diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs
index a124c1c5ae..ed0fe17e27 100644
--- a/osu.Game/Configuration/OsuConfigManager.cs
+++ b/osu.Game/Configuration/OsuConfigManager.cs
@@ -97,7 +97,7 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.MenuParallax, true);
// Gameplay
- SetDefault(OsuSetting.PositionalHitsoundsLevel, 0.8f, 0.1f, 1f);
+ SetDefault(OsuSetting.PositionalHitsoundsLevel, 0.8f, 0, 1);
SetDefault(OsuSetting.DimLevel, 0.8, 0, 1, 0.01);
SetDefault(OsuSetting.BlurLevel, 0, 0, 1, 0.01);
SetDefault(OsuSetting.LightenDuringBreaks, true);
diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
index 1a0fe8d004..601756485b 100644
--- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
+++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
@@ -171,6 +171,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
private void load(OsuConfigManager config, ISkinSource skinSource)
{
config.BindWith(OsuSetting.PositionalHitSounds, userPositionalHitSounds);
+ config.BindWith(OsuSetting.PositionalHitsoundsLevel, positionalHitsoundsLevel);
// Explicit non-virtual function call.
base.AddInternal(Samples = new PausableSkinnableSound());
@@ -534,9 +535,9 @@ namespace osu.Game.Rulesets.Objects.Drawables
/// The lookup X position. Generally should be .
protected double CalculateSamplePlaybackBalance(double position)
{
- float balance_adjust_amount = positionalHitsoundsLevel.Value;
+ float balance_adjust_amount = positionalHitsoundsLevel.Value*2;
- return balance_adjust_amount * (userPositionalHitSounds.Value ? position - 0.5f : 0);
+ return balance_adjust_amount * (true ? position - 0.5f : 0);
}
///