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Implement day divider for chat (#6569)

Implement day divider for chat

Co-authored-by: Dean Herbert <pe@ppy.sh>
This commit is contained in:
Dean Herbert 2019-10-23 01:06:46 +09:00 committed by GitHub
commit e7290c433b
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3 changed files with 118 additions and 12 deletions

View File

@ -6,6 +6,7 @@ using osu.Framework.Graphics;
using osu.Game.Online.Chat;
using osu.Game.Users;
using osuTK;
using System;
namespace osu.Game.Tests.Visual.Online
{
@ -111,6 +112,13 @@ namespace osu.Game.Tests.Visual.Online
Sender = longUsernameUser,
Content = "Hi guys, my new username is lit!"
}));
AddStep("message with new date", () => testChannel.AddNewMessages(new Message(sequence++)
{
Sender = longUsernameUser,
Content = "Message from the future!",
Timestamp = DateTimeOffset.Now
}));
}
}
}

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@ -8,6 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Chat;
using osuTK.Graphics;
@ -124,6 +125,8 @@ namespace osu.Game.Online.Chat
protected override ChatLine CreateChatLine(Message m) => CreateChatLineAction(m);
protected override DaySeparator CreateDaySeparator(DateTimeOffset time) => new CustomDaySeparator(time);
public StandAloneDrawableChannel(Channel channel)
: base(channel)
{
@ -134,6 +137,24 @@ namespace osu.Game.Online.Chat
{
ChatLineFlow.Padding = new MarginPadding { Horizontal = 0 };
}
private class CustomDaySeparator : DaySeparator
{
public CustomDaySeparator(DateTimeOffset time)
: base(time)
{
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Yellow;
TextSize = 14;
LineHeight = 1;
Padding = new MarginPadding { Horizontal = 10 };
Margin = new MarginPadding { Vertical = 5 };
}
}
}
protected class StandAloneMessage : ChatLine

View File

@ -12,15 +12,22 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor;
using osu.Game.Online.Chat;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.Sprites;
namespace osu.Game.Overlays.Chat
{
public class DrawableChannel : Container
{
public readonly Channel Channel;
protected ChatLineContainer ChatLineFlow;
protected FillFlowContainer ChatLineFlow;
private OsuScrollContainer scroll;
[Resolved]
private OsuColour colours { get; set; }
public DrawableChannel(Channel channel)
{
Channel = channel;
@ -40,7 +47,7 @@ namespace osu.Game.Overlays.Chat
// Some chat lines have effects that slightly protrude to the bottom,
// which we do not want to mask away, hence the padding.
Padding = new MarginPadding { Bottom = 5 },
Child = ChatLineFlow = new ChatLineContainer
Child = ChatLineFlow = new FillFlowContainer
{
Padding = new MarginPadding { Left = 20, Right = 20 },
RelativeSizeAxes = Axes.X,
@ -74,17 +81,32 @@ namespace osu.Game.Overlays.Chat
protected virtual ChatLine CreateChatLine(Message m) => new ChatLine(m);
protected virtual DaySeparator CreateDaySeparator(DateTimeOffset time) => new DaySeparator(time)
{
Margin = new MarginPadding { Vertical = 10 },
Colour = colours.ChatBlue.Lighten(0.7f),
};
private void newMessagesArrived(IEnumerable<Message> newMessages)
{
// Add up to last Channel.MAX_HISTORY messages
var displayMessages = newMessages.Skip(Math.Max(0, newMessages.Count() - Channel.MaxHistory));
ChatLineFlow.AddRange(displayMessages.Select(CreateChatLine));
Message lastMessage = chatLines.LastOrDefault()?.Message;
if (scroll.IsScrolledToEnd(10) || !ChatLineFlow.Children.Any() || newMessages.Any(m => m is LocalMessage))
foreach (var message in displayMessages)
{
if (lastMessage == null || lastMessage.Timestamp.ToLocalTime().Date != message.Timestamp.ToLocalTime().Date)
ChatLineFlow.Add(CreateDaySeparator(message.Timestamp));
ChatLineFlow.Add(CreateChatLine(message));
lastMessage = message;
}
if (scroll.IsScrolledToEnd(10) || !chatLines.Any() || newMessages.Any(m => m is LocalMessage))
scrollToEnd();
var staleMessages = ChatLineFlow.Children.Where(c => c.LifetimeEnd == double.MaxValue).ToArray();
var staleMessages = chatLines.Where(c => c.LifetimeEnd == double.MaxValue).ToArray();
int count = staleMessages.Length - Channel.MaxHistory;
for (int i = 0; i < count; i++)
@ -98,7 +120,7 @@ namespace osu.Game.Overlays.Chat
private void pendingMessageResolved(Message existing, Message updated)
{
var found = ChatLineFlow.Children.LastOrDefault(c => c.Message == existing);
var found = chatLines.LastOrDefault(c => c.Message == existing);
if (found != null)
{
@ -112,19 +134,74 @@ namespace osu.Game.Overlays.Chat
private void messageRemoved(Message removed)
{
ChatLineFlow.Children.FirstOrDefault(c => c.Message == removed)?.FadeColour(Color4.Red, 400).FadeOut(600).Expire();
chatLines.FirstOrDefault(c => c.Message == removed)?.FadeColour(Color4.Red, 400).FadeOut(600).Expire();
}
private IEnumerable<ChatLine> chatLines => ChatLineFlow.Children.OfType<ChatLine>();
private void scrollToEnd() => ScheduleAfterChildren(() => scroll.ScrollToEnd());
protected class ChatLineContainer : FillFlowContainer<ChatLine>
protected class DaySeparator : Container
{
protected override int Compare(Drawable x, Drawable y)
public float TextSize
{
var xC = (ChatLine)x;
var yC = (ChatLine)y;
get => text.Font.Size;
set => text.Font = text.Font.With(size: value);
}
return xC.Message.CompareTo(yC.Message);
private float lineHeight = 2;
public float LineHeight
{
get => lineHeight;
set => lineHeight = leftBox.Height = rightBox.Height = value;
}
private readonly SpriteText text;
private readonly Box leftBox;
private readonly Box rightBox;
public DaySeparator(DateTimeOffset time)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Child = new GridContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.AutoSize),
new Dimension(),
},
RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize), },
Content = new[]
{
new Drawable[]
{
leftBox = new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Height = lineHeight,
},
text = new SpriteText
{
Margin = new MarginPadding { Horizontal = 10 },
Text = time.ToLocalTime().ToString("dd MMM yyyy"),
},
rightBox = new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Height = lineHeight,
},
}
}
};
}
}
}