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mirror of https://github.com/ppy/osu.git synced 2024-11-11 09:17:51 +08:00

Merge remote-tracking branch 'upstream/master' into taiko-don

This commit is contained in:
Craftplacer 2020-04-27 12:43:51 +02:00
commit e8a0b77729
35 changed files with 367 additions and 116 deletions

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@ -51,7 +51,7 @@
<Reference Include="Java.Interop" /> <Reference Include="Java.Interop" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.412.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2020.427.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.421.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2020.421.0" />
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -2,7 +2,7 @@
<Import Project="..\osu.TestProject.props" /> <Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.5.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" /> <PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />

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@ -2,7 +2,7 @@
<Import Project="..\osu.TestProject.props" /> <Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.5.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" /> <PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />

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@ -2,7 +2,7 @@
<Import Project="..\osu.TestProject.props" /> <Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.5.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" /> <PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
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@ -0,0 +1,111 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.Objects.Drawables;
using osu.Game.Rulesets.Taiko.Skinning;
using osu.Game.Rulesets.Taiko.UI;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Taiko.Tests.Skinning
{
[TestFixture]
public class TestSceneDrawableBarLine : TaikoSkinnableTestScene
{
public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[]
{
typeof(DrawableBarLine),
typeof(LegacyBarLine),
typeof(BarLine),
}).ToList();
[Cached(typeof(IScrollingInfo))]
private ScrollingTestContainer.TestScrollingInfo info = new ScrollingTestContainer.TestScrollingInfo
{
Direction = { Value = ScrollingDirection.Left },
TimeRange = { Value = 5000 },
};
[BackgroundDependencyLoader]
private void load()
{
AddStep("Bar line", () => SetContents(() =>
{
ScrollingHitObjectContainer hoc;
var cont = new Container
{
RelativeSizeAxes = Axes.Both,
Height = 0.8f,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
new TaikoPlayfield(new ControlPointInfo()),
hoc = new ScrollingHitObjectContainer()
}
};
hoc.Add(new DrawableBarLine(createBarLineAtCurrentTime())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
return cont;
}));
AddStep("Bar line (major)", () => SetContents(() =>
{
ScrollingHitObjectContainer hoc;
var cont = new Container
{
RelativeSizeAxes = Axes.Both,
Height = 0.8f,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
new TaikoPlayfield(new ControlPointInfo()),
hoc = new ScrollingHitObjectContainer()
}
};
hoc.Add(new DrawableBarLineMajor(createBarLineAtCurrentTime(true))
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
return cont;
}));
}
private BarLine createBarLineAtCurrentTime(bool major = false)
{
var barline = new BarLine
{
Major = major,
StartTime = Time.Current + 2000,
};
var cpi = new ControlPointInfo();
cpi.Add(0, new TimingControlPoint { BeatLength = 500 });
barline.ApplyDefaults(cpi, new BeatmapDifficulty());
return barline;
}
}
}

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@ -21,8 +21,6 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[] public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[]
{ {
typeof(DrawableHit), typeof(DrawableHit),
typeof(DrawableCentreHit),
typeof(DrawableRimHit),
typeof(LegacyHit), typeof(LegacyHit),
typeof(LegacyCirclePiece), typeof(LegacyCirclePiece),
}).ToList(); }).ToList();
@ -30,25 +28,25 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
AddStep("Centre hit", () => SetContents(() => new DrawableCentreHit(createHitAtCurrentTime()) AddStep("Centre hit", () => SetContents(() => new DrawableHit(createHitAtCurrentTime())
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
})); }));
AddStep("Centre hit (strong)", () => SetContents(() => new DrawableCentreHit(createHitAtCurrentTime(true)) AddStep("Centre hit (strong)", () => SetContents(() => new DrawableHit(createHitAtCurrentTime(true))
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
})); }));
AddStep("Rim hit", () => SetContents(() => new DrawableRimHit(createHitAtCurrentTime()) AddStep("Rim hit", () => SetContents(() => new DrawableHit(createHitAtCurrentTime())
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
})); }));
AddStep("Rim hit (strong)", () => SetContents(() => new DrawableRimHit(createHitAtCurrentTime(true)) AddStep("Rim hit (strong)", () => SetContents(() => new DrawableHit(createHitAtCurrentTime(true))
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,

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@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
[TestFixture] [TestFixture]
public class TestSceneHits : OsuTestScene public class TestSceneHits : OsuTestScene
{ {
private const double default_duration = 1000; private const double default_duration = 3000;
private const float scroll_time = 1000; private const float scroll_time = 1000;
protected override double TimePerAction => default_duration * 2; protected override double TimePerAction => default_duration * 2;
@ -45,6 +45,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
AddStep("Miss :(", addMissJudgement); AddStep("Miss :(", addMissJudgement);
AddStep("DrumRoll", () => addDrumRoll(false)); AddStep("DrumRoll", () => addDrumRoll(false));
AddStep("Strong DrumRoll", () => addDrumRoll(true)); AddStep("Strong DrumRoll", () => addDrumRoll(true));
AddStep("Kiai DrumRoll", () => addDrumRoll(true, kiai: true));
AddStep("Swell", () => addSwell()); AddStep("Swell", () => addSwell());
AddStep("Centre", () => addCentreHit(false)); AddStep("Centre", () => addCentreHit(false));
AddStep("Strong Centre", () => addCentreHit(true)); AddStep("Strong Centre", () => addCentreHit(true));
@ -192,7 +193,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
drawableRuleset.Playfield.Add(new DrawableSwell(swell)); drawableRuleset.Playfield.Add(new DrawableSwell(swell));
} }
private void addDrumRoll(bool strong, double duration = default_duration) private void addDrumRoll(bool strong, double duration = default_duration, bool kiai = false)
{ {
addBarLine(true); addBarLine(true);
addBarLine(true, scroll_time + duration); addBarLine(true, scroll_time + duration);
@ -202,9 +203,13 @@ namespace osu.Game.Rulesets.Taiko.Tests
StartTime = drawableRuleset.Playfield.Time.Current + scroll_time, StartTime = drawableRuleset.Playfield.Time.Current + scroll_time,
IsStrong = strong, IsStrong = strong,
Duration = duration, Duration = duration,
TickRate = 8,
}; };
d.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); var cpi = new ControlPointInfo();
cpi.Add(-10000, new EffectControlPoint { KiaiMode = kiai });
d.ApplyDefaults(cpi, new BeatmapDifficulty());
drawableRuleset.Playfield.Add(new DrawableDrumRoll(d)); drawableRuleset.Playfield.Add(new DrawableDrumRoll(d));
} }
@ -219,7 +224,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
h.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); h.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
drawableRuleset.Playfield.Add(new DrawableCentreHit(h)); drawableRuleset.Playfield.Add(new DrawableHit(h));
} }
private void addRimHit(bool strong) private void addRimHit(bool strong)
@ -232,7 +237,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
h.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); h.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
drawableRuleset.Playfield.Add(new DrawableRimHit(h)); drawableRuleset.Playfield.Add(new DrawableHit(h));
} }
private class TestStrongNestedHit : DrawableStrongNestedHit private class TestStrongNestedHit : DrawableStrongNestedHit

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@ -2,7 +2,7 @@
<Import Project="..\osu.TestProject.props" /> <Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.5.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" /> <PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />

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@ -6,6 +6,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osuTK; using osuTK;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{ {
@ -27,7 +28,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
/// <summary> /// <summary>
/// The visual line tracker. /// The visual line tracker.
/// </summary> /// </summary>
protected Box Tracker; protected SkinnableDrawable Line;
/// <summary> /// <summary>
/// The bar line. /// The bar line.
@ -45,13 +46,15 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
RelativeSizeAxes = Axes.Y; RelativeSizeAxes = Axes.Y;
Width = tracker_width; Width = tracker_width;
AddInternal(Tracker = new Box AddInternal(Line = new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.BarLine), _ => new Box
{
RelativeSizeAxes = Axes.Both,
EdgeSmoothness = new Vector2(0.5f, 0),
})
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both, Alpha = 0.75f,
EdgeSmoothness = new Vector2(0.5f, 0),
Alpha = 0.75f
}); });
} }

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@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
} }
}); });
Tracker.Alpha = 1f; Line.Alpha = 1f;
} }
protected override void LoadComplete() protected override void LoadComplete()

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@ -1,21 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
public class DrawableCentreHit : DrawableHit
{
public override TaikoAction[] HitActions { get; } = { TaikoAction.LeftCentre, TaikoAction.RightCentre };
public DrawableCentreHit(Hit hit)
: base(hit)
{
}
protected override SkinnableDrawable CreateMainPiece() => new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.CentreHit),
_ => new CentreHitCirclePiece(), confineMode: ConfineMode.ScaleToFit);
}
}

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@ -121,8 +121,11 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
return; return;
int countHit = NestedHitObjects.Count(o => o.IsHit); int countHit = NestedHitObjects.Count(o => o.IsHit);
if (countHit >= HitObject.RequiredGoodHits) if (countHit >= HitObject.RequiredGoodHits)
{
ApplyResult(r => r.Type = countHit >= HitObject.RequiredGreatHits ? HitResult.Great : HitResult.Good); ApplyResult(r => r.Type = countHit >= HitObject.RequiredGreatHits ? HitResult.Great : HitResult.Good);
}
else else
ApplyResult(r => r.Type = HitResult.Miss); ApplyResult(r => r.Type = HitResult.Miss);
} }

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@ -12,14 +12,17 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{ {
public class DrawableDrumRollTick : DrawableTaikoHitObject<DrumRollTick> public class DrawableDrumRollTick : DrawableTaikoHitObject<DrumRollTick>
{ {
/// <summary>
/// The hit type corresponding to the <see cref="TaikoAction"/> that the user pressed to hit this <see cref="DrawableDrumRollTick"/>.
/// </summary>
public HitType JudgementType;
public DrawableDrumRollTick(DrumRollTick tick) public DrawableDrumRollTick(DrumRollTick tick)
: base(tick) : base(tick)
{ {
FillMode = FillMode.Fit; FillMode = FillMode.Fit;
} }
public override bool DisplayResult => false;
protected override SkinnableDrawable CreateMainPiece() => new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.DrumRollTick), protected override SkinnableDrawable CreateMainPiece() => new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.DrumRollTick),
_ => new TickPiece _ => new TickPiece
{ {
@ -51,7 +54,11 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
} }
} }
public override bool OnPressed(TaikoAction action) => UpdateResult(true); public override bool OnPressed(TaikoAction action)
{
JudgementType = action == TaikoAction.LeftRim || action == TaikoAction.RightRim ? HitType.Rim : HitType.Centre;
return UpdateResult(true);
}
protected override DrawableStrongNestedHit CreateStrongHit(StrongHitObject hitObject) => new StrongNestedHit(hitObject, this); protected override DrawableStrongNestedHit CreateStrongHit(StrongHitObject hitObject) => new StrongNestedHit(hitObject, this);

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@ -0,0 +1,31 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
/// <summary>
/// A hit used specifically for drum rolls, where spawning flying hits is required.
/// </summary>
public class DrawableFlyingHit : DrawableHit
{
public DrawableFlyingHit(DrawableDrumRollTick drumRollTick)
: base(new IgnoreHit
{
StartTime = drumRollTick.HitObject.StartTime + drumRollTick.Result.TimeOffset,
IsStrong = drumRollTick.HitObject.IsStrong,
Type = drumRollTick.JudgementType
})
{
HitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
}
protected override void LoadComplete()
{
base.LoadComplete();
ApplyResult(r => r.Type = r.Judgement.MaxResult);
}
}
}

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@ -8,31 +8,45 @@ using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces; using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{ {
public abstract class DrawableHit : DrawableTaikoHitObject<Hit> public class DrawableHit : DrawableTaikoHitObject<Hit>
{ {
/// <summary> /// <summary>
/// A list of keys which can result in hits for this HitObject. /// A list of keys which can result in hits for this HitObject.
/// </summary> /// </summary>
public abstract TaikoAction[] HitActions { get; } public TaikoAction[] HitActions { get; }
/// <summary> /// <summary>
/// The action that caused this <see cref="DrawableHit"/> to be hit. /// The action that caused this <see cref="DrawableHit"/> to be hit.
/// </summary> /// </summary>
public TaikoAction? HitAction { get; private set; } public TaikoAction? HitAction
{
get;
private set;
}
private bool validActionPressed; private bool validActionPressed;
private bool pressHandledThisFrame; private bool pressHandledThisFrame;
protected DrawableHit(Hit hit) public DrawableHit(Hit hit)
: base(hit) : base(hit)
{ {
FillMode = FillMode.Fit; FillMode = FillMode.Fit;
HitActions =
HitObject.Type == HitType.Centre
? new[] { TaikoAction.LeftCentre, TaikoAction.RightCentre }
: new[] { TaikoAction.LeftRim, TaikoAction.RightRim };
} }
protected override SkinnableDrawable CreateMainPiece() => HitObject.Type == HitType.Centre
? new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.CentreHit), _ => new CentreHitCirclePiece(), confineMode: ConfineMode.ScaleToFit)
: new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.RimHit), _ => new RimHitCirclePiece(), confineMode: ConfineMode.ScaleToFit);
protected override void CheckForResult(bool userTriggered, double timeOffset) protected override void CheckForResult(bool userTriggered, double timeOffset)
{ {
Debug.Assert(HitObject.HitWindows != null); Debug.Assert(HitObject.HitWindows != null);
@ -58,7 +72,6 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{ {
if (pressHandledThisFrame) if (pressHandledThisFrame)
return true; return true;
if (Judged) if (Judged)
return false; return false;
@ -66,14 +79,12 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
// Only count this as handled if the new judgement is a hit // Only count this as handled if the new judgement is a hit
var result = UpdateResult(true); var result = UpdateResult(true);
if (IsHit) if (IsHit)
HitAction = action; HitAction = action;
// Regardless of whether we've hit or not, any secondary key presses in the same frame should be discarded // Regardless of whether we've hit or not, any secondary key presses in the same frame should be discarded
// E.g. hitting a non-strong centre as a strong should not fall through and perform a hit on the next note // E.g. hitting a non-strong centre as a strong should not fall through and perform a hit on the next note
pressHandledThisFrame = true; pressHandledThisFrame = true;
return result; return result;
} }
@ -81,7 +92,6 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{ {
if (action == HitAction) if (action == HitAction)
HitAction = null; HitAction = null;
base.OnReleased(action); base.OnReleased(action);
} }

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@ -1,21 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
public class DrawableRimHit : DrawableHit
{
public override TaikoAction[] HitActions { get; } = { TaikoAction.LeftRim, TaikoAction.RightRim };
public DrawableRimHit(Hit hit)
: base(hit)
{
}
protected override SkinnableDrawable CreateMainPiece() => new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.RimHit),
_ => new RimHitCirclePiece(), confineMode: ConfineMode.ScaleToFit);
}
}

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@ -0,0 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Judgements;
namespace osu.Game.Rulesets.Taiko.Objects
{
public class IgnoreHit : Hit
{
public override Judgement CreateJudgement() => new IgnoreJudgement();
}
}

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@ -0,0 +1,27 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Taiko.Skinning
{
public class LegacyBarLine : Sprite
{
[BackgroundDependencyLoader]
private void load(ISkinSource skin)
{
Texture = skin.GetTexture("taiko-barline");
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
RelativeSizeAxes = Axes.Both;
Size = new Vector2(1, 0.88f);
FillMode = FillMode.Fill;
}
}
}

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@ -77,6 +77,12 @@ namespace osu.Game.Rulesets.Taiko.Skinning
return null; return null;
case TaikoSkinComponents.BarLine:
if (GetTexture("taiko-barline") != null)
return new LegacyBarLine();
return null;
case TaikoSkinComponents.TaikoDon: case TaikoSkinComponents.TaikoDon:
if (GetTexture("pippidonclear0") != null) if (GetTexture("pippidonclear0") != null)
return new DrawableTaikoMascot(); return new DrawableTaikoMascot();

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@ -14,6 +14,7 @@ namespace osu.Game.Rulesets.Taiko
HitTarget, HitTarget,
PlayfieldBackgroundLeft, PlayfieldBackgroundLeft,
PlayfieldBackgroundRight, PlayfieldBackgroundRight,
BarLine,
TaikoDon TaikoDon
} }
} }

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@ -49,10 +49,7 @@ namespace osu.Game.Rulesets.Taiko.UI
switch (h) switch (h)
{ {
case Hit hit: case Hit hit:
if (hit.Type == HitType.Centre) return new DrawableHit(hit);
return new DrawableCentreHit(hit);
else
return new DrawableRimHit(hit);
case DrumRoll drumRoll: case DrumRoll drumRoll:
return new DrawableDrumRoll(drumRoll); return new DrawableDrumRoll(drumRoll);

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@ -0,0 +1,35 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Taiko.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling;
namespace osu.Game.Rulesets.Taiko.UI
{
internal class DrumRollHitContainer : ScrollingHitObjectContainer
{
protected override void Update()
{
base.Update();
// Remove any auxiliary hit notes that were spawned during a drum roll but subsequently rewound.
for (var i = AliveInternalChildren.Count - 1; i >= 0; i--)
{
var flyingHit = (DrawableFlyingHit)AliveInternalChildren[i];
if (Time.Current <= flyingHit.HitObject.StartTime)
Remove(flyingHit);
}
}
protected override void OnChildLifetimeBoundaryCrossed(LifetimeBoundaryCrossedEvent e)
{
base.OnChildLifetimeBoundaryCrossed(e);
// ensure all old hits are removed on becoming alive (may miss being in the AliveInternalChildren list above).
if (e.Kind == LifetimeBoundaryKind.Start && e.Direction == LifetimeBoundaryCrossingDirection.Backward)
Remove((DrawableHitObject)e.Child);
}
}
}

View File

@ -21,16 +21,14 @@ namespace osu.Game.Rulesets.Taiko.UI
public override bool RemoveWhenNotAlive => true; public override bool RemoveWhenNotAlive => true;
public readonly DrawableHitObject JudgedObject; public readonly DrawableHitObject JudgedObject;
private readonly HitType type;
private readonly Box innerFill; private readonly Box innerFill;
private readonly bool isRim; public HitExplosion(DrawableHitObject judgedObject, HitType type)
public HitExplosion(DrawableHitObject judgedObject, bool isRim)
{ {
this.isRim = isRim;
JudgedObject = judgedObject; JudgedObject = judgedObject;
this.type = type;
Anchor = Anchor.Centre; Anchor = Anchor.Centre;
Origin = Anchor.Centre; Origin = Anchor.Centre;
@ -58,7 +56,7 @@ namespace osu.Game.Rulesets.Taiko.UI
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
innerFill.Colour = isRim ? colours.BlueDarker : colours.PinkDarker; innerFill.Colour = type == HitType.Rim ? colours.BlueDarker : colours.PinkDarker;
} }
protected override void LoadComplete() protected override void LoadComplete()

View File

@ -18,14 +18,12 @@ namespace osu.Game.Rulesets.Taiko.UI
public override bool RemoveWhenNotAlive => true; public override bool RemoveWhenNotAlive => true;
public readonly DrawableHitObject JudgedObject; public readonly DrawableHitObject JudgedObject;
private readonly HitType type;
private readonly bool isRim; public KiaiHitExplosion(DrawableHitObject judgedObject, HitType type)
public KiaiHitExplosion(DrawableHitObject judgedObject, bool isRim)
{ {
this.isRim = isRim;
JudgedObject = judgedObject; JudgedObject = judgedObject;
this.type = type;
Anchor = Anchor.CentreLeft; Anchor = Anchor.CentreLeft;
Origin = Anchor.Centre; Origin = Anchor.Centre;
@ -53,7 +51,7 @@ namespace osu.Game.Rulesets.Taiko.UI
EdgeEffect = new EdgeEffectParameters EdgeEffect = new EdgeEffectParameters
{ {
Type = EdgeEffectType.Glow, Type = EdgeEffectType.Glow,
Colour = isRim ? colours.BlueDarker : colours.PinkDarker, Colour = type == HitType.Rim ? colours.BlueDarker : colours.PinkDarker,
Radius = 60, Radius = 60,
}; };
} }

View File

@ -32,6 +32,7 @@ namespace osu.Game.Rulesets.Taiko.UI
private Container<HitExplosion> hitExplosionContainer; private Container<HitExplosion> hitExplosionContainer;
private Container<KiaiHitExplosion> kiaiExplosionContainer; private Container<KiaiHitExplosion> kiaiExplosionContainer;
private JudgementContainer<DrawableTaikoJudgement> judgementContainer; private JudgementContainer<DrawableTaikoJudgement> judgementContainer;
private ScrollingHitObjectContainer drumRollHitContainer;
internal Drawable HitTarget; internal Drawable HitTarget;
private ProxyContainer topLevelHitContainer; private ProxyContainer topLevelHitContainer;
@ -53,7 +54,7 @@ namespace osu.Game.Rulesets.Taiko.UI
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
InternalChildren = new Drawable[] InternalChildren = new[]
{ {
new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.PlayfieldBackgroundRight), _ => new PlayfieldBackgroundRight()), new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.PlayfieldBackgroundRight), _ => new PlayfieldBackgroundRight()),
rightArea = new Container rightArea = new Container
@ -94,7 +95,11 @@ namespace osu.Game.Rulesets.Taiko.UI
{ {
Name = "Hit objects", Name = "Hit objects",
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Child = HitObjectContainer Children = new Drawable[]
{
HitObjectContainer,
drumRollHitContainer = new DrumRollHitContainer()
}
}, },
kiaiExplosionContainer = new Container<KiaiHitExplosion> kiaiExplosionContainer = new Container<KiaiHitExplosion>
{ {
@ -134,6 +139,7 @@ namespace osu.Game.Rulesets.Taiko.UI
Name = "Top level hit objects", Name = "Top level hit objects",
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
drumRollHitContainer.CreateProxy(),
mascotDrawable = new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.TaikoDon), _ => new Container(), confineMode: ConfineMode.ScaleToFit) mascotDrawable = new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.TaikoDon), _ => new Container(), confineMode: ConfineMode.ScaleToFit)
{ {
Origin = Anchor.BottomLeft, Origin = Anchor.BottomLeft,
@ -156,7 +162,6 @@ namespace osu.Game.Rulesets.Taiko.UI
public override void Add(DrawableHitObject h) public override void Add(DrawableHitObject h)
{ {
h.OnNewResult += OnNewResult; h.OnNewResult += OnNewResult;
base.Add(h); base.Add(h);
switch (h) switch (h)
@ -175,7 +180,6 @@ namespace osu.Game.Rulesets.Taiko.UI
{ {
if (!DisplayJudgements.Value) if (!DisplayJudgements.Value)
return; return;
if (!judgedObject.DisplayResult) if (!judgedObject.DisplayResult)
return; return;
@ -186,6 +190,16 @@ namespace osu.Game.Rulesets.Taiko.UI
hitExplosionContainer.Children.FirstOrDefault(e => e.JudgedObject == ((DrawableStrongNestedHit)judgedObject).MainObject)?.VisualiseSecondHit(); hitExplosionContainer.Children.FirstOrDefault(e => e.JudgedObject == ((DrawableStrongNestedHit)judgedObject).MainObject)?.VisualiseSecondHit();
break; break;
case TaikoDrumRollTickJudgement _:
if (!result.IsHit)
break;
var drawableTick = (DrawableDrumRollTick)judgedObject;
addDrumRollHit(drawableTick);
addExplosion(drawableTick, drawableTick.JudgementType);
break;
default: default:
judgementContainer.Add(new DrawableTaikoJudgement(result, judgedObject) judgementContainer.Add(new DrawableTaikoJudgement(result, judgedObject)
{ {
@ -198,13 +212,7 @@ namespace osu.Game.Rulesets.Taiko.UI
if (!result.IsHit) if (!result.IsHit)
break; break;
bool isRim = (judgedObject.HitObject as Hit)?.Type == HitType.Rim; addExplosion(judgedObject, (judgedObject.HitObject as Hit)?.Type ?? HitType.Centre);
hitExplosionContainer.Add(new HitExplosion(judgedObject, isRim));
if (judgedObject.HitObject.Kiai)
kiaiExplosionContainer.Add(new KiaiHitExplosion(judgedObject, isRim));
break; break;
} }
@ -219,6 +227,16 @@ namespace osu.Game.Rulesets.Taiko.UI
} }
} }
private void addDrumRollHit(DrawableDrumRollTick drawableTick) =>
drumRollHitContainer.Add(new DrawableFlyingHit(drawableTick));
private void addExplosion(DrawableHitObject drawableObject, HitType type)
{
hitExplosionContainer.Add(new HitExplosion(drawableObject, type));
if (drawableObject.HitObject.Kiai)
kiaiExplosionContainer.Add(new KiaiHitExplosion(drawableObject, type));
}
private class ProxyContainer : LifetimeManagementContainer private class ProxyContainer : LifetimeManagementContainer
{ {
public new MarginPadding Padding public new MarginPadding Padding

View File

@ -3,7 +3,7 @@
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="DeepEqual" Version="2.0.0" /> <PackageReference Include="DeepEqual" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.5.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" /> <PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />

View File

@ -5,7 +5,7 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.5.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" /> <PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
</ItemGroup> </ItemGroup>

View File

@ -22,7 +22,7 @@ namespace osu.Game.Tournament.Components
{ {
private BeatmapInfo beatmap; private BeatmapInfo beatmap;
private const float height = 145; public const float HEIGHT = 145 / 2f;
[Resolved] [Resolved]
private IBindable<RulesetInfo> ruleset { get; set; } private IBindable<RulesetInfo> ruleset { get; set; }
@ -157,7 +157,7 @@ namespace osu.Game.Tournament.Components
new Container new Container
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Height = height / 2, Height = HEIGHT,
Width = 0.5f, Width = 0.5f,
Anchor = Anchor.BottomRight, Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight, Origin = Anchor.BottomRight,
@ -229,7 +229,7 @@ namespace osu.Game.Tournament.Components
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Width = 0.5f, Width = 0.5f,
Height = height / 2, Height = HEIGHT,
Anchor = Anchor.BottomRight, Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight, Origin = Anchor.BottomRight,
} }

View File

@ -2,15 +2,42 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Tournament.Components;
using osu.Framework.Graphics.Shapes;
using osuTK.Graphics;
namespace osu.Game.Tournament.Screens.Showcase namespace osu.Game.Tournament.Screens.Showcase
{ {
public class ShowcaseScreen : BeatmapInfoScreen public class ShowcaseScreen : BeatmapInfoScreen // IProvideVideo
{ {
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
AddInternal(new TournamentLogo()); AddRangeInternal(new Drawable[]
{
new TournamentLogo(),
new TourneyVideo("showcase")
{
Loop = true,
RelativeSizeAxes = Axes.Both,
},
new Container
{
Padding = new MarginPadding { Bottom = SongBar.HEIGHT },
RelativeSizeAxes = Axes.Both,
Child = new Box
{
// chroma key area for stable gameplay
Name = "chroma",
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.Both,
Colour = new Color4(0, 255, 0, 255),
}
}
});
} }
} }
} }

View File

@ -240,7 +240,7 @@ namespace osu.Game.Beatmaps.Formats
} }
else else
{ {
if (hitObject is IHasEndTime _) if (hitObject is IHasEndTime)
addEndTimeData(writer, hitObject); addEndTimeData(writer, hitObject);
writer.Write(getSampleBank(hitObject.Samples)); writer.Write(getSampleBank(hitObject.Samples));

View File

@ -12,14 +12,14 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{ {
public class CentreMarker : CompositeDrawable public class CentreMarker : CompositeDrawable
{ {
private const float triangle_width = 20; private const float triangle_width = 15;
private const float triangle_height = 10; private const float triangle_height = 10;
private const float bar_width = 2; private const float bar_width = 2;
public CentreMarker() public CentreMarker()
{ {
RelativeSizeAxes = Axes.Y; RelativeSizeAxes = Axes.Y;
Size = new Vector2(20, 1); Size = new Vector2(triangle_width, 1);
Anchor = Anchor.Centre; Anchor = Anchor.Centre;
Origin = Anchor.Centre; Origin = Anchor.Centre;
@ -39,6 +39,12 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
Origin = Anchor.BottomCentre, Origin = Anchor.BottomCentre,
Size = new Vector2(triangle_width, triangle_height), Size = new Vector2(triangle_width, triangle_height),
Scale = new Vector2(1, -1) Scale = new Vector2(1, -1)
},
new Triangle
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Size = new Vector2(triangle_width, triangle_height),
} }
}; };
} }
@ -46,7 +52,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
Colour = colours.Red; Colour = colours.RedDark;
} }
} }
} }

View File

@ -50,7 +50,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
}); });
// We don't want the centre marker to scroll // We don't want the centre marker to scroll
AddInternal(new CentreMarker()); AddInternal(new CentreMarker { Depth = float.MaxValue });
WaveformVisible.ValueChanged += visible => waveform.FadeTo(visible.NewValue ? 1 : 0, 200, Easing.OutQuint); WaveformVisible.ValueChanged += visible => waveform.FadeTo(visible.NewValue ? 1 : 0, 200, Easing.OutQuint);

View File

@ -24,7 +24,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.421.0" /> <PackageReference Include="ppy.osu.Framework" Version="2020.421.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.412.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2020.427.0" />
<PackageReference Include="Sentry" Version="2.1.1" /> <PackageReference Include="Sentry" Version="2.1.1" />
<PackageReference Include="SharpCompress" Version="0.25.0" /> <PackageReference Include="SharpCompress" Version="0.25.0" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />

View File

@ -71,7 +71,7 @@
</ItemGroup> </ItemGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.421.0" /> <PackageReference Include="ppy.osu.Framework.iOS" Version="2020.421.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.412.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2020.427.0" />
</ItemGroup> </ItemGroup>
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. --> <!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
<ItemGroup Label="Transitive Dependencies"> <ItemGroup Label="Transitive Dependencies">