From e78e0d37b402fa77f5b2fa87b6a85f2d8230d36d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 19 Oct 2016 18:15:49 +0900 Subject: [PATCH] Make playfield dark, not light. No masking either. --- osu.Game/GameModes/Play/Osu/OsuPlayfield.cs | 2 ++ osu.Game/GameModes/Play/Playfield.cs | 6 ------ 2 files changed, 2 insertions(+), 6 deletions(-) diff --git a/osu.Game/GameModes/Play/Osu/OsuPlayfield.cs b/osu.Game/GameModes/Play/Osu/OsuPlayfield.cs index 528f6fe0c0..b9a616ada3 100644 --- a/osu.Game/GameModes/Play/Osu/OsuPlayfield.cs +++ b/osu.Game/GameModes/Play/Osu/OsuPlayfield.cs @@ -6,6 +6,7 @@ using osu.Framework.Graphics.Containers; using OpenTK; using osu.Framework; using osu.Framework.Graphics.Sprites; +using OpenTK.Graphics; namespace osu.Game.GameModes.Play.Osu { @@ -28,6 +29,7 @@ namespace osu.Game.GameModes.Play.Osu Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, + Colour = Color4.Black, Alpha = 0.5f }); } diff --git a/osu.Game/GameModes/Play/Playfield.cs b/osu.Game/GameModes/Play/Playfield.cs index aee8287be3..d87bec8011 100644 --- a/osu.Game/GameModes/Play/Playfield.cs +++ b/osu.Game/GameModes/Play/Playfield.cs @@ -8,11 +8,5 @@ namespace osu.Game.GameModes.Play { public class Playfield : Container { - public override void Load(BaseGame game) - { - base.Load(game); - - Masking = true; - } } }