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Remove comment about using skin for blueprint
As the current game-wise direction is not using skin elements in blueprints. The design of the blueprint could be improved somehow, though.
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@ -19,7 +19,6 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
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Anchor = Anchor.BottomLeft;
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Origin = Anchor.Centre;
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Size = new Vector2(2 * CatchHitObject.OBJECT_RADIUS);
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// TODO: use skinned component?
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InternalChild = new BorderPiece();
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}
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