diff --git a/osu.Game.Rulesets.Osu/HUD/AimErrorMeter.cs b/osu.Game.Rulesets.Osu/HUD/AimErrorMeter.cs index 8b3d505439..46593a56bb 100644 --- a/osu.Game.Rulesets.Osu/HUD/AimErrorMeter.cs +++ b/osu.Game.Rulesets.Osu/HUD/AimErrorMeter.cs @@ -323,7 +323,7 @@ namespace osu.Game.Rulesets.Osu.HUD if (PositionDisplayStyle.Value == PositionDisplay.Normalised && lastObjectPosition != null) { hitPosition = AccuracyHeatmap.FindRelativeHitPosition(lastObjectPosition.Value, ((OsuHitObject)circleJudgement.HitObject).StackedEndPosition, - circleJudgement.CursorPositionAtHit.Value, objectRadius, 45) * 0.5f; + circleJudgement.CursorPositionAtHit.Value, objectRadius, 45) * (inner_portion / 2); } else {