAttribute("difficulty", () => $"{difficulty.SpeedMultiplier:n2}x", colour);
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case EffectControlPoint effect:
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case EffectControlPoint effect:
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return new RowAttribute("effect", () => $"{(effect.KiaiMode ? "Kiai " : "")}{(effect.OmitFirstBarLine ? "NoBarLine " : "")}");
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return new RowAttribute("effect", () => $"{(effect.KiaiMode ? "Kiai " : "")}{(effect.OmitFirstBarLine ? "NoBarLine " : "")}", colour);
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case SampleControlPoint sample:
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case SampleControlPoint sample:
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return new RowAttribute("sample", () => $"{sample.SampleBank} {sample.SampleVolume}%");
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return new RowAttribute("sample", () => $"{sample.SampleBank} {sample.SampleVolume}%", colour);
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}
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}
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return null;
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return null;
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@ -9,6 +9,7 @@ using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Edit.Timing
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namespace osu.Game.Screens.Edit.Timing
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{
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{
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@ -16,11 +17,13 @@ namespace osu.Game.Screens.Edit.Timing
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{
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{
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private readonly string header;
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private readonly string header;
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private readonly Func<string> content;
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private readonly Func<string> content;
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private readonly Color4 colour;
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public RowAttribute(string header, Func<string> content)
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public RowAttribute(string header, Func<string> content, Color4 colour)
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{
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{
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this.header = header;
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this.header = header;
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this.content = content;
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this.content = content;
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this.colour = colour;
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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{
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{
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new Box
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new Box
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{
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{
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Colour = colours.Yellow,
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Colour = colour,
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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},
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},
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new OsuSpriteText
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new OsuSpriteText
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