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Don't handle non-positional input
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@ -35,6 +35,8 @@ namespace osu.Game.Graphics.UserInterface
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MainContents.RelativeSizeAxes = Axes.None;
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MainContents.RelativeSizeAxes = Axes.None;
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}
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}
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public override bool HandleNonPositionalInput => false;
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protected override bool Handle(UIEvent e)
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protected override bool Handle(UIEvent e)
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{
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{
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switch (e)
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switch (e)
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