mirror of
https://github.com/ppy/osu.git
synced 2025-02-15 18:52:55 +08:00
Use local bound copy for HiddenIssueTypes
This commit is contained in:
parent
c8d21f2c3f
commit
e86834b740
@ -26,6 +26,8 @@ namespace osu.Game.Screens.Edit.Verify
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OverlayColourProvider colours)
|
private void load(OverlayColourProvider colours)
|
||||||
{
|
{
|
||||||
|
var hiddenIssueTypes = verify.HiddenIssueTypes.GetBoundCopy();
|
||||||
|
|
||||||
foreach (IssueType issueType in configurableIssueTypes)
|
foreach (IssueType issueType in configurableIssueTypes)
|
||||||
{
|
{
|
||||||
var checkbox = new SettingsCheckbox
|
var checkbox = new SettingsCheckbox
|
||||||
@ -35,14 +37,14 @@ namespace osu.Game.Screens.Edit.Verify
|
|||||||
LabelText = issueType.ToString()
|
LabelText = issueType.ToString()
|
||||||
};
|
};
|
||||||
|
|
||||||
checkbox.Current.Default = !verify.HiddenIssueTypes.Contains(issueType);
|
checkbox.Current.Default = !hiddenIssueTypes.Contains(issueType);
|
||||||
checkbox.Current.SetDefault();
|
checkbox.Current.SetDefault();
|
||||||
checkbox.Current.BindValueChanged(state =>
|
checkbox.Current.BindValueChanged(state =>
|
||||||
{
|
{
|
||||||
if (!state.NewValue)
|
if (!state.NewValue)
|
||||||
verify.HiddenIssueTypes.Add(issueType);
|
hiddenIssueTypes.Add(issueType);
|
||||||
else
|
else
|
||||||
verify.HiddenIssueTypes.Remove(issueType);
|
hiddenIssueTypes.Remove(issueType);
|
||||||
});
|
});
|
||||||
|
|
||||||
Flow.Add(checkbox);
|
Flow.Add(checkbox);
|
||||||
|
Loading…
Reference in New Issue
Block a user